Files
Ghostship/include/behavior_data.h

547 lines
27 KiB
C

#ifndef BEHAVIOR_DATA_H
#define BEHAVIOR_DATA_H
#include "types.h"
extern_s const BehaviorScript bhvStarDoor[];
extern_s const BehaviorScript bhvMrI[];
extern_s const BehaviorScript bhvMrIBody[];
extern_s const BehaviorScript bhvMrIParticle[];
extern_s const BehaviorScript bhvPurpleParticle[];
extern_s const BehaviorScript bhvGiantPole[];
extern_s const BehaviorScript bhvPoleGrabbing[];
extern_s const BehaviorScript bhvThiHugeIslandTop[];
extern_s const BehaviorScript bhvThiTinyIslandTop[];
extern_s const BehaviorScript bhvCapSwitchBase[];
extern_s const BehaviorScript bhvCapSwitch[];
extern_s const BehaviorScript bhvKingBobomb[];
extern_s const BehaviorScript bhvBobombAnchorMario[];
extern_s const BehaviorScript bhvBetaChestBottom[];
extern_s const BehaviorScript bhvBetaChestLid[];
extern_s const BehaviorScript bhvBubbleParticleSpawner[];
extern_s const BehaviorScript bhvBubbleMaybe[];
extern_s const BehaviorScript bhvSmallWaterWave[];
extern_s const BehaviorScript bhvSmallWaterWave398[];
extern_s const BehaviorScript bhvWaterAirBubble[];
extern_s const BehaviorScript bhvSmallParticle[];
extern_s const BehaviorScript bhvPlungeBubble[];
extern_s const BehaviorScript bhvSmallParticleSnow[];
extern_s const BehaviorScript bhvSmallParticleBubbles[];
extern_s const BehaviorScript bhvFishGroup[];
extern_s const BehaviorScript bhvCannon[];
extern_s const BehaviorScript bhvCannonBarrel[];
extern_s const BehaviorScript bhvCannonBaseUnused[];
extern_s const BehaviorScript bhvChuckya[];
extern_s const BehaviorScript bhvChuckyaAnchorMario[];
extern_s const BehaviorScript bhvUnused05A8[];
extern_s const BehaviorScript bhvRotatingPlatform[];
extern_s const BehaviorScript bhvTower[];
extern_s const BehaviorScript bhvBulletBillCannon[];
extern_s const BehaviorScript bhvWfBreakableWallRight[];
extern_s const BehaviorScript bhvWfBreakableWallLeft[];
extern_s const BehaviorScript bhvKickableBoard[];
extern_s const BehaviorScript bhvTowerDoor[];
extern_s const BehaviorScript bhvRotatingCounterClockwise[];
extern_s const BehaviorScript bhvWfRotatingWoodenPlatform[];
extern_s const BehaviorScript bhvKoopaShellUnderwater[];
extern_s const BehaviorScript bhvExitPodiumWarp[];
extern_s const BehaviorScript bhvFadingWarp[];
extern_s const BehaviorScript bhvWarp[];
extern_s const BehaviorScript bhvWarpPipe[];
extern_s const BehaviorScript bhvWhitePuffExplosion[];
extern_s const BehaviorScript bhvSpawnedStar[];
extern_s const BehaviorScript bhvSpawnedStarNoLevelExit[];
extern_s const BehaviorScript bhvMrIBlueCoin[];
extern_s const BehaviorScript bhvCoinInsideBoo[];
extern_s const BehaviorScript bhvCoinFormationSpawn[];
extern_s const BehaviorScript bhvCoinFormation[];
extern_s const BehaviorScript bhvOneCoin[];
extern_s const BehaviorScript bhvYellowCoin[];
extern_s const BehaviorScript bhvTemporaryYellowCoin[];
extern_s const BehaviorScript bhvThreeCoinsSpawn[];
extern_s const BehaviorScript bhvTenCoinsSpawn[];
extern_s const BehaviorScript bhvSingleCoinGetsSpawned[];
extern_s const BehaviorScript bhvCoinSparkles[];
extern_s const BehaviorScript bhvGoldenCoinSparkles[];
extern_s const BehaviorScript bhvWallTinyStarParticle[];
extern_s const BehaviorScript bhvVertStarParticleSpawner[];
extern_s const BehaviorScript bhvPoundTinyStarParticle[];
extern_s const BehaviorScript bhvHorStarParticleSpawner[];
extern_s const BehaviorScript bhvPunchTinyTriangle[];
extern_s const BehaviorScript bhvTriangleParticleSpawner[];
