#pragma once #include "sm64.h" #include "bub/anims.h" #include "bub/geo.h" static const ALIGN_ASSET(2) char bub_seg6_lights_0600E280[] = "__OTR__actors/bub/bub_seg6_lights_0600E280"; static const ALIGN_ASSET(2) char bub_seg6_lights_0600E290[] = "__OTR__actors/bub/bub_seg6_lights_0600E290"; static const ALIGN_ASSET(2) char bub_seg6_texture_0600E2A8[] = "__OTR__actors/bub/bub_eye_border"; static const ALIGN_ASSET(2) char bub_seg6_texture_0600EAA8[] = "__OTR__actors/bub/bub_fins"; static const ALIGN_ASSET(2) char bub_seg6_texture_0600F2A8[] = "__OTR__actors/bub/bub_eyes"; static const ALIGN_ASSET(2) char bub_seg6_texture_060102A8[] = "__OTR__actors/bub/bub_scales"; static const ALIGN_ASSET(2) char bub_seg6_vertex_060112A8[] = "__OTR__actors/bub/bub_seg6_vertex_060112A8"; static const ALIGN_ASSET(2) char bub_seg6_vertex_06011388[] = "__OTR__actors/bub/bub_seg6_vertex_06011388"; static const ALIGN_ASSET(2) char bub_seg6_vertex_060113B8[] = "__OTR__actors/bub/bub_seg6_vertex_060113B8"; static const ALIGN_ASSET(2) char bub_seg6_vertex_06011418[] = "__OTR__actors/bub/bub_seg6_vertex_06011418"; static const ALIGN_ASSET(2) char bub_seg6_vertex_06011488[] = "__OTR__actors/bub/bub_seg6_vertex_06011488"; static const ALIGN_ASSET(2) char bub_seg6_vertex_06011578[] = "__OTR__actors/bub/bub_seg6_vertex_06011578"; static const ALIGN_ASSET(2) char bub_seg6_vertex_06011658[] = "__OTR__actors/bub/bub_seg6_vertex_06011658"; static const ALIGN_ASSET(2) char bub_seg6_vertex_06011718[] = "__OTR__actors/bub/bub_seg6_vertex_06011718"; static const ALIGN_ASSET(2) char bub_seg6_vertex_060117D8[] = "__OTR__actors/bub/bub_seg6_vertex_060117D8"; static const ALIGN_ASSET(2) char bub_seg6_dl_06011848[] = "__OTR__actors/bub/bub_seg6_dl_06011848"; static const ALIGN_ASSET(2) char bub_seg6_dl_060118C0[] = "__OTR__actors/bub/bub_seg6_dl_060118C0"; static const ALIGN_ASSET(2) char bub_seg6_dl_06011918[] = "__OTR__actors/bub/bub_seg6_dl_06011918"; static const ALIGN_ASSET(2) char bub_seg6_dl_06011968[] = "__OTR__actors/bub/bub_seg6_dl_06011968"; static const ALIGN_ASSET(2) char bub_seg6_dl_06011A50[] = "__OTR__actors/bub/bub_seg6_dl_06011A50"; static const ALIGN_ASSET(2) char bub_seg6_dl_06011B28[] = "__OTR__actors/bub/bub_seg6_dl_06011B28"; static const ALIGN_ASSET(2) char bub_seg6_vertex_06011BD8[] = "__OTR__actors/bub/bub_seg6_vertex_06011BD8"; static const ALIGN_ASSET(2) char bub_seg6_dl_06011C58[] = "__OTR__actors/bub/bub_seg6_dl_06011C58"; static const ALIGN_ASSET(2) char bub_seg6_dl_06011CF0[] = "__OTR__actors/bub/bub_seg6_dl_06011CF0"; static const ALIGN_ASSET(2) char bub_seg6_vertex_06011D50[] = "__OTR__actors/bub/bub_seg6_vertex_06011D50"; static const ALIGN_ASSET(2) char bub_seg6_dl_06011DC0[] = "__OTR__actors/bub/bub_seg6_dl_06011DC0"; static const ALIGN_ASSET(2) char bub_seg6_dl_06011E48[] = "__OTR__actors/bub/bub_seg6_dl_06011E48"; static const ALIGN_ASSET(2) char bub_seg6_vertex_06011EA8[] = "__OTR__actors/bub/bub_seg6_vertex_06011EA8"; static const ALIGN_ASSET(2) char bub_seg6_dl_06011F18[] = "__OTR__actors/bub/bub_seg6_dl_06011F18"; static const ALIGN_ASSET(2) char bub_seg6_dl_06011FA0[] = "__OTR__actors/bub/bub_seg6_dl_06011FA0";