Converted all textures to use string paths

This commit is contained in:
KiritoDv
2023-08-17 02:45:28 -06:00
parent 5332ba2746
commit 70b01bef99
172 changed files with 1634 additions and 4902 deletions
+17 -51
View File
@@ -4,86 +4,52 @@
#include "make_const_nonconst.h"
// 0x09000000
ALIGNED8 const Texture cave_09000000[] = {
#include "textures/cave/hmc_textures.00000.rgba16.inc.c"
};
ALIGNED8 const Texture cave_09000000[] = "__OTR__textures/cave/hmc_textures.00000";
// 0x09001000
ALIGNED8 const Texture cave_09001000[] = {
#include "textures/cave/hmc_textures.01000.rgba16.inc.c"
};
ALIGNED8 const Texture cave_09001000[] = "__OTR__textures/cave/hmc_textures.01000";
// 0x09001800
ALIGNED8 const Texture cave_09001800[] = {
#include "textures/cave/hmc_textures.01800.rgba16.inc.c"
};
ALIGNED8 const Texture cave_09001800[] = "__OTR__textures/cave/hmc_textures.01800";
// 0x09002800
ALIGNED8 const Texture cave_09002800[] = {
#include "textures/cave/hmc_textures.02800.rgba16.inc.c"
};
ALIGNED8 const Texture cave_09002800[] = "__OTR__textures/cave/hmc_textures.02800";
// 0x09003000
ALIGNED8 const Texture cave_09003000[] = {
#include "textures/cave/hmc_textures.03000.rgba16.inc.c"
};
ALIGNED8 const Texture cave_09003000[] = "__OTR__textures/cave/hmc_textures.03000";
// 0x09003800
ALIGNED8 const Texture cave_09003800[] = {
#include "textures/cave/hmc_textures.03800.rgba16.inc.c"
};
ALIGNED8 const Texture cave_09003800[] = "__OTR__textures/cave/hmc_textures.03800";
// 0x09004800
ALIGNED8 const Texture cave_09004800[] = {
#include "textures/cave/hmc_textures.04800.rgba16.inc.c"
};
ALIGNED8 const Texture cave_09004800[] = "__OTR__textures/cave/hmc_textures.04800";
// 0x09005800
ALIGNED8 const Texture cave_09005800[] = {
#include "textures/cave/hmc_textures.05800.rgba16.inc.c"
};
ALIGNED8 const Texture cave_09005800[] = "__OTR__textures/cave/hmc_textures.05800";
// 0x09006800
ALIGNED8 const Texture cave_09006800[] = {
#include "textures/cave/hmc_textures.06800.rgba16.inc.c"
};
ALIGNED8 const Texture cave_09006800[] = "__OTR__textures/cave/hmc_textures.06800";
// 0x09007000
ALIGNED8 const Texture cave_09007000[] = {
#include "textures/cave/hmc_textures.07000.rgba16.inc.c"
};
ALIGNED8 const Texture cave_09007000[] = "__OTR__textures/cave/hmc_textures.07000";
// 0x09007800
ALIGNED8 const Texture cave_09007800[] = {
#include "textures/cave/hmc_textures.07800.rgba16.inc.c"
};
ALIGNED8 const Texture cave_09007800[] = "__OTR__textures/cave/hmc_textures.07800";
// 0x09008800
ALIGNED8 const Texture cave_09008800[] = {
#include "textures/cave/hmc_textures.08800.rgba16.inc.c"
};
ALIGNED8 const Texture cave_09008800[] = "__OTR__textures/cave/hmc_textures.08800";
// 0x09009800
ALIGNED8 const Texture cave_09009800[] = {
#include "textures/cave/hmc_textures.09800.rgba16.inc.c"
};
ALIGNED8 const Texture cave_09009800[] = "__OTR__textures/cave/hmc_textures.09800";
// 0x0900A000
ALIGNED8 const Texture cave_0900A000[] = {
#include "textures/cave/hmc_textures.0A000.rgba16.inc.c"
};
ALIGNED8 const Texture cave_0900A000[] = "__OTR__textures/cave/hmc_textures.0A000";
// 0x0900A800
ALIGNED8 const Texture cave_0900A800[] = {
#include "textures/cave/hmc_textures.0A800.rgba16.inc.c"
};
ALIGNED8 const Texture cave_0900A800[] = "__OTR__textures/cave/hmc_textures.0A800";
// 0x0900B800
ALIGNED8 const Texture cave_0900B800[] = {
#include "textures/cave/hmc_textures.0B800.ia16.inc.c"
};
ALIGNED8 const Texture cave_0900B800[] = "__OTR__textures/cave/hmc_textures.0B800";
// 0x0900C000
ALIGNED8 const Texture cave_0900C000[] = {
#include "textures/cave/hmc_textures.0C000.ia16.inc.c"
};
ALIGNED8 const Texture cave_0900C000[] = "__OTR__textures/cave/hmc_textures.0C000";
+15 -45
View File
@@ -10,24 +10,16 @@ UNUSED static const u64 effect_unused_0 = 0;
// Flower (Unused)
// 0x0B000008
ALIGNED8 static const Texture effect_0B000008[] = {
#include "textures/effect/flower.00008.rgba16.inc.c"
};
ALIGNED8 static const Texture effect_0B000008[] = "__OTR__textures/effect/flower.00008";
// 0x0B000808
ALIGNED8 static const Texture effect_0B000808[] = {
#include "textures/effect/flower.00808.rgba16.inc.c"
};
ALIGNED8 static const Texture effect_0B000808[] = "__OTR__textures/effect/flower.00808";
// 0x0B001008
ALIGNED8 static const Texture effect_0B001008[] = {
#include "textures/effect/flower.01008.rgba16.inc.c"
};
ALIGNED8 static const Texture effect_0B001008[] = "__OTR__textures/effect/flower.01008";
// 0x0B001808
ALIGNED8 static const Texture effect_0B001808[] = {
#include "textures/effect/flower.01808.rgba16.inc.c"
};
ALIGNED8 static const Texture effect_0B001808[] = "__OTR__textures/effect/flower.01808";
// 0x0B002008
const Texture *const flower_bubbles_textures_ptr_0B002008[] = {
@@ -41,44 +33,28 @@ const Texture *const flower_bubbles_textures_ptr_0B002008[] = {
// Lava Bubble
// 0x0B002020
ALIGNED8 static const Texture effect_0B002020[] = {
#include "textures/effect/lava_bubble.02020.rgba16.inc.c"
};
ALIGNED8 static const Texture effect_0B002020[] = "__OTR__textures/effect/lava_bubble.02020";
// 0x0B002820
ALIGNED8 static const Texture effect_0B002820[] = {
#include "textures/effect/lava_bubble.02820.rgba16.inc.c"
};
ALIGNED8 static const Texture effect_0B002820[] = "__OTR__textures/effect/lava_bubble.02820";
// 0x0B003020
ALIGNED8 static const Texture effect_0B003020[] = {
#include "textures/effect/lava_bubble.03020.rgba16.inc.c"
};
ALIGNED8 static const Texture effect_0B003020[] = "__OTR__textures/effect/lava_bubble.03020";
// 0x0B003820
ALIGNED8 static const Texture effect_0B003820[] = {
#include "textures/effect/lava_bubble.03820.rgba16.inc.c"
};
ALIGNED8 static const Texture effect_0B003820[] = "__OTR__textures/effect/lava_bubble.03820";
// 0x0B004020
ALIGNED8 static const Texture effect_0B004020[] = {
#include "textures/effect/lava_bubble.04020.rgba16.inc.c"
};
ALIGNED8 static const Texture effect_0B004020[] = "__OTR__textures/effect/lava_bubble.04020";
// 0x0B004820
ALIGNED8 static const Texture effect_0B004820[] = {
#include "textures/effect/lava_bubble.04820.rgba16.inc.c"
};
ALIGNED8 static const Texture effect_0B004820[] = "__OTR__textures/effect/lava_bubble.04820";
// 0x0B005020
ALIGNED8 static const Texture effect_0B005020[] = {
#include "textures/effect/lava_bubble.05020.rgba16.inc.c"
};
ALIGNED8 static const Texture effect_0B005020[] = "__OTR__textures/effect/lava_bubble.05020";
// 0x0B005820
ALIGNED8 static const Texture effect_0B005820[] = {
#include "textures/effect/lava_bubble.05820.rgba16.inc.c"
};
ALIGNED8 static const Texture effect_0B005820[] = "__OTR__textures/effect/lava_bubble.05820";
// 0x0B006020
const Texture *const lava_bubble_ptr_0B006020[] = {
@@ -96,9 +72,7 @@ const Texture *const lava_bubble_ptr_0B006020[] = {
// Bubble
// 0x0B006048
ALIGNED8 static const Texture effect_0B006048[] = {
#include "textures/effect/bubble.06048.rgba16.inc.c"
};
ALIGNED8 static const Texture effect_0B006048[] = "__OTR__textures/effect/bubble.06048";
// 0x0B006848