extern_s const BehaviorScript bhvDoorWarp[];
extern_s const BehaviorScript bhvDoor[];
extern_s const BehaviorScript bhvGrindel[];
extern_s const BehaviorScript bhvThwomp2[];
extern_s const BehaviorScript bhvThwomp[];
extern_s const BehaviorScript bhvTumblingBridgePlatform[];
extern_s const BehaviorScript bhvWfTumblingBridge[];
extern_s const BehaviorScript bhvBbhTumblingBridge[];
extern_s const BehaviorScript bhvLllTumblingBridge[];
extern_s const BehaviorScript bhvFlame[];
extern_s const BehaviorScript bhvAnotherElavator[];
extern_s const BehaviorScript bhvRrElevatorPlatform[];
extern_s const BehaviorScript bhvHmcElevatorPlatform[];
extern_s const BehaviorScript bhvWaterMist[];
extern_s const BehaviorScript bhvBreathParticleSpawner[];
extern_s const BehaviorScript bhvBreakBoxTriangle[];
extern_s const BehaviorScript bhvWaterMist2[];
extern_s const BehaviorScript bhvUnused0DFC[];
extern_s const BehaviorScript bhvMistCircParticleSpawner[];
extern_s const BehaviorScript bhvDirtParticleSpawner[];
extern_s const BehaviorScript bhvUnused0E40[];
extern_s const BehaviorScript bhvSnowParticleSpawner[];
extern_s const BehaviorScript bhvWind[];
extern_s const BehaviorScript bhvEndToad[];
extern_s const BehaviorScript bhvEndPeach[];
extern_s const BehaviorScript bhvUnusedParticleSpawn[];
extern_s const BehaviorScript bhvUkiki[];
extern_s const BehaviorScript bhvUkikiCageChild[];
extern_s const BehaviorScript bhvUkikiCageStar[];
extern_s const BehaviorScript bhvUkikiCage[];
extern_s const BehaviorScript bhvBitfsSinkingPlatforms[];
extern_s const BehaviorScript bhvBitfsSinkingCagePlatform[];
extern_s const BehaviorScript bhvDddMovingPole[];
extern_s const BehaviorScript bhvBitfsTiltingInvertedPyramid[];
extern_s const BehaviorScript bhvSquishablePlatform[];
extern_s const BehaviorScript bhvCutOutObject[];
extern_s const BehaviorScript bhvBetaMovingFlamesSpawn[];
extern_s const BehaviorScript bhvBetaMovingFlames[];
extern_s const BehaviorScript bhvRrRotatingBridgePlatform[];
extern_s const BehaviorScript bhvFlamethrower[];
extern_s const BehaviorScript bhvFlamethrowerFlame[];
extern_s const BehaviorScript bhvBouncingFireball[];
extern_s const BehaviorScript bhvBouncingFireballFlame[];
extern_s const BehaviorScript bhvBowserShockWave[];
extern_s const BehaviorScript bhvFireParticleSpawner[];
extern_s const BehaviorScript bhvBlackSmokeMario[];
extern_s const BehaviorScript bhvBlackSmokeBowser[];
extern_s const BehaviorScript bhvBlackSmokeUpward[];
extern_s const BehaviorScript bhvBetaFishSplashSpawner[];
extern_s const BehaviorScript bhvSpindrift[];
extern_s const BehaviorScript bhvTowerPlatformGroup[];
extern_s const BehaviorScript bhvWfSlidingTowerPlatform[];
extern_s const BehaviorScript bhvWfElevatorTowerPlatform[];
extern_s const BehaviorScript bhvWfSolidTowerPlatform[];
extern_s const BehaviorScript bhvLeafParticleSpawner[];
extern_s const BehaviorScript bhvTreeSnow[];
extern_s const BehaviorScript bhvTreeLeaf[];
extern_s const BehaviorScript bhvAnotherTiltingPlatform[];
extern_s const BehaviorScript bhvSquarishPathMoving[];
extern_s const BehaviorScript bhvPiranhaPlantBubble[];
extern_s const BehaviorScript bhvPiranhaPlantWakingBubbles[];
extern_s const BehaviorScript bhvFloorSwitchAnimatesObject[];
extern_s const BehaviorScript bhvFloorSwitchGrills[];
extern_s const BehaviorScript bhvFloorSwitchHardcodedModel[];
extern_s const BehaviorScript bhvFloorSwitchHiddenObjects[];
