#pragma once

#include "sm64.h"
#include "leaves/geo.h"

static const ALIGN_ASSET(2) char leaves_seg3_vertex_0301CBA0[] = "__OTR__actors/leaves/leaves_seg3_vertex_0301CBA0";

static const ALIGN_ASSET(2) char leaves_seg3_texture_0301CBE0[] = "__OTR__actors/leaves/leaf";

static const ALIGN_ASSET(2) char leaves_seg3_dl_0301CDE0[] = "__OTR__actors/leaves/leaves_seg3_dl_0301CDE0";