const Texture *const bubble_ptr_0B006848[] = {
@@ -107,9 +81,7 @@ const Texture *const bubble_ptr_0B006848[] = {
// Tiny Bubble
// 0x0B00684C
ALIGNED8 const Texture effect_0B00684C[] = {
#include "textures/effect/tiny_bubble.0684C.rgba16.inc.c"
};
ALIGNED8 const Texture effect_0B00684C[] = "__OTR__textures/effect/tiny_bubble.0684C";
// 0x0B006A50 - 0x0B006AB0
const Gfx tiny_bubble_dl_0B006A50[] = {
@@ -137,9 +109,7 @@ const Gfx tiny_bubble_dl_0B006AB0[] = {
};
// 0x0B006AD8
ALIGNED8 static const Texture effect_0B006AD8[] = {
#include "textures/effect/tiny_bubble.06AD8.rgba16.inc.c"
};
ALIGNED8 static const Texture effect_0B006AD8[] = "__OTR__textures/effect/tiny_bubble.06AD8";
// 0x0B006CD8 - 0x0B006D38
const Gfx tiny_bubble_dl_0B006CD8[] = {
+24 -72
View File
@@ -4,121 +4,73 @@
#include "make_const_nonconst.h"
// 0x09000000
ALIGNED8 const Texture fire_09000000[] = {
#include "textures/fire/lll_textures.00000.rgba16.inc.c"
};
ALIGNED8 const Texture fire_09000000[] = "__OTR__textures/fire/lll_textures.00000";
// 0x09000800
ALIGNED8 const Texture fire_09000800[] = {
#include "textures/fire/lll_textures.00800.rgba16.inc.c"
};
ALIGNED8 const Texture fire_09000800[] = "__OTR__textures/fire/lll_textures.00800";
// 0x09001000
ALIGNED8 const Texture fire_09001000[] = {
#include "textures/fire/lll_textures.01000.rgba16.inc.c"
};
ALIGNED8 const Texture fire_09001000[] = "__OTR__textures/fire/lll_textures.01000";
// 0x09001800
ALIGNED8 const Texture fire_09001800[] = {
#include "textures/fire/lll_textures.01800.rgba16.inc.c"
};
ALIGNED8 const Texture fire_09001800[] = "__OTR__textures/fire/lll_textures.01800";
// 0x09002000
ALIGNED8 const Texture fire_09002000[] = {
#include "textures/fire/lll_textures.02000.rgba16.inc.c"
};
ALIGNED8 const Texture fire_09002000[] = "__OTR__textures/fire/lll_textures.02000";
// 0x09002800
ALIGNED8 const Texture fire_09002800[] = {
#include "textures/fire/lll_textures.02800.rgba16.inc.c"
};
ALIGNED8 const Texture fire_09002800[] = "__OTR__textures/fire/lll_textures.02800";
// 0x09003000
ALIGNED8 const Texture fire_09003000[] = {
#include "textures/fire/lll_textures.03000.rgba16.inc.c"
};
ALIGNED8 const Texture fire_09003000[] = "__OTR__textures/fire/lll_textures.03000";
// 0x09003800
ALIGNED8 const Texture fire_09003800[] = {
#include "textures/fire/lll_textures.03800.rgba16.inc.c"
};
ALIGNED8 const Texture fire_09003800[] = "__OTR__textures/fire/lll_textures.03800";
// 0x09004000
ALIGNED8 const Texture fire_09004000[] = {
#include "textures/fire/lll_textures.04000.rgba16.inc.c"
};
ALIGNED8 const Texture fire_09004000[] = "__OTR__textures/fire/lll_textures.04000";
// 0x09004800
ALIGNED8 const Texture fire_09004800[] = {
#include "textures/fire/lll_textures.04800.rgba16.inc.c"
};
ALIGNED8 const Texture fire_09004800[] = "__OTR__textures/fire/lll_textures.04800";
// 0x09005000
ALIGNED8 const Texture fire_09005000[] = {
#include "textures/fire/lll_textures.05000.rgba16.inc.c"
};
ALIGNED8 const Texture fire_09005000[] = "__OTR__textures/fire/lll_textures.05000";
// 0x09005800
ALIGNED8 const Texture fire_09005800[] = {
#include "textures/fire/lll_textures.05800.rgba16.inc.c"
};
ALIGNED8 const Texture fire_09005800[] = "__OTR__textures/fire/lll_textures.05800";
// 0x09006000
ALIGNED8 const Texture fire_09006000[] = {
#include "textures/fire/lll_textures.06000.rgba16.inc.c"
};
ALIGNED8 const Texture fire_09006000[] = "__OTR__textures/fire/lll_textures.06000";
// 0x09006800
ALIGNED8 const Texture fire_09006800[] = {
#include "textures/fire/lll_textures.06800.rgba16.inc.c"
};
ALIGNED8 const Texture fire_09006800[] = "__OTR__textures/fire/lll_textures.06800";
// 0x09007000
ALIGNED8 const Texture fire_09007000[] = {
#include "textures/fire/lll_textures.07000.rgba16.inc.c"
};
ALIGNED8 const Texture fire_09007000[] = "__OTR__textures/fire/lll_textures.07000";
// 0x09007800
ALIGNED8 const Texture fire_09007800[] = {
#include "textures/fire/lll_textures.07800.rgba16.inc.c"
};
ALIGNED8 const Texture fire_09007800[] = "__OTR__textures/fire/lll_textures.07800";
// 0x09008000
ALIGNED8 const Texture fire_09008000[] = {
#include "textures/fire/lll_textures.08000.rgba16.inc.c"
};
ALIGNED8 const Texture fire_09008000[] = "__OTR__textures/fire/lll_textures.08000";
// 0x09008800
ALIGNED8 const Texture fire_09008800[] = {
#include "textures/fire/lll_textures.08800.rgba16.inc.c"
};
ALIGNED8 const Texture fire_09008800[] = "__OTR__textures/fire/lll_textures.08800";
// 0x09009000
ALIGNED8 const Texture fire_09009000[] = {
#include "textures/fire/lll_textures.09000.rgba16.inc.c"
};
ALIGNED8 const Texture fire_09009000[] = "__OTR__textures/fire/lll_textures.09000";
// 0x09009800
ALIGNED8 const Texture fire_09009800[] = {
#include "textures/fire/lll_textures.09800.rgba16.inc.c"
};
ALIGNED8 const Texture fire_09009800[] = "__OTR__textures/fire/lll_textures.09800";
// 0x0900A000
ALIGNED8 const Texture fire_0900A000[] = {
#include "textures/fire/lll_textures.0A000.rgba16.inc.c"
};
ALIGNED8 const Texture fire_0900A000[] = "__OTR__textures/fire/lll_textures.0A000";
// 0x0900A800
ALIGNED8 const Texture fire_0900A800[] = {
#include "textures/fire/lll_textures.0A800.rgba16.inc.c"
};
ALIGNED8 const Texture fire_0900A800[] = "__OTR__textures/fire/lll_textures.0A800";
// 0x0900B000
ALIGNED8 const Texture fire_0900B000[] = {
#include "textures/fire/lll_textures.0B000.rgba16.inc.c"
};
ALIGNED8 const Texture fire_0900B000[] = "__OTR__textures/fire/lll_textures.0B000";
// 0x0900B800
ALIGNED8 const Texture fire_0900B800[] = {
#include "textures/fire/lll_textures.0B800.rgba16.inc.c"
};
ALIGNED8 const Texture fire_0900B800[] = "__OTR__textures/fire/lll_textures.0B800";
+22 -66
View File
@@ -4,111 +4,67 @@
#include "make_const_nonconst.h"
// 0x09000000
ALIGNED8 const Texture generic_09000000[] = {
#include "textures/generic/bob_textures.00000.rgba16.inc.c"
};
ALIGNED8 const Texture generic_09000000[] = "__OTR__textures/generic/bob_textures.00000";
// 0x09000800
ALIGNED8 const Texture generic_09000800[] = {
#include "textures/generic/bob_textures.00800.rgba16.inc.c"
};
ALIGNED8 const Texture generic_09000800[] = "__OTR__textures/generic/bob_textures.00800";
// 0x09001000
ALIGNED8 const Texture generic_09001000[] = {
#include "textures/generic/bob_textures.01000.rgba16.inc.c"
};
ALIGNED8 const Texture generic_09001000[] = "__OTR__textures/generic/bob_textures.01000";
// 0x09001800
ALIGNED8 const Texture generic_09001800[] = {
#include "textures/generic/bob_textures.01800.rgba16.inc.c"
};
ALIGNED8 const Texture generic_09001800[] = "__OTR__textures/generic/bob_textures.01800";
// 0x09002000
ALIGNED8 const Texture generic_09002000[] = {
#include "textures/generic/bob_textures.02000.rgba16.inc.c"
};
ALIGNED8 const Texture generic_09002000[] = "__OTR__textures/generic/bob_textures.02000";
// 0x09002800
ALIGNED8 const Texture generic_09002800[] = {
#include "textures/generic/bob_textures.02800.rgba16.inc.c"
};
ALIGNED8 const Texture generic_09002800[] = "__OTR__textures/generic/bob_textures.02800";
