mirror of
https://github.com/izzy2lost/Ghostship.git
synced 2026-06-19 01:17:03 -07:00
Converted all textures to use string paths
This commit is contained in:
+17
-51
@@ -4,86 +4,52 @@
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#include "make_const_nonconst.h"
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// 0x09000000
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ALIGNED8 const Texture cave_09000000[] = {
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#include "textures/cave/hmc_textures.00000.rgba16.inc.c"
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};
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ALIGNED8 const Texture cave_09000000[] = "__OTR__textures/cave/hmc_textures.00000";
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// 0x09001000
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ALIGNED8 const Texture cave_09001000[] = {
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#include "textures/cave/hmc_textures.01000.rgba16.inc.c"
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};
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ALIGNED8 const Texture cave_09001000[] = "__OTR__textures/cave/hmc_textures.01000";
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// 0x09001800
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ALIGNED8 const Texture cave_09001800[] = {
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#include "textures/cave/hmc_textures.01800.rgba16.inc.c"
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};
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ALIGNED8 const Texture cave_09001800[] = "__OTR__textures/cave/hmc_textures.01800";
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// 0x09002800
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ALIGNED8 const Texture cave_09002800[] = {
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#include "textures/cave/hmc_textures.02800.rgba16.inc.c"
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};
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ALIGNED8 const Texture cave_09002800[] = "__OTR__textures/cave/hmc_textures.02800";
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// 0x09003000
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ALIGNED8 const Texture cave_09003000[] = {
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#include "textures/cave/hmc_textures.03000.rgba16.inc.c"
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};
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ALIGNED8 const Texture cave_09003000[] = "__OTR__textures/cave/hmc_textures.03000";
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// 0x09003800
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ALIGNED8 const Texture cave_09003800[] = {
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#include "textures/cave/hmc_textures.03800.rgba16.inc.c"
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};
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ALIGNED8 const Texture cave_09003800[] = "__OTR__textures/cave/hmc_textures.03800";
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// 0x09004800
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ALIGNED8 const Texture cave_09004800[] = {
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#include "textures/cave/hmc_textures.04800.rgba16.inc.c"
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};
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ALIGNED8 const Texture cave_09004800[] = "__OTR__textures/cave/hmc_textures.04800";
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// 0x09005800
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ALIGNED8 const Texture cave_09005800[] = {
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#include "textures/cave/hmc_textures.05800.rgba16.inc.c"
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};
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ALIGNED8 const Texture cave_09005800[] = "__OTR__textures/cave/hmc_textures.05800";
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// 0x09006800
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ALIGNED8 const Texture cave_09006800[] = {
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#include "textures/cave/hmc_textures.06800.rgba16.inc.c"
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};
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ALIGNED8 const Texture cave_09006800[] = "__OTR__textures/cave/hmc_textures.06800";
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// 0x09007000
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ALIGNED8 const Texture cave_09007000[] = {
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#include "textures/cave/hmc_textures.07000.rgba16.inc.c"
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};
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ALIGNED8 const Texture cave_09007000[] = "__OTR__textures/cave/hmc_textures.07000";
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// 0x09007800
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ALIGNED8 const Texture cave_09007800[] = {
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#include "textures/cave/hmc_textures.07800.rgba16.inc.c"
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};
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ALIGNED8 const Texture cave_09007800[] = "__OTR__textures/cave/hmc_textures.07800";
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// 0x09008800
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ALIGNED8 const Texture cave_09008800[] = {
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#include "textures/cave/hmc_textures.08800.rgba16.inc.c"
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};
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ALIGNED8 const Texture cave_09008800[] = "__OTR__textures/cave/hmc_textures.08800";
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// 0x09009800
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ALIGNED8 const Texture cave_09009800[] = {
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#include "textures/cave/hmc_textures.09800.rgba16.inc.c"
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};
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ALIGNED8 const Texture cave_09009800[] = "__OTR__textures/cave/hmc_textures.09800";
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// 0x0900A000
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ALIGNED8 const Texture cave_0900A000[] = {
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#include "textures/cave/hmc_textures.0A000.rgba16.inc.c"
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};
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ALIGNED8 const Texture cave_0900A000[] = "__OTR__textures/cave/hmc_textures.0A000";
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// 0x0900A800
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ALIGNED8 const Texture cave_0900A800[] = {
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#include "textures/cave/hmc_textures.0A800.rgba16.inc.c"
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};
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ALIGNED8 const Texture cave_0900A800[] = "__OTR__textures/cave/hmc_textures.0A800";
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// 0x0900B800
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ALIGNED8 const Texture cave_0900B800[] = {
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#include "textures/cave/hmc_textures.0B800.ia16.inc.c"
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};
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ALIGNED8 const Texture cave_0900B800[] = "__OTR__textures/cave/hmc_textures.0B800";
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// 0x0900C000
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ALIGNED8 const Texture cave_0900C000[] = {
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#include "textures/cave/hmc_textures.0C000.ia16.inc.c"
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};
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ALIGNED8 const Texture cave_0900C000[] = "__OTR__textures/cave/hmc_textures.0C000";
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+15
-45
@@ -10,24 +10,16 @@ UNUSED static const u64 effect_unused_0 = 0;
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// Flower (Unused)
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// 0x0B000008
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ALIGNED8 static const Texture effect_0B000008[] = {
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#include "textures/effect/flower.00008.rgba16.inc.c"
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};
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ALIGNED8 static const Texture effect_0B000008[] = "__OTR__textures/effect/flower.00008";
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// 0x0B000808
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ALIGNED8 static const Texture effect_0B000808[] = {
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#include "textures/effect/flower.00808.rgba16.inc.c"
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};
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ALIGNED8 static const Texture effect_0B000808[] = "__OTR__textures/effect/flower.00808";
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// 0x0B001008
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ALIGNED8 static const Texture effect_0B001008[] = {
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#include "textures/effect/flower.01008.rgba16.inc.c"
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};
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ALIGNED8 static const Texture effect_0B001008[] = "__OTR__textures/effect/flower.01008";
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// 0x0B001808
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ALIGNED8 static const Texture effect_0B001808[] = {
