#pragma once #include "sm64.h" #include "sushi/anims.h" #include "sushi/geo.h" static const ALIGN_ASSET(2) char sushi_seg5_texture_05008ED0[] = "__OTR__actors/sushi/sushi_snout"; static const ALIGN_ASSET(2) char sushi_seg5_texture_050096D0[] = "__OTR__actors/sushi/sushi_eye"; static const ALIGN_ASSET(2) char sushi_seg5_texture_05009AD0[] = "__OTR__actors/sushi/sushi_tooth"; static const ALIGN_ASSET(2) char sushi_seg5_vertex_05009B50[] = "__OTR__actors/sushi/sushi_seg5_vertex_05009B50"; static const ALIGN_ASSET(2) char sushi_seg5_vertex_05009C40[] = "__OTR__actors/sushi/sushi_seg5_vertex_05009C40"; static const ALIGN_ASSET(2) char sushi_seg5_dl_05009CC0[] = "__OTR__actors/sushi/sushi_seg5_dl_05009CC0"; static const ALIGN_ASSET(2) char sushi_seg5_dl_05009DD0[] = "__OTR__actors/sushi/sushi_seg5_dl_05009DD0"; static const ALIGN_ASSET(2) char sushi_seg5_vertex_05009E40[] = "__OTR__actors/sushi/sushi_seg5_vertex_05009E40"; static const ALIGN_ASSET(2) char sushi_seg5_dl_05009F30[] = "__OTR__actors/sushi/sushi_seg5_dl_05009F30"; static const ALIGN_ASSET(2) char sushi_seg5_dl_0500A008[] = "__OTR__actors/sushi/sushi_seg5_dl_0500A008"; static const ALIGN_ASSET(2) char sushi_seg5_vertex_0500A078[] = "__OTR__actors/sushi/sushi_seg5_vertex_0500A078"; static const ALIGN_ASSET(2) char sushi_seg5_dl_0500A0E8[] = "__OTR__actors/sushi/sushi_seg5_dl_0500A0E8"; static const ALIGN_ASSET(2) char sushi_seg5_dl_0500A160[] = "__OTR__actors/sushi/sushi_seg5_dl_0500A160"; static const ALIGN_ASSET(2) char sushi_seg5_vertex_0500A1D0[] = "__OTR__actors/sushi/sushi_seg5_vertex_0500A1D0"; static const ALIGN_ASSET(2) char sushi_seg5_vertex_0500A2C0[] = "__OTR__actors/sushi/sushi_seg5_vertex_0500A2C0"; static const ALIGN_ASSET(2) char sushi_seg5_vertex_0500A3C0[] = "__OTR__actors/sushi/sushi_seg5_vertex_0500A3C0"; static const ALIGN_ASSET(2) char sushi_seg5_vertex_0500A4A0[] = "__OTR__actors/sushi/sushi_seg5_vertex_0500A4A0"; static const ALIGN_ASSET(2) char sushi_seg5_vertex_0500A540[] = "__OTR__actors/sushi/sushi_seg5_vertex_0500A540"; static const ALIGN_ASSET(2) char sushi_seg5_dl_0500A580[] = "__OTR__actors/sushi/sushi_seg5_dl_0500A580"; static const ALIGN_ASSET(2) char sushi_seg5_dl_0500A748[] = "__OTR__actors/sushi/sushi_seg5_dl_0500A748"; static const ALIGN_ASSET(2) char sushi_seg5_dl_0500A768[] = "__OTR__actors/sushi/sushi_seg5_dl_0500A768"; static const ALIGN_ASSET(2) char sushi_seg5_vertex_0500A7E0[] = "__OTR__actors/sushi/sushi_seg5_vertex_0500A7E0"; static const ALIGN_ASSET(2) char sushi_seg5_dl_0500A860[] = "__OTR__actors/sushi/sushi_seg5_dl_0500A860"; static const ALIGN_ASSET(2) char sushi_seg5_dl_0500A8A8[] = "__OTR__actors/sushi/sushi_seg5_dl_0500A8A8"; static const ALIGN_ASSET(2) char sushi_seg5_vertex_0500A918[] = "__OTR__actors/sushi/sushi_seg5_vertex_0500A918"; static const ALIGN_ASSET(2) char sushi_seg5_dl_0500A958[] = "__OTR__actors/sushi/sushi_seg5_dl_0500A958"; static const ALIGN_ASSET(2) char sushi_seg5_dl_0500A990[] = "__OTR__actors/sushi/sushi_seg5_dl_0500A990";