// 0x09003000
ALIGNED8 const Texture generic_09003000[] = {
#include "textures/generic/bob_textures.03000.rgba16.inc.c"
};
ALIGNED8 const Texture generic_09003000[] = "__OTR__textures/generic/bob_textures.03000";
// 0x09003800
ALIGNED8 const Texture generic_09003800[] = {
#include "textures/generic/bob_textures.03800.rgba16.inc.c"
};
ALIGNED8 const Texture generic_09003800[] = "__OTR__textures/generic/bob_textures.03800";
// 0x09004000
ALIGNED8 const Texture generic_09004000[] = {
#include "textures/generic/bob_textures.04000.rgba16.inc.c"
};
ALIGNED8 const Texture generic_09004000[] = "__OTR__textures/generic/bob_textures.04000";
// 0x09004800
ALIGNED8 const Texture generic_09004800[] = {
#include "textures/generic/bob_textures.04800.rgba16.inc.c"
};
ALIGNED8 const Texture generic_09004800[] = "__OTR__textures/generic/bob_textures.04800";
// 0x09005000
ALIGNED8 const Texture generic_09005000[] = {
#include "textures/generic/bob_textures.05000.rgba16.inc.c"
};
ALIGNED8 const Texture generic_09005000[] = "__OTR__textures/generic/bob_textures.05000";
// 0x09005800
ALIGNED8 const Texture generic_09005800[] = {
#include "textures/generic/bob_textures.05800.rgba16.inc.c"
};
ALIGNED8 const Texture generic_09005800[] = "__OTR__textures/generic/bob_textures.05800";
// 0x09006000
ALIGNED8 const Texture generic_09006000[] = {
#include "textures/generic/bob_textures.06000.rgba16.inc.c"
};
ALIGNED8 const Texture generic_09006000[] = "__OTR__textures/generic/bob_textures.06000";
// 0x09007000
ALIGNED8 const Texture generic_09007000[] = {
#include "textures/generic/bob_textures.07000.rgba16.inc.c"
};
ALIGNED8 const Texture generic_09007000[] = "__OTR__textures/generic/bob_textures.07000";
// 0x09007800
ALIGNED8 const Texture generic_09007800[] = {
#include "textures/generic/bob_textures.07800.rgba16.inc.c"
};
ALIGNED8 const Texture generic_09007800[] = "__OTR__textures/generic/bob_textures.07800";
// 0x09008000
ALIGNED8 const Texture generic_09008000[] = {
#include "textures/generic/bob_textures.08000.rgba16.inc.c"
};
ALIGNED8 const Texture generic_09008000[] = "__OTR__textures/generic/bob_textures.08000";
// 0x09008800
ALIGNED8 const Texture generic_09008800[] = {
#include "textures/generic/bob_textures.08800.rgba16.inc.c"
};
ALIGNED8 const Texture generic_09008800[] = "__OTR__textures/generic/bob_textures.08800";
// 0x09009000
ALIGNED8 const Texture generic_09009000[] = {
#include "textures/generic/bob_textures.09000.rgba16.inc.c"
};
ALIGNED8 const Texture generic_09009000[] = "__OTR__textures/generic/bob_textures.09000";
// 0x09009800
ALIGNED8 const Texture generic_09009800[] = {
#include "textures/generic/bob_textures.09800.rgba16.inc.c"
};
ALIGNED8 const Texture generic_09009800[] = "__OTR__textures/generic/bob_textures.09800";
// 0x0900A000
ALIGNED8 const Texture generic_0900A000[] = {
#include "textures/generic/bob_textures.0A000.rgba16.inc.c"
};
ALIGNED8 const Texture generic_0900A000[] = "__OTR__textures/generic/bob_textures.0A000";
// 0x0900A800
ALIGNED8 const Texture generic_0900A800[] = {
#include "textures/generic/bob_textures.0A800.rgba16.inc.c"
};
ALIGNED8 const Texture generic_0900A800[] = "__OTR__textures/generic/bob_textures.0A800";
// 0x0900B000
ALIGNED8 const Texture generic_0900B000[] = {
#include "textures/generic/bob_textures.0B000.ia16.inc.c"
};
ALIGNED8 const Texture generic_0900B000[] = "__OTR__textures/generic/bob_textures.0B000";
+24 -72
View File
@@ -4,121 +4,73 @@
#include "make_const_nonconst.h"
// 0x09000000
ALIGNED8 const Texture grass_09000000[] = {
#include "textures/grass/wf_textures.00000.rgba16.inc.c"
};
ALIGNED8 const Texture grass_09000000[] = "__OTR__textures/grass/wf_textures.00000";
// 0x09000800
ALIGNED8 const Texture grass_09000800[] = {
#include "textures/grass/wf_textures.00800.rgba16.inc.c"
};
ALIGNED8 const Texture grass_09000800[] = "__OTR__textures/grass/wf_textures.00800";
// 0x09001000
ALIGNED8 const Texture grass_09001000[] = {
#include "textures/grass/wf_textures.01000.rgba16.inc.c"
};
ALIGNED8 const Texture grass_09001000[] = "__OTR__textures/grass/wf_textures.01000";
// 0x09001800
ALIGNED8 const Texture grass_09001800[] = {
#include "textures/grass/wf_textures.01800.rgba16.inc.c"
};
ALIGNED8 const Texture grass_09001800[] = "__OTR__textures/grass/wf_textures.01800";
// 0x09002000
ALIGNED8 const Texture grass_09002000[] = {
#include "textures/grass/wf_textures.02000.rgba16.inc.c"
};
ALIGNED8 const Texture grass_09002000[] = "__OTR__textures/grass/wf_textures.02000";
// 0x09002800
ALIGNED8 const Texture grass_09002800[] = {
#include "textures/grass/wf_textures.02800.rgba16.inc.c"
};
ALIGNED8 const Texture grass_09002800[] = "__OTR__textures/grass/wf_textures.02800";
// 0x09003000
ALIGNED8 const Texture grass_09003000[] = {
#include "textures/grass/wf_textures.03000.rgba16.inc.c"
};
ALIGNED8 const Texture grass_09003000[] = "__OTR__textures/grass/wf_textures.03000";
// 0x09003800
ALIGNED8 const Texture grass_09003800[] = {
#include "textures/grass/wf_textures.03800.rgba16.inc.c"
};
ALIGNED8 const Texture grass_09003800[] = "__OTR__textures/grass/wf_textures.03800";
// 0x09004000
ALIGNED8 const Texture grass_09004000[] = {
#include "textures/grass/wf_textures.04000.rgba16.inc.c"
};
ALIGNED8 const Texture grass_09004000[] = "__OTR__textures/grass/wf_textures.04000";
// 0x09004800
ALIGNED8 const Texture grass_09004800[] = {
#include "textures/grass/wf_textures.04800.rgba16.inc.c"
};
ALIGNED8 const Texture grass_09004800[] = "__OTR__textures/grass/wf_textures.04800";
// 0x09005000
ALIGNED8 const Texture grass_09005000[] = {
#include "textures/grass/wf_textures.05000.rgba16.inc.c"
};
ALIGNED8 const Texture grass_09005000[] = "__OTR__textures/grass/wf_textures.05000";
// 0x09005800
ALIGNED8 const Texture grass_09005800[] = {
#include "textures/grass/wf_textures.05800.rgba16.inc.c"
};
ALIGNED8 const Texture grass_09005800[] = "__OTR__textures/grass/wf_textures.05800";
// 0x09006000
ALIGNED8 const Texture grass_09006000[] = {
#include "textures/grass/wf_textures.06000.rgba16.inc.c"
};
ALIGNED8 const Texture grass_09006000[] = "__OTR__textures/grass/wf_textures.06000";
// 0x09006800
ALIGNED8 const Texture grass_09006800[] = {
#include "textures/grass/wf_textures.06800.rgba16.inc.c"
};
ALIGNED8 const Texture grass_09006800[] = "__OTR__textures/grass/wf_textures.06800";
// 0x09007000
ALIGNED8 const Texture grass_09007000[] = {
#include "textures/grass/wf_textures.07000.rgba16.inc.c"
};
ALIGNED8 const Texture grass_09007000[] = "__OTR__textures/grass/wf_textures.07000";
// 0x09007800
ALIGNED8 const Texture grass_09007800[] = {
#include "textures/grass/wf_textures.07800.rgba16.inc.c"
};
ALIGNED8 const Texture grass_09007800[] = "__OTR__textures/grass/wf_textures.07800";
// 0x09008000
ALIGNED8 const Texture grass_09008000[] = {
#include "textures/grass/wf_textures.08000.rgba16.inc.c"
};
ALIGNED8 const Texture grass_09008000[] = "__OTR__textures/grass/wf_textures.08000";
// 0x09008800
