#pragma once #include "sm64.h" static const char main_hud_lut[] = "__OTR__bin/segment2/main_hud_lut"; static const char main_font_lut[] = "__OTR__bin/segment2/main_font_lut"; static const char main_credits_font_lut[] = "__OTR__bin/segment2/main_credits_font_lut"; static const char main_hud_camera_lut[] = "__OTR__bin/segment2/main_hud_camera_lut"; static const ALIGN_ASSET(2) char dl_hud_img_begin[] = "__OTR__bin/segment2/dl_hud_img_begin"; static const ALIGN_ASSET(2) char dl_hud_img_load_tex_block[] = "__OTR__bin/segment2/dl_hud_img_load_tex_block"; static const ALIGN_ASSET(2) char dl_hud_img_end[] = "__OTR__bin/segment2/dl_hud_img_end"; static const ALIGN_ASSET(2) char dl_rgba16_text_begin[] = "__OTR__bin/segment2/dl_rgba16_text_begin"; static const ALIGN_ASSET(2) char dl_rgba16_load_tex_block[] = "__OTR__bin/segment2/dl_rgba16_load_tex_block"; static const ALIGN_ASSET(2) char dl_rgba16_text_end[] = "__OTR__bin/segment2/dl_rgba16_text_end"; static const ALIGN_ASSET(2) char segment2_seg2_vtx_11C08[] = "__OTR__bin/segment2/segment2_seg2_vtx_11C08"; static const ALIGN_ASSET(2) char dl_draw_text_bg_box[] = "__OTR__bin/segment2/dl_draw_text_bg_box"; static const ALIGN_ASSET(2) char segment2_seg2_vtx_11C88[] = "__OTR__bin/segment2/segment2_seg2_vtx_11C88"; static const ALIGN_ASSET(2) char dl_ia_text_begin[] = "__OTR__bin/segment2/dl_ia_text_begin"; static const ALIGN_ASSET(2) char dl_ia_text_tex_settings[] = "__OTR__bin/segment2/dl_ia_text_tex_settings"; static const ALIGN_ASSET(2) char dl_ia_text_end[] = "__OTR__bin/segment2/dl_ia_text_end"; static const ALIGN_ASSET(2) char segment2_seg2_vtx_11D90[] = "__OTR__bin/segment2/segment2_seg2_vtx_11D90"; static const ALIGN_ASSET(2) char dl_draw_triangle[] = "__OTR__bin/segment2/dl_draw_triangle"; static const ALIGN_ASSET(2) char segment2_seg2_vtx_11E10[] = "__OTR__bin/segment2/segment2_seg2_vtx_11E10"; static const ALIGN_ASSET(2) char dl_billboard_num_begin[] = "__OTR__bin/segment2/dl_billboard_num_begin"; static const ALIGN_ASSET(2) char dl_billboard_num_end[] = "__OTR__bin/segment2/dl_billboard_num_end"; static const ALIGN_ASSET(2) char dl_billboard_num_0[] = "__OTR__bin/segment2/dl_billboard_num_0"; static const ALIGN_ASSET(2) char dl_billboard_num_1[] = "__OTR__bin/segment2/dl_billboard_num_1"; static const ALIGN_ASSET(2) char dl_billboard_num_2[] = "__OTR__bin/segment2/dl_billboard_num_2"; static const ALIGN_ASSET(2) char dl_billboard_num_3[] = "__OTR__bin/segment2/dl_billboard_num_3"; static const ALIGN_ASSET(2) char dl_billboard_num_4[] = "__OTR__bin/segment2/dl_billboard_num_4"; static const ALIGN_ASSET(2) char dl_billboard_num_5[] = "__OTR__bin/segment2/dl_billboard_num_5"; static const ALIGN_ASSET(2) char dl_billboard_num_6[] = "__OTR__bin/segment2/dl_billboard_num_6"; static const ALIGN_ASSET(2) char dl_billboard_num_7[] = "__OTR__bin/segment2/dl_billboard_num_7"; static const ALIGN_ASSET(2) char dl_billboard_num_8[] = "__OTR__bin/segment2/dl_billboard_num_8"; static const ALIGN_ASSET(2) char dl_billboard_num_9[] = "__OTR__bin/segment2/dl_billboard_num_9"; static const ALIGN_ASSET(2) char segment2_lights_unused[] = "__OTR__bin/segment2/segment2_lights_unused"; static const ALIGN_ASSET(2) char