diff --git a/src/game/skybox.c b/src/game/skybox.c index 33f1cf1a..a623829c 100644 --- a/src/game/skybox.c +++ b/src/game/skybox.c @@ -1,4 +1,5 @@ #include +#include #include "area.h" #include "engine/math_util.h" #include "geo_misc.h" @@ -239,8 +240,6 @@ void draw_skybox_tile_grid(Gfx **dlist, s8 background, s8 player, s8 colorIndex) int32_t x = skyboxCol * CHUNK_WIDTH; int32_t y = skyboxRow * CHUNK_HEIGHT; - printf("Skybox tile: %d, %d\n", x, y); - if(x >= 256){ y -= CHUNK_HEIGHT; }