extern_s const BehaviorScript bhvHiddenObject[];
extern_s const BehaviorScript bhvBreakableBox[];
extern_s const BehaviorScript bhvPushableMetalBox[];
extern_s const BehaviorScript bhvHeaveHo[];
extern_s const BehaviorScript bhvHeaveHoThrowMario[];
extern_s const BehaviorScript bhvCcmTouchedStarSpawn[];
extern_s const BehaviorScript bhvUnusedPoundablePlatform[];
extern_s const BehaviorScript bhvBetaTrampolineTop[];
extern_s const BehaviorScript bhvBetaTrampolineSpring[];
extern_s const BehaviorScript bhvJumpingBox[];
extern_s const BehaviorScript bhvBooCage[];
extern_s const BehaviorScript bhvStub[];
extern_s const BehaviorScript bhvIgloo[];
extern_s const BehaviorScript bhvBowserKey[];
extern_s const BehaviorScript bhvGrandStar[];
extern_s const BehaviorScript bhvBetaBooKey[];
extern_s const BehaviorScript bhvAlphaBooKey[];
extern_s const BehaviorScript bhvBulletBill[];
extern_s const BehaviorScript bhvWhitePuffSmoke[];
extern_s const BehaviorScript bhvUnused1820[];
extern_s const BehaviorScript bhvBowserTailAnchor[];
extern_s const BehaviorScript bhvBowser[];
extern_s const BehaviorScript bhvBowserBodyAnchor[];
extern_s const BehaviorScript bhvBowserFlameSpawn[];
extern_s const BehaviorScript bhvTiltingBowserLavaPlatform[];
extern_s const BehaviorScript bhvFallingBowserPlatform[];
extern_s const BehaviorScript bhvBlueBowserFlame[];
extern_s const BehaviorScript bhvFlameFloatingLanding[];
extern_s const BehaviorScript bhvBlueFlamesGroup[];
extern_s const BehaviorScript bhvFlameBouncing[];
extern_s const BehaviorScript bhvFlameMovingForwardGrowing[];
extern_s const BehaviorScript bhvFlameBowser[];
extern_s const BehaviorScript bhvFlameLargeBurningOut[];
extern_s const BehaviorScript bhvBlueFish[];
extern_s const BehaviorScript bhvTankFishGroup[];
extern_s const BehaviorScript bhvCheckerboardElevatorGroup[];
extern_s const BehaviorScript bhvCheckerboardPlatformSub[];
extern_s const BehaviorScript bhvBowserKeyUnlockDoor[];
extern_s const BehaviorScript bhvBowserKeyCourseExit[];
extern_s const BehaviorScript bhvInvisibleObjectsUnderBridge[];
extern_s const BehaviorScript bhvWaterLevelPillar[];
extern_s const BehaviorScript bhvDddWarp[];
extern_s const BehaviorScript bhvMoatGrills[];
extern_s const BehaviorScript bhvClockMinuteHand[];
extern_s const BehaviorScript bhvClockHourHand[];
extern_s const BehaviorScript bhvMacroUkiki[];
extern_s const BehaviorScript bhvStub1D0C[];
extern_s const BehaviorScript bhvLllRotatingHexagonalPlatform[];
extern_s const BehaviorScript bhvLllSinkingRockBlock[];
extern_s const BehaviorScript bhvStub1D70[];
extern_s const BehaviorScript bhvLllMovingOctagonalMeshPlatform[];
extern_s const BehaviorScript bhvSnowBall[];
extern_s const BehaviorScript bhvLllRotatingBlockWithFireBars[];
extern_s const BehaviorScript bhvLllRotatingHexFlame[];
extern_s const BehaviorScript bhvLllWoodPiece[];
extern_s const BehaviorScript bhvLllFloatingWoodBridge[];
extern_s const BehaviorScript bhvVolcanoFlames[];
extern_s const BehaviorScript bhvLllRotatingHexagonalRing[];
extern_s const BehaviorScript bhvLllSinkingRectangularPlatform[];
extern_s const BehaviorScript bhvLllSinkingSquarePlatforms[];
extern_s const BehaviorScript bhvLllTiltingInvertedPyramid[];
extern_s const BehaviorScript bhvUnused1F30[];
extern_s const BehaviorScript bhvKoopaShell[];
extern_s const BehaviorScript bhvKoopaShellFlame[];
extern_s const BehaviorScript bhvToxBox[];
extern_s const BehaviorScript bhvPiranhaPlant[];
extern_s const BehaviorScript bhvLllHexagonalMesh[];