ALIGNED8 const Texture grass_09008800[] = {
#include "textures/grass/wf_textures.08800.rgba16.inc.c"
};
ALIGNED8 const Texture grass_09008800[] = "__OTR__textures/grass/wf_textures.08800";
// 0x09009000
ALIGNED8 const Texture grass_09009000[] = {
#include "textures/grass/wf_textures.09000.rgba16.inc.c"
};
ALIGNED8 const Texture grass_09009000[] = "__OTR__textures/grass/wf_textures.09000";
// 0x09009800
ALIGNED8 const Texture grass_09009800[] = {
#include "textures/grass/wf_textures.09800.rgba16.inc.c"
};
ALIGNED8 const Texture grass_09009800[] = "__OTR__textures/grass/wf_textures.09800";
// 0x0900A000
ALIGNED8 const Texture grass_0900A000[] = {
#include "textures/grass/wf_textures.0A000.rgba16.inc.c"
};
ALIGNED8 const Texture grass_0900A000[] = "__OTR__textures/grass/wf_textures.0A000";
// 0x0900A800
ALIGNED8 const Texture grass_0900A800[] = {
#include "textures/grass/wf_textures.0A800.rgba16.inc.c"
};
ALIGNED8 const Texture grass_0900A800[] = "__OTR__textures/grass/wf_textures.0A800";
// 0x0900B000
ALIGNED8 const Texture grass_0900B000[] = {
#include "textures/grass/wf_textures.0B000.ia16.inc.c"
};
ALIGNED8 const Texture grass_0900B000[] = "__OTR__textures/grass/wf_textures.0B000";
// 0x0900B800
ALIGNED8 const Texture grass_0900B800[] = {
#include "textures/grass/wf_textures.0B800.ia16.inc.c"
};
ALIGNED8 const Texture grass_0900B800[] = "__OTR__textures/grass/wf_textures.0B800";
+17 -51
View File
@@ -4,86 +4,52 @@
#include "make_const_nonconst.h"
// 0x09000000
ALIGNED8 const Texture inside_09000000[] = {
#include "textures/inside/inside_castle_textures.00000.rgba16.inc.c"
};
ALIGNED8 const Texture inside_09000000[] = "__OTR__textures/inside/inside_castle_textures.00000";
// 0x09001000
ALIGNED8 const Texture inside_09001000[] = {
#include "textures/inside/inside_castle_textures.01000.rgba16.inc.c"
};
ALIGNED8 const Texture inside_09001000[] = "__OTR__textures/inside/inside_castle_textures.01000";
// 0x09002000
ALIGNED8 const Texture inside_09002000[] = {
#include "textures/inside/inside_castle_textures.02000.rgba16.inc.c"
};
ALIGNED8 const Texture inside_09002000[] = "__OTR__textures/inside/inside_castle_textures.02000";
// 0x09003000
ALIGNED8 const Texture inside_09003000[] = {
#include "textures/inside/inside_castle_textures.03000.rgba16.inc.c"
};
ALIGNED8 const Texture inside_09003000[] = "__OTR__textures/inside/inside_castle_textures.03000";
// 0x09003800
ALIGNED8 const Texture inside_09003800[] = {
#include "textures/inside/inside_castle_textures.03800.rgba16.inc.c"
};
ALIGNED8 const Texture inside_09003800[] = "__OTR__textures/inside/inside_castle_textures.03800";
// 0x09004000
ALIGNED8 const Texture inside_09004000[] = {
#include "textures/inside/inside_castle_textures.04000.rgba16.inc.c"
};
ALIGNED8 const Texture inside_09004000[] = "__OTR__textures/inside/inside_castle_textures.04000";
// 0x09004800
ALIGNED8 const Texture inside_09004800[] = {
#include "textures/inside/inside_castle_textures.04800.rgba16.inc.c"
};
ALIGNED8 const Texture inside_09004800[] = "__OTR__textures/inside/inside_castle_textures.04800";
// 0x09005000
ALIGNED8 const Texture inside_09005000[] = {
#include "textures/inside/inside_castle_textures.05000.rgba16.inc.c"
};
ALIGNED8 const Texture inside_09005000[] = "__OTR__textures/inside/inside_castle_textures.05000";
// 0x09005800
ALIGNED8 const Texture inside_09005800[] = {
#include "textures/inside/inside_castle_textures.05800.rgba16.inc.c"
};
ALIGNED8 const Texture inside_09005800[] = "__OTR__textures/inside/inside_castle_textures.05800";
// 0x09006000
ALIGNED8 const Texture inside_09006000[] = {
#include "textures/inside/inside_castle_textures.06000.rgba16.inc.c"
};
ALIGNED8 const Texture inside_09006000[] = "__OTR__textures/inside/inside_castle_textures.06000";
// 0x09007000
ALIGNED8 const Texture inside_09007000[] = {
#include "textures/inside/inside_castle_textures.07000.rgba16.inc.c"
};
ALIGNED8 const Texture inside_09007000[] = "__OTR__textures/inside/inside_castle_textures.07000";
// 0x09008000
ALIGNED8 const Texture inside_09008000[] = {
#include "textures/inside/inside_castle_textures.08000.rgba16.inc.c"
};
ALIGNED8 const Texture inside_09008000[] = "__OTR__textures/inside/inside_castle_textures.08000";
// 0x09008800
ALIGNED8 const Texture inside_09008800[] = {
#include "textures/inside/inside_castle_textures.08800.rgba16.inc.c"
};
ALIGNED8 const Texture inside_09008800[] = "__OTR__textures/inside/inside_castle_textures.08800";
// 0x09009000
ALIGNED8 const Texture inside_09009000[] = {
#include "textures/inside/inside_castle_textures.09000.rgba16.inc.c"
};
ALIGNED8 const Texture inside_09009000[] = "__OTR__textures/inside/inside_castle_textures.09000";
// 0x0900A000
ALIGNED8 const Texture inside_0900A000[] = {
#include "textures/inside/inside_castle_textures.0A000.rgba16.inc.c"
};
ALIGNED8 const Texture inside_0900A000[] = "__OTR__textures/inside/inside_castle_textures.0A000";
// 0x0900B000
ALIGNED8 const Texture inside_0900B000[] = {
#include "textures/inside/inside_castle_textures.0B000.rgba16.inc.c"
};
ALIGNED8 const Texture inside_0900B000[] = "__OTR__textures/inside/inside_castle_textures.0B000";
// 0x0900B800
ALIGNED8 const Texture inside_0900B800[] = {
#include "textures/inside/inside_castle_textures.0B800.rgba16.inc.c"
};
ALIGNED8 const Texture inside_0900B800[] = "__OTR__textures/inside/inside_castle_textures.0B800";
+17 -51
View File
@@ -4,86 +4,52 @@
#include "make_const_nonconst.h"
// 0x09000000
ALIGNED8 const Texture machine_09000000[] = {
#include "textures/machine/ttc_textures.00000.rgba16.inc.c"
};
ALIGNED8 const Texture machine_09000000[] = "__OTR__textures/machine/ttc_textures.00000";
// 0x09000800
ALIGNED8 const Texture machine_09000800[] = {
#include "textures/machine/ttc_textures.00800.rgba16.inc.c"
};
ALIGNED8 const Texture machine_09000800[] = "__OTR__textures/machine/ttc_textures.00800";
// 0x09001000
ALIGNED8 const Texture machine_09001000[] = {
#include "textures/machine/ttc_textures.01000.rgba16.inc.c"
};
ALIGNED8 const Texture machine_09001000[] = "__OTR__textures/machine/ttc_textures.01000";
// 0x09001800
ALIGNED8 const Texture machine_09001800[] = {
#include "textures/machine/ttc_textures.01800.rgba16.inc.c"
};
ALIGNED8 const Texture machine_09001800[] = "__OTR__textures/machine/ttc_textures.01800";
// 0x09002000
ALIGNED8 const Texture machine_09002000[] = {
#include "textures/machine/ttc_textures.02000.rgba16.inc.c"
};
ALIGNED8 const Texture machine_09002000[] = "__OTR__textures/machine/ttc_textures.02000";
// 0x09002800
ALIGNED8 const Texture machine_09002800[] = {
#include "textures/machine/ttc_textures.02800.rgba16.inc.c"
};
ALIGNED8 const Texture machine_09002800[] = "__OTR__textures/machine/ttc_textures.02800";
// 0x09003000
ALIGNED8 const Texture machine_09003000[] = {
#include "textures/machine/ttc_textures.03000.rgba16.inc.c"
};
ALIGNED8 const Texture machine_09003000[] = "__OTR__textures/machine/ttc_textures.03000";
// 0x09003800
