* Fixed GeoLayout loading and implemented mario loading from otr
* Ported bobomb and coins
* Ported cannon barrel
* Ported blue_coin_switch
* Fixed collision loading
* Ported checkerboard_platform
* Ported most of common0 to otr
* Fixed amp on jp
* Fixed some wrong yamls
* Fixed faulty snow interpolation
* Bump LUS
* Extracted 99.99999% actors to be loaded from otr
* Removed unnessesary print and added o2r mod support
* Fixed headers
* Added us support into geolayout parser
* Fixed conflicts
* Removed done indicators
* Remove duplicated headers
* Added bbh, bitdw, bitfs, bits, bob and lll loaded from otr
* Bump torch
* Fixed linux compilation
* Pushed header generation
* Got compiling on Linux working. (#59)
* Added more data and hopefully fix more issues
* Updated libultraship
* bin dls and vtxs (#60)
* Fixed master volume
* Updated torch
* Renamed otr files
* Renamed otr en cmakelists
* Updated libultraship and torch
* Removed actors code
* [WIP] The big one that removes almost all hardcoded assets from levels and actors
* Updating cmake to match Starship
* Updated more references
* Updated cmake to add more targets
* Updated o2r name
* Removed unnecesary dma call
* Updated gitmodules
* Bump LUS, fixed cmake and fixed audio on windows
* Update torch and wdw
* Fixed some corrupted ptrs, cleaned up jp support and fixed bully
* Added USE_GBI_TRACE
* Fixed packaging.cmake and audio fixes
* Removed old LUS
* Updated torch and readded LUS
* More compilation issues
* Removed interpolation to use on the future the new system
* Bump libs
* Reimplemented skybox, and added synthesis overflow fix
* Removed prints to use SPDLOG
* This should had been on another branch but fuck it
* Added more interpolation stuff
* Fixed interpolation, fixed some random things and ported from GameInteractor to Lwyx's EventSystem
* Removed some FrameInterpolation changes
* Fixed gitignore and implemented PortEnhancements
* Fixed interpolation crashes, WIP implemented reset among other fixes
* Bump torch to fix paintings
* Moved log to be a trace
* Readded some frame tagging
* Fixed rumble
* Fixed skybox crashes
* Bump LUS
* Moved skybox and floats to float for better precision
* Moved to health change and created lives change event
* Fixed bubbles being broken
* Fixed lives event not being registered
* Fixed skybox crashes
* Initialized mixer variables
* Fixed some memory leaks
* Fixed trajectory being exported incorrectly
* Hopefully fixed us yamls
* Fixed remaining us issues
* Implemented o2r generation among some other things
---------
Co-authored-by: KiritoDv <KiritoDv>
Co-authored-by: sitton76 <58642183+sitton76@users.noreply.github.com>
Co-authored-by: inspectredc <78732756+inspectredc@users.noreply.github.com>