#pragma once #include "sm64.h" #include "bird/anims.h" #include "bird/geo.h" static const ALIGN_ASSET(2) char birds_seg5_lights_05000000[] = "__OTR__actors/bird/birds_seg5_lights_05000000"; static const ALIGN_ASSET(2) char birds_seg5_lights_05000018[] = "__OTR__actors/bird/birds_seg5_lights_05000018"; static const ALIGN_ASSET(2) char birds_seg5_lights_05000030[] = "__OTR__actors/bird/birds_seg5_lights_05000030"; static const ALIGN_ASSET(2) char birds_seg5_vertex_05000048[] = "__OTR__actors/bird/birds_seg5_vertex_05000048"; static const ALIGN_ASSET(2) char birds_seg5_vertex_050000D8[] = "__OTR__actors/bird/birds_seg5_vertex_050000D8"; static const ALIGN_ASSET(2) char birds_seg5_vertex_05000108[] = "__OTR__actors/bird/birds_seg5_vertex_05000108"; static const ALIGN_ASSET(2) char birds_seg5_vertex_05000138[] = "__OTR__actors/bird/birds_seg5_vertex_05000138"; static const ALIGN_ASSET(2) char birds_seg5_vertex_05000168[] = "__OTR__actors/bird/birds_seg5_vertex_05000168"; static const ALIGN_ASSET(2) char birds_seg5_vertex_050001F8[] = "__OTR__actors/bird/birds_seg5_vertex_050001F8"; static const ALIGN_ASSET(2) char birds_seg5_vertex_050002F8[] = "__OTR__actors/bird/birds_seg5_vertex_050002F8"; static const ALIGN_ASSET(2) char birds_seg5_vertex_050003F8[] = "__OTR__actors/bird/birds_seg5_vertex_050003F8"; static const ALIGN_ASSET(2) char birds_seg5_vertex_05000428[] = "__OTR__actors/bird/birds_seg5_vertex_05000428"; static const ALIGN_ASSET(2) char birds_seg5_vertex_050004C8[] = "__OTR__actors/bird/birds_seg5_vertex_050004C8"; static const ALIGN_ASSET(2) char birds_seg5_dl_05000528[] = "__OTR__actors/bird/birds_seg5_dl_05000528"; static const ALIGN_ASSET(2) char birds_seg5_dl_05000598[] = "__OTR__actors/bird/birds_seg5_dl_05000598"; static const ALIGN_ASSET(2) char birds_seg5_dl_05000600[] = "__OTR__actors/bird/birds_seg5_dl_05000600"; static const ALIGN_ASSET(2) char birds_seg5_dl_05000670[] = "__OTR__actors/bird/birds_seg5_dl_05000670";