ALIGNED8 const Texture machine_09003800[] = {
#include "textures/machine/ttc_textures.03800.rgba16.inc.c"
};
ALIGNED8 const Texture machine_09003800[] = "__OTR__textures/machine/ttc_textures.03800";
// 0x09004000
ALIGNED8 const Texture machine_09004000[] = {
#include "textures/machine/ttc_textures.04000.rgba16.inc.c"
};
ALIGNED8 const Texture machine_09004000[] = "__OTR__textures/machine/ttc_textures.04000";
// 0x09005000
ALIGNED8 const Texture machine_09005000[] = {
#include "textures/machine/ttc_textures.05000.rgba16.inc.c"
};
ALIGNED8 const Texture machine_09005000[] = "__OTR__textures/machine/ttc_textures.05000";
// 0x09005800
ALIGNED8 const Texture machine_09005800[] = {
#include "textures/machine/ttc_textures.05800.rgba16.inc.c"
};
ALIGNED8 const Texture machine_09005800[] = "__OTR__textures/machine/ttc_textures.05800";
// 0x09006000
ALIGNED8 const Texture machine_09006000[] = {
#include "textures/machine/ttc_textures.06000.rgba16.inc.c"
};
ALIGNED8 const Texture machine_09006000[] = "__OTR__textures/machine/ttc_textures.06000";
// 0x09006800
ALIGNED8 const Texture machine_09006800[] = {
#include "textures/machine/ttc_textures.06800.rgba16.inc.c"
};
ALIGNED8 const Texture machine_09006800[] = "__OTR__textures/machine/ttc_textures.06800";
// 0x09007000
ALIGNED8 const Texture machine_09007000[] = {
#include "textures/machine/ttc_textures.07000.rgba16.inc.c"
};
ALIGNED8 const Texture machine_09007000[] = "__OTR__textures/machine/ttc_textures.07000";
// 0x09007800
ALIGNED8 const Texture machine_09007800[] = {
#include "textures/machine/ttc_textures.07800.rgba16.inc.c"
};
ALIGNED8 const Texture machine_09007800[] = "__OTR__textures/machine/ttc_textures.07800";
// 0x09008000
ALIGNED8 const Texture machine_09008000[] = {
#include "textures/machine/ttc_textures.08000.rgba16.inc.c"
};
ALIGNED8 const Texture machine_09008000[] = "__OTR__textures/machine/ttc_textures.08000";
// 0x09008400
ALIGNED8 const Texture machine_09008400[] = {
#include "textures/machine/ttc_textures.08400.rgba16.inc.c"
};
ALIGNED8 const Texture machine_09008400[] = "__OTR__textures/machine/ttc_textures.08400";
+21 -63
View File
@@ -4,106 +4,64 @@
#include "make_const_nonconst.h"
// 0x09000000
ALIGNED8 const Texture mountain_09000000[] = {
#include "textures/mountain/ttm_textures.00000.rgba16.inc.c"
};
ALIGNED8 const Texture mountain_09000000[] = "__OTR__textures/mountain/ttm_textures.00000";
// 0x09000800
ALIGNED8 const Texture mountain_09000800[] = {
#include "textures/mountain/ttm_textures.00800.rgba16.inc.c"
};
ALIGNED8 const Texture mountain_09000800[] = "__OTR__textures/mountain/ttm_textures.00800";
// 0x09001800
ALIGNED8 const Texture mountain_09001800[] = {
#include "textures/mountain/ttm_textures.01800.rgba16.inc.c"
};
ALIGNED8 const Texture mountain_09001800[] = "__OTR__textures/mountain/ttm_textures.01800";
// 0x09002800
ALIGNED8 const Texture mountain_09002800[] = {
#include "textures/mountain/ttm_textures.02800.rgba16.inc.c"
};
ALIGNED8 const Texture mountain_09002800[] = "__OTR__textures/mountain/ttm_textures.02800";
// 0x09003000
ALIGNED8 const Texture mountain_09003000[] = {
#include "textures/mountain/ttm_textures.03000.rgba16.inc.c"
};
ALIGNED8 const Texture mountain_09003000[] = "__OTR__textures/mountain/ttm_textures.03000";
// 0x09003800
ALIGNED8 const Texture mountain_09003800[] = {
#include "textures/mountain/ttm_textures.03800.rgba16.inc.c"
};
ALIGNED8 const Texture mountain_09003800[] = "__OTR__textures/mountain/ttm_textures.03800";
// 0x09004000
ALIGNED8 const Texture mountain_09004000[] = {
#include "textures/mountain/ttm_textures.04000.rgba16.inc.c"
};
ALIGNED8 const Texture mountain_09004000[] = "__OTR__textures/mountain/ttm_textures.04000";
// 0x09004800
ALIGNED8 const Texture mountain_09004800[] = {
#include "textures/mountain/ttm_textures.04800.rgba16.inc.c"
};
ALIGNED8 const Texture mountain_09004800[] = "__OTR__textures/mountain/ttm_textures.04800";
// 0x09005000
ALIGNED8 const Texture mountain_09005000[] = {
#include "textures/mountain/ttm_textures.05000.rgba16.inc.c"
};
ALIGNED8 const Texture mountain_09005000[] = "__OTR__textures/mountain/ttm_textures.05000";
// 0x09005800
ALIGNED8 const Texture mountain_09005800[] = {
#include "textures/mountain/ttm_textures.05800.rgba16.inc.c"
};
ALIGNED8 const Texture mountain_09005800[] = "__OTR__textures/mountain/ttm_textures.05800";
// 0x09006800
ALIGNED8 const Texture mountain_09006800[] = {
#include "textures/mountain/ttm_textures.06800.rgba16.inc.c"
};
ALIGNED8 const Texture mountain_09006800[] = "__OTR__textures/mountain/ttm_textures.06800";
// 0x09007000
ALIGNED8 const Texture mountain_09007000[] = {
#include "textures/mountain/ttm_textures.07000.rgba16.inc.c"
};
ALIGNED8 const Texture mountain_09007000[] = "__OTR__textures/mountain/ttm_textures.07000";
// 0x09007800
ALIGNED8 const Texture mountain_09007800[] = {
#include "textures/mountain/ttm_textures.07800.rgba16.inc.c"
};
ALIGNED8 const Texture mountain_09007800[] = "__OTR__textures/mountain/ttm_textures.07800";
// 0x09008000
ALIGNED8 const Texture mountain_09008000[] = {
#include "textures/mountain/ttm_textures.08000.rgba16.inc.c"
};
ALIGNED8 const Texture mountain_09008000[] = "__OTR__textures/mountain/ttm_textures.08000";
// 0x09008800
ALIGNED8 const Texture mountain_09008800[] = {
#include "textures/mountain/ttm_textures.08800.rgba16.inc.c"
};
ALIGNED8 const Texture mountain_09008800[] = "__OTR__textures/mountain/ttm_textures.08800";
// 0x09009800
ALIGNED8 const Texture mountain_09009800[] = {
#include "textures/mountain/ttm_textures.09800.rgba16.inc.c"
};
ALIGNED8 const Texture mountain_09009800[] = "__OTR__textures/mountain/ttm_textures.09800";
// 0x0900A000
ALIGNED8 const Texture mountain_0900A000[] = {
#include "textures/mountain/ttm_textures.0A000.rgba16.inc.c"
};
ALIGNED8 const Texture mountain_0900A000[] = "__OTR__textures/mountain/ttm_textures.0A000";
// 0x0900A800
ALIGNED8 const Texture mountain_0900A800[] = {
#include "textures/mountain/ttm_textures.0A800.rgba16.inc.c"
};
ALIGNED8 const Texture mountain_0900A800[] = "__OTR__textures/mountain/ttm_textures.0A800";
// 0x0900B000
ALIGNED8 const Texture mountain_0900B000[] = {
#include "textures/mountain/ttm_textures.0B000.rgba16.inc.c"
};
ALIGNED8 const Texture mountain_0900B000[] = "__OTR__textures/mountain/ttm_textures.0B000";
// 0x0900B800
ALIGNED8 const Texture mountain_0900B800[] = {
#include "textures/mountain/ttm_textures.0B800.rgba16.inc.c"
};
ALIGNED8 const Texture mountain_0900B800[] = "__OTR__textures/mountain/ttm_textures.0B800";
// 0x0900C000
ALIGNED8 const Texture mountain_0900C000[] = {
#include "textures/mountain/ttm_textures.0C000.rgba16.inc.c"
};
ALIGNED8 const Texture mountain_0900C000[] = "__OTR__textures/mountain/ttm_textures.0C000";
+21 -63
View File
@@ -4,106 +4,64 @@
#include "make_const_nonconst.h"
// 0x09000000
ALIGNED8 const Texture outside_09000000[] = {
#include "textures/outside/castle_grounds_textures.00000.rgba16.inc.c"
};
