#pragma once

#include "sm64.h"
#include "tornado/geo.h"

static const ALIGN_ASSET(2) char tornado_seg5_texture_05013128[] = "__OTR__actors/tornado/tornado";

static const ALIGN_ASSET(2) char tornado_seg5_lights_05014128[] = "__OTR__actors/tornado/tornado_seg5_lights_05014128";

static const ALIGN_ASSET(2) char tornado_seg5_vertex_05014140[] = "__OTR__actors/tornado/tornado_seg5_vertex_05014140";

static const ALIGN_ASSET(2) char tornado_seg5_vertex_05014220[] = "__OTR__actors/tornado/tornado_seg5_vertex_05014220";

static const ALIGN_ASSET(2) char tornado_seg5_vertex_05014320[] = "__OTR__actors/tornado/tornado_seg5_vertex_05014320";

static const ALIGN_ASSET(2) char tornado_seg5_vertex_05014400[] = "__OTR__actors/tornado/tornado_seg5_vertex_05014400";

static const ALIGN_ASSET(2) char tornado_seg5_dl_05014450[] = "__OTR__actors/tornado/tornado_seg5_dl_05014450";

static const ALIGN_ASSET(2) char tornado_seg5_dl_050145C0[] = "__OTR__actors/tornado/tornado_seg5_dl_050145C0";