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#include "textures/effect/flower.01808.rgba16.inc.c"
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};
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ALIGNED8 static const Texture effect_0B001808[] = "__OTR__textures/effect/flower.01808";
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// 0x0B002008
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const Texture *const flower_bubbles_textures_ptr_0B002008[] = {
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@@ -41,44 +33,28 @@ const Texture *const flower_bubbles_textures_ptr_0B002008[] = {
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// Lava Bubble
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// 0x0B002020
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ALIGNED8 static const Texture effect_0B002020[] = {
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#include "textures/effect/lava_bubble.02020.rgba16.inc.c"
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};
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ALIGNED8 static const Texture effect_0B002020[] = "__OTR__textures/effect/lava_bubble.02020";
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// 0x0B002820
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ALIGNED8 static const Texture effect_0B002820[] = {
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#include "textures/effect/lava_bubble.02820.rgba16.inc.c"
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};
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ALIGNED8 static const Texture effect_0B002820[] = "__OTR__textures/effect/lava_bubble.02820";
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// 0x0B003020
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ALIGNED8 static const Texture effect_0B003020[] = {
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#include "textures/effect/lava_bubble.03020.rgba16.inc.c"
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};
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ALIGNED8 static const Texture effect_0B003020[] = "__OTR__textures/effect/lava_bubble.03020";
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// 0x0B003820
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ALIGNED8 static const Texture effect_0B003820[] = {
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#include "textures/effect/lava_bubble.03820.rgba16.inc.c"
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};
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ALIGNED8 static const Texture effect_0B003820[] = "__OTR__textures/effect/lava_bubble.03820";
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// 0x0B004020
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ALIGNED8 static const Texture effect_0B004020[] = {
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#include "textures/effect/lava_bubble.04020.rgba16.inc.c"
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};
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ALIGNED8 static const Texture effect_0B004020[] = "__OTR__textures/effect/lava_bubble.04020";
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// 0x0B004820
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ALIGNED8 static const Texture effect_0B004820[] = {
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#include "textures/effect/lava_bubble.04820.rgba16.inc.c"
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};
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ALIGNED8 static const Texture effect_0B004820[] = "__OTR__textures/effect/lava_bubble.04820";
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// 0x0B005020
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ALIGNED8 static const Texture effect_0B005020[] = {
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#include "textures/effect/lava_bubble.05020.rgba16.inc.c"
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};
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ALIGNED8 static const Texture effect_0B005020[] = "__OTR__textures/effect/lava_bubble.05020";
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// 0x0B005820
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ALIGNED8 static const Texture effect_0B005820[] = {
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#include "textures/effect/lava_bubble.05820.rgba16.inc.c"
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};
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ALIGNED8 static const Texture effect_0B005820[] = "__OTR__textures/effect/lava_bubble.05820";
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// 0x0B006020
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const Texture *const lava_bubble_ptr_0B006020[] = {
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@@ -96,9 +72,7 @@ const Texture *const lava_bubble_ptr_0B006020[] = {
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// Bubble
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// 0x0B006048
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ALIGNED8 static const Texture effect_0B006048[] = {
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#include "textures/effect/bubble.06048.rgba16.inc.c"
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};
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ALIGNED8 static const Texture effect_0B006048[] = "__OTR__textures/effect/bubble.06048";
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// 0x0B006848
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const Texture *const bubble_ptr_0B006848[] = {
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@@ -107,9 +81,7 @@ const Texture *const bubble_ptr_0B006848[] = {
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// Tiny Bubble
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// 0x0B00684C
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ALIGNED8 const Texture effect_0B00684C[] = {
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#include "textures/effect/tiny_bubble.0684C.rgba16.inc.c"
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};
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ALIGNED8 const Texture effect_0B00684C[] = "__OTR__textures/effect/tiny_bubble.0684C";
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// 0x0B006A50 - 0x0B006AB0
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const Gfx tiny_bubble_dl_0B006A50[] = {
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@@ -137,9 +109,7 @@ const Gfx tiny_bubble_dl_0B006AB0[] = {
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};
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// 0x0B006AD8
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ALIGNED8 static const Texture effect_0B006AD8[] = {
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#include "textures/effect/tiny_bubble.06AD8.rgba16.inc.c"
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};
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ALIGNED8 static const Texture effect_0B006AD8[] = "__OTR__textures/effect/tiny_bubble.06AD8";
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// 0x0B006CD8 - 0x0B006D38
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const Gfx tiny_bubble_dl_0B006CD8[] = {
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+24
-72
@@ -4,121 +4,73 @@
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#include "make_const_nonconst.h"
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// 0x09000000
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ALIGNED8 const Texture fire_09000000[] = {
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#include "textures/fire/lll_textures.00000.rgba16.inc.c"
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};
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ALIGNED8 const Texture fire_09000000[] = "__OTR__textures/fire/lll_textures.00000";
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// 0x09000800
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ALIGNED8 const Texture fire_09000800[] = {
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#include "textures/fire/lll_textures.00800.rgba16.inc.c"
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};
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ALIGNED8 const Texture fire_09000800[] = "__OTR__textures/fire/lll_textures.00800";
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// 0x09001000
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ALIGNED8 const Texture fire_09001000[] = {
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#include "textures/fire/lll_textures.01000.rgba16.inc.c"
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};
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ALIGNED8 const Texture fire_09001000[] = "__OTR__textures/fire/lll_textures.01000";
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// 0x09001800
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ALIGNED8 const Texture fire_09001800[] = {
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#include "textures/fire/lll_textures.01800.rgba16.inc.c"
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};
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ALIGNED8 const Texture fire_09001800[] = "__OTR__textures/fire/lll_textures.01800";
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// 0x09002000
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ALIGNED8 const Texture fire_09002000[] = {
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#include "textures/fire/lll_textures.02000.rgba16.inc.c"
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};
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ALIGNED8 const Texture fire_09002000[] = "__OTR__textures/fire/lll_textures.02000";
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// 0x09002800
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ALIGNED8 const Texture fire_09002800[] = {
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#include "textures/fire/lll_textures.02800.rgba16.inc.c"
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};
