#pragma once #include "sm64.h" static const ALIGN_ASSET(2) char pebble_seg3_vertex_0301C2C0[] = "__OTR__actors/pebble/pebble_seg3_vertex_0301C2C0"; static const ALIGN_ASSET(2) char pebble_seg3_texture_0301C300[] = "__OTR__actors/pebble/pebble"; static const ALIGN_ASSET(2) char pebble_seg3_dl_0301CB00[] = "__OTR__actors/pebble/pebble_seg3_dl_0301CB00";