#pragma once

static const ALIGN_ASSET(2) char outside_09000000[] = "__OTR__textures/outside/castle_grounds_textures.00000";

static const ALIGN_ASSET(2) char outside_09000800[] = "__OTR__textures/outside/castle_grounds_textures.00800";

static const ALIGN_ASSET(2) char outside_09001000[] = "__OTR__textures/outside/castle_grounds_textures.01000";

static const ALIGN_ASSET(2) char outside_09002000[] = "__OTR__textures/outside/castle_grounds_textures.02000";

static const ALIGN_ASSET(2) char outside_09003000[] = "__OTR__textures/outside/castle_grounds_textures.03000";

static const ALIGN_ASSET(2) char outside_09003800[] = "__OTR__textures/outside/castle_grounds_textures.03800";

static const ALIGN_ASSET(2) char outside_09004000[] = "__OTR__textures/outside/castle_grounds_textures.04000";

static const ALIGN_ASSET(2) char outside_09004800[] = "__OTR__textures/outside/castle_grounds_textures.04800";

static const ALIGN_ASSET(2) char outside_09005800[] = "__OTR__textures/outside/castle_grounds_textures.05800";

static const ALIGN_ASSET(2) char outside_09006000[] = "__OTR__textures/outside/castle_grounds_textures.06000";

static const ALIGN_ASSET(2) char outside_09006800[] = "__OTR__textures/outside/castle_grounds_textures.06800";

static const ALIGN_ASSET(2) char outside_09007800[] = "__OTR__textures/outside/castle_grounds_textures.07800";

static const ALIGN_ASSET(2) char outside_09008000[] = "__OTR__textures/outside/castle_grounds_textures.08000";

static const ALIGN_ASSET(2) char outside_09008800[] = "__OTR__textures/outside/castle_grounds_textures.08800";

static const ALIGN_ASSET(2) char outside_09009000[] = "__OTR__textures/outside/castle_grounds_textures.09000";

static const ALIGN_ASSET(2) char outside_09009800[] = "__OTR__textures/outside/castle_grounds_textures.09800";

static const ALIGN_ASSET(2) char outside_0900A000[] = "__OTR__textures/outside/castle_grounds_textures.0A000";

static const ALIGN_ASSET(2) char outside_0900A800[] = "__OTR__textures/outside/castle_grounds_textures.0A800";

static const ALIGN_ASSET(2) char outside_0900B000[] = "__OTR__textures/outside/castle_grounds_textures.0B000";

static const ALIGN_ASSET(2) char outside_0900B400[] = "__OTR__textures/outside/castle_grounds_textures.0B400";

static const ALIGN_ASSET(2) char outside_0900BC00[] