#pragma once

#include "sm64.h"
#include "sushi/anims.h"
#include "sushi/geo.h"

static const ALIGN_ASSET(2) char sushi_seg5_texture_05008ED0[] = "__OTR__actors/sushi/sushi_snout";

static const ALIGN_ASSET(2) char sushi_seg5_texture_050096D0[] = "__OTR__actors/sushi/sushi_eye";

static const ALIGN_ASSET(2) char sushi_seg5_texture_05009AD0[] = "__OTR__actors/sushi/sushi_tooth";

static const ALIGN_ASSET(2) char sushi_seg5_vertex_05009B50[] = "__OTR__actors/sushi/sushi_seg5_vertex_05009B50";

static const ALIGN_ASSET(2) char sushi_seg5_vertex_05009C40[] = "__OTR__actors/sushi/sushi_seg5_vertex_05009C40";

static const ALIGN_ASSET(2) char sushi_seg5_dl_05009CC0[] = "__OTR__actors/sushi/sushi_seg5_dl_05009CC0";

static const ALIGN_ASSET(2) char sushi_seg5_dl_05009DD0[] = "__OTR__actors/sushi/sushi_seg5_dl_05009DD0";

static const ALIGN_ASSET(2) char sushi_seg5_vertex_05009E40[] = "__OTR__actors/sushi/sushi_seg5_vertex_05009E40";

static const ALIGN_ASSET(2) char sushi_seg5_dl_05009F30[] = "__OTR__actors/sushi/sushi_seg5_dl_05009F30";

static const ALIGN_ASSET(2) char sushi_seg5_dl_0500A008[] = "__OTR__actors/sushi/sushi_seg5_dl_0500A008";

static const ALIGN_ASSET(2) char sushi_seg5_vertex_0500A078[] = "__OTR__actors/sushi/sushi_seg5_vertex_0500A078";

static const ALIGN_ASSET(2) char sushi_seg5_dl_0500A0E8[] = "__OTR__actors/sushi/sushi_seg5_dl_0500A0E8";

static const ALIGN_ASSET(2) char sushi_seg5_dl_0500A160[] = "__OTR__actors/sushi/sushi_seg5_dl_0500A160";

static const ALIGN_ASSET(2) char sushi_seg5_vertex_0500A1D0[] = "__OTR__actors/sushi/sushi_seg5_vertex_0500A1D0";

static const ALIGN_ASSET(2) char sushi_seg5_vertex_0500A2C0[] = "__OTR__actors/sushi/sushi_seg5_vertex_0500A2C0";

static const ALIGN_ASSET(2) char sushi_seg5_vertex_0500A3C0[] = "__OTR__actors/sushi/sushi_seg5_vertex_0500A3C0";

static const ALIGN_ASSET(2) char sushi_seg5_vertex_0500A4A0[] = "__OTR__actors/sushi/sushi_seg5_vertex_0500A4A0";

static const ALIGN_ASSET(2) char sushi_seg5_vertex_0500A540[] = "__OTR__actors/sushi/sushi_seg5_vertex_0500A540";

static const ALIGN_ASSET(2) char sushi_seg5_dl_0500A580[] = "__OTR__actors/sushi/sushi_seg5_dl_0500A580";

static const ALIGN_ASSET(2) char sushi_seg5_dl_0500A748[] = "__OTR__actors/sushi/sushi_seg5_dl_0500A748";

static const ALIGN_ASSET(2) char sushi_seg5_dl_0500A768[] = "__OTR__actors/sushi/sushi_seg5_dl_0500A768";

static const ALIGN_ASSET(2) char sushi_seg5_vertex_0500A7E0[] = "__OTR__actors/sushi/sushi_seg5_vertex_0500A7E0";

static const ALIGN_ASSET(2) char sushi_seg5_dl_0500A860[] = "__OTR__actors/sushi/sushi_seg5_dl_0500A860";

static const ALIGN_ASSET(2) char sushi_seg5_dl_0500A8A8[] = "__OTR__actors/sushi/sushi_seg5_dl_0500A8A8";

static const ALIGN_ASSET(2) char sushi_seg5_vertex_0500A918[] = "__OTR__actors/sushi/sushi_seg5_vertex_0500A918";

static const ALIGN_ASSET(2) char sushi_seg5_dl_0500A958[] = "__OTR__actors/sushi/sushi_seg5_dl_0500A958";

static const ALIGN_ASSET(2) char sushi_seg5_dl_0500A990[] = "__OTR__actors/sushi/sushi_seg5_dl_0500A990";

