Refresh 13

This commit is contained in:
n64
2020-12-03 14:26:38 -05:00
parent 209a85cfa6
commit da72f38b87
552 changed files with 32958 additions and 18073 deletions
+9 -9
View File
@@ -46,8 +46,8 @@ static const LevelScript script_exec_level_table[2
static const LevelScript script_L1[4];
static const LevelScript script_L2[4];
static const LevelScript script_L3[4];
static const LevelScript script_L4[4];
static const LevelScript goto_mario_head_regular[4];
static const LevelScript goto_mario_head_dizzy[4];
static const LevelScript script_L5[4];
#define STUB_LEVEL(_0, _1, _2, _3, _4, _5, _6, _7, _8)
@@ -120,26 +120,26 @@ const LevelScript level_main_scripts_entry[] = {
SLEEP(/*frames*/ 1),
LOOP_UNTIL(/*op*/ OP_LT, /*arg*/ 0),
JUMP_IF(/*op*/ OP_EQ, /*arg*/ -1, script_L2),
JUMP_IF(/*op*/ OP_EQ, /*arg*/ -2, script_L3),
JUMP_IF(/*op*/ OP_EQ, /*arg*/ -3, script_L4),
JUMP_IF(/*op*/ OP_EQ, /*arg*/ -2, goto_mario_head_regular),
JUMP_IF(/*op*/ OP_EQ, /*arg*/ -3, goto_mario_head_dizzy),
JUMP_IF(/*op*/ OP_EQ, /*arg*/ -8, script_L1),
JUMP_IF(/*op*/ OP_EQ, /*arg*/ -9, script_L5),
};
static const LevelScript script_L1[] = {
EXIT_AND_EXECUTE(/*seg*/ 0x14, _introSegmentRomStart, _introSegmentRomEnd, level_intro_entry_1),
EXIT_AND_EXECUTE(/*seg*/ 0x14, _introSegmentRomStart, _introSegmentRomEnd, level_intro_splash_screen),
};
static const LevelScript script_L2[] = {
EXIT_AND_EXECUTE(/*seg*/ 0x0E, _endingSegmentRomStart, _endingSegmentRomEnd, level_ending_entry),
};
static const LevelScript script_L3[] = {
EXIT_AND_EXECUTE(/*seg*/ 0x14, _introSegmentRomStart, _introSegmentRomEnd, level_intro_entry_2),
static const LevelScript goto_mario_head_regular[] = {
EXIT_AND_EXECUTE(/*seg*/ 0x14, _introSegmentRomStart, _introSegmentRomEnd, level_intro_mario_head_regular),
};
static const LevelScript script_L4[] = {
EXIT_AND_EXECUTE(/*seg*/ 0x14, _introSegmentRomStart, _introSegmentRomEnd, level_intro_entry_3),
static const LevelScript goto_mario_head_dizzy[] = {
EXIT_AND_EXECUTE(/*seg*/ 0x14, _introSegmentRomStart, _introSegmentRomEnd, level_intro_mario_head_dizzy),
};
static const LevelScript script_L5[] = {