#pragma once #include "sm64.h" #include "mist/geo.h" static const ALIGN_ASSET(2) char mist_seg3_vertex_03000000[] = "__OTR__actors/mist/mist_seg3_vertex_03000000"; static const ALIGN_ASSET(2) char mist_seg3_vertex_03000040[] = "__OTR__actors/mist/mist_seg3_vertex_03000040"; static const ALIGN_ASSET(2) char mist_seg3_texture_03000080[] = "__OTR__actors/mist/mist"; static const ALIGN_ASSET(2) char mist_seg3_dl_03000880[] = "__OTR__actors/mist/mist_seg3_dl_03000880"; static const ALIGN_ASSET(2) char mist_seg3_dl_03000920[] = "__OTR__actors/mist/mist_seg3_dl_03000920";