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https://github.com/izzy2lost/Ghostship.git
synced 2026-06-19 01:17:03 -07:00
Fixed ymls and readded intro leveldata
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@@ -25,6 +25,8 @@ extern const u8 eu_course_strings_de_table[];
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#endif
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// from intro_segment7
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extern Gfx *intro_seg7_dl_0700B3A0;
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extern Gfx *intro_seg7_dl_0700C6A0;
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extern f32 intro_seg7_table_0700C790[];
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extern f32 intro_seg7_table_0700C880[];
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@@ -50,9 +50,6 @@ void patch_title_screen_scales(void) {
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}
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}
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static const u8 intro_seg7_dl_0700B3A0[] = "__OTR__levels/intro/intro_seg7_dl_0700B3A0";
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static const u8 intro_seg7_dl_0700C6A0[] = "__OTR__levels/intro/intro_seg7_dl_0700C6A0";
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/**
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* Geo callback to render the "Super Mario 64" logo on the title screen
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*/
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@@ -107,7 +104,7 @@ Gfx *geo_intro_super_mario_64_logo(s32 state, struct GraphNode *node, UNUSED voi
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sIntroScalePos = dlIter;
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gSPMatrix(dlIter++, scaleMat, G_MTX_MODELVIEW | G_MTX_MUL | G_MTX_PUSH);
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gSPDisplayList(dlIter++, intro_seg7_dl_0700B3A0); // draw model
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gSPDisplayList(dlIter++, &intro_seg7_dl_0700B3A0); // draw model
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gSPPopMatrix(dlIter++, G_MTX_MODELVIEW);
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gSPEndDisplayList(dlIter);
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@@ -141,7 +138,7 @@ Gfx *geo_intro_tm_copyright(s32 state, struct GraphNode *node, UNUSED void *cont
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gDPSetRenderMode(dlIter++, G_RM_AA_XLU_SURF, G_RM_AA_XLU_SURF2);
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break;
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}
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gSPDisplayList(dlIter++, intro_seg7_dl_0700C6A0); // draw model
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gSPDisplayList(dlIter++, &intro_seg7_dl_0700C6A0); // draw model
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gSPEndDisplayList(dlIter);
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// Once the "Super Mario 64" logo has just about zoomed fully, fade in the "TM" and copyright text
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