From 327c10483366242e3a1209d4eeef052a332b86ff Mon Sep 17 00:00:00 2001 From: KiritoDv Date: Fri, 16 Jan 2026 11:46:08 -0600 Subject: [PATCH] Disabled LOD by default --- src/game/rendering_graph_node.c | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/src/game/rendering_graph_node.c b/src/game/rendering_graph_node.c index a2e34a3b..1aff644b 100644 --- a/src/game/rendering_graph_node.c +++ b/src/game/rendering_graph_node.c @@ -288,7 +288,7 @@ static void geo_process_level_of_detail(struct GraphNodeLevelOfDetail *node) { Mtx *mtx = gMatStackFixed[gMatStackIndex]; s16 distanceFromCam = -GET_HIGH_S16_OF_32(mtx->m[1][3]); // z-component of the translation column #endif - if(CVarGetInteger("gEnhancements.DisableLOD", 0) == 1) { + if(CVarGetInteger("gEnhancements.DisableLOD", 1) == 1) { distanceFromCam = 0; }