#pragma once

#include "bowser_2/geo.h"

extern const LevelScript level_bowser_2_entry[];

static const ALIGN_ASSET(2) char bowser_2_seg7_texture_07000000[] = "__OTR__levels/bowser_2/0";

static const ALIGN_ASSET(2) char bowser_2_seg7_vertex_07000800[] = "__OTR__levels/bowser_2/bowser_2_seg7_vertex_07000800";

static const ALIGN_ASSET(2) char bowser_2_seg7_vertex_07000900[] = "__OTR__levels/bowser_2/bowser_2_seg7_vertex_07000900";

static const ALIGN_ASSET(2) char bowser_2_seg7_vertex_07000A00[] = "__OTR__levels/bowser_2/bowser_2_seg7_vertex_07000A00";

static const ALIGN_ASSET(2) char bowser_2_seg7_vertex_07000AA0[] = "__OTR__levels/bowser_2/bowser_2_seg7_vertex_07000AA0";

static const ALIGN_ASSET(2) char bowser_2_seg7_vertex_07000BA0[] = "__OTR__levels/bowser_2/bowser_2_seg7_vertex_07000BA0";

static const ALIGN_ASSET(2) char bowser_2_seg7_vertex_07000C30[] = "__OTR__levels/bowser_2/bowser_2_seg7_vertex_07000C30";

static const ALIGN_ASSET(2) char bowser_2_seg7_dl_07000D30[] = "__OTR__levels/bowser_2/bowser_2_seg7_dl_07000D30";

static const ALIGN_ASSET(2) char bowser_2_seg7_dl_07000E28[] = "__OTR__levels/bowser_2/bowser_2_seg7_dl_07000E28";

static const ALIGN_ASSET(2) char bowser_2_seg7_dl_07000ED0[] = "__OTR__levels/bowser_2/bowser_2_seg7_dl_07000ED0";

static const ALIGN_ASSET(2) char bowser_2_seg7_dl_07000F38[] = "__OTR__levels/bowser_2/bowser_2_seg7_dl_07000F38";

static const ALIGN_ASSET(2) char bowser_2_seg7_dl_07000FE0[] = "__OTR__levels/bowser_2/bowser_2_seg7_dl_07000FE0";

static const ALIGN_ASSET(2) char bowser_2_seg7_vertex_070010B0[] = "__OTR__levels/bowser_2/bowser_2_seg7_vertex_070010B0";

static const ALIGN_ASSET(2) char bowser_2_seg7_vertex_070011B0[] = "__OTR__levels/bowser_2/bowser_2_seg7_vertex_070011B0";

static const ALIGN_ASSET(2) char bowser_2_seg7_vertex_070012B0[] = "__OTR__levels/bowser_2/bowser_2_seg7_vertex_070012B0";

static const ALIGN_ASSET(2) char bowser_2_seg7_vertex_070012E0[] = "__OTR__levels/bowser_2/bowser_2_seg7_vertex_070012E0";

static const ALIGN_ASSET(2) char bowser_2_seg7_vertex_070013E0[] = "__OTR__levels/bowser_2/bowser_2_seg7_vertex_070013E0";

static const ALIGN_ASSET(2) char bowser_2_seg7_vertex_070014E0[] = "__OTR__levels/bowser_2/bowser_2_seg7_vertex_070014E0";

static const ALIGN_ASSET(2) char bowser_2_seg7_vertex_070015E0[] = "__OTR__levels/bowser_2/bowser_2_seg7_vertex_070015E0";

static const ALIGN_ASSET(2) char bowser_2_seg7_dl_070016A0[] = "__OTR__levels/bowser_2/bowser_2_seg7_dl_070016A0";

static const ALIGN_ASSET(2) char bowser_2_seg7_dl_07001788[] = "__OTR__levels/bowser_2/bowser_2_seg7_dl_07001788";

static const ALIGN_ASSET(2) char bowser_2_seg7_dl_07001930[] = "__OTR__levels/bowser_2/bowser_2_seg7_dl_07001930";

static const ALIGN_ASSET(2) char bowser_2_seg7_collision_lava[] = "__OTR__levels/bowser_2/bowser_2_seg7_collision_lava";

static const ALIGN_ASSET(2) char bowser_2_seg7_collision_tilting_platform[] = "__OTR__levels/bowser_2/bowser_2_seg7_collision_tilting_platform";