extern_s const BehaviorScript bhvLllBowserPuzzlePiece[];
extern_s const BehaviorScript bhvLllBowserPuzzle[];
extern_s const BehaviorScript bhvTuxiesMother[];
extern_s const BehaviorScript bhvPenguinBaby[];
extern_s const BehaviorScript bhvUnused20E0[];
extern_s const BehaviorScript bhvSmallPenguin[];
extern_s const BehaviorScript bhvManyBlueFishSpawner[];
extern_s const BehaviorScript bhvFewBlueFishSpawner[];
extern_s const BehaviorScript bhvFishSpawner[];
extern_s const BehaviorScript bhvFishCommon[];
extern_s const BehaviorScript bhvFish[];
extern_s const BehaviorScript bhvWdwExpressElevator[];
extern_s const BehaviorScript bhvWdwExpressElevatorPlatform[];
extern_s const BehaviorScript bhvChirpChirp[];
extern_s const BehaviorScript bhvChirpChirpUnused[];
extern_s const BehaviorScript bhvBub[];
extern_s const BehaviorScript bhvCheepCheep[];
extern_s const BehaviorScript bhvExclamationBox[];
extern_s const BehaviorScript bhvRotatingExclamationMark[];
extern_s const BehaviorScript bhvPlaysSound[];
extern_s const BehaviorScript bhvSoundSpawner[];
extern_s const BehaviorScript bhvRockSolid[];
extern_s const BehaviorScript bhvBowserSubDoor[];
extern_s const BehaviorScript bhvBowsersSub[];
extern_s const BehaviorScript bhvSushiShark[];
extern_s const BehaviorScript bhvSushiSharkCollisionChild[];
extern_s const BehaviorScript bhvJrbSlidingBox[];
extern_s const BehaviorScript bhvShipPart3[];
extern_s const BehaviorScript bhvInSunkenShip3[];
extern_s const BehaviorScript bhvSunkenShipPart[];
extern_s const BehaviorScript bhvUnused243C[];
extern_s const BehaviorScript bhvSunkenShipPart2[];
extern_s const BehaviorScript bhvInSunkenShip[];
extern_s const BehaviorScript bhvInSunkenShip2[];
extern_s const BehaviorScript bhvMistParticleSpawner[];
extern_s const BehaviorScript bhvWhitePuff1[];
extern_s const BehaviorScript bhvWhitePuff2[];
extern_s const BehaviorScript bhvWhitePuffSmoke2[];
extern_s const BehaviorScript bhvPurpleSwitchHiddenBoxes[];
extern_s const BehaviorScript bhvBlueCoinSwitch[];
extern_s const BehaviorScript bhvHiddenBlueCoin[];
extern_s const BehaviorScript bhvOpenableCageDoor[];
extern_s const BehaviorScript bhvOpenableGrill[];
extern_s const BehaviorScript bhvWaterLevelDiamond[];
extern_s const BehaviorScript bhvInitializeChangingWaterLevel[];
extern_s const BehaviorScript bhvTweesterSandParticle[];
extern_s const BehaviorScript bhvTweester[];
extern_s const BehaviorScript bhvMerryGoRoundBooManager[];
extern_s const BehaviorScript bhvPlaysMusicTrackWhenTouched[];
extern_s const BehaviorScript bhvAnimatedTexture[];
extern_s const BehaviorScript bhvBooInCastle[];
extern_s const BehaviorScript bhvBooWithCage[];
extern_s const BehaviorScript bhvBalconyBigBoo[];
extern_s const BehaviorScript bhvMerryGoRoundBigBoo[];
extern_s const BehaviorScript bhvGhostHuntBigBoo[];
extern_s const BehaviorScript bhvCourtyardBooTriplet[];
extern_s const BehaviorScript bhvBoo[];
extern_s const BehaviorScript bhvMerryGoRoundBoo[];
extern_s const BehaviorScript bhvGhostHuntBoo[];
extern_s const BehaviorScript bhvHiddenStaircaseStep[];
extern_s const BehaviorScript bhvBooStaircase[];
extern_s const BehaviorScript bhvBbhTiltingTrapPlatform[];
extern_s const BehaviorScript bhvHauntedBookshelf[];
extern_s const BehaviorScript bhvMeshElevator[];
extern_s const BehaviorScript bhvMerryGoRound[];
extern_s const BehaviorScript bhvInsideCannon[];
extern_s const BehaviorScript bhvBetaBowserAnchor[];
extern_s const BehaviorScript bhvStaticCheckeredPlatform[];
