Files
Ghostship/include/assets/actors/boo_castle.h

46 lines
2.5 KiB
C

#pragma once
#include "sm64.h"
#include "boo_castle/geo.h"
static const ALIGN_ASSET(2) char boo_castle_seg6_lights_06015658[] = "__OTR__actors/boo_castle/boo_castle_seg6_lights_06015658";
static const ALIGN_ASSET(2) char boo_castle_seg6_texture_06015670[] = "__OTR__actors/boo_castle/bbh_boo_eyes";
static const ALIGN_ASSET(2) char boo_castle_seg6_texture_06016670[] = "__OTR__actors/boo_castle/bbh_boo_mouth";
static const ALIGN_ASSET(2) char boo_castle_seg6_vertex_06016E70[] = "__OTR__actors/boo_castle/boo_castle_seg6_vertex_06016E70";
static const ALIGN_ASSET(2) char boo_castle_seg6_vertex_06016F30[] = "__OTR__actors/boo_castle/boo_castle_seg6_vertex_06016F30";
static const ALIGN_ASSET(2) char boo_castle_seg6_vertex_06016FF0[] = "__OTR__actors/boo_castle/boo_castle_seg6_vertex_06016FF0";
static const ALIGN_ASSET(2) char boo_castle_seg6_vertex_060170E0[] = "__OTR__actors/boo_castle/boo_castle_seg6_vertex_060170E0";
static const ALIGN_ASSET(2) char boo_castle_seg6_vertex_060171D0[] = "__OTR__actors/boo_castle/boo_castle_seg6_vertex_060171D0";
static const ALIGN_ASSET(2) char boo_castle_seg6_vertex_060172C0[] = "__OTR__actors/boo_castle/boo_castle_seg6_vertex_060172C0";
static const ALIGN_ASSET(2) char boo_castle_seg6_vertex_060173B0[] = "__OTR__actors/boo_castle/boo_castle_seg6_vertex_060173B0";
static const ALIGN_ASSET(2) char boo_castle_seg6_vertex_060174A0[] = "__OTR__actors/boo_castle/boo_castle_seg6_vertex_060174A0";
static const ALIGN_ASSET(2) char boo_castle_seg6_vertex_06017590[] = "__OTR__actors/boo_castle/boo_castle_seg6_vertex_06017590";
static const ALIGN_ASSET(2) char boo_castle_seg6_vertex_06017680[] = "__OTR__actors/boo_castle/boo_castle_seg6_vertex_06017680";
static const ALIGN_ASSET(2) char boo_castle_seg6_vertex_06017770[] = "__OTR__actors/boo_castle/boo_castle_seg6_vertex_06017770";
static const ALIGN_ASSET(2) char boo_castle_seg6_vertex_06017860[] = "__OTR__actors/boo_castle/boo_castle_seg6_vertex_06017860";
static const ALIGN_ASSET(2) char boo_castle_seg6_vertex_06017950[] = "__OTR__actors/boo_castle/boo_castle_seg6_vertex_06017950";
static const ALIGN_ASSET(2) char boo_castle_seg6_dl_06017A10[] = "__OTR__actors/boo_castle/boo_castle_seg6_dl_06017A10";
static const ALIGN_ASSET(2) char boo_castle_seg6_dl_06017A78[] = "__OTR__actors/boo_castle/boo_castle_seg6_dl_06017A78";
static const ALIGN_ASSET(2) char boo_castle_seg6_dl_06017AD0[] = "__OTR__actors/boo_castle/boo_castle_seg6_dl_06017AD0";
static const ALIGN_ASSET(2) char boo_castle_seg6_dl_06017CE0[] = "__OTR__actors/boo_castle/boo_castle_seg6_dl_06017CE0";