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ALIGNED8 const Texture fire_09002800[] = "__OTR__textures/fire/lll_textures.02800";
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// 0x09003000
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ALIGNED8 const Texture fire_09003000[] = {
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#include "textures/fire/lll_textures.03000.rgba16.inc.c"
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};
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ALIGNED8 const Texture fire_09003000[] = "__OTR__textures/fire/lll_textures.03000";
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// 0x09003800
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ALIGNED8 const Texture fire_09003800[] = {
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#include "textures/fire/lll_textures.03800.rgba16.inc.c"
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};
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ALIGNED8 const Texture fire_09003800[] = "__OTR__textures/fire/lll_textures.03800";
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// 0x09004000
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ALIGNED8 const Texture fire_09004000[] = {
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#include "textures/fire/lll_textures.04000.rgba16.inc.c"
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};
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ALIGNED8 const Texture fire_09004000[] = "__OTR__textures/fire/lll_textures.04000";
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// 0x09004800
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ALIGNED8 const Texture fire_09004800[] = {
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#include "textures/fire/lll_textures.04800.rgba16.inc.c"
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};
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ALIGNED8 const Texture fire_09004800[] = "__OTR__textures/fire/lll_textures.04800";
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// 0x09005000
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ALIGNED8 const Texture fire_09005000[] = {
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#include "textures/fire/lll_textures.05000.rgba16.inc.c"
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};
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ALIGNED8 const Texture fire_09005000[] = "__OTR__textures/fire/lll_textures.05000";
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// 0x09005800
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ALIGNED8 const Texture fire_09005800[] = {
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#include "textures/fire/lll_textures.05800.rgba16.inc.c"
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};
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ALIGNED8 const Texture fire_09005800[] = "__OTR__textures/fire/lll_textures.05800";
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// 0x09006000
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ALIGNED8 const Texture fire_09006000[] = {
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#include "textures/fire/lll_textures.06000.rgba16.inc.c"
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};
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ALIGNED8 const Texture fire_09006000[] = "__OTR__textures/fire/lll_textures.06000";
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// 0x09006800
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ALIGNED8 const Texture fire_09006800[] = {
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#include "textures/fire/lll_textures.06800.rgba16.inc.c"
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};
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ALIGNED8 const Texture fire_09006800[] = "__OTR__textures/fire/lll_textures.06800";
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// 0x09007000
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ALIGNED8 const Texture fire_09007000[] = {
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#include "textures/fire/lll_textures.07000.rgba16.inc.c"
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};
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ALIGNED8 const Texture fire_09007000[] = "__OTR__textures/fire/lll_textures.07000";
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// 0x09007800
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ALIGNED8 const Texture fire_09007800[] = {
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||||
#include "textures/fire/lll_textures.07800.rgba16.inc.c"
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||||
};
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||||
ALIGNED8 const Texture fire_09007800[] = "__OTR__textures/fire/lll_textures.07800";
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||||
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// 0x09008000
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ALIGNED8 const Texture fire_09008000[] = {
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||||
#include "textures/fire/lll_textures.08000.rgba16.inc.c"
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||||
};
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||||
ALIGNED8 const Texture fire_09008000[] = "__OTR__textures/fire/lll_textures.08000";
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||||
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||||
// 0x09008800
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||||
ALIGNED8 const Texture fire_09008800[] = {
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||||
#include "textures/fire/lll_textures.08800.rgba16.inc.c"
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||||
};
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||||
ALIGNED8 const Texture fire_09008800[] = "__OTR__textures/fire/lll_textures.08800";
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||||
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||||
// 0x09009000
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ALIGNED8 const Texture fire_09009000[] = {
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||||
#include "textures/fire/lll_textures.09000.rgba16.inc.c"
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||||
};
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||||
ALIGNED8 const Texture fire_09009000[] = "__OTR__textures/fire/lll_textures.09000";
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// 0x09009800
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ALIGNED8 const Texture fire_09009800[] = {
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||||
#include "textures/fire/lll_textures.09800.rgba16.inc.c"
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||||
};
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||||
ALIGNED8 const Texture fire_09009800[] = "__OTR__textures/fire/lll_textures.09800";
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||||
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||||
// 0x0900A000
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||||
ALIGNED8 const Texture fire_0900A000[] = {
|
||||
#include "textures/fire/lll_textures.0A000.rgba16.inc.c"
|
||||
};
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||||
ALIGNED8 const Texture fire_0900A000[] = "__OTR__textures/fire/lll_textures.0A000";
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||||
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||||
// 0x0900A800
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||||
ALIGNED8 const Texture fire_0900A800[] = {
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||||
#include "textures/fire/lll_textures.0A800.rgba16.inc.c"
|
||||
};
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||||
ALIGNED8 const Texture fire_0900A800[] = "__OTR__textures/fire/lll_textures.0A800";
|
||||
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||||
// 0x0900B000
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||||
ALIGNED8 const Texture fire_0900B000[] = {
|
||||
#include "textures/fire/lll_textures.0B000.rgba16.inc.c"
|
||||
};
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||||
ALIGNED8 const Texture fire_0900B000[] = "__OTR__textures/fire/lll_textures.0B000";
|
||||
|
||||
// 0x0900B800
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||||
ALIGNED8 const Texture fire_0900B800[] = {
|
||||
#include "textures/fire/lll_textures.0B800.rgba16.inc.c"
|
||||
};
|
||||
ALIGNED8 const Texture fire_0900B800[] = "__OTR__textures/fire/lll_textures.0B800";
|
||||
|
||||
+22
-66
@@ -4,111 +4,67 @@
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||||
#include "make_const_nonconst.h"
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||||
|
||||
// 0x09000000
|
||||
ALIGNED8 const Texture generic_09000000[] = {
|
||||
#include "textures/generic/bob_textures.00000.rgba16.inc.c"
|
||||
};
|
||||
ALIGNED8 const Texture generic_09000000[] = "__OTR__textures/generic/bob_textures.00000";
|
||||
|
||||
// 0x09000800
|
||||
ALIGNED8 const Texture generic_09000800[] = {
|
||||
#include "textures/generic/bob_textures.00800.rgba16.inc.c"
|
||||
};
|
||||
ALIGNED8 const Texture generic_09000800[] = "__OTR__textures/generic/bob_textures.00800";
|
||||
|
||||
// 0x09001000
|
||||
ALIGNED8 const Texture generic_09001000[] = {
|
||||
#include "textures/generic/bob_textures.01000.rgba16.inc.c"
|
||||
};
|
||||
ALIGNED8 const Texture generic_09001000[] = "__OTR__textures/generic/bob_textures.01000";
|
||||
|
||||
// 0x09001800
|
||||
ALIGNED8 const Texture generic_09001800[] = {
|
||||
#include "textures/generic/bob_textures.01800.rgba16.inc.c"
|
||||
};
|
||||
ALIGNED8 const Texture generic_09001800[] = "__OTR__textures/generic/bob_textures.01800";
|
||||
|
||||
// 0x09002000
|
||||
ALIGNED8 const Texture generic_09002000[] = {
|
||||
#include "textures/generic/bob_textures.02000.rgba16.inc.c"
|
||||
};
|
||||
ALIGNED8 const Texture generic_09002000[] = "__OTR__textures/generic/bob_textures.02000";
|
||||
|
||||
// 0x09002800
