#pragma once #include "sm64.h" #include "toad/anims.h" #include "toad/geo.h" static const ALIGN_ASSET(2) char toad_seg6_lights_06005908[] = "__OTR__actors/toad/toad_seg6_lights_06005908"; static const ALIGN_ASSET(2) char toad_seg6_texture_06005920[] = "__OTR__actors/toad/toad_face"; static const ALIGN_ASSET(2) char toad_seg6_texture_06006120[] = "__OTR__actors/toad/toad_head"; static const ALIGN_ASSET(2) char toad_seg6_vertex_06006920[] = "__OTR__actors/toad/toad_seg6_vertex_06006920"; static const ALIGN_ASSET(2) char toad_seg6_vertex_06006A10[] = "__OTR__actors/toad/toad_seg6_vertex_06006A10"; static const ALIGN_ASSET(2) char toad_seg6_vertex_06006B10[] = "__OTR__actors/toad/toad_seg6_vertex_06006B10"; static const ALIGN_ASSET(2) char toad_seg6_vertex_06006BD0[] = "__OTR__actors/toad/toad_seg6_vertex_06006BD0"; static const ALIGN_ASSET(2) char toad_seg6_vertex_06006CC0[] = "__OTR__actors/toad/toad_seg6_vertex_06006CC0"; static const ALIGN_ASSET(2) char toad_seg6_vertex_06006DC0[] = "__OTR__actors/toad/toad_seg6_vertex_06006DC0"; static const ALIGN_ASSET(2) char toad_seg6_vertex_06006EC0[] = "__OTR__actors/toad/toad_seg6_vertex_06006EC0"; static const ALIGN_ASSET(2) char toad_seg6_vertex_06006FB0[] = "__OTR__actors/toad/toad_seg6_vertex_06006FB0"; static const ALIGN_ASSET(2) char toad_seg6_vertex_060070B0[] = "__OTR__actors/toad/toad_seg6_vertex_060070B0"; static const ALIGN_ASSET(2) char toad_seg6_vertex_060071B0[] = "__OTR__actors/toad/toad_seg6_vertex_060071B0"; static const ALIGN_ASSET(2) char toad_seg6_vertex_06007200[] = "__OTR__actors/toad/toad_seg6_vertex_06007200"; static const ALIGN_ASSET(2) char toad_seg6_dl_06007300[] = "__OTR__actors/toad/toad_seg6_dl_06007300"; static const ALIGN_ASSET(2) char toad_seg6_dl_06007498[] = "__OTR__actors/toad/toad_seg6_dl_06007498"; static const ALIGN_ASSET(2) char toad_seg6_dl_060076C0[] = "__OTR__actors/toad/toad_seg6_dl_060076C0"; static const ALIGN_ASSET(2) char toad_seg6_dl_06007710[] = "__OTR__actors/toad/toad_seg6_dl_06007710"; static const ALIGN_ASSET(2) char toad_seg6_us_dl_06007788[] = "__OTR__actors/toad/toad_seg6_us_dl_06007788"; static const ALIGN_ASSET(2) char toad_seg6_lights_06007788[] = "__OTR__actors/toad/toad_seg6_lights_06007788"; static const ALIGN_ASSET(2) char toad_seg6_vertex_060077A0[] = "__OTR__actors/toad/toad_seg6_vertex_060077A0"; static const ALIGN_ASSET(2) char toad_seg6_vertex_060078A0[] = "__OTR__actors/toad/toad_seg6_vertex_060078A0"; static const ALIGN_ASSET(2) char toad_seg6_dl_06007960[] = "__OTR__actors/toad/toad_seg6_dl_06007960"; static const ALIGN_ASSET(2) char toad_seg6_dl_06007A48[] = "__OTR__actors/toad/toad_seg6_dl_06007A48"; static const ALIGN_ASSET(2) char toad_seg6_us_dl_06007B00[] = "__OTR__actors/toad/toad_seg6_us_dl_06007B00"; static const ALIGN_ASSET(2) char toad_seg6_lights_06007A80[] = "__OTR__actors/toad/toad_seg6_lights_06007A80"; static const ALIGN_ASSET(2) char toad_seg6_lights_06007A98[] = "__OTR__actors/toad/toad_seg6_lights_06007A98"; static const ALIGN_ASSET(2) char toad_seg6_vertex_06007AB0[] = "__OTR__actors/toad/toad_seg6_vertex_06007AB0"; static const ALIGN_ASSET(2) char toad_seg6_vertex_06007B90[] = "__OTR__actors/toad/toad_seg6_vertex_06007B90"; static const ALIGN_ASSET(2) char toad_seg6_vertex_06007C50[] = "__OTR__actors/toad/toad_seg6_vertex_06007C50"; static const ALIGN_ASSET(2) char toad_seg6_dl_06007D10[] = "__OTR__actors/toad/toad_seg6_dl_06007D10"; static const ALIGN_ASSET(2) char toad_seg6_dl_06007EB0[] = "__OTR__actors/toad/toad_seg6_dl_06007EB0"; static const ALIGN_ASSET(2) char toad_seg6_lights_06007ED8[] = "__OTR__actors/toad/toad_seg6_lights_06007ED8"; static const ALIGN_ASSET(2) char toad_seg6_vertex_06007EF0[] = "__OTR__actors/toad/toad_seg6_vertex_06007EF0"; static const ALIGN_ASSET(2) char toad_seg6_vertex_06007FF0[] = "__OTR__actors/toad/toad_seg6_vertex_06007FF0"; static const ALIGN_ASSET(2) char toad_seg6_dl_060080C0[] = "__OTR__actors/toad/toad_seg6_dl_060080C0"; static const ALIGN_ASSET(2) char toad_seg6_dl_060081F8[] = "__OTR__actors/toad/toad_seg6_dl_060081F8"; static const ALIGN_ASSET(2) char toad_seg6_lights_06008220[] = "__OTR__actors/toad/toad_seg6_lights_06008220"; static const ALIGN_ASSET(2) char toad_seg6_vertex_06008238[] = "__OTR__actors/toad/toad_seg6_vertex_06008238"; static const ALIGN_ASSET(2) char toad_seg6_vertex_06008338[] = "__OTR__actors/toad/toad_seg6_vertex_06008338"; static const ALIGN_ASSET(2) char toad_seg6_dl_060083E8[] = "__OTR__actors/toad/toad_seg6_dl_060083E8"; static const ALIGN_ASSET(2) char toad_seg6_dl_06008520[] = "__OTR__actors/toad/toad_seg6_dl_06008520"; static const ALIGN_ASSET(2) char toad_seg6_us_dl_06008608[] = "__OTR__actors/toad/toad_seg6_us_dl_06008608"; static const ALIGN_ASSET(2) char toad_seg6_lights_06008560[] = "__OTR__actors/toad/toad_seg6_lights_06008560"; static const ALIGN_ASSET(2) char toad_seg6_vertex_06008578[] = "__OTR__actors/toad/toad_seg6_vertex_06008578"; static const ALIGN_ASSET(2) char toad_seg6_vertex_06008678[] = "__OTR__actors/toad/toad_seg6_vertex_06008678"; static const ALIGN_ASSET(2) char toad_seg6_dl_06008748[] = "__OTR__actors/toad/toad_seg6_dl_06008748"; static const ALIGN_ASSET(2) char toad_seg6_dl_06008890[] = "__OTR__actors/toad/toad_seg6_dl_06008890"; static const ALIGN_ASSET(2) char toad_seg6_lights_060088B8[] = "__OTR__actors/toad/toad_seg6_lights_060088B8"; static const ALIGN_ASSET(2) char toad_seg6_vertex_060088D0[] = "__OTR__actors/toad/toad_seg6_vertex_060088D0"; static const ALIGN_ASSET(2) char toad_seg6_vertex_060089D0[] = "__OTR__actors/toad/toad_seg6_vertex_060089D0"; static const ALIGN_ASSET(2) char toad_seg6_dl_06008A90[] = "__OTR__actors/toad/toad_seg6_dl_06008A90"; static const ALIGN_ASSET(2) char toad_seg6_dl_06008BD8[] = "__OTR__actors/toad/toad_seg6_dl_06008BD8";