#pragma once #include "sm64.h" #include "bubble/geo.h" static const ALIGN_ASSET(2) char bubble_seg4_vertex_0401CD20[] = "__OTR__actors/bubble/bubble_seg4_vertex_0401CD20"; static const ALIGN_ASSET(2) char bubble_seg4_texture_0401CD60[] = "__OTR__actors/bubble/bubble"; static const ALIGN_ASSET(2) char bubble_seg4_texture_0401D560[] = "__OTR__actors/bubble/mr_i_bubble"; static const ALIGN_ASSET(2) char bubble_seg4_dl_0401DD60[] = "__OTR__actors/bubble/bubble_seg4_dl_0401DD60"; static const ALIGN_ASSET(2) char bubble_seg4_dl_0401DDE0[] = "__OTR__actors/bubble/bubble_seg4_dl_0401DDE0";