#pragma once

#include "sm64.h"
#include "wiggler_body/anims.h"

static const ALIGN_ASSET(2) char wiggler_seg5_texture_05005A30[] = "__OTR__actors/wiggler_body/wiggler_segment_left_side";

static const ALIGN_ASSET(2) char wiggler_seg5_texture_05006A30[] = "__OTR__actors/wiggler_body/wiggler_segment_right_side";

static const ALIGN_ASSET(2) char wiggler_seg5_texture_05007A30[] = "__OTR__actors/wiggler_body/wiggler_eye";

static const ALIGN_ASSET(2) char wiggler_seg5_texture_05008230[] = "__OTR__actors/wiggler_body/wiggler_flower";

static const ALIGN_ASSET(2) char wiggler_seg5_texture_05008A30[] = "__OTR__actors/wiggler_body/wiggler_frown";

static const ALIGN_ASSET(2) char wiggler_seg5_texture_05009230[] = "__OTR__actors/wiggler_body/wiggler_nose_left_side";

static const ALIGN_ASSET(2) char wiggler_seg5_texture_0500A230[] = "__OTR__actors/wiggler_body/wiggler_nose_right_side";

static const ALIGN_ASSET(2) char wiggler_seg5_lights_0500B230[] = "__OTR__actors/wiggler_body/wiggler_seg5_lights_0500B230";

static const ALIGN_ASSET(2) char wiggler_seg5_lights_0500B248[] = "__OTR__actors/wiggler_body/wiggler_seg5_lights_0500B248";

static const ALIGN_ASSET(2) char wiggler_body_lights_unused[] = "__OTR__actors/wiggler_body/wiggler_body_lights_unused";

static const ALIGN_ASSET(2) char wiggler_seg5_vertex_0500B278[] = "__OTR__actors/wiggler_body/wiggler_seg5_vertex_0500B278";

static const ALIGN_ASSET(2) char wiggler_seg5_vertex_0500B378[] = "__OTR__actors/wiggler_body/wiggler_seg5_vertex_0500B378";

static const ALIGN_ASSET(2) char wiggler_seg5_vertex_0500B478[] = "__OTR__actors/wiggler_body/wiggler_seg5_vertex_0500B478";

static const ALIGN_ASSET(2) char wiggler_seg5_vertex_0500B578[] = "__OTR__actors/wiggler_body/wiggler_seg5_vertex_0500B578";

static const ALIGN_ASSET(2) char wiggler_seg5_vertex_0500B5B8[] = "__OTR__actors/wiggler_body/wiggler_seg5_vertex_0500B5B8";

static const ALIGN_ASSET(2) char wiggler_seg5_vertex_0500B6A8[] = "__OTR__actors/wiggler_body/wiggler_seg5_vertex_0500B6A8";

static const ALIGN_ASSET(2) char wiggler_seg5_vertex_0500B798[] = "__OTR__actors/wiggler_body/wiggler_seg5_vertex_0500B798";

static const ALIGN_ASSET(2) char wiggler_seg5_vertex_0500B898[] = "__OTR__actors/wiggler_body/wiggler_seg5_vertex_0500B898";

static const ALIGN_ASSET(2) char wiggler_seg5_vertex_0500B998[] = "__OTR__actors/wiggler_body/wiggler_seg5_vertex_0500B998";

static const ALIGN_ASSET(2) char wiggler_seg5_vertex_0500BA98[] = "__OTR__actors/wiggler_body/wiggler_seg5_vertex_0500BA98";

static const ALIGN_ASSET(2) char wiggler_seg5_vertex_0500BAD8[] = "__OTR__actors/wiggler_body/wiggler_seg5_vertex_0500BAD8";

static const ALIGN_ASSET(2) char wiggler_seg5_vertex_0500BBC8[] = "__OTR__actors/wiggler_body/wiggler_seg5_vertex_0500BBC8";

static const ALIGN_ASSET(2) char wiggler_seg5_dl_0500BCB8[] = "__OTR__actors/wiggler_body/wiggler_seg5_dl_0500BCB8";

static const ALIGN_ASSET(2) char wiggler_seg5_dl_0500BE10[] = "__OTR__actors/wiggler_body/wiggler_seg5_dl_0500BE10";

static const ALIGN_ASSET(2) char wiggler_seg5_dl_0500BE98[] = "__OTR__actors/wiggler_body/wiggler_seg5_dl_0500BE98";

static const ALIGN_ASSET(2) char wiggler_seg5_dl_0500BF20[] = "__OTR__actors/wiggler_body/wiggler_seg5_dl_0500BF20";

static const ALIGN_ASSET(2) char wiggler_seg5_dl_0500C078[] = "__OTR__actors/wiggler_body/wiggler_seg5_dl_0500C078";

static const ALIGN_ASSET(2) char wiggler_seg5_dl_0500C100[] = "__OTR__actors/wiggler_body/wiggler_seg5_dl_0500C100";

static const ALIGN_ASSET(2) char wiggler_seg5_vertex_0500C188[] = "__OTR__actors/wiggler_body/wiggler_seg5_vertex_0500C188";

static const ALIGN_ASSET(2) char wiggler_seg5_vertex_0500C1C8[] = "__OTR__actors/wiggler_body/wiggler_seg5_vertex_0500C1C8";

static const ALIGN_ASSET(2) char wiggler_seg5_dl_0500C208[] = "__OTR__actors/wiggler_body/wiggler_seg5_dl_0500C208";

static const ALIGN_ASSET(2) char wiggler_seg5_dl_0500C240[] = "__OTR__actors/wiggler_body/wiggler_seg5_dl_0500C240";

static const ALIGN_ASSET(2) char wiggler_seg5_dl_0500C278[] = "__OTR__actors/wiggler_body/wiggler_seg5_dl_0500C278";

static const ALIGN_ASSET(2) char wiggler_body_geo[] = "__OTR__actors/wiggler_body/wiggler_body_geo";