ALIGNED8 const Texture outside_09000000[] = "__OTR__textures/outside/castle_grounds_textures.00000";
// 0x09000800
ALIGNED8 const Texture outside_09000800[] = {
#include "textures/outside/castle_grounds_textures.00800.rgba16.inc.c"
};
ALIGNED8 const Texture outside_09000800[] = "__OTR__textures/outside/castle_grounds_textures.00800";
// 0x09001000
ALIGNED8 const Texture outside_09001000[] = {
#include "textures/outside/castle_grounds_textures.01000.rgba16.inc.c"
};
ALIGNED8 const Texture outside_09001000[] = "__OTR__textures/outside/castle_grounds_textures.01000";
// 0x09002000
ALIGNED8 const Texture outside_09002000[] = {
#include "textures/outside/castle_grounds_textures.02000.rgba16.inc.c"
};
ALIGNED8 const Texture outside_09002000[] = "__OTR__textures/outside/castle_grounds_textures.02000";
// 0x09003000
ALIGNED8 const Texture outside_09003000[] = {
#include "textures/outside/castle_grounds_textures.03000.rgba16.inc.c"
};
ALIGNED8 const Texture outside_09003000[] = "__OTR__textures/outside/castle_grounds_textures.03000";
// 0x09003800
ALIGNED8 const Texture outside_09003800[] = {
#include "textures/outside/castle_grounds_textures.03800.rgba16.inc.c"
};
ALIGNED8 const Texture outside_09003800[] = "__OTR__textures/outside/castle_grounds_textures.03800";
// 0x09004000
ALIGNED8 const Texture outside_09004000[] = {
#include "textures/outside/castle_grounds_textures.04000.rgba16.inc.c"
};
ALIGNED8 const Texture outside_09004000[] = "__OTR__textures/outside/castle_grounds_textures.04000";
// 0x09004800
ALIGNED8 const Texture outside_09004800[] = {
#include "textures/outside/castle_grounds_textures.04800.rgba16.inc.c"
};
ALIGNED8 const Texture outside_09004800[] = "__OTR__textures/outside/castle_grounds_textures.04800";
// 0x09005800
ALIGNED8 const Texture outside_09005800[] = {
#include "textures/outside/castle_grounds_textures.05800.rgba16.inc.c"
};
ALIGNED8 const Texture outside_09005800[] = "__OTR__textures/outside/castle_grounds_textures.05800";
// 0x09006000
ALIGNED8 const Texture outside_09006000[] = {
#include "textures/outside/castle_grounds_textures.06000.rgba16.inc.c"
};
ALIGNED8 const Texture outside_09006000[] = "__OTR__textures/outside/castle_grounds_textures.06000";
// 0x09006800
ALIGNED8 const Texture outside_09006800[] = {
#include "textures/outside/castle_grounds_textures.06800.rgba16.inc.c"
};
ALIGNED8 const Texture outside_09006800[] = "__OTR__textures/outside/castle_grounds_textures.06800";
// 0x09007800
ALIGNED8 const Texture outside_09007800[] = {
#include "textures/outside/castle_grounds_textures.07800.rgba16.inc.c"
};
ALIGNED8 const Texture outside_09007800[] = "__OTR__textures/outside/castle_grounds_textures.07800";
// 0x09008000
ALIGNED8 const Texture outside_09008000[] = {
#include "textures/outside/castle_grounds_textures.08000.rgba16.inc.c"
};
ALIGNED8 const Texture outside_09008000[] = "__OTR__textures/outside/castle_grounds_textures.08000";
// 0x09008800
ALIGNED8 const Texture outside_09008800[] = {
#include "textures/outside/castle_grounds_textures.08800.rgba16.inc.c"
};
ALIGNED8 const Texture outside_09008800[] = "__OTR__textures/outside/castle_grounds_textures.08800";
// 0x09009000
ALIGNED8 const Texture outside_09009000[] = {
#include "textures/outside/castle_grounds_textures.09000.rgba16.inc.c"
};
ALIGNED8 const Texture outside_09009000[] = "__OTR__textures/outside/castle_grounds_textures.09000";
// 0x09009800
ALIGNED8 const Texture outside_09009800[] = {
#include "textures/outside/castle_grounds_textures.09800.rgba16.inc.c"
};
ALIGNED8 const Texture outside_09009800[] = "__OTR__textures/outside/castle_grounds_textures.09800";
// 0x0900A000
ALIGNED8 const Texture outside_0900A000[] = {
#include "textures/outside/castle_grounds_textures.0A000.rgba16.inc.c"
};
ALIGNED8 const Texture outside_0900A000[] = "__OTR__textures/outside/castle_grounds_textures.0A000";
// 0x0900A800
ALIGNED8 const Texture outside_0900A800[] = {
#include "textures/outside/castle_grounds_textures.0A800.rgba16.inc.c"
};
ALIGNED8 const Texture outside_0900A800[] = "__OTR__textures/outside/castle_grounds_textures.0A800";
// 0x0900B000
ALIGNED8 const Texture outside_0900B000[] = {
#include "textures/outside/castle_grounds_textures.0B000.rgba16.inc.c"
};
ALIGNED8 const Texture outside_0900B000[] = "__OTR__textures/outside/castle_grounds_textures.0B000";
// 0x0900B400
ALIGNED8 const Texture outside_0900B400[] = {
#include "textures/outside/castle_grounds_textures.0B400.rgba16.inc.c"
};
ALIGNED8 const Texture outside_0900B400[] = "__OTR__textures/outside/castle_grounds_textures.0B400";
// 0x0900BC00
ALIGNED8 const Texture outside_0900BC00[] = {
#include "textures/outside/castle_grounds_textures.0BC00.ia16.inc.c"
};
ALIGNED8 const Texture outside_0900BC00[] = "__OTR__textures/outside/castle_grounds_textures.0BC00";
+445 -1335
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+15 -45
View File
@@ -4,75 +4,45 @@
#include "make_const_nonconst.h"
// 0x09000000
ALIGNED8 const Texture sky_09000000[] = {
#include "textures/sky/rr_textures.00000.rgba16.inc.c"
};
ALIGNED8 const Texture sky_09000000[] = "__OTR__textures/sky/rr_textures.00000";
// 0x09000800
ALIGNED8 const Texture sky_09000800[] = {
#include "textures/sky/rr_textures.00800.rgba16.inc.c"
};
ALIGNED8 const Texture sky_09000800[] = "__OTR__textures/sky/rr_textures.00800";
// 0x09001000
ALIGNED8 const Texture sky_09001000[] = {
#include "textures/sky/rr_textures.01000.rgba16.inc.c"
};
ALIGNED8 const Texture sky_09001000[] = "__OTR__textures/sky/rr_textures.01000";
// 0x09001800
ALIGNED8 const Texture sky_09001800[] = {
#include "textures/sky/rr_textures.01800.rgba16.inc.c"
};
ALIGNED8 const Texture sky_09001800[] = "__OTR__textures/sky/rr_textures.01800";
// 0x09002000
ALIGNED8 const Texture sky_09002000[] = {
#include "textures/sky/rr_textures.02000.rgba16.inc.c"
};
ALIGNED8 const Texture sky_09002000[] = "__OTR__textures/sky/rr_textures.02000";
// 0x09003000
ALIGNED8 const Texture sky_09003000[] = {
#include "textures/sky/rr_textures.03000.rgba16.inc.c"
};
ALIGNED8 const Texture sky_09003000[] = "__OTR__textures/sky/rr_textures.03000";
// 0x09003800
ALIGNED8 const Texture sky_09003800[] = {
#include "textures/sky/rr_textures.03800.rgba16.inc.c"
};
ALIGNED8 const Texture sky_09003800[] = "__OTR__textures/sky/rr_textures.03800";
// 0x09004800
ALIGNED8 const Texture sky_09004800[] = {
#include "textures/sky/rr_textures.04800.rgba16.inc.c"
};
ALIGNED8 const Texture sky_09004800[] = "__OTR__textures/sky/rr_textures.04800";
// 0x09005000
ALIGNED8 const Texture sky_09005000[] = {
#include "textures/sky/rr_textures.05000.rgba16.inc.c"
};
ALIGNED8 const Texture sky_09005000[] = "__OTR__textures/sky/rr_textures.05000";
// 0x09005800
ALIGNED8 const Texture sky_09005800[] = {
#include "textures/sky/rr_textures.05800.rgba16.inc.c"
};
ALIGNED8 const Texture sky_09005800[] = "__OTR__textures/sky/rr_textures.05800";
// 0x09006000
ALIGNED8 const Texture sky_09006000[] = {
#include "textures/sky/rr_textures.06000.rgba16.inc.c"