extern_s const BehaviorScript bhvUnused2A10[];
extern_s const BehaviorScript bhvStar[];
extern_s const BehaviorScript bhvStaticObject[];
extern_s const BehaviorScript bhvUnused2A54[];
extern_s const BehaviorScript bhvCastleFloorTrap[];
extern_s const BehaviorScript bhvFloorTrapInCastle[];
extern_s const BehaviorScript bhvTree[];
extern_s const BehaviorScript bhvSparkle[];
extern_s const BehaviorScript bhvSparkleSpawn[];
extern_s const BehaviorScript bhvSparkleParticleSpawner[];
extern_s const BehaviorScript bhvSomeGfx[];
extern_s const BehaviorScript bhvScuttlebug[];
extern_s const BehaviorScript bhvScuttlebugSpawn[];
extern_s const BehaviorScript bhvWhompKingBoss[];
extern_s const BehaviorScript bhvSmallWhomp[];
extern_s const BehaviorScript bhvWaterSplash[];
extern_s const BehaviorScript bhvWaterDroplet[];
extern_s const BehaviorScript bhvWaterDropletSplash[];
extern_s const BehaviorScript bhvBubbleSplash[];
extern_s const BehaviorScript bhvIdleWaterWave[];
extern_s const BehaviorScript bhvObjectWaterSplash[];
extern_s const BehaviorScript bhvShallowWaterWave[];
extern_s const BehaviorScript bhvShallowWaterSplash[];
extern_s const BehaviorScript bhvObjectWaveTrail[];
extern_s const BehaviorScript bhvWaveTrail[];
extern_s const BehaviorScript bhvTinyStrongWindParticle[];
extern_s const BehaviorScript bhvStrongWindParticle[];
extern_s const BehaviorScript bhvSLSnowmanWind[];
extern_s const BehaviorScript bhvSLWalkingPenguin[];
extern_s const BehaviorScript bhvYellowBall[];
extern_s const BehaviorScript bhvMario[];
extern_s const BehaviorScript bhvToadMessage[];
extern_s const BehaviorScript bhvUnlockDoorStar[];
extern_s const BehaviorScript bhvInstantActiveWarp[];
extern_s const BehaviorScript bhvAirborneWarp[];
extern_s const BehaviorScript bhvHardAirKnockBackWarp[];
extern_s const BehaviorScript bhvSpinAirborneCircleWarp[];
extern_s const BehaviorScript bhvDeathWarp[];
extern_s const BehaviorScript bhvSpinAirborneWarp[];
extern_s const BehaviorScript bhvFlyingWarp[];
extern_s const BehaviorScript bhvPaintingStarCollectWarp[];
extern_s const BehaviorScript bhvPaintingDeathWarp[];
extern_s const BehaviorScript bhvAirborneDeathWarp[];
extern_s const BehaviorScript bhvAirborneStarCollectWarp[];
extern_s const BehaviorScript bhvLaunchStarCollectWarp[];
extern_s const BehaviorScript bhvLaunchDeathWarp[];
extern_s const BehaviorScript bhvSwimmingWarp[];
extern_s const BehaviorScript bhvRandomAnimatedTexture[];
extern_s const BehaviorScript bhvYellowBackgroundInMenu[];
extern_s const BehaviorScript bhvMenuButton[];
extern_s const BehaviorScript bhvMenuButtonManager[];
extern_s const BehaviorScript bhvActSelectorStarType[];
extern_s const BehaviorScript bhvActSelector[];
extern_s const BehaviorScript bhvMovingYellowCoin[];
extern_s const BehaviorScript bhvMovingBlueCoin[];
extern_s const BehaviorScript bhvBlueCoinSliding[];
extern_s const BehaviorScript bhvBlueCoinJumping[];
extern_s const BehaviorScript bhvSeaweed[];
extern_s const BehaviorScript bhvSeaweedBundle[];
extern_s const BehaviorScript bhvBobomb[];
extern_s const BehaviorScript bhvBobombFuseSmoke[];
extern_s const BehaviorScript bhvBobombBuddy[];
extern_s const BehaviorScript bhvBobombBuddyOpensCannon[];
extern_s const BehaviorScript bhvCannonClosed[];
extern_s const BehaviorScript bhvWhirlpool[];
extern_s const BehaviorScript bhvJetStream[];
extern_s const BehaviorScript bhvMessagePanel[];
extern_s const BehaviorScript bhvSignOnWall[];
