#pragma once #include "sm64.h" #include "breakable_box/geo.h" static const ALIGN_ASSET(2) char breakable_box_seg8_lights_08011A80[] = "__OTR__actors/breakable_box/breakable_box_seg8_lights_08011A80"; static const ALIGN_ASSET(2) char breakable_box_seg8_texture_08011A90[] = "__OTR__actors/breakable_box/crazy_box_surface"; static const ALIGN_ASSET(2) char breakable_box_seg8_texture_08012290[] = "__OTR__actors/breakable_box/cork_box_surface"; static const ALIGN_ASSET(2) char breakable_box_seg8_vertex_08012A90[] = "__OTR__actors/breakable_box/breakable_box_seg8_vertex_08012A90"; static const ALIGN_ASSET(2) char breakable_box_seg8_vertex_08012B80[] = "__OTR__actors/breakable_box/breakable_box_seg8_vertex_08012B80"; static const ALIGN_ASSET(2) char breakable_box_seg8_dl_08012C30[] = "__OTR__actors/breakable_box/breakable_box_seg8_dl_08012C30"; static const ALIGN_ASSET(2) char breakable_box_seg8_dl_08012CD8[] = "__OTR__actors/breakable_box/breakable_box_seg8_dl_08012CD8"; static const ALIGN_ASSET(2) char breakable_box_seg8_dl_08012D20[] = "__OTR__actors/breakable_box/breakable_box_seg8_dl_08012D20"; static const ALIGN_ASSET(2) char breakable_box_seg8_dl_08012D48[] = "__OTR__actors/breakable_box/breakable_box_seg8_dl_08012D48"; static const ALIGN_ASSET(2) char breakable_box_seg8_collision_08012D70[] = "__OTR__actors/breakable_box/breakable_box_seg8_collision_08012D70";