#pragma once #include "sm64.h" #include "tornado/geo.h" static const ALIGN_ASSET(2) char tornado_seg5_texture_05013128[] = "__OTR__actors/tornado/tornado"; static const ALIGN_ASSET(2) char tornado_seg5_lights_05014128[] = "__OTR__actors/tornado/tornado_seg5_lights_05014128"; static const ALIGN_ASSET(2) char tornado_seg5_vertex_05014140[] = "__OTR__actors/tornado/tornado_seg5_vertex_05014140"; static const ALIGN_ASSET(2) char tornado_seg5_vertex_05014220[] = "__OTR__actors/tornado/tornado_seg5_vertex_05014220"; static const ALIGN_ASSET(2) char tornado_seg5_vertex_05014320[] = "__OTR__actors/tornado/tornado_seg5_vertex_05014320"; static const ALIGN_ASSET(2) char tornado_seg5_vertex_05014400[] = "__OTR__actors/tornado/tornado_seg5_vertex_05014400"; static const ALIGN_ASSET(2) char tornado_seg5_dl_05014450[] = "__OTR__actors/tornado/tornado_seg5_dl_05014450"; static const ALIGN_ASSET(2) char tornado_seg5_dl_050145C0[] = "__OTR__actors/tornado/tornado_seg5_dl_050145C0";