#pragma once #include "sm64.h" #include "clam_shell/anims.h" #include "clam_shell/geo.h" static const ALIGN_ASSET(2) char clam_shell_lights_unused1[] = "__OTR__actors/clam_shell/clam_shell_lights_unused1"; static const ALIGN_ASSET(2) char clam_shell_lights_unused2[] = "__OTR__actors/clam_shell/clam_shell_lights_unused2"; static const ALIGN_ASSET(2) char clam_shell_seg5_texture_05000030[] = "__OTR__actors/clam_shell/clam_shell"; static const ALIGN_ASSET(2) char clam_shell_seg5_texture_05000830[] = "__OTR__actors/clam_shell/clam_shell_mouth"; static const ALIGN_ASSET(2) char clam_shell_seg5_lights_05001030[] = "__OTR__actors/clam_shell/clam_shell_seg5_lights_05001030"; static const ALIGN_ASSET(2) char clam_shell_seg5_vertex_05001048[] = "__OTR__actors/clam_shell/clam_shell_seg5_vertex_05001048"; static const ALIGN_ASSET(2) char clam_shell_seg5_vertex_050010F8[] = "__OTR__actors/clam_shell/clam_shell_seg5_vertex_050010F8"; static const ALIGN_ASSET(2) char clam_shell_seg5_dl_050011A8[] = "__OTR__actors/clam_shell/clam_shell_seg5_dl_050011A8"; static const ALIGN_ASSET(2) char clam_shell_seg5_dl_05001238[] = "__OTR__actors/clam_shell/clam_shell_seg5_dl_05001238"; static const ALIGN_ASSET(2) char clam_shell_seg5_dl_050012B8[] = "__OTR__actors/clam_shell/clam_shell_seg5_dl_050012B8"; static const ALIGN_ASSET(2) char clam_shell_seg5_lights_05001320[] = "__OTR__actors/clam_shell/clam_shell_seg5_lights_05001320"; static const ALIGN_ASSET(2) char clam_shell_seg5_vertex_05001338[] = "__OTR__actors/clam_shell/clam_shell_seg5_vertex_05001338"; static const ALIGN_ASSET(2) char clam_shell_seg5_vertex_050013D8[] = "__OTR__actors/clam_shell/clam_shell_seg5_vertex_050013D8"; static const ALIGN_ASSET(2) char clam_shell_seg5_dl_05001478[] = "__OTR__actors/clam_shell/clam_shell_seg5_dl_05001478"; static const ALIGN_ASSET(2) char clam_shell_seg5_dl_050014F8[] = "__OTR__actors/clam_shell/clam_shell_seg5_dl_050014F8"; static const ALIGN_ASSET(2) char clam_shell_seg5_dl_05001568[] = "__OTR__actors/clam_shell/clam_shell_seg5_dl_05001568";