#pragma once

#include "sm64.h"
#include "cyan_fish/anims.h"
#include "cyan_fish/geo.h"

static const ALIGN_ASSET(2) char cyan_fish_seg6_texture_0600D468[] = "__OTR__actors/cyan_fish/cyan_fish";

static const ALIGN_ASSET(2) char cyan_fish_seg6_lights_0600DC68[] = "__OTR__actors/cyan_fish/cyan_fish_seg6_lights_0600DC68";

static const ALIGN_ASSET(2) char cyan_fish_seg6_vertex_0600DC80[] = "__OTR__actors/cyan_fish/cyan_fish_seg6_vertex_0600DC80";

static const ALIGN_ASSET(2) char cyan_fish_seg6_dl_0600DD20[] = "__OTR__actors/cyan_fish/cyan_fish_seg6_dl_0600DD20";

static const ALIGN_ASSET(2) char cyan_fish_seg6_dl_0600DDD8[] = "__OTR__actors/cyan_fish/cyan_fish_seg6_dl_0600DDD8";

static const ALIGN_ASSET(2) char cyan_fish_seg6_lights_0600DE38[] = "__OTR__actors/cyan_fish/cyan_fish_seg6_lights_0600DE38";

static const ALIGN_ASSET(2) char cyan_fish_seg6_vertex_0600DE50[] = "__OTR__actors/cyan_fish/cyan_fish_seg6_vertex_0600DE50";

static const ALIGN_ASSET(2) char cyan_fish_seg6_dl_0600DE90[] = "__OTR__actors/cyan_fish/cyan_fish_seg6_dl_0600DE90";

static const ALIGN_ASSET(2) char cyan_fish_seg6_dl_0600DED8[] = "__OTR__actors/cyan_fish/cyan_fish_seg6_dl_0600DED8";

static const ALIGN_ASSET(2) char cyan_fish_seg6_lights_0600DF48[] = "__OTR__actors/cyan_fish/cyan_fish_seg6_lights_0600DF48";

static const ALIGN_ASSET(2) char cyan_fish_seg6_vertex_0600DF60[] = "__OTR__actors/cyan_fish/cyan_fish_seg6_vertex_0600DF60";

static const ALIGN_ASSET(2) char cyan_fish_seg6_dl_0600DFC0[] = "__OTR__actors/cyan_fish/cyan_fish_seg6_dl_0600DFC0";

static const ALIGN_ASSET(2) char cyan_fish_seg6_dl_0600E038[] = "__OTR__actors/cyan_fish/cyan_fish_seg6_dl_0600E038";