extern_s const BehaviorScript bhvHomingAmp[];
extern_s const BehaviorScript bhvCirclingAmp[];
extern_s const BehaviorScript bhvButterfly[];
extern_s const BehaviorScript bhvHoot[];
extern_s const BehaviorScript bhvBetaHoldableObject[];
extern_s const BehaviorScript bhvCarrySomething1[];
extern_s const BehaviorScript bhvCarrySomething2[];
extern_s const BehaviorScript bhvCarrySomething3[];
extern_s const BehaviorScript bhvCarrySomething4[];
extern_s const BehaviorScript bhvCarrySomething5[];
extern_s const BehaviorScript bhvCarrySomething6[];
extern_s const BehaviorScript bhvObjectBubble[];
extern_s const BehaviorScript bhvObjectWaterWave[];
extern_s const BehaviorScript bhvExplosion[];
extern_s const BehaviorScript bhvBobombBullyDeathSmoke[];
extern_s const BehaviorScript bhvSmoke[];
extern_s const BehaviorScript bhvBobombExplosionBubble[];
extern_s const BehaviorScript bhvBobombExplosionBubble3600[];
extern_s const BehaviorScript bhvRespawner[];
extern_s const BehaviorScript bhvSmallBully[];
extern_s const BehaviorScript bhvBigBully[];
extern_s const BehaviorScript bhvBigBullyWithMinions[];
extern_s const BehaviorScript bhvSmallChillBully[];
extern_s const BehaviorScript bhvBigChillBully[];
extern_s const BehaviorScript bhvJetStreamRingSpawner[];
extern_s const BehaviorScript bhvJetStreamWaterRing[];
extern_s const BehaviorScript bhvMantaRayWaterRing[];
extern_s const BehaviorScript bhvMantaRayRingManager[];
extern_s const BehaviorScript bhvBowserBomb[];
extern_s const BehaviorScript bhvBowserBombExplosion[];
extern_s const BehaviorScript bhvBowserBombSmoke[];
extern_s const BehaviorScript bhvCelebrationStar[];
extern_s const BehaviorScript bhvCelebrationStarSparkle[];
extern_s const BehaviorScript bhvStarKeyCollectionPuffSpawner[];
extern_s const BehaviorScript bhvLllDrawbridgeSpawner[];
extern_s const BehaviorScript bhvLllDrawbridge[];
extern_s const BehaviorScript bhvSmallBomp[];
extern_s const BehaviorScript bhvLargeBomp[];
extern_s const BehaviorScript bhvWfSlidingPlatform[];
extern_s const BehaviorScript bhvMoneybag[];
extern_s const BehaviorScript bhvMoneybagHidden[];
extern_s const BehaviorScript bhvPitBowlingBall[];
extern_s const BehaviorScript bhvFreeBowlingBall[];
extern_s const BehaviorScript bhvBowlingBall[];
extern_s const BehaviorScript bhvTtmBowlingBallSpawner[];
extern_s const BehaviorScript bhvBobBowlingBallSpawner[];
extern_s const BehaviorScript bhvThiBowlingBallSpawner[];
extern_s const BehaviorScript bhvRrCruiserWing[];
extern_s const BehaviorScript bhvSpindel[];
extern_s const BehaviorScript bhvSslMovingPyramidWall[];
extern_s const BehaviorScript bhvPyramidElevator[];
extern_s const BehaviorScript bhvPyramidElevatorTrajectoryMarkerBall[];
extern_s const BehaviorScript bhvPyramidTop[];
extern_s const BehaviorScript bhvPyramidTopFragment[];
extern_s const BehaviorScript bhvPyramidPillarTouchDetector[];
extern_s const BehaviorScript bhvWaterfallSoundLoop[];
extern_s const BehaviorScript bhvVolcanoSoundLoop[];
extern_s const BehaviorScript bhvCastleFlagWaving[];
extern_s const BehaviorScript bhvBirdsSoundLoop[];
extern_s const BehaviorScript bhvAmbientSounds[];
extern_s const BehaviorScript bhvSandSoundLoop[];
extern_s const BehaviorScript bhvHiddenAt120Stars[];
extern_s const BehaviorScript bhvSnowmansBottom[];
extern_s const BehaviorScript bhvSnowmansHead[];
extern_s const BehaviorScript bhvSnowmansBodyCheckpoint[];
extern_s const BehaviorScript bhvBigSnowmanWhole[];
extern_s const BehaviorScript bhvBigBoulder[];