|
||||
ALIGNED8 const Texture generic_09002800[] = {
|
||||
#include "textures/generic/bob_textures.02800.rgba16.inc.c"
|
||||
};
|
||||
ALIGNED8 const Texture generic_09002800[] = "__OTR__textures/generic/bob_textures.02800";
|
||||
|
||||
// 0x09003000
|
||||
ALIGNED8 const Texture generic_09003000[] = {
|
||||
#include "textures/generic/bob_textures.03000.rgba16.inc.c"
|
||||
};
|
||||
ALIGNED8 const Texture generic_09003000[] = "__OTR__textures/generic/bob_textures.03000";
|
||||
|
||||
// 0x09003800
|
||||
ALIGNED8 const Texture generic_09003800[] = {
|
||||
#include "textures/generic/bob_textures.03800.rgba16.inc.c"
|
||||
};
|
||||
ALIGNED8 const Texture generic_09003800[] = "__OTR__textures/generic/bob_textures.03800";
|
||||
|
||||
// 0x09004000
|
||||
ALIGNED8 const Texture generic_09004000[] = {
|
||||
#include "textures/generic/bob_textures.04000.rgba16.inc.c"
|
||||
};
|
||||
ALIGNED8 const Texture generic_09004000[] = "__OTR__textures/generic/bob_textures.04000";
|
||||
|
||||
// 0x09004800
|
||||
ALIGNED8 const Texture generic_09004800[] = {
|
||||
#include "textures/generic/bob_textures.04800.rgba16.inc.c"
|
||||
};
|
||||
ALIGNED8 const Texture generic_09004800[] = "__OTR__textures/generic/bob_textures.04800";
|
||||
|
||||
// 0x09005000
|
||||
ALIGNED8 const Texture generic_09005000[] = {
|
||||
#include "textures/generic/bob_textures.05000.rgba16.inc.c"
|
||||
};
|
||||
ALIGNED8 const Texture generic_09005000[] = "__OTR__textures/generic/bob_textures.05000";
|
||||
|
||||
// 0x09005800
|
||||
ALIGNED8 const Texture generic_09005800[] = {
|
||||
#include "textures/generic/bob_textures.05800.rgba16.inc.c"
|
||||
};
|
||||
ALIGNED8 const Texture generic_09005800[] = "__OTR__textures/generic/bob_textures.05800";
|
||||
|
||||
// 0x09006000
|
||||
ALIGNED8 const Texture generic_09006000[] = {
|
||||
#include "textures/generic/bob_textures.06000.rgba16.inc.c"
|
||||
};
|
||||
ALIGNED8 const Texture generic_09006000[] = "__OTR__textures/generic/bob_textures.06000";
|
||||
|
||||
// 0x09007000
|
||||
ALIGNED8 const Texture generic_09007000[] = {
|
||||
#include "textures/generic/bob_textures.07000.rgba16.inc.c"
|
||||
};
|
||||
ALIGNED8 const Texture generic_09007000[] = "__OTR__textures/generic/bob_textures.07000";
|
||||
|
||||
// 0x09007800
|
||||
ALIGNED8 const Texture generic_09007800[] = {
|
||||
#include "textures/generic/bob_textures.07800.rgba16.inc.c"
|
||||
};
|
||||
ALIGNED8 const Texture generic_09007800[] = "__OTR__textures/generic/bob_textures.07800";
|
||||
|
||||
// 0x09008000
|
||||
ALIGNED8 const Texture generic_09008000[] = {
|
||||
#include "textures/generic/bob_textures.08000.rgba16.inc.c"
|
||||
};
|
||||
ALIGNED8 const Texture generic_09008000[] = "__OTR__textures/generic/bob_textures.08000";
|
||||
|
||||
// 0x09008800
|
||||
ALIGNED8 const Texture generic_09008800[] = {
|
||||
#include "textures/generic/bob_textures.08800.rgba16.inc.c"
|
||||
};
|
||||
ALIGNED8 const Texture generic_09008800[] = "__OTR__textures/generic/bob_textures.08800";
|
||||
|
||||
// 0x09009000
|
||||
ALIGNED8 const Texture generic_09009000[] = {
|
||||
#include "textures/generic/bob_textures.09000.rgba16.inc.c"
|
||||
};
|
||||
ALIGNED8 const Texture generic_09009000[] = "__OTR__textures/generic/bob_textures.09000";
|
||||
|
||||
// 0x09009800
|
||||
ALIGNED8 const Texture generic_09009800[] = {
|
||||
#include "textures/generic/bob_textures.09800.rgba16.inc.c"
|
||||
};
|
||||
ALIGNED8 const Texture generic_09009800[] = "__OTR__textures/generic/bob_textures.09800";
|
||||
|
||||
// 0x0900A000
|
||||
ALIGNED8 const Texture generic_0900A000[] = {
|
||||
#include "textures/generic/bob_textures.0A000.rgba16.inc.c"
|
||||
};
|
||||
ALIGNED8 const Texture generic_0900A000[] = "__OTR__textures/generic/bob_textures.0A000";
|
||||
|
||||
// 0x0900A800
|
||||
ALIGNED8 const Texture generic_0900A800[] = {
|
||||
#include "textures/generic/bob_textures.0A800.rgba16.inc.c"
|
||||
};
|
||||
ALIGNED8 const Texture generic_0900A800[] = "__OTR__textures/generic/bob_textures.0A800";
|
||||
|
||||
// 0x0900B000
|
||||
ALIGNED8 const Texture generic_0900B000[] = {
|
||||
#include "textures/generic/bob_textures.0B000.ia16.inc.c"
|
||||
};
|
||||
ALIGNED8 const Texture generic_0900B000[] = "__OTR__textures/generic/bob_textures.0B000";
|
||||
|
||||
+24
-72
@@ -4,121 +4,73 @@
|
||||
#include "make_const_nonconst.h"
|
||||
|
||||
// 0x09000000
|
||||
ALIGNED8 const Texture grass_09000000[] = {
|
||||
#include "textures/grass/wf_textures.00000.rgba16.inc.c"
|
||||
};
|
||||
ALIGNED8 const Texture grass_09000000[] = "__OTR__textures/grass/wf_textures.00000";
|
||||
|
||||
// 0x09000800
|
||||
ALIGNED8 const Texture grass_09000800[] = {
|
||||
#include "textures/grass/wf_textures.00800.rgba16.inc.c"
|
||||
};
|
||||
ALIGNED8 const Texture grass_09000800[] = "__OTR__textures/grass/wf_textures.00800";
|
||||
|
||||
// 0x09001000
|
||||
ALIGNED8 const Texture grass_09001000[] = {
|
||||
#include "textures/grass/wf_textures.01000.rgba16.inc.c"
|
||||
};
|
||||
ALIGNED8 const Texture grass_09001000[] = "__OTR__textures/grass/wf_textures.01000";
|
||||
|
||||
// 0x09001800
|
||||
ALIGNED8 const Texture grass_09001800[] = {
|
||||
#include "textures/grass/wf_textures.01800.rgba16.inc.c"
|
||||
};
|
||||
ALIGNED8 const Texture grass_09001800[] = "__OTR__textures/grass/wf_textures.01800";
|
||||
|
||||
// 0x09002000
|
||||
ALIGNED8 const Texture grass_09002000[] = {
|
||||
#include "textures/grass/wf_textures.02000.rgba16.inc.c"
|
||||
};
|
||||
ALIGNED8 const Texture grass_09002000[] = "__OTR__textures/grass/wf_textures.02000";
|
||||
|
||||
// 0x09002800
|
||||
ALIGNED8 const Texture grass_09002800[] = {
|
||||
#include "textures/grass/wf_textures.02800.rgba16.inc.c"
|
||||
};
|
||||
ALIGNED8 const Texture grass_09002800[] = "__OTR__textures/grass/wf_textures.02800";
|
||||
|
||||
// 0x09003000
|
||||
ALIGNED8 const Texture grass_09003000[] = {
|
||||
#include "textures/grass/wf_textures.03000.rgba16.inc.c"
|
||||
};
|
||||
ALIGNED8 const Texture grass_09003000[] = "__OTR__textures/grass/wf_textures.03000";
|
||||
|
||||
// 0x09003800
|
||||
ALIGNED8 const Texture grass_09003800[] = {
|
||||
#include "textures/grass/wf_textures.03800.rgba16.inc.c"
|
||||
};
|
||||
ALIGNED8 const Texture grass_09003800[] = "__OTR__textures/grass/wf_textures.03800";
|
||||
|
||||
// 0x09004000
|
||||
ALIGNED8 const Texture grass_09004000[] = {
|
||||
#include "textures/grass/wf_textures.04000.rgba16.inc.c"
|
||||
};
|
||||
ALIGNED8 const Texture grass_09004000[] = "__OTR__textures/grass/wf_textures.04000";
|
||||
|
||||
// 0x09004800
|
||||
ALIGNED8 const Texture grass_09004800[] = {
|
||||
#include "textures/grass/wf_textures.04800.rgba16.inc.c"
|
||||
};
|
||||
ALIGNED8 const Texture grass_09004800[] = "__OTR__textures/grass/wf_textures.04800";
|
||||
|
||||
// 0x09005000
|
||||
ALIGNED8 const Texture grass_09005000[] = {
|
||||
#include "textures/grass/wf_textures.05000.rgba16.inc.c"
|
||||
};
|
||||
ALIGNED8 const Texture grass_09005000[] = "__OTR__textures/grass/wf_textures.05000";
|
||||
|
||||
// 0x09005800
|
||||
ALIGNED8 const Texture grass_09005800[] = {
|
||||
#include "textures/grass/wf_textures.05800.rgba16.inc.c"
|
||||
};
|
||||
ALIGNED8 const Texture grass_09005800[] = "__OTR__textures/grass/wf_textures.05800";
|
||||
|
||||
// 0x09006000
|
||||
ALIGNED8 const Texture grass_09006000[] = {
|
||||
#include "textures/grass/wf_textures.06000.rgba16.inc.c"
|
||||
};
|
||||
ALIGNED8 const Texture grass_09006000[] = "__OTR__textures/grass/wf_textures.06000";
|
||||
|
||||
// 0x09006800
|
||||
ALIGNED8 const Texture grass_09006800[] = {
|
||||
#include "textures/grass/wf_textures.06800.rgba16.inc.c"
|
||||
};
|
||||
ALIGNED8 const Texture grass_09006800[] = "__OTR__textures/grass/wf_textures.06800";
|
||||
|
||||
// 0x09007000
|
||||
ALIGNED8 const Texture grass_09007000[] = {
|
||||
#include "textures/grass/wf_textures.07000.rgba16.inc.c"
|
||||
};
|
||||
ALIGNED8 const Texture grass_09007000[] = "__OTR__textures/grass/wf_textures.07000";
|
||||
|
||||
// 0x09007800
|
||||
ALIGNED8 const Texture grass_09007800[] = {
|
||||
#include "textures/grass/wf_textures.07800.rgba16.inc.c"
|
||||
};
|
||||
ALIGNED8 const Texture grass_09007800[] = "__OTR__textures/grass/wf_textures.07800";
|
||||
|
||||
// 0x09008000
|
||||
ALIGNED8 const Texture grass_09008000[] = {
|
||||
#include "textures/grass/wf_textures.08000.rgba16.inc.c"
|
||||
};
|
||||
ALIGNED8 const Texture grass_09008000[] = "__OTR__textures/grass/wf_textures.08000";
|
||||
|
||||
// 0x09008800
|
||||
ALIGNED8 const Texture grass_09008800[] = {
|
||||
#include "textures/grass/wf_textures.08800.rgba16.inc.c"
|
||||
};
|
||||
ALIGNED8 const Texture grass_09008800[] = "__OTR__textures/grass/wf_textures.08800";
|
||||
|
||||
// 0x09009000
|
||||
ALIGNED8 const Texture grass_09009000[] = {
|
||||
#include "textures/grass/wf_textures.09000.rgba16.inc.c"
|
||||
};
|
||||
ALIGNED8 const Texture grass_09009000[] = "__OTR__textures/grass/wf_textures.09000";
|
||||
|
||||
// 0x09009800
|
||||
ALIGNED8 const Texture grass_09009800[] = {
|
||||
#include "textures/grass/wf_textures.09800.rgba16.inc.c"
|
||||
};
|
||||
ALIGNED8 const Texture grass_09009800[] = "__OTR__textures/grass/wf_textures.09800";
|
||||
|
||||
// 0x0900A000
|
||||
ALIGNED8 const Texture grass_0900A000[] = {
|
||||
#include "textures/grass/wf_textures.0A000.rgba16.inc.c"
|
||||
};
|
||||
ALIGNED8 const Texture grass_0900A000[] = "__OTR__textures/grass/wf_textures.0A000";
|
||||
|
||||
// 0x0900A800
|
||||
ALIGNED8 const Texture grass_0900A800[] = {
|
||||
#include "textures/grass/wf_textures.0A800.rgba16.inc.c"
|
||||
};
|
||||
ALIGNED8 const Texture grass_0900A800[] = "__OTR__textures/grass/wf_textures.0A800";
|
||||
|
||||
// 0x0900B000
|
||||
ALIGNED8 const Texture grass_0900B000[] = {
|
||||
#include "textures/grass/wf_textures.0B000.ia16.inc.c"
|
||||
};
|
||||
ALIGNED8 const Texture grass_0900B000[] = "__OTR__textures/grass/wf_textures.0B000";
|
||||
|
