#pragma once static const ALIGN_ASSET(2) char bbh_skybox_texture_00000[] = "__OTR__textures/skyboxes/bbh/bbh.0"; static const ALIGN_ASSET(2) char bbh_skybox_texture_00001[] = "__OTR__textures/skyboxes/bbh/bbh.1"; static const ALIGN_ASSET(2) char bbh_skybox_texture_00002[] = "__OTR__textures/skyboxes/bbh/bbh.2"; static const ALIGN_ASSET(2) char bbh_skybox_texture_00003[] = "__OTR__textures/skyboxes/bbh/bbh.3"; static const ALIGN_ASSET(2) char bbh_skybox_texture_00004[] = "__OTR__textures/skyboxes/bbh/bbh.4"; static const ALIGN_ASSET(2) char bbh_skybox_texture_00005[] = "__OTR__textures/skyboxes/bbh/bbh.5"; static const ALIGN_ASSET(2) char bbh_skybox_texture_00006[] = "__OTR__textures/skyboxes/bbh/bbh.6"; static const ALIGN_ASSET(2) char bbh_skybox_texture_00007[] = "__OTR__textures/skyboxes/bbh/bbh.7"; static const ALIGN_ASSET(2) char bbh_skybox_texture_00008[] = "__OTR__textures/skyboxes/bbh/bbh.8"; static const ALIGN_ASSET(2) char bbh_skybox_texture_00009[] = "__OTR__textures/skyboxes/bbh/bbh.9"; static const ALIGN_ASSET(2) char bbh_skybox_texture_00010[] = "__OTR__textures/skyboxes/bbh/bbh.10"; static const ALIGN_ASSET(2) char bbh_skybox_texture_00011[] = "__OTR__textures/skyboxes/bbh/bbh.11"; static const ALIGN_ASSET(2) char bbh_skybox_texture_00012[] = "__OTR__textures/skyboxes/bbh/bbh.12"; static const ALIGN_ASSET(2) char bbh_skybox_texture_00013[] = "__OTR__textures/skyboxes/bbh/bbh.13"; static const ALIGN_ASSET(2) char bbh_skybox_texture_00014[] = "__OTR__textures/skyboxes/bbh/bbh.14"; static const ALIGN_ASSET(2) char bbh_skybox_texture_00015[] = "__OTR__textures/skyboxes/bbh/bbh.15"; static const ALIGN_ASSET(2) char bbh_skybox_texture_00016[] = "__OTR__textures/skyboxes/bbh/bbh.16"; static const ALIGN_ASSET(2) char bbh_skybox_texture_00017[] = "__OTR__textures/skyboxes/bbh/bbh.17"; static const ALIGN_ASSET(2) char bbh_skybox_texture_00018[] = "__OTR__textures/skyboxes/bbh/bbh.18"; static const ALIGN_ASSET(2) char bbh_skybox_texture_00019[] = "__OTR__textures/skyboxes/bbh/bbh.19"; static const ALIGN_ASSET(2) char bbh_skybox_texture_00020[] = "__OTR__textures/skyboxes/bbh/bbh.20"; static const ALIGN_ASSET(2) char bbh_skybox_texture_00021[] = "__OTR__textures/skyboxes/bbh/bbh.21"; static const ALIGN_ASSET(2) char bbh_skybox_texture_00022[] = "__OTR__textures/skyboxes/bbh/bbh.22"; static const ALIGN_ASSET(2) char bbh_skybox_texture_00023[] = "__OTR__textures/skyboxes/bbh/bbh.23"; static const ALIGN_ASSET(2) char bbh_skybox_texture_00024[] = "__OTR__textures/skyboxes/bbh/bbh.24"; static const ALIGN_ASSET(2) char bbh_skybox_texture_00025[] = "__OTR__textures/skyboxes/bbh/bbh.25"; static const ALIGN_ASSET(2) char bbh_skybox_texture_00026[] = "__OTR__textures/skyboxes/bbh/bbh.26"; static const ALIGN_ASSET(2) char bbh_skybox_texture_00027[] = "__OTR__textures/skyboxes/bbh/bbh.27"; static const ALIGN_ASSET(2) char bbh_skybox_texture_00028[] = "__OTR__textures/skyboxes/bbh/bbh.28"; static const ALIGN_ASSET(2) char bbh_skybox_texture_00029[] = "__OTR__textures/skyboxes/bbh/bbh.29"; static const ALIGN_ASSET(2) char bbh_skybox_texture_00030[] = "__OTR__textures/skyboxes/bbh/bbh.30"; static const ALIGN_ASSET(2) char bbh_skybox_texture_00031[] = "__OTR__textures/skyboxes/bbh/bbh.31"; static const ALIGN_ASSET(2) char bbh_skybox_texture_00032[] = "__OTR__textures/skyboxes/bbh/bbh.32"; static const ALIGN_ASSET(2) char bbh_skybox_texture_00033[] = "__OTR__textures/skyboxes/bbh/bbh.33"; static const ALIGN_ASSET(2) char bbh_skybox_texture_00034[] = "__OTR__textures/skyboxes/bbh/bbh.34"; static const ALIGN_ASSET(2) char bbh_skybox_texture_00035[] = "__OTR__textures/skyboxes/bbh/bbh.35"; static const ALIGN_ASSET(2) char bbh_skybox_texture_00036[] = "__OTR__textures/skyboxes/bbh/bbh.36"; static const ALIGN_ASSET(2) char bbh_skybox_texture_00037[] = "__OTR__textures/skyboxes/bbh/bbh.37"; static const ALIGN_ASSET(2) char bbh_skybox_texture_00038[] = "__OTR__textures/skyboxes/bbh/bbh.38"; static const ALIGN_ASSET(2) char bbh_skybox_texture_00039[] = "__OTR__textures/skyboxes/bbh/bbh.39"; static const ALIGN_ASSET(2) char bbh_skybox_texture_00040[] = "__OTR__textures/skyboxes/bbh/bbh.40"; static const char bbh_skybox_ptrlist[] = "__OTR__textures/skyboxes/bbh/bbh_skybox_ptrlist";