};
ALIGNED8 const Texture sky_09006000[] = "__OTR__textures/sky/rr_textures.06000";
ALIGNED8 const Texture texture_metal_hole[] = {
#include "textures/sky/metal_hole.rgba16.inc.c"
};
ALIGNED8 const Texture texture_metal_hole[] = "__OTR__textures/sky/metal_hole";
// 0x09007000
ALIGNED8 const Texture sky_09007000[] = {
#include "textures/sky/rr_textures.07000.rgba16.inc.c"
};
ALIGNED8 const Texture sky_09007000[] = "__OTR__textures/sky/rr_textures.07000";
// 0x09007800
ALIGNED8 const Texture sky_09007800[] = {
#include "textures/sky/rr_textures.07800.rgba16.inc.c"
};
ALIGNED8 const Texture sky_09007800[] = "__OTR__textures/sky/rr_textures.07800";
// 0x09008000
ALIGNED8 const Texture sky_09008000[] = {
#include "textures/sky/rr_textures.08000.rgba16.inc.c"
};
ALIGNED8 const Texture sky_09008000[] = "__OTR__textures/sky/rr_textures.08000";
+18 -54
View File
@@ -4,91 +4,55 @@
#include "make_const_nonconst.h"
// 0x09000000
ALIGNED8 const Texture snow_09000000[] = {
#include "textures/snow/ccm_textures.00000.rgba16.inc.c"
};
ALIGNED8 const Texture snow_09000000[] = "__OTR__textures/snow/ccm_textures.00000";
// 0x09000800
ALIGNED8 const Texture snow_09000800[] = {
#include "textures/snow/ccm_textures.00800.rgba16.inc.c"
};
ALIGNED8 const Texture snow_09000800[] = "__OTR__textures/snow/ccm_textures.00800";
// 0x09001000
ALIGNED8 const Texture snow_09001000[] = {
#include "textures/snow/ccm_textures.01000.rgba16.inc.c"
};
ALIGNED8 const Texture snow_09001000[] = "__OTR__textures/snow/ccm_textures.01000";
// 0x09002000
ALIGNED8 const Texture snow_09002000[] = {
#include "textures/snow/ccm_textures.02000.rgba16.inc.c"
};
ALIGNED8 const Texture snow_09002000[] = "__OTR__textures/snow/ccm_textures.02000";
// 0x09002800
ALIGNED8 const Texture snow_09002800[] = {
#include "textures/snow/ccm_textures.02800.rgba16.inc.c"
};
ALIGNED8 const Texture snow_09002800[] = "__OTR__textures/snow/ccm_textures.02800";
// 0x09003000
ALIGNED8 const Texture snow_09003000[] = {
#include "textures/snow/ccm_textures.03000.rgba16.inc.c"
};
ALIGNED8 const Texture snow_09003000[] = "__OTR__textures/snow/ccm_textures.03000";
// 0x09003800
ALIGNED8 const Texture snow_09003800[] = {
#include "textures/snow/ccm_textures.03800.rgba16.inc.c"
};
ALIGNED8 const Texture snow_09003800[] = "__OTR__textures/snow/ccm_textures.03800";
// 0x09004000
ALIGNED8 const Texture snow_09004000[] = {
#include "textures/snow/ccm_textures.04000.rgba16.inc.c"
};
ALIGNED8 const Texture snow_09004000[] = "__OTR__textures/snow/ccm_textures.04000";
// 0x09004800
ALIGNED8 const Texture snow_09004800[] = {
#include "textures/snow/ccm_textures.04800.rgba16.inc.c"
};
ALIGNED8 const Texture snow_09004800[] = "__OTR__textures/snow/ccm_textures.04800";
// 0x09005000
ALIGNED8 const Texture snow_09005000[] = {
#include "textures/snow/ccm_textures.05000.rgba16.inc.c"
};
ALIGNED8 const Texture snow_09005000[] = "__OTR__textures/snow/ccm_textures.05000";
// 0x09005800
ALIGNED8 const Texture snow_09005800[] = {
#include "textures/snow/ccm_textures.05800.rgba16.inc.c"
};
ALIGNED8 const Texture snow_09005800[] = "__OTR__textures/snow/ccm_textures.05800";
// 0x09006000
ALIGNED8 const Texture snow_09006000[] = {
#include "textures/snow/ccm_textures.06000.rgba16.inc.c"
};
ALIGNED8 const Texture snow_09006000[] = "__OTR__textures/snow/ccm_textures.06000";
// 0x09006800
ALIGNED8 const Texture snow_09006800[] = {
#include "textures/snow/ccm_textures.06800.rgba16.inc.c"
};
ALIGNED8 const Texture snow_09006800[] = "__OTR__textures/snow/ccm_textures.06800";
// 0x09007000
ALIGNED8 const Texture snow_09007000[] = {
#include "textures/snow/ccm_textures.07000.rgba16.inc.c"
};
ALIGNED8 const Texture snow_09007000[] = "__OTR__textures/snow/ccm_textures.07000";
// 0x09008000
ALIGNED8 const Texture snow_09008000[] = {
#include "textures/snow/ccm_textures.08000.rgba16.inc.c"
};
ALIGNED8 const Texture snow_09008000[] = "__OTR__textures/snow/ccm_textures.08000";
// 0x09008800
ALIGNED8 const Texture snow_09008800[] = {
#include "textures/snow/ccm_textures.08800.rgba16.inc.c"
};
ALIGNED8 const Texture snow_09008800[] = "__OTR__textures/snow/ccm_textures.08800";
// 0x09009000
ALIGNED8 const Texture snow_09009000[] = {
#include "textures/snow/ccm_textures.09000.ia16.inc.c"
};
ALIGNED8 const Texture snow_09009000[] = "__OTR__textures/snow/ccm_textures.09000";
// 0x09009800
ALIGNED8 const Texture snow_09009800[] = {
#include "textures/snow/ccm_textures.09800.ia16.inc.c"
};
ALIGNED8 const Texture snow_09009800[] = "__OTR__textures/snow/ccm_textures.09800";
+17 -51
View File
@@ -4,87 +4,53 @@
#include "make_const_nonconst.h"
// 0x09000000
ALIGNED8 const Texture spooky_09000000[] = {
#include "textures/spooky/bbh_textures.00000.rgba16.inc.c"
};
ALIGNED8 const Texture spooky_09000000[] = "__OTR__textures/spooky/bbh_textures.00000";
// 0x09000800
ALIGNED8 const Texture spooky_09000800[] = {
#include "textures/spooky/bbh_textures.00800.rgba16.inc.c"
};
ALIGNED8 const Texture spooky_09000800[] = "__OTR__textures/spooky/bbh_textures.00800";
// 0x09001800
ALIGNED8 const Texture spooky_09001800[] = {
#include "textures/spooky/bbh_textures.01800.rgba16.inc.c"
};
ALIGNED8 const Texture spooky_09001800[] = "__OTR__textures/spooky/bbh_textures.01800";
// 0x09002800
ALIGNED8 const Texture spooky_09002800[] = {
#include "textures/spooky/bbh_textures.02800.rgba16.inc.c"
};
ALIGNED8 const Texture spooky_09002800[] = "__OTR__textures/spooky/bbh_textures.02800";
// 0x09003800
ALIGNED8 const Texture spooky_09003800[] = {
#include "textures/spooky/bbh_textures.03800.rgba16.inc.c"
};
ALIGNED8 const Texture spooky_09003800[] = "__OTR__textures/spooky/bbh_textures.03800";
// 0x09004800
ALIGNED8 const Texture spooky_09004800[] = {
#include "textures/spooky/bbh_textures.04800.rgba16.inc.c"
};
ALIGNED8 const Texture spooky_09004800[] = "__OTR__textures/spooky/bbh_textures.04800";
// 0x09005000
ALIGNED8 const Texture spooky_09005000[] = {
#include "textures/spooky/bbh_textures.05000.rgba16.inc.c"
};
ALIGNED8 const Texture spooky_09005000[] = "__OTR__textures/spooky/bbh_textures.05000";
// 0x09006000
ALIGNED8 const Texture spooky_09006000[] = {
#include "textures/spooky/bbh_textures.06000.rgba16.inc.c"
};
ALIGNED8 const Texture spooky_09006000[] = "__OTR__textures/spooky/bbh_textures.06000";
// 0x09006800
ALIGNED8 const Texture spooky_09006800[] = {
#include "textures/spooky/bbh_textures.06800.rgba16.inc.c"
};
ALIGNED8 const Texture spooky_09006800[] = "__OTR__textures/spooky/bbh_textures.06800";
// 0x09007000
ALIGNED8 const Texture spooky_09007000[] = {
#include "textures/spooky/bbh_textures.07000.rgba16.inc.c"
};
ALIGNED8 const Texture spooky_09007000[] = "__OTR__textures/spooky/bbh_textures.07000";
// 0x09008000
ALIGNED8 const Texture spooky_09008000[] = {
#include "textures/spooky/bbh_textures.08000.rgba16.inc.c"
};
ALIGNED8 const Texture spooky_09008000[] = "__OTR__textures/spooky/bbh_textures.08000";
// 0x09008800
ALIGNED8 const Texture spooky_09008800[] = {