||||
// 0x0900B800
|
||||
ALIGNED8 const Texture grass_0900B800[] = {
|
||||
#include "textures/grass/wf_textures.0B800.ia16.inc.c"
|
||||
};
|
||||
ALIGNED8 const Texture grass_0900B800[] = "__OTR__textures/grass/wf_textures.0B800";
|
||||
|
||||
+17
-51
@@ -4,86 +4,52 @@
|
||||
#include "make_const_nonconst.h"
|
||||
|
||||
// 0x09000000
|
||||
ALIGNED8 const Texture inside_09000000[] = {
|
||||
#include "textures/inside/inside_castle_textures.00000.rgba16.inc.c"
|
||||
};
|
||||
ALIGNED8 const Texture inside_09000000[] = "__OTR__textures/inside/inside_castle_textures.00000";
|
||||
|
||||
// 0x09001000
|
||||
ALIGNED8 const Texture inside_09001000[] = {
|
||||
#include "textures/inside/inside_castle_textures.01000.rgba16.inc.c"
|
||||
};
|
||||
ALIGNED8 const Texture inside_09001000[] = "__OTR__textures/inside/inside_castle_textures.01000";
|
||||
|
||||
// 0x09002000
|
||||
ALIGNED8 const Texture inside_09002000[] = {
|
||||
#include "textures/inside/inside_castle_textures.02000.rgba16.inc.c"
|
||||
};
|
||||
ALIGNED8 const Texture inside_09002000[] = "__OTR__textures/inside/inside_castle_textures.02000";
|
||||
|
||||
// 0x09003000
|
||||
ALIGNED8 const Texture inside_09003000[] = {
|
||||
#include "textures/inside/inside_castle_textures.03000.rgba16.inc.c"
|
||||
};
|
||||
ALIGNED8 const Texture inside_09003000[] = "__OTR__textures/inside/inside_castle_textures.03000";
|
||||
|
||||
// 0x09003800
|
||||
ALIGNED8 const Texture inside_09003800[] = {
|
||||
#include "textures/inside/inside_castle_textures.03800.rgba16.inc.c"
|
||||
};
|
||||
ALIGNED8 const Texture inside_09003800[] = "__OTR__textures/inside/inside_castle_textures.03800";
|
||||
|
||||
// 0x09004000
|
||||
ALIGNED8 const Texture inside_09004000[] = {
|
||||
#include "textures/inside/inside_castle_textures.04000.rgba16.inc.c"
|
||||
};
|
||||
ALIGNED8 const Texture inside_09004000[] = "__OTR__textures/inside/inside_castle_textures.04000";
|
||||
|
||||
// 0x09004800
|
||||
ALIGNED8 const Texture inside_09004800[] = {
|
||||
#include "textures/inside/inside_castle_textures.04800.rgba16.inc.c"
|
||||
};
|
||||
ALIGNED8 const Texture inside_09004800[] = "__OTR__textures/inside/inside_castle_textures.04800";
|
||||
|
||||
// 0x09005000
|
||||
ALIGNED8 const Texture inside_09005000[] = {
|
||||
#include "textures/inside/inside_castle_textures.05000.rgba16.inc.c"
|
||||
};
|
||||
ALIGNED8 const Texture inside_09005000[] = "__OTR__textures/inside/inside_castle_textures.05000";
|
||||
|
||||
// 0x09005800
|
||||
ALIGNED8 const Texture inside_09005800[] = {
|
||||
#include "textures/inside/inside_castle_textures.05800.rgba16.inc.c"
|
||||
};
|
||||
ALIGNED8 const Texture inside_09005800[] = "__OTR__textures/inside/inside_castle_textures.05800";
|
||||
|
||||
// 0x09006000
|
||||
ALIGNED8 const Texture inside_09006000[] = {
|
||||
#include "textures/inside/inside_castle_textures.06000.rgba16.inc.c"
|
||||
};
|
||||
ALIGNED8 const Texture inside_09006000[] = "__OTR__textures/inside/inside_castle_textures.06000";
|
||||
|
||||
// 0x09007000
|
||||
ALIGNED8 const Texture inside_09007000[] = {
|
||||
#include "textures/inside/inside_castle_textures.07000.rgba16.inc.c"
|
||||
};
|
||||
ALIGNED8 const Texture inside_09007000[] = "__OTR__textures/inside/inside_castle_textures.07000";
|
||||
|
||||
// 0x09008000
|
||||
ALIGNED8 const Texture inside_09008000[] = {
|
||||
#include "textures/inside/inside_castle_textures.08000.rgba16.inc.c"
|
||||
};
|
||||
ALIGNED8 const Texture inside_09008000[] = "__OTR__textures/inside/inside_castle_textures.08000";
|
||||
|
||||
// 0x09008800
|
||||
ALIGNED8 const Texture inside_09008800[] = {
|
||||
#include "textures/inside/inside_castle_textures.08800.rgba16.inc.c"
|
||||
};
|
||||
ALIGNED8 const Texture inside_09008800[] = "__OTR__textures/inside/inside_castle_textures.08800";
|
||||
|
||||
// 0x09009000
|
||||
ALIGNED8 const Texture inside_09009000[] = {
|
||||
#include "textures/inside/inside_castle_textures.09000.rgba16.inc.c"
|
||||
};
|
||||
ALIGNED8 const Texture inside_09009000[] = "__OTR__textures/inside/inside_castle_textures.09000";
|
||||
|
||||
// 0x0900A000
|
||||
ALIGNED8 const Texture inside_0900A000[] = {
|
||||
#include "textures/inside/inside_castle_textures.0A000.rgba16.inc.c"
|
||||
};
|
||||
ALIGNED8 const Texture inside_0900A000[] = "__OTR__textures/inside/inside_castle_textures.0A000";
|
||||
|
||||
// 0x0900B000
|
||||
ALIGNED8 const Texture inside_0900B000[] = {
|
||||
#include "textures/inside/inside_castle_textures.0B000.rgba16.inc.c"
|
||||
};
|
||||
ALIGNED8 const Texture inside_0900B000[] = "__OTR__textures/inside/inside_castle_textures.0B000";
|
||||
|
||||
// 0x0900B800
|
||||
ALIGNED8 const Texture inside_0900B800[] = {
|
||||
#include "textures/inside/inside_castle_textures.0B800.rgba16.inc.c"
|
||||
};
|
||||
ALIGNED8 const Texture inside_0900B800[] = "__OTR__textures/inside/inside_castle_textures.0B800";
|
||||
|
||||
+17
-51
@@ -4,86 +4,52 @@
|
||||
#include "make_const_nonconst.h"
|
||||
|
||||
// 0x09000000
|
||||
ALIGNED8 const Texture machine_09000000[] = {
|
||||
#include "textures/machine/ttc_textures.00000.rgba16.inc.c"
|
||||
};
|
||||
ALIGNED8 const Texture machine_09000000[] = "__OTR__textures/machine/ttc_textures.00000";
|
||||
|
||||
// 0x09000800
|
||||
ALIGNED8 const Texture machine_09000800[] = {
|
||||
#include "textures/machine/ttc_textures.00800.rgba16.inc.c"
|
||||
};
|
||||
ALIGNED8 const Texture machine_09000800[] = "__OTR__textures/machine/ttc_textures.00800";
|
||||
|
||||
// 0x09001000
|
||||
ALIGNED8 const Texture machine_09001000[] = {
|
||||
#include "textures/machine/ttc_textures.01000.rgba16.inc.c"
|
||||
};
|
||||
ALIGNED8 const Texture machine_09001000[] = "__OTR__textures/machine/ttc_textures.01000";
|
||||
|
||||
// 0x09001800
|
||||
ALIGNED8 const Texture machine_09001800[] = {
|
||||
#include "textures/machine/ttc_textures.01800.rgba16.inc.c"
|
||||
};
|
||||
ALIGNED8 const Texture machine_09001800[] = "__OTR__textures/machine/ttc_textures.01800";
|
||||
|
||||
// 0x09002000
|
||||
ALIGNED8 const Texture machine_09002000[] = {
|
||||
#include "textures/machine/ttc_textures.02000.rgba16.inc.c"
|
||||
};
|
||||
ALIGNED8 const Texture machine_09002000[] = "__OTR__textures/machine/ttc_textures.02000";
|
||||
|
||||
// 0x09002800
|
||||
ALIGNED8 const Texture machine_09002800[] = {
|
||||
#include "textures/machine/ttc_textures.02800.rgba16.inc.c"
|
||||
};
|
||||
ALIGNED8 const Texture machine_09002800[] = "__OTR__textures/machine/ttc_textures.02800";
|
||||
|
||||
// 0x09003000
|
||||
ALIGNED8 const Texture machine_09003000[] = {
|
||||
#include "textures/machine/ttc_textures.03000.rgba16.inc.c"
|
||||
};
|
||||
ALIGNED8 const Texture machine_09003000[] = "__OTR__textures/machine/ttc_textures.03000";
|
||||
|
||||
// 0x09003800
|
||||
ALIGNED8 const Texture machine_09003800[] = {
|
||||
#include "textures/machine/ttc_textures.03800.rgba16.inc.c"
|
||||
};
|
||||
ALIGNED8 const Texture machine_09003800[] = "__OTR__textures/machine/ttc_textures.03800";
|
||||
|
||||
// 0x09004000
|
||||
ALIGNED8 const Texture machine_09004000[] = {
|
||||
#include "textures/machine/ttc_textures.04000.rgba16.inc.c"
|
||||
};
|
||||
ALIGNED8 const Texture machine_09004000[] = "__OTR__textures/machine/ttc_textures.04000";
|
||||
|
||||
// 0x09005000
|
||||
ALIGNED8 const Texture machine_09005000[] = {
|
||||
#include "textures/machine/ttc_textures.05000.rgba16.inc.c"
|
||||
};
|
||||
ALIGNED8 const Texture machine_09005000[] = "__OTR__textures/machine/ttc_textures.05000";
|
||||
|
||||
// 0x09005800
|
||||
ALIGNED8 const Texture machine_09005800[] = {
|
||||
#include "textures/machine/ttc_textures.05800.rgba16.inc.c"
|
||||
};
|
||||
ALIGNED8 const Texture machine_09005800[] = "__OTR__textures/machine/ttc_textures.05800";
|
||||
|
||||
// 0x09006000
|
||||
ALIGNED8 const Texture machine_09006000[] = {
|
||||
#include "textures/machine/ttc_textures.06000.rgba16.inc.c"
|
||||
};
|
||||
ALIGNED8 const Texture machine_09006000[] = "__OTR__textures/machine/ttc_textures.06000";
|
||||
|
||||
// 0x09006800
|
||||
ALIGNED8 const Texture machine_09006800[] = {
|
||||
#include "textures/machine/ttc_textures.06800.rgba16.inc.c"
|
||||
};
|
||||
ALIGNED8 const Texture machine_09006800[] = "__OTR__textures/machine/ttc_textures.06800";
|
||||
|
||||
// 0x09007000
|
||||
ALIGNED8 const Texture machine_09007000[] = {
|
||||
#include "textures/machine/ttc_textures.07000.rgba16.inc.c"
|
||||
};
|
||||
ALIGNED8 const Texture machine_09007000[] = "__OTR__textures/machine/ttc_textures.07000";
|
||||
|
||||
// 0x09007800
|
||||
ALIGNED8 const Texture machine_09007800[] = {
|
||||
#include "textures/machine/ttc_textures.07800.rgba16.inc.c"
|
||||
};
|
||||
ALIGNED8 const Texture machine_09007800[] = "__OTR__textures/machine/ttc_textures.07800";
|
||||
|
||||
// 0x09008000
|
||||
ALIGNED8 const Texture machine_09008000[] = {
|
||||
#include "textures/machine/ttc_textures.08000.rgba16.inc.c"
|
||||
};
|
||||
ALIGNED8 const Texture machine_09008000[] = "__OTR__textures/machine/ttc_textures.08000";
|
||||
|
||||
// 0x09008400
|
||||
ALIGNED8 const Texture machine_09008400[] = {
|
||||
#include "textures/machine/ttc_textures.08400.rgba16.inc.c"
|
||||
};
|
||||
ALIGNED8 const Texture machine_09008400[] = "__OTR__textures/machine/ttc_textures.08400";
|
||||
|
||||
+21
-63
@@ -4,106 +4,64 @@
|
||||
#include "make_const_nonconst.h"
|
||||
|
||||
// 0x09000000
|
||||
ALIGNED8 const Texture mountain_09000000[] = {
|
||||
#include "textures/mountain/ttm_textures.00000.rgba16.inc.c"
|
||||
};
|
||||
ALIGNED8 const Texture mountain_09000000[] = "__OTR__textures/mountain/ttm_textures.00000";
|
||||
|
||||
// 0x09000800
|
||||
ALIGNED8 const Texture mountain_09000800[] = {
|
||||
#include "textures/mountain/ttm_textures.00800.rgba16.inc.c"
|
||||
};
|
||||
ALIGNED8 const Texture mountain_09000800[] = "__OTR__textures/mountain/ttm_textures.00800";
|
||||
|
||||
// 0x09001800
|
||||
ALIGNED8 const Texture mountain_09001800[] = {
|
||||
