#pragma once #include "sm64.h" #include "bobomb/anims.h" #include "bobomb/geo.h" static const ALIGN_ASSET(2) char bobomb_seg8_texture_0801DA60[] = "__OTR__actors/bobomb/bob-omb_left_side"; static const ALIGN_ASSET(2) char bobomb_seg8_texture_0801EA60[] = "__OTR__actors/bobomb/bob-omb_right_side"; static const ALIGN_ASSET(2) char bobomb_seg8_texture_0801FA60[] = "__OTR__actors/bobomb/bob-omb_buddy_left_side"; static const ALIGN_ASSET(2) char bobomb_seg8_texture_08020A60[] = "__OTR__actors/bobomb/bob-omb_buddy_right_side"; static const ALIGN_ASSET(2) char bobomb_seg8_texture_08021A60[] = "__OTR__actors/bobomb/bob-omb_eyes"; static const ALIGN_ASSET(2) char bobomb_seg8_texture_08022260[] = "__OTR__actors/bobomb/bob-omb_eyes_blink"; static const ALIGN_ASSET(2) char bobomb_seg8_vertex_08022A60[] = "__OTR__actors/bobomb/bobomb_seg8_vertex_08022A60"; static const ALIGN_ASSET(2) char bobomb_seg8_dl_08022AC0[] = "__OTR__actors/bobomb/bobomb_seg8_dl_08022AC0"; static const ALIGN_ASSET(2) char bobomb_seg8_dl_08022B08[] = "__OTR__actors/bobomb/bobomb_seg8_dl_08022B08"; static const ALIGN_ASSET(2) char bobomb_seg8_dl_08022B58[] = "__OTR__actors/bobomb/bobomb_seg8_dl_08022B58"; static const ALIGN_ASSET(2) char bobomb_seg8_dl_08022B88[] = "__OTR__actors/bobomb/bobomb_seg8_dl_08022B88"; static const ALIGN_ASSET(2) char bobomb_seg8_vertex_08022BB8[] = "__OTR__actors/bobomb/bobomb_seg8_vertex_08022BB8"; static const ALIGN_ASSET(2) char bobomb_seg8_vertex_08022BF8[] = "__OTR__actors/bobomb/bobomb_seg8_vertex_08022BF8"; static const ALIGN_ASSET(2) char bobomb_seg8_dl_08022C38[] = "__OTR__actors/bobomb/bobomb_seg8_dl_08022C38"; static const ALIGN_ASSET(2) char bobomb_seg8_dl_08022CA0[] = "__OTR__actors/bobomb/bobomb_seg8_dl_08022CA0"; static const ALIGN_ASSET(2) char bobomb_seg8_dl_08022D08[] = "__OTR__actors/bobomb/bobomb_seg8_dl_08022D08"; static const ALIGN_ASSET(2) char bobomb_seg8_dl_08022D78[] = "__OTR__actors/bobomb/bobomb_seg8_dl_08022D78"; static const ALIGN_ASSET(2) char bobomb_seg8_lights_08022DE8[] = "__OTR__actors/bobomb/bobomb_seg8_lights_08022DE8"; static const ALIGN_ASSET(2) char bobomb_seg8_lights_08022E00[] = "__OTR__actors/bobomb/bobomb_seg8_lights_08022E00"; static const ALIGN_ASSET(2) char bobomb_lights_unused[] = "__OTR__actors/bobomb/bobomb_lights_unused"; static const ALIGN_ASSET(2) char bobomb_seg8_vertex_08022E30[] = "__OTR__actors/bobomb/bobomb_seg8_vertex_08022E30"; static const ALIGN_ASSET(2) char bobomb_seg8_vertex_08022F30[] = "__OTR__actors/bobomb/bobomb_seg8_vertex_08022F30"; static const ALIGN_ASSET(2) char bobomb_seg8_vertex_08022F70[] = "__OTR__actors/bobomb/bobomb_seg8_vertex_08022F70"; static const ALIGN_ASSET(2) char bobomb_seg8_vertex_08023070[] = "__OTR__actors/bobomb/bobomb_seg8_vertex_08023070"; static const ALIGN_ASSET(2) char bobomb_seg8_vertex_080230B0[] = "__OTR__actors/bobomb/bobomb_seg8_vertex_080230B0"; static const ALIGN_ASSET(2) char bobomb_seg8_vertex_08023190[] = "__OTR__actors/bobomb/bobomb_seg8_vertex_08023190"; static const ALIGN_ASSET(2) char bobomb_seg8_dl_08023270[] = "__OTR__actors/bobomb/bobomb_seg8_dl_08023270"; static const ALIGN_ASSET(2) char bobomb_seg8_dl_08023378[] = "__OTR__actors/bobomb/bobomb_seg8_dl_08023378"; static const ALIGN_ASSET(2) char bobomb_seg8_dl_08023480[] = "__OTR__actors/bobomb/bobomb_seg8_dl_08023480";