#include "textures/spooky/bbh_textures.08800.rgba16.inc.c"
};
ALIGNED8 const Texture spooky_09008800[] = "__OTR__textures/spooky/bbh_textures.08800";
// 0x09009000
ALIGNED8 const Texture spooky_09009000[] = {
#include "textures/spooky/bbh_textures.09000.rgba16.inc.c"
};
ALIGNED8 const Texture spooky_09009000[] = "__OTR__textures/spooky/bbh_textures.09000";
// 0x0900A000
ALIGNED8 const Texture spooky_0900A000[] = {
#include "textures/spooky/bbh_textures.0A000.rgba16.inc.c"
};
ALIGNED8 const Texture spooky_0900A000[] = "__OTR__textures/spooky/bbh_textures.0A000";
// 0x0900A800
ALIGNED8 const Texture spooky_0900A800[] = {
#include "textures/spooky/bbh_textures.0A800.ia16.inc.c"
};
ALIGNED8 const Texture spooky_0900A800[] = "__OTR__textures/spooky/bbh_textures.0A800";
// 0x0900B000
ALIGNED8 const Texture spooky_0900B000[] = {
#include "textures/spooky/bbh_textures.0B000.ia16.inc.c"
};
ALIGNED8 const Texture spooky_0900B000[] = "__OTR__textures/spooky/bbh_textures.0B000";
// 0x0900B800
ALIGNED8 const Texture spooky_0900B800[] = {
#include "textures/spooky/bbh_textures.0B800.ia16.inc.c"
};
ALIGNED8 const Texture spooky_0900B800[] = "__OTR__textures/spooky/bbh_textures.0B800";
+9 -27
View File
@@ -72,44 +72,28 @@ const Gfx title_screen_bg_dl_0A000190[] = {
};
// 0x0A0001C0
ALIGNED8 static const Texture title_texture_0A0001C0[] = {
#include "textures/title_screen_bg/title_screen_bg.001C0.rgba16.inc.c"
};
ALIGNED8 static const Texture title_texture_0A0001C0[] = "__OTR__textures/title_screen_bg/title_screen_bg.001C0";
// 0x0A000E40
ALIGNED8 static const Texture title_texture_0A000E40[] = {
#include "textures/title_screen_bg/title_screen_bg.00E40.rgba16.inc.c"
};
ALIGNED8 static const Texture title_texture_0A000E40[] = "__OTR__textures/title_screen_bg/title_screen_bg.00E40";
// 0x0A001AC0
ALIGNED8 static const Texture title_texture_0A001AC0[] = {
#include "textures/title_screen_bg/title_screen_bg.01AC0.rgba16.inc.c"
};
ALIGNED8 static const Texture title_texture_0A001AC0[] = "__OTR__textures/title_screen_bg/title_screen_bg.01AC0";
// 0x0A002740
ALIGNED8 static const Texture title_texture_0A002740[] = {
#include "textures/title_screen_bg/title_screen_bg.02740.rgba16.inc.c"
};
ALIGNED8 static const Texture title_texture_0A002740[] = "__OTR__textures/title_screen_bg/title_screen_bg.02740";
// 0x0A0033C0
ALIGNED8 static const Texture title_texture_0A0033C0[] = {
#include "textures/title_screen_bg/title_screen_bg.033C0.rgba16.inc.c"
};
ALIGNED8 static const Texture title_texture_0A0033C0[] = "__OTR__textures/title_screen_bg/title_screen_bg.033C0";
// 0x0A004040
ALIGNED8 static const Texture title_texture_0A004040[] = {
#include "textures/title_screen_bg/title_screen_bg.04040.rgba16.inc.c"
};
ALIGNED8 static const Texture title_texture_0A004040[] = "__OTR__textures/title_screen_bg/title_screen_bg.04040";
// 0x0A004CC0
ALIGNED8 static const Texture title_texture_0A004CC0[] = {
#include "textures/title_screen_bg/title_screen_bg.04CC0.rgba16.inc.c"
};
ALIGNED8 static const Texture title_texture_0A004CC0[] = "__OTR__textures/title_screen_bg/title_screen_bg.04CC0";
// 0x0A005940
ALIGNED8 static const Texture title_texture_0A005940[] = {
#include "textures/title_screen_bg/title_screen_bg.05940.rgba16.inc.c"
};
ALIGNED8 static const Texture title_texture_0A005940[] = "__OTR__textures/title_screen_bg/title_screen_bg.05940";
// 0x0A0065C0
const Texture *const mario_title_texture_table[] = {
@@ -142,9 +126,7 @@ const Gfx title_screen_bg_dl_0A006618[] = {
gsSPEndDisplayList(),
};
ALIGNED8 static const u8 title_texture_rumble_pak[] = {
#include "textures/title_screen_bg/title_screen_bg.06648.rgba16.inc.c"
};
ALIGNED8 static const u8 title_texture_rumble_pak[] = "__OTR__textures/title_screen_bg/title_screen_bg.06648";
const Gfx title_screen_bg_dl_0A007548[] = {
gsDPPipeSync(),
+15 -45
View File
@@ -4,76 +4,46 @@
#include "make_const_nonconst.h"
// 0x09000000
ALIGNED8 const Texture water_09000000[] = {
#include "textures/water/jrb_textures.00000.rgba16.inc.c"
};
ALIGNED8 const Texture water_09000000[] = "__OTR__textures/water/jrb_textures.00000";
// 0x09000800
ALIGNED8 const Texture water_09000800[] = {
#include "textures/water/jrb_textures.00800.rgba16.inc.c"
};
ALIGNED8 const Texture water_09000800[] = "__OTR__textures/water/jrb_textures.00800";
// 0x09001800
ALIGNED8 const Texture water_09001800[] = {
#include "textures/water/jrb_textures.01800.rgba16.inc.c"
};
ALIGNED8 const Texture water_09001800[] = "__OTR__textures/water/jrb_textures.01800";
// 0x09002800
ALIGNED8 const Texture water_09002800[] = {
#include "textures/water/jrb_textures.02800.rgba16.inc.c"
};
ALIGNED8 const Texture water_09002800[] = "__OTR__textures/water/jrb_textures.02800";
// 0x09003800
ALIGNED8 const Texture water_09003800[] = {
#include "textures/water/jrb_textures.03800.rgba16.inc.c"
};
ALIGNED8 const Texture water_09003800[] = "__OTR__textures/water/jrb_textures.03800";
// 0x09004800
ALIGNED8 const Texture water_09004800[] = {
#include "textures/water/jrb_textures.04800.rgba16.inc.c"
};
ALIGNED8 const Texture water_09004800[] = "__OTR__textures/water/jrb_textures.04800";
// 0x09005800
ALIGNED8 const Texture water_09005800[] = {
#include "textures/water/jrb_textures.05800.rgba16.inc.c"
};
ALIGNED8 const Texture water_09005800[] = "__OTR__textures/water/jrb_textures.05800";
// 0x09006000
ALIGNED8 const Texture water_09006000[] = {
#include "textures/water/jrb_textures.06000.rgba16.inc.c"
};
ALIGNED8 const Texture water_09006000[] = "__OTR__textures/water/jrb_textures.06000";
// 0x09006800
ALIGNED8 const Texture water_09006800[] = {
#include "textures/water/jrb_textures.06800.rgba16.inc.c"
};
ALIGNED8 const Texture water_09006800[] = "__OTR__textures/water/jrb_textures.06800";
// 0x09007800
ALIGNED8 const Texture water_09007800[] = {
#include "textures/water/jrb_textures.07800.rgba16.inc.c"
};
ALIGNED8 const Texture water_09007800[] = "__OTR__textures/water/jrb_textures.07800";
// 0x09008800
ALIGNED8 const Texture water_09008800[] = {
#include "textures/water/jrb_textures.08800.rgba16.inc.c"
};
ALIGNED8 const Texture water_09008800[] = "__OTR__textures/water/jrb_textures.08800";
// 0x09009000
ALIGNED8 const Texture water_09009000[] = {
#include "textures/water/jrb_textures.09000.rgba16.inc.c"
};
ALIGNED8 const Texture water_09009000[] = "__OTR__textures/water/jrb_textures.09000";
// 0x0900A000
ALIGNED8 const Texture water_0900A000[] = {
#include "textures/water/jrb_textures.0A000.rgba16.inc.c"
};
ALIGNED8 const Texture water_0900A000[] = "__OTR__textures/water/jrb_textures.0A000";
// 0x0900A800
ALIGNED8 const Texture water_0900A800[] = {
#include "textures/water/jrb_textures.0A800.rgba16.inc.c"
};
ALIGNED8 const Texture water_0900A800[] = "__OTR__textures/water/jrb_textures.0A800";
// 0x0900B800
ALIGNED8 const Texture water_0900B800[] = {
#include "textures/water/jrb_textures.0B800.rgba16.inc.c"
};
ALIGNED8 const Texture water_0900B800[] = "__OTR__textures/water/jrb_textures.0B800";