extern_s const BehaviorScript bhvBigBoulderGenerator[];
extern_s const BehaviorScript bhvWingCap[];
extern_s const BehaviorScript bhvMetalCap[];
extern_s const BehaviorScript bhvNormalCap[];
extern_s const BehaviorScript bhvVanishCap[];
extern_s const BehaviorScript bhvStar[];
extern_s const BehaviorScript bhvStarSpawnCoordinates[];
extern_s const BehaviorScript bhvHiddenRedCoinStar[];
extern_s const BehaviorScript bhvRedCoin[];
extern_s const BehaviorScript bhvBowserCourseRedCoinStar[];
extern_s const BehaviorScript bhvHiddenStar[];
extern_s const BehaviorScript bhvHiddenStarTrigger[];
extern_s const BehaviorScript bhvTtmRollingLog[];
extern_s const BehaviorScript bhvLllVolcanoFallingTrap[];
extern_s const BehaviorScript bhvLllRollingLog[];
extern_s const BehaviorScript bhv1upWalking[];
extern_s const BehaviorScript bhv1upRunningAway[];
extern_s const BehaviorScript bhv1upSliding[];
extern_s const BehaviorScript bhv1Up[];
extern_s const BehaviorScript bhv1upJumpOnApproach[];
extern_s const BehaviorScript bhvHidden1up[];
extern_s const BehaviorScript bhvHidden1upTrigger[];
extern_s const BehaviorScript bhvHidden1upInPole[];
extern_s const BehaviorScript bhvHidden1upInPoleTrigger[];
extern_s const BehaviorScript bhvHidden1upInPoleSpawner[];
extern_s const BehaviorScript bhvControllablePlatform[];
extern_s const BehaviorScript bhvControllablePlatformSub[];
extern_s const BehaviorScript bhvBreakableBoxSmall[];
extern_s const BehaviorScript bhvSlidingSnowMound[];
extern_s const BehaviorScript bhvSnowMoundSpawn[];
extern_s const BehaviorScript bhvWdwSquareFloatingPlatform[];
extern_s const BehaviorScript bhvWdwRectangularFloatingPlatform[];
extern_s const BehaviorScript bhvJrbFloatingPlatform[];
extern_s const BehaviorScript bhvArrowLift[];
extern_s const BehaviorScript bhvOrangeNumber[];
extern_s const BehaviorScript bhvMantaRay[];
extern_s const BehaviorScript bhvFallingPillar[];
extern_s const BehaviorScript bhvFallingPillarHitbox[];
extern_s const BehaviorScript bhvPillarBase[];
extern_s const BehaviorScript bhvJrbFloatingBox[];
extern_s const BehaviorScript bhvDecorativePendulum[];
extern_s const BehaviorScript bhvTreasureChestsShip[];
extern_s const BehaviorScript bhvTreasureChestsJrb[];
extern_s const BehaviorScript bhvTreasureChests[];
extern_s const BehaviorScript bhvTreasureChestBottom[];
extern_s const BehaviorScript bhvTreasureChestTop[];
extern_s const BehaviorScript bhvMips[];
extern_s const BehaviorScript bhvYoshi[];
extern_s const BehaviorScript bhvKoopa[];
extern_s const BehaviorScript bhvKoopaRaceEndpoint[];
extern_s const BehaviorScript bhvKoopaFlag[];
extern_s const BehaviorScript bhvPokey[];
extern_s const BehaviorScript bhvPokeyBodyPart[];
extern_s const BehaviorScript bhvSwoop[];
extern_s const BehaviorScript bhvFlyGuy[];
extern_s const BehaviorScript bhvGoomba[];
extern_s const BehaviorScript bhvGoombaTripletSpawner[];
extern_s const BehaviorScript bhvChainChomp[];
extern_s const BehaviorScript bhvChainChompChainPart[];
extern_s const BehaviorScript bhvWoodenPost[];
extern_s const BehaviorScript bhvChainChompGate[];
extern_s const BehaviorScript bhvWigglerHead[];
extern_s const BehaviorScript bhvWigglerBody[];
extern_s const BehaviorScript bhvEnemyLakitu[];
extern_s const BehaviorScript bhvCameraLakitu[];
extern_s const BehaviorScript bhvCloud[];
extern_s const BehaviorScript bhvCloudPart[];
extern_s const BehaviorScript bhvSpiny[];
extern_s const BehaviorScript bhvMontyMole[];