matrix_identity[] = "__OTR__bin/segment2/matrix_identity"; static const ALIGN_ASSET(2) char matrix_fullscreen[] = "__OTR__bin/segment2/matrix_fullscreen"; static const ALIGN_ASSET(2) char dl_draw_quad_verts_0123[] = "__OTR__bin/segment2/dl_draw_quad_verts_0123"; static const ALIGN_ASSET(2) char dl_draw_quad_verts_4567[] = "__OTR__bin/segment2/dl_draw_quad_verts_4567"; static const ALIGN_ASSET(2) char dl_shadow_begin[] = "__OTR__bin/segment2/dl_shadow_begin"; static const ALIGN_ASSET(2) char dl_shadow_circle[] = "__OTR__bin/segment2/dl_shadow_circle"; static const ALIGN_ASSET(2) char dl_shadow_square[] = "__OTR__bin/segment2/dl_shadow_square"; static const ALIGN_ASSET(2) char dl_shadow_9_verts[] = "__OTR__bin/segment2/dl_shadow_9_verts"; static const ALIGN_ASSET(2) char dl_shadow_4_verts[] = "__OTR__bin/segment2/dl_shadow_4_verts"; static const ALIGN_ASSET(2) char dl_shadow_end[] = "__OTR__bin/segment2/dl_shadow_end"; static const ALIGN_ASSET(2) char dl_proj_mtx_fullscreen[] = "__OTR__bin/segment2/dl_proj_mtx_fullscreen"; static const ALIGN_ASSET(2) char dl_screen_transition_end[] = "__OTR__bin/segment2/dl_screen_transition_end"; static const ALIGN_ASSET(2) char dl_transition_draw_filled_region[] = "__OTR__bin/segment2/dl_transition_draw_filled_region"; static const ALIGN_ASSET(2) char dl_skybox_begin[] = "__OTR__bin/segment2/dl_skybox_begin"; static const ALIGN_ASSET(2) char dl_skybox_tile_tex_settings[] = "__OTR__bin/segment2/dl_skybox_tile_tex_settings"; static const ALIGN_ASSET(2) char dl_skybox_end[] = "__OTR__bin/segment2/dl_skybox_end"; static const ALIGN_ASSET(2) char dl_waterbox_rgba16_begin[] = "__OTR__bin/segment2/dl_waterbox_rgba16_begin"; static const ALIGN_ASSET(2) char dl_waterbox_ia16_begin[] = "__OTR__bin/segment2/dl_waterbox_ia16_begin"; static const ALIGN_ASSET(2) char dl_waterbox_end[] = "__OTR__bin/segment2/dl_waterbox_end"; static const ALIGN_ASSET(2) char dl_ia8_up_arrow_begin[] = "__OTR__bin/segment2/dl_ia8_up_arrow_begin"; static const ALIGN_ASSET(2) char dl_rgba16_unused[] = "__OTR__bin/segment2/dl_rgba16_unused"; static const ALIGN_ASSET(2) char dl_ia8_up_arrow_load_texture_block[] = "__OTR__bin/segment2/dl_ia8_up_arrow_load_texture_block"; static const ALIGN_ASSET(2) char dl_ia8_up_arrow_end[] = "__OTR__bin/segment2/dl_ia8_up_arrow_end"; static const ALIGN_ASSET(2) char segment2_seg2_lights_177B8[] = "__OTR__bin/segment2/segment2_seg2_lights_177B8"; static const ALIGN_ASSET(2) char dl_paintings_rippling_begin[] = "__OTR__bin/segment2/dl_paintings_rippling_begin"; static const ALIGN_ASSET(2) char dl_paintings_rippling_end[] = "__OTR__bin/segment2/dl_paintings_rippling_end"; static const ALIGN_ASSET(2) char dl_paintings_env_mapped_begin[] = "__OTR__bin/segment2/dl_paintings_env_mapped_begin"; static const ALIGN_ASSET(2) char dl_paintings_env_mapped_end[] = "__OTR__bin/segment2/dl_paintings_env_mapped_end"; static const ALIGN_ASSET(2) char dl_paintings_draw_ripples[] = "__OTR__bin/segment2/dl_paintings_draw_ripples"; static const ALIGN_ASSET(2) char seg2_painting_triangle_mesh[] = "__OTR__bin/segment2/seg2_painting_triangle_mesh"; static const ALIGN_ASSET(2) char seg2_painting_mesh_neighbor_tris[] = "__OTR__bin/segment2/seg2_painting_mesh_neighbor_tris";