#pragma once #include "sm64.h" #include "cyan_fish/anims.h" #include "cyan_fish/geo.h" static const ALIGN_ASSET(2) char cyan_fish_seg6_texture_0600D468[] = "__OTR__actors/cyan_fish/cyan_fish"; static const ALIGN_ASSET(2) char cyan_fish_seg6_lights_0600DC68[] = "__OTR__actors/cyan_fish/cyan_fish_seg6_lights_0600DC68"; static const ALIGN_ASSET(2) char cyan_fish_seg6_vertex_0600DC80[] = "__OTR__actors/cyan_fish/cyan_fish_seg6_vertex_0600DC80"; static const ALIGN_ASSET(2) char cyan_fish_seg6_dl_0600DD20[] = "__OTR__actors/cyan_fish/cyan_fish_seg6_dl_0600DD20"; static const ALIGN_ASSET(2) char cyan_fish_seg6_dl_0600DDD8[] = "__OTR__actors/cyan_fish/cyan_fish_seg6_dl_0600DDD8"; static const ALIGN_ASSET(2) char cyan_fish_seg6_lights_0600DE38[] = "__OTR__actors/cyan_fish/cyan_fish_seg6_lights_0600DE38"; static const ALIGN_ASSET(2) char cyan_fish_seg6_vertex_0600DE50[] = "__OTR__actors/cyan_fish/cyan_fish_seg6_vertex_0600DE50"; static const ALIGN_ASSET(2) char cyan_fish_seg6_dl_0600DE90[] = "__OTR__actors/cyan_fish/cyan_fish_seg6_dl_0600DE90"; static const ALIGN_ASSET(2) char cyan_fish_seg6_dl_0600DED8[] = "__OTR__actors/cyan_fish/cyan_fish_seg6_dl_0600DED8"; static const ALIGN_ASSET(2) char cyan_fish_seg6_lights_0600DF48[] = "__OTR__actors/cyan_fish/cyan_fish_seg6_lights_0600DF48"; static const ALIGN_ASSET(2) char cyan_fish_seg6_vertex_0600DF60[] = "__OTR__actors/cyan_fish/cyan_fish_seg6_vertex_0600DF60"; static const ALIGN_ASSET(2) char cyan_fish_seg6_dl_0600DFC0[] = "__OTR__actors/cyan_fish/cyan_fish_seg6_dl_0600DFC0"; static const ALIGN_ASSET(2) char cyan_fish_seg6_dl_0600E038[] = "__OTR__actors/cyan_fish/cyan_fish_seg6_dl_0600E038";