extern_s const BehaviorScript bhvMontyMoleHole[];
extern_s const BehaviorScript bhvMontyMoleRock[];
extern_s const BehaviorScript bhvPlatformOnTrack[];
extern_s const BehaviorScript bhvTrackBall[];
extern_s const BehaviorScript bhvSeesawPlatform[];
extern_s const BehaviorScript bhvFerrisWheelAxle[];
extern_s const BehaviorScript bhvFerrisWheelPlatform[];
extern_s const BehaviorScript bhvWaterBombSpawner[];
extern_s const BehaviorScript bhvWaterBomb[];
extern_s const BehaviorScript bhvWaterBombShadow[];
extern_s const BehaviorScript bhvTTCRotatingSolid[];
extern_s const BehaviorScript bhvTTCPendulum[];
extern_s const BehaviorScript bhvTTCTreadmill[];
extern_s const BehaviorScript bhvTTCMovingBar[];
extern_s const BehaviorScript bhvTTCCog[];
extern_s const BehaviorScript bhvTTCPitBlock[];
extern_s const BehaviorScript bhvTTCElevator[];
extern_s const BehaviorScript bhvTTC2DRotator[];
extern_s const BehaviorScript bhvTTCSpinner[];
extern_s const BehaviorScript bhvMrBlizzard[];
extern_s const BehaviorScript bhvMrBlizzardSnowball[];
extern_s const BehaviorScript bhvSlidingPlatform2[];
extern_s const BehaviorScript bhvOctagonalPlatformRotating[];
extern_s const BehaviorScript bhvAnimatesOnFloorSwitchPress[];
extern_s const BehaviorScript bhvActivatedBackAndForthPlatform[];
extern_s const BehaviorScript bhvRecoveryHeart[];
extern_s const BehaviorScript bhvWaterBombCannon[];
extern_s const BehaviorScript bhvCannonBarrelBubbles[];
extern_s const BehaviorScript bhvUnagi[];
extern_s const BehaviorScript bhvUnagiSubobject[];
extern_s const BehaviorScript bhvDorrie[];
extern_s const BehaviorScript bhvHauntedChair[];
extern_s const BehaviorScript bhvMadPiano[];
extern_s const BehaviorScript bhvFlyingBookend[];
extern_s const BehaviorScript bhvBookendSpawn[];
extern_s const BehaviorScript bhvHauntedBookshelfManager[];
extern_s const BehaviorScript bhvBookSwitch[];
extern_s const BehaviorScript bhvFirePiranhaPlant[];
extern_s const BehaviorScript bhvSmallPiranhaFlame[];
extern_s const BehaviorScript bhvFireSpitter[];
extern_s const BehaviorScript bhvFlyguyFlame[];
extern_s const BehaviorScript bhvSnufit[];
extern_s const BehaviorScript bhvSnufitBalls[];
extern_s const BehaviorScript bhvHorizontalGrindel[];
extern_s const BehaviorScript bhvEyerokBoss[];
extern_s const BehaviorScript bhvEyerokHand[];
extern_s const BehaviorScript bhvKlepto[];
extern_s const BehaviorScript bhvBird[];
extern_s const BehaviorScript bhvRacingPenguin[];
extern_s const BehaviorScript bhvPenguinRaceFinishLine[];
extern_s const BehaviorScript bhvPenguinRaceShortcutCheck[];
extern_s const BehaviorScript bhvCoffinSpawner[];
extern_s const BehaviorScript bhvCoffin[];
extern_s const BehaviorScript bhvClamShell[];
extern_s const BehaviorScript bhvSkeeter[];
extern_s const BehaviorScript bhvSkeeterWave[];
extern_s const BehaviorScript bhvSwingPlatform[];
extern_s const BehaviorScript bhvDonutPlatformSpawner[];
extern_s const BehaviorScript bhvDonutPlatform[];
extern_s const BehaviorScript bhvDDDPole[];
extern_s const BehaviorScript bhvRedCoinStarMarker[];
extern_s const BehaviorScript bhvTripletButterfly[];
extern_s const BehaviorScript bhvBubba[];
extern_s const BehaviorScript bhvBeginningLakitu[];
extern_s const BehaviorScript bhvBeginningPeach[];
extern_s const BehaviorScript bhvEndBirds1[];
extern_s const BehaviorScript bhvEndBirds2[];
extern_s const BehaviorScript bhvIntroScene[];
extern_s const BehaviorScript bhvUnusedFakeStar[];
#endif // BEHAVIOR_DATA_H