#include "textures/mountain/ttm_textures.01800.rgba16.inc.c"
|
||||
};
|
||||
ALIGNED8 const Texture mountain_09001800[] = "__OTR__textures/mountain/ttm_textures.01800";
|
||||
|
||||
// 0x09002800
|
||||
ALIGNED8 const Texture mountain_09002800[] = {
|
||||
#include "textures/mountain/ttm_textures.02800.rgba16.inc.c"
|
||||
};
|
||||
ALIGNED8 const Texture mountain_09002800[] = "__OTR__textures/mountain/ttm_textures.02800";
|
||||
|
||||
// 0x09003000
|
||||
ALIGNED8 const Texture mountain_09003000[] = {
|
||||
#include "textures/mountain/ttm_textures.03000.rgba16.inc.c"
|
||||
};
|
||||
ALIGNED8 const Texture mountain_09003000[] = "__OTR__textures/mountain/ttm_textures.03000";
|
||||
|
||||
// 0x09003800
|
||||
ALIGNED8 const Texture mountain_09003800[] = {
|
||||
#include "textures/mountain/ttm_textures.03800.rgba16.inc.c"
|
||||
};
|
||||
ALIGNED8 const Texture mountain_09003800[] = "__OTR__textures/mountain/ttm_textures.03800";
|
||||
|
||||
// 0x09004000
|
||||
ALIGNED8 const Texture mountain_09004000[] = {
|
||||
#include "textures/mountain/ttm_textures.04000.rgba16.inc.c"
|
||||
};
|
||||
ALIGNED8 const Texture mountain_09004000[] = "__OTR__textures/mountain/ttm_textures.04000";
|
||||
|
||||
// 0x09004800
|
||||
ALIGNED8 const Texture mountain_09004800[] = {
|
||||
#include "textures/mountain/ttm_textures.04800.rgba16.inc.c"
|
||||
};
|
||||
ALIGNED8 const Texture mountain_09004800[] = "__OTR__textures/mountain/ttm_textures.04800";
|
||||
|
||||
// 0x09005000
|
||||
ALIGNED8 const Texture mountain_09005000[] = {
|
||||
#include "textures/mountain/ttm_textures.05000.rgba16.inc.c"
|
||||
};
|
||||
ALIGNED8 const Texture mountain_09005000[] = "__OTR__textures/mountain/ttm_textures.05000";
|
||||
|
||||
// 0x09005800
|
||||
ALIGNED8 const Texture mountain_09005800[] = {
|
||||
#include "textures/mountain/ttm_textures.05800.rgba16.inc.c"
|
||||
};
|
||||
ALIGNED8 const Texture mountain_09005800[] = "__OTR__textures/mountain/ttm_textures.05800";
|
||||
|
||||
// 0x09006800
|
||||
ALIGNED8 const Texture mountain_09006800[] = {
|
||||
#include "textures/mountain/ttm_textures.06800.rgba16.inc.c"
|
||||
};
|
||||
ALIGNED8 const Texture mountain_09006800[] = "__OTR__textures/mountain/ttm_textures.06800";
|
||||
|
||||
// 0x09007000
|
||||
ALIGNED8 const Texture mountain_09007000[] = {
|
||||
#include "textures/mountain/ttm_textures.07000.rgba16.inc.c"
|
||||
};
|
||||
ALIGNED8 const Texture mountain_09007000[] = "__OTR__textures/mountain/ttm_textures.07000";
|
||||
|
||||
// 0x09007800
|
||||
ALIGNED8 const Texture mountain_09007800[] = {
|
||||
#include "textures/mountain/ttm_textures.07800.rgba16.inc.c"
|
||||
};
|
||||
ALIGNED8 const Texture mountain_09007800[] = "__OTR__textures/mountain/ttm_textures.07800";
|
||||
|
||||
// 0x09008000
|
||||
ALIGNED8 const Texture mountain_09008000[] = {
|
||||
#include "textures/mountain/ttm_textures.08000.rgba16.inc.c"
|
||||
};
|
||||
ALIGNED8 const Texture mountain_09008000[] = "__OTR__textures/mountain/ttm_textures.08000";
|
||||
|
||||
// 0x09008800
|
||||
ALIGNED8 const Texture mountain_09008800[] = {
|
||||
#include "textures/mountain/ttm_textures.08800.rgba16.inc.c"
|
||||
};
|
||||
ALIGNED8 const Texture mountain_09008800[] = "__OTR__textures/mountain/ttm_textures.08800";
|
||||
|
||||
// 0x09009800
|
||||
ALIGNED8 const Texture mountain_09009800[] = {
|
||||
#include "textures/mountain/ttm_textures.09800.rgba16.inc.c"
|
||||
};
|
||||
ALIGNED8 const Texture mountain_09009800[] = "__OTR__textures/mountain/ttm_textures.09800";
|
||||
|
||||
// 0x0900A000
|
||||
ALIGNED8 const Texture mountain_0900A000[] = {
|
||||
#include "textures/mountain/ttm_textures.0A000.rgba16.inc.c"
|
||||
};
|
||||
ALIGNED8 const Texture mountain_0900A000[] = "__OTR__textures/mountain/ttm_textures.0A000";
|
||||
|
||||
// 0x0900A800
|
||||
ALIGNED8 const Texture mountain_0900A800[] = {
|
||||
#include "textures/mountain/ttm_textures.0A800.rgba16.inc.c"
|
||||
};
|
||||
ALIGNED8 const Texture mountain_0900A800[] = "__OTR__textures/mountain/ttm_textures.0A800";
|
||||
|
||||
// 0x0900B000
|
||||
ALIGNED8 const Texture mountain_0900B000[] = {
|
||||
#include "textures/mountain/ttm_textures.0B000.rgba16.inc.c"
|
||||
};
|
||||
ALIGNED8 const Texture mountain_0900B000[] = "__OTR__textures/mountain/ttm_textures.0B000";
|
||||
|
||||
// 0x0900B800
|
||||
ALIGNED8 const Texture mountain_0900B800[] = {
|
||||
#include "textures/mountain/ttm_textures.0B800.rgba16.inc.c"
|
||||
};
|
||||
ALIGNED8 const Texture mountain_0900B800[] = "__OTR__textures/mountain/ttm_textures.0B800";
|
||||
|
||||
// 0x0900C000
|
||||
ALIGNED8 const Texture mountain_0900C000[] = {
|
||||
#include "textures/mountain/ttm_textures.0C000.rgba16.inc.c"
|
||||
};
|
||||
ALIGNED8 const Texture mountain_0900C000[] = "__OTR__textures/mountain/ttm_textures.0C000";
|
||||
|
||||
+21
-63
@@ -4,106 +4,64 @@
|
||||
#include "make_const_nonconst.h"
|
||||
|
||||
// 0x09000000
|
||||
ALIGNED8 const Texture outside_09000000[] = {
|
||||
#include "textures/outside/castle_grounds_textures.00000.rgba16.inc.c"
|
||||
};
|
||||
ALIGNED8 const Texture outside_09000000[] = "__OTR__textures/outside/castle_grounds_textures.00000";
|
||||
|
||||
// 0x09000800
|
||||
ALIGNED8 const Texture outside_09000800[] = {
|
||||
#include "textures/outside/castle_grounds_textures.00800.rgba16.inc.c"
|
||||
};
|
||||
ALIGNED8 const Texture outside_09000800[] = "__OTR__textures/outside/castle_grounds_textures.00800";
|
||||
|
||||
// 0x09001000
|
||||
ALIGNED8 const Texture outside_09001000[] = {
|
||||
#include "textures/outside/castle_grounds_textures.01000.rgba16.inc.c"
|
||||
};
|
||||
ALIGNED8 const Texture outside_09001000[] = "__OTR__textures/outside/castle_grounds_textures.01000";
|
||||
|
||||
// 0x09002000
|
||||
ALIGNED8 const Texture outside_09002000[] = {
|
||||
#include "textures/outside/castle_grounds_textures.02000.rgba16.inc.c"
|
||||
};
|
||||
ALIGNED8 const Texture outside_09002000[] = "__OTR__textures/outside/castle_grounds_textures.02000";
|
||||
|
||||
// 0x09003000
|
||||
ALIGNED8 const Texture outside_09003000[] = {
|
||||
#include "textures/outside/castle_grounds_textures.03000.rgba16.inc.c"
|
||||
};
|
||||
ALIGNED8 const Texture outside_09003000[] = "__OTR__textures/outside/castle_grounds_textures.03000";
|
||||
|
||||
// 0x09003800
|
||||
ALIGNED8 const Texture outside_09003800[] = {
|
||||
#include "textures/outside/castle_grounds_textures.03800.rgba16.inc.c"
|
||||
};
|
||||
ALIGNED8 const Texture outside_09003800[] = "__OTR__textures/outside/castle_grounds_textures.03800";
|
||||
|
||||
// 0x09004000
|
||||
ALIGNED8 const Texture outside_09004000[] = {
|
||||
#include "textures/outside/castle_grounds_textures.04000.rgba16.inc.c"
|
||||
};
|
||||
ALIGNED8 const Texture outside_09004000[] = "__OTR__textures/outside/castle_grounds_textures.04000";
|
||||
|
||||
// 0x09004800
|
||||
ALIGNED8 const Texture outside_09004800[] = {
|
||||
#include "textures/outside/castle_grounds_textures.04800.rgba16.inc.c"
|
||||
};
|
||||
ALIGNED8 const Texture outside_09004800[] = "__OTR__textures/outside/castle_grounds_textures.04800";
|
||||
|
||||
// 0x09005800
|
||||
ALIGNED8 const Texture outside_09005800[] = {
|
||||
#include "textures/outside/castle_grounds_textures.05800.rgba16.inc.c"
|
||||
};
|
||||
ALIGNED8 const Texture outside_09005800[] = "__OTR__textures/outside/castle_grounds_textures.05800";
|
||||
|
||||
// 0x09006000
|
||||
ALIGNED8 const Texture outside_09006000[] = {
|
||||
#include "textures/outside/castle_grounds_textures.06000.rgba16.inc.c"
|
||||
};
|
||||
ALIGNED8 const Texture outside_09006000[] = "__OTR__textures/outside/castle_grounds_textures.06000";
|
||||
|
||||
// 0x09006800
|
||||
ALIGNED8 const Texture outside_09006800[] = {
|
||||
#include "textures/outside/castle_grounds_textures.06800.rgba16.inc.c"
|
||||
};
|
||||
ALIGNED8 const Texture outside_09006800[] = "__OTR__textures/outside/castle_grounds_textures.06800";
|
||||
|
||||
// 0x09007800
|
||||
ALIGNED8 const Texture outside_09007800[] = {
|
||||
#include "textures/outside/castle_grounds_textures.07800.rgba16.inc.c"
|
||||
};
|
||||
ALIGNED8 const Texture outside_09007800[] = "__OTR__textures/outside/castle_grounds_textures.07800";
|
||||
|
||||
// 0x09008000
|
||||
ALIGNED8 const Texture outside_09008000[] = {
|
||||
#include "textures/outside/castle_grounds_textures.08000.rgba16.inc.c"
|
||||
};
|
||||
ALIGNED8 const Texture outside_09008000[] = "__OTR__textures/outside/castle_grounds_textures.08000";
|
||||
|
||||
// 0x09008800
|
||||
ALIGNED8 const Texture outside_09008800[] = {
|
||||
#include "textures/outside/castle_grounds_textures.08800.rgba16.inc.c"
|
||||
};
|
||||
ALIGNED8 const Texture outside_09008800[] = "__OTR__textures/outside/castle_grounds_textures.08800";
|
||||
|
||||
// 0x09009000
|
||||
ALIGNED8 const Texture outside_09009000[] = {
|
||||
#include "textures/outside/castle_grounds_textures.09000.rgba16.inc.c"
|
||||
};
|
||||
ALIGNED8 const Texture outside_09009000[] = "__OTR__textures/outside/castle_grounds_textures.09000";
|
||||
|
||||
// 0x09009800
|
||||
ALIGNED8 const Texture outside_09009800[] = {
|
||||
#include "textures/outside/castle_grounds_textures.09800.rgba16.inc.c"
|
||||
};
|
||||
ALIGNED8 const Texture outside_09009800[] = "__OTR__textures/outside/castle_grounds_textures.09800";
|
||||
|
||||
// 0x0900A000
|
||||
ALIGNED8 const Texture outside_0900A000[] = {
|
||||
#include "textures/outside/castle_grounds_textures.0A000.rgba16.inc.c"
|
||||
};
|
||||
ALIGNED8 const Texture outside_0900A000[] = "__OTR__textures/outside/castle_grounds_textures.0A000";
|
||||
|
||||
// 0x0900A800
|
||||
ALIGNED8 const Texture outside_0900A800[] = {
|
||||
#include "textures/outside/castle_grounds_textures.0A800.rgba16.inc.c"
|
||||
};
|
||||
ALIGNED8 const Texture outside_0900A800[] = "__OTR__textures/outside/castle_grounds_textures.0A800";
|
||||
|
||||
// 0x0900B000
|
||||
ALIGNED8 const Texture outside_0900B000[] = {
|
||||
#include "textures/outside/castle_grounds_textures.0B000.rgba16.inc.c"
|
||||
};
|
||||
ALIGNED8 const Texture outside_0900B000[] = "__OTR__textures/outside/castle_grounds_textures.0B000";
|
||||
|
||||
// 0x0900B400
|
||||
ALIGNED8 const Texture outside_0900B400[] = {
|
||||
#include "textures/outside/castle_grounds_textures.0B400.rgba16.inc.c"
|
||||
};
|
||||
ALIGNED8 const Texture outside_0900B400[] = "__OTR__textures/outside/castle_grounds_textures.0B400";
|
||||
|
||||
// 0x0900BC00
|
||||
ALIGNED8 const Texture outside_0900BC00[] = {
|
||||
#include "textures/outside/castle_grounds_textures.0BC00.ia16.inc.c"
|
||||
};
|
||||
ALIGNED8 const Texture outside_0900BC00[] = "__OTR__textures/outside/castle_grounds_textures.0BC00";
|
||||
|
||||
+445
-1335
File diff suppressed because it is too large
Load Diff
@@ -4,75 +4,45 @@
|
||||
#include "make_const_nonconst.h"
|
||||
|
||||
// 0x09000000
|
||||
ALIGNED8 const Texture sky_09000000[] = {
|
||||
#include "textures/sky/rr_textures.00000.rgba16.inc.c"
|
||||
};
|
||||
ALIGNED8 const Texture sky_09000000[] = "__OTR__textures/sky/rr_textures.00000";
|
||||
|
||||
// 0x09000800
|
||||
ALIGNED8 const Texture sky_09000800[] = {
|
||||
#include "textures/sky/rr_textures.00800.rgba16.inc.c"
|
||||
};
|
||||
ALIGNED8 const Texture sky_09000800[] = "__OTR__textures/sky/rr_textures.00800";
|
||||
|
||||
// 0x09001000
|
||||
ALIGNED8 const Texture sky_09001000[] = {
|
||||
#include "textures/sky/rr_textures.01000.rgba16.inc.c"
|
||||
};
|
||||
ALIGNED8 const Texture sky_09001000[] = "__OTR__textures/sky/rr_textures.01000";
|
||||
|
||||
// 0x09001800
|
||||
ALIGNED8 const Texture sky_09001800[] = {
|
||||
#include "textures/sky/rr_textures.01800.rgba16.inc.c"
|
||||
};
|
||||
ALIGNED8 const Texture sky_09001800[] = "__OTR__textures/sky/rr_textures.01800";
|
||||
|
||||
// 0x09002000
|
||||
ALIGNED8 const Texture sky_09002000[] = {
|
||||
#include "textures/sky/rr_textures.02000.rgba16.inc.c"
|
||||
};
|
||||
ALIGNED8 const Texture sky_09002000[] = "__OTR__textures/sky/rr_textures.02000";
|
||||
|
||||
// 0x09003000
|
||||
ALIGNED8 const Texture sky_09003000[] = {
|
||||
#include "textures/sky/rr_textures.03000.rgba16.inc.c"
|
||||
};
|
||||
ALIGNED8 const Texture sky_09003000[] = "__OTR__textures/sky/rr_textures.03000";
|
||||
|
||||
// 0x09003800
|
||||
ALIGNED8 const Texture sky_09003800[] = {
|
||||
#include "textures/sky/rr_textures.03800.rgba16.inc.c"
|
||||
};
|
||||
ALIGNED8 const Texture sky_09003800[] = "__OTR__textures/sky/rr_textures.03800";
|
||||
|
||||
// 0x09004800
|
||||
ALIGNED8 const Texture sky_09004800[] = {
|
||||
#include "textures/sky/rr_textures.04800.rgba16.inc.c"
|
||||
};
|
||||
ALIGNED8 const Texture sky_09004800[] = "__OTR__textures/sky/rr_textures.04800";
|
||||
|
||||
// 0x09005000
|
||||
ALIGNED8 const Texture sky_09005000[] = {
|
||||
#include "textures/sky/rr_textures.05000.rgba16.inc.c"
|
||||
};
|
||||
ALIGNED8 const Texture sky_09005000[] = "__OTR__textures/sky/rr_textures.05000";
|
||||
|
||||
// 0x09005800
|
||||
ALIGNED8 const Texture sky_09005800[] = {
|
||||
#include "textures/sky/rr_textures.05800.rgba16.inc.c"
|
||||
};
|
||||
ALIGNED8 const Texture sky_09005800[] = "__OTR__textures/sky/rr_textures.05800";
|
||||
|
||||
// 0x09006000
|
||||
ALIGNED8 const Texture sky_09006000[] = {
|
||||
#include "textures/sky/rr_textures.06000.rgba16.inc.c"
|
||||
};
|
||||
ALIGNED8 const Texture sky_09006000[] = "__OTR__textures/sky/rr_textures.06000";
|
||||
|
||||
ALIGNED8 const Texture texture_metal_hole[] = {
|
||||
#include "textures/sky/metal_hole.rgba16.inc.c"
|
||||
};
|
||||
ALIGNED8 const Texture texture_metal_hole[] = "__OTR__textures/sky/metal_hole";
|
||||
|
||||
// 0x09007000
|
||||
ALIGNED8 const Texture sky_09007000[] = {
|
||||
#include "textures/sky/rr_textures.07000.rgba16.inc.c"
|
||||
};
|
||||
ALIGNED8 const Texture sky_09007000[] = "__OTR__textures/sky/rr_textures.07000";
|
||||
|
||||
// 0x09007800
|
||||
ALIGNED8 const Texture sky_09007800[] = {
|
||||
#include "textures/sky/rr_textures.07800.rgba16.inc.c"
|
||||
};
|
||||
ALIGNED8 const Texture sky_09007800[] = "__OTR__textures/sky/rr_textures.07800";
|
||||
|
||||
// 0x09008000
|
||||
ALIGNED8 const Texture sky_09008000[] = {
|
||||
#include "textures/sky/rr_textures.08000.rgba16.inc.c"
|
||||
};
|
||||
ALIGNED8 const Texture sky_09008000[] = "__OTR__textures/sky/rr_textures.08000";
|
||||
|
||||
+18
-54
@@ -4,91 +4,55 @@
|
||||
#include "make_const_nonconst.h"
|
||||
|
||||
// 0x09000000
|
||||
ALIGNED8 const Texture snow_09000000[] = {
|
||||
#include "textures/snow/ccm_textures.00000.rgba16.inc.c"
|
||||
};
|
||||
ALIGNED8 const Texture snow_09000000[] = "__OTR__textures/snow/ccm_textures.00000";
|
||||
|
||||
// 0x09000800
|
||||
ALIGNED8 const Texture snow_09000800[] = {
|
||||
#include "textures/snow/ccm_textures.00800.rgba16.inc.c"
|
||||
};
|
||||
ALIGNED8 const Texture snow_09000800[] = "__OTR__textures/snow/ccm_textures.00800";
|
||||
|
||||
// 0x09001000
|
||||
ALIGNED8 const Texture snow_09001000[] = {
|
||||
#include "textures/snow/ccm_textures.01000.rgba16.inc.c"
|
||||
};
|
||||
ALIGNED8 const Texture snow_09001000[] = "__OTR__textures/snow/ccm_textures.01000";
|
||||
|
||||
// 0x09002000
|
||||
ALIGNED8 const Texture snow_09002000[] = {
|
||||
#include "textures/snow/ccm_textures.02000.rgba16.inc.c"
|
||||
};
|
||||
ALIGNED8 const Texture snow_09002000[] = "__OTR__textures/snow/ccm_textures.02000";
|
||||
|
||||
// 0x09002800
|
||||
ALIGNED8 const Texture snow_09002800[] = {
|
||||
#include "textures/snow/ccm_textures.02800.rgba16.inc.c"
|
||||
};
|
||||
ALIGNED8 const Texture snow_09002800[] = "__OTR__textures/snow/ccm_textures.02800";
|
||||
|
||||
// 0x09003000
|
||||
ALIGNED8 const Texture snow_09003000[] = {
|
||||
#include "textures/snow/ccm_textures.03000.rgba16.inc.c"
|
||||
};
|
||||
ALIGNED8 const Texture snow_09003000[] = "__OTR__textures/snow/ccm_textures.03000";
|
||||
|
||||
// 0x09003800
|
||||
ALIGNED8 const Texture snow_09003800[] = {
|
||||
#include "textures/snow/ccm_textures.03800.rgba16.inc.c"
|
||||
};
|
||||
ALIGNED8 const Texture snow_09003800[] = "__OTR__textures/snow/ccm_textures.03800";
|
||||
|
||||
// 0x09004000
|
||||
ALIGNED8 const Texture snow_09004000[] = {
|
||||
#include "textures/snow/ccm_textures.04000.rgba16.inc.c"
|
||||
};
|
||||
ALIGNED8 const Texture snow_09004000[] = "__OTR__textures/snow/ccm_textures.04000";
|
||||
|
||||
// 0x09004800
|
||||
ALIGNED8 const Texture snow_09004800[] = {
|
||||
#include "textures/snow/ccm_textures.04800.rgba16.inc.c"
|
||||
};
|
||||
ALIGNED8 const Texture snow_09004800[] = "__OTR__textures/snow/ccm_textures.04800";
|
||||
|
||||
// 0x09005000
|
||||
ALIGNED8 const Texture snow_09005000[] = {
|
||||
#include "textures/snow/ccm_textures.05000.rgba16.inc.c"
|
||||
};
|
||||
ALIGNED8 const Texture snow_09005000[] = "__OTR__textures/snow/ccm_textures.05000";
|
||||
|
||||
// 0x09005800
|
||||
ALIGNED8 const Texture snow_09005800[] = {
|
||||
#include "textures/snow/ccm_textures.05800.rgba16.inc.c"
|
||||
};
|
||||
ALIGNED8 const Texture snow_09005800[] = "__OTR__textures/snow/ccm_textures.05800";
|
||||
|
||||
// 0x09006000
|
||||
ALIGNED8 const Texture snow_09006000[] = {
|
||||
#include "textures/snow/ccm_textures.06000.rgba16.inc.c"
|
||||
};
|
||||
ALIGNED8 const Texture snow_09006000[] = "__OTR__textures/snow/ccm_textures.06000";
|
||||
|
||||
// 0x09006800
|
||||
ALIGNED8 const Texture snow_09006800[] = {
|
||||
#include "textures/snow/ccm_textures.06800.rgba16.inc.c"
|
||||
};
|
||||
ALIGNED8 const Texture snow_09006800[] = "__OTR__textures/snow/ccm_textures.06800";
|
||||
|
||||
// 0x09007000
|
||||
ALIGNED8 const Texture snow_09007000[] = {
|
||||
#include "textures/snow/ccm_textures.07000.rgba16.inc.c"
|
||||
};
|
||||
ALIGNED8 const Texture snow_09007000[] = "__OTR__textures/snow/ccm_textures.07000";
|
||||
|
||||
// 0x09008000
|
||||
ALIGNED8 const Texture snow_09008000[] = {
|
||||
#include "textures/snow/ccm_textures.08000.rgba16.inc.c"
|
||||
};
|
||||
ALIGNED8 const Texture snow_09008000[] = "__OTR__textures/snow/ccm_textures.08000";
|
||||
|
||||
// 0x09008800
|
||||
ALIGNED8 const Texture snow_09008800[] = {
|
||||
#include "textures/snow/ccm_textures.08800.rgba16.inc.c"
|
||||
};
|
||||
ALIGNED8 const Texture snow_09008800[] = "__OTR__textures/snow/ccm_textures.08800";
|
||||
|
||||
// 0x09009000
|
||||
ALIGNED8 const Texture snow_09009000[] = {
|
||||
#include "textures/snow/ccm_textures.09000.ia16.inc.c"
|
||||
};
|
||||
ALIGNED8 const Texture snow_09009000[] = "__OTR__textures/snow/ccm_textures.09000";
|
||||
|
||||
// 0x09009800
|
||||
ALIGNED8 const Texture snow_09009800[] = {
|
||||
#include "textures/snow/ccm_textures.09800.ia16.inc.c"
|
||||
};
|
||||
ALIGNED8 const Texture snow_09009800[] = "__OTR__textures/snow/ccm_textures.09800";
|
||||
|
||||
+17
-51
@@ -4,87 +4,53 @@
|
||||
#include "make_const_nonconst.h"
|
||||
|
||||
// 0x09000000
|
||||
ALIGNED8 const Texture spooky_09000000[] = {
|
||||
#include "textures/spooky/bbh_textures.00000.rgba16.inc.c"
|
||||
};
|
||||
ALIGNED8 const Texture spooky_09000000[] = "__OTR__textures/spooky/bbh_textures.00000";
|
||||
|
||||
// 0x09000800
|
||||
ALIGNED8 const Texture spooky_09000800[] = {
|
||||
#include "textures/spooky/bbh_textures.00800.rgba16.inc.c"
|
||||
};
|
||||
ALIGNED8 const Texture spooky_09000800[] = "__OTR__textures/spooky/bbh_textures.00800";
|
||||
|
||||
// 0x09001800
|
||||
ALIGNED8 const Texture spooky_09001800[] = {
|
||||
#include "textures/spooky/bbh_textures.01800.rgba16.inc.c"
|
||||
};
|
||||
ALIGNED8 const Texture spooky_09001800[] = "__OTR__textures/spooky/bbh_textures.01800";
|
||||
|
||||
// 0x09002800
|
||||
ALIGNED8 const Texture spooky_09002800[] = {
|
||||
#include "textures/spooky/bbh_textures.02800.rgba16.inc.c"
|
||||
};
|
||||
ALIGNED8 const Texture spooky_09002800[] = "__OTR__textures/spooky/bbh_textures.02800";
|
||||
|
||||
// 0x09003800
|
||||
ALIGNED8 const Texture spooky_09003800[] = {
|
||||
#include "textures/spooky/bbh_textures.03800.rgba16.inc.c"
|
||||
};
|
||||
ALIGNED8 const Texture spooky_09003800[] = "__OTR__textures/spooky/bbh_textures.03800";
|
||||
|
||||
// 0x09004800
|
||||
ALIGNED8 const Texture spooky_09004800[] = {
|
||||
#include "textures/spooky/bbh_textures.04800.rgba16.inc.c"
|
||||
};
|
||||
ALIGNED8 const Texture spooky_09004800[] = "__OTR__textures/spooky/bbh_textures.04800";
|
||||
|
||||
// 0x09005000
|
||||
ALIGNED8 const Texture spooky_09005000[] = {
|
||||
#include "textures/spooky/bbh_textures.05000.rgba16.inc.c"
|
||||
};
|
||||
ALIGNED8 const Texture spooky_09005000[] = "__OTR__textures/spooky/bbh_textures.05000";
|
||||
|
||||
// 0x09006000
|
||||
ALIGNED8 const Texture spooky_09006000[] = {
|
||||
#include "textures/spooky/bbh_textures.06000.rgba16.inc.c"
|
||||
};
|
||||
ALIGNED8 const Texture spooky_09006000[] = "__OTR__textures/spooky/bbh_textures.06000";
|
||||
|
||||
// 0x09006800
|
||||
ALIGNED8 const Texture spooky_09006800[] = {
|
||||
#include "textures/spooky/bbh_textures.06800.rgba16.inc.c"
|
||||
};
|
||||
ALIGNED8 const Texture spooky_09006800[] = "__OTR__textures/spooky/bbh_textures.06800";
|
||||
|
||||
// 0x09007000
|
||||
ALIGNED8 const Texture spooky_09007000[] = {
|
||||
#include "textures/spooky/bbh_textures.07000.rgba16.inc.c"
|
||||
};
|
||||
ALIGNED8 const Texture spooky_09007000[] = "__OTR__textures/spooky/bbh_textures.07000";
|
||||
|
||||
// 0x09008000
|
||||
ALIGNED8 const Texture spooky_09008000[] = {
|
||||
#include "textures/spooky/bbh_textures.08000.rgba16.inc.c"
|
||||
};
|
||||
ALIGNED8 const Texture spooky_09008000[] = "__OTR__textures/spooky/bbh_textures.08000";
|
||||
|
||||
// 0x09008800
|
||||
ALIGNED8 const Texture spooky_09008800[] = {
|
||||
#include "textures/spooky/bbh_textures.08800.rgba16.inc.c"
|
||||
};
|
||||
ALIGNED8 const Texture spooky_09008800[] = "__OTR__textures/spooky/bbh_textures.08800";
|
||||
|
||||
// 0x09009000
|
||||
ALIGNED8 const Texture spooky_09009000[] = {
|
||||
#include "textures/spooky/bbh_textures.09000.rgba16.inc.c"
|
||||
};
|
||||
ALIGNED8 const Texture spooky_09009000[] = "__OTR__textures/spooky/bbh_textures.09000";
|
||||
|
||||
// 0x0900A000
|
||||
ALIGNED8 const Texture spooky_0900A000[] = {
|
||||
#include "textures/spooky/bbh_textures.0A000.rgba16.inc.c"
|
||||
};
|
||||
ALIGNED8 const Texture spooky_0900A000[] = "__OTR__textures/spooky/bbh_textures.0A000";
|
||||
|
||||
// 0x0900A800
|
||||
ALIGNED8 const Texture spooky_0900A800[] = {
|
||||
#include "textures/spooky/bbh_textures.0A800.ia16.inc.c"
|
||||
};
|
||||
ALIGNED8 const Texture spooky_0900A800[] = "__OTR__textures/spooky/bbh_textures.0A800";
|
||||
|
||||
// 0x0900B000
|
||||
ALIGNED8 const Texture spooky_0900B000[] = {
|
||||
#include "textures/spooky/bbh_textures.0B000.ia16.inc.c"
|
||||
};
|
||||
ALIGNED8 const Texture spooky_0900B000[] = "__OTR__textures/spooky/bbh_textures.0B000";
|
||||
|
||||
// 0x0900B800
|
||||
ALIGNED8 const Texture spooky_0900B800[] = {
|
||||
#include "textures/spooky/bbh_textures.0B800.ia16.inc.c"
|
||||
};
|
||||
ALIGNED8 const Texture spooky_0900B800[] = "__OTR__textures/spooky/bbh_textures.0B800";
|
||||
|
||||
|
||||
+9
-27
@@ -72,44 +72,28 @@ const Gfx title_screen_bg_dl_0A000190[] = {
|
||||
};
|
||||
|
||||
// 0x0A0001C0
|
||||
ALIGNED8 static const Texture title_texture_0A0001C0[] = {
|
||||
#include "textures/title_screen_bg/title_screen_bg.001C0.rgba16.inc.c"
|
||||
};
|
||||
ALIGNED8 static const Texture title_texture_0A0001C0[] = "__OTR__textures/title_screen_bg/title_screen_bg.001C0";
|
||||
|
||||
// 0x0A000E40
|
||||
ALIGNED8 static const Texture title_texture_0A000E40[] = {
|
||||
#include "textures/title_screen_bg/title_screen_bg.00E40.rgba16.inc.c"
|
||||
};
|
||||
ALIGNED8 static const Texture title_texture_0A000E40[] = "__OTR__textures/title_screen_bg/title_screen_bg.00E40";
|
||||
|
||||
// 0x0A001AC0
|
||||
ALIGNED8 static const Texture title_texture_0A001AC0[] = {
|
||||
#include "textures/title_screen_bg/title_screen_bg.01AC0.rgba16.inc.c"
|
||||
};
|
||||
ALIGNED8 static const Texture title_texture_0A001AC0[] = "__OTR__textures/title_screen_bg/title_screen_bg.01AC0";
|
||||
|
||||
// 0x0A002740
|
||||
ALIGNED8 static const Texture title_texture_0A002740[] = {
|
||||
#include "textures/title_screen_bg/title_screen_bg.02740.rgba16.inc.c"
|
||||
};
|
||||
ALIGNED8 static const Texture title_texture_0A002740[] = "__OTR__textures/title_screen_bg/title_screen_bg.02740";
|
||||
|
||||
// 0x0A0033C0
|
||||
ALIGNED8 static const Texture title_texture_0A0033C0[] = {
|
||||
#include "textures/title_screen_bg/title_screen_bg.033C0.rgba16.inc.c"
|
||||
};
|
||||
ALIGNED8 static const Texture title_texture_0A0033C0[] = "__OTR__textures/title_screen_bg/title_screen_bg.033C0";
|
||||
|
||||
// 0x0A004040
|
||||
ALIGNED8 static const Texture title_texture_0A004040[] = {
|
||||
#include "textures/title_screen_bg/title_screen_bg.04040.rgba16.inc.c"
|
||||
};
|
||||
ALIGNED8 static const Texture title_texture_0A004040[] = "__OTR__textures/title_screen_bg/title_screen_bg.04040";
|
||||
|
||||
// 0x0A004CC0
|
||||
ALIGNED8 static const Texture title_texture_0A004CC0[] = {
|
||||
#include "textures/title_screen_bg/title_screen_bg.04CC0.rgba16.inc.c"
|
||||
};
|
||||
ALIGNED8 static const Texture title_texture_0A004CC0[] = "__OTR__textures/title_screen_bg/title_screen_bg.04CC0";
|
||||
|
||||
// 0x0A005940
|
||||
ALIGNED8 static const Texture title_texture_0A005940[] = {
|
||||
#include "textures/title_screen_bg/title_screen_bg.05940.rgba16.inc.c"
|
||||
};
|
||||
ALIGNED8 static const Texture title_texture_0A005940[] = "__OTR__textures/title_screen_bg/title_screen_bg.05940";
|
||||
|
||||
// 0x0A0065C0
|
||||
const Texture *const mario_title_texture_table[] = {
|
||||
@@ -142,9 +126,7 @@ const Gfx title_screen_bg_dl_0A006618[] = {
|
||||
gsSPEndDisplayList(),
|
||||
};
|
||||
|
||||
ALIGNED8 static const u8 title_texture_rumble_pak[] = {
|
||||
#include "textures/title_screen_bg/title_screen_bg.06648.rgba16.inc.c"
|
||||
};
|
||||
ALIGNED8 static const u8 title_texture_rumble_pak[] = "__OTR__textures/title_screen_bg/title_screen_bg.06648";
|
||||
|
||||
const Gfx title_screen_bg_dl_0A007548[] = {
|
||||
gsDPPipeSync(),
|
||||
|
||||
+15
-45
@@ -4,76 +4,46 @@
|
||||
#include "make_const_nonconst.h"
|
||||
|
||||
// 0x09000000
|
||||
ALIGNED8 const Texture water_09000000[] = {
|
||||
#include "textures/water/jrb_textures.00000.rgba16.inc.c"
|
||||
};
|
||||
ALIGNED8 const Texture water_09000000[] = "__OTR__textures/water/jrb_textures.00000";
|
||||
|
||||
// 0x09000800
|
||||
ALIGNED8 const Texture water_09000800[] = {
|
||||
#include "textures/water/jrb_textures.00800.rgba16.inc.c"
|
||||
};
|
||||
ALIGNED8 const Texture water_09000800[] = "__OTR__textures/water/jrb_textures.00800";
|
||||
|
||||
// 0x09001800
|
||||
ALIGNED8 const Texture water_09001800[] = {
|
||||
#include "textures/water/jrb_textures.01800.rgba16.inc.c"
|
||||
};
|
||||
ALIGNED8 const Texture water_09001800[] = "__OTR__textures/water/jrb_textures.01800";
|
||||
|
||||
// 0x09002800
|
||||
ALIGNED8 const Texture water_09002800[] = {
|
||||
#include "textures/water/jrb_textures.02800.rgba16.inc.c"
|
||||
};
|
||||
ALIGNED8 const Texture water_09002800[] = "__OTR__textures/water/jrb_textures.02800";
|
||||
|
||||
// 0x09003800
|
||||
ALIGNED8 const Texture water_09003800[] = {
|
||||
#include "textures/water/jrb_textures.03800.rgba16.inc.c"
|
||||
};
|
||||
ALIGNED8 const Texture water_09003800[] = "__OTR__textures/water/jrb_textures.03800";
|
||||
|
||||
// 0x09004800
|
||||
ALIGNED8 const Texture water_09004800[] = {
|
||||
#include "textures/water/jrb_textures.04800.rgba16.inc.c"
|
||||
};
|
||||
ALIGNED8 const Texture water_09004800[] = "__OTR__textures/water/jrb_textures.04800";
|
||||
|
||||
// 0x09005800
|
||||
ALIGNED8 const Texture water_09005800[] = {
|
||||
#include "textures/water/jrb_textures.05800.rgba16.inc.c"
|
||||
};
|
||||
ALIGNED8 const Texture water_09005800[] = "__OTR__textures/water/jrb_textures.05800";
|
||||
|
||||
// 0x09006000
|
||||
ALIGNED8 const Texture water_09006000[] = {
|
||||
#include "textures/water/jrb_textures.06000.rgba16.inc.c"
|
||||
};
|
||||
ALIGNED8 const Texture water_09006000[] = "__OTR__textures/water/jrb_textures.06000";
|
||||
|
||||
// 0x09006800
|
||||
ALIGNED8 const Texture water_09006800[] = {
|
||||
#include "textures/water/jrb_textures.06800.rgba16.inc.c"
|
||||
};
|
||||
ALIGNED8 const Texture water_09006800[] = "__OTR__textures/water/jrb_textures.06800";
|
||||
|
||||
// 0x09007800
|
||||
ALIGNED8 const Texture water_09007800[] = {
|
||||
#include "textures/water/jrb_textures.07800.rgba16.inc.c"
|
||||
};
|
||||
ALIGNED8 const Texture water_09007800[] = "__OTR__textures/water/jrb_textures.07800";
|
||||
|
||||
// 0x09008800
|
||||
ALIGNED8 const Texture water_09008800[] = {
|
||||
#include "textures/water/jrb_textures.08800.rgba16.inc.c"
|
||||
};
|
||||
ALIGNED8 const Texture water_09008800[] = "__OTR__textures/water/jrb_textures.08800";
|
||||
|
||||
// 0x09009000
|
||||
ALIGNED8 const Texture water_09009000[] = {
|
||||
#include "textures/water/jrb_textures.09000.rgba16.inc.c"
|
||||
};
|
||||
ALIGNED8 const Texture water_09009000[] = "__OTR__textures/water/jrb_textures.09000";
|
||||
|
||||
// 0x0900A000
|
||||
ALIGNED8 const Texture water_0900A000[] = {
|
||||
#include "textures/water/jrb_textures.0A000.rgba16.inc.c"
|
||||
};
|
||||
ALIGNED8 const Texture water_0900A000[] = "__OTR__textures/water/jrb_textures.0A000";
|
||||
|
||||
// 0x0900A800
|
||||
ALIGNED8 const Texture water_0900A800[] = {
|
||||
#include "textures/water/jrb_textures.0A800.rgba16.inc.c"
|
||||
};
|
||||
ALIGNED8 const Texture water_0900A800[] = "__OTR__textures/water/jrb_textures.0A800";
|
||||
|
||||
// 0x0900B800
|
||||
ALIGNED8 const Texture water_0900B800[] = {
|
||||
#include "textures/water/jrb_textures.0B800.rgba16.inc.c"
|
||||
};
|
||||
ALIGNED8 const Texture water_0900B800[] = "__OTR__textures/water/jrb_textures.0B800";
|
||||
|
||||
Reference in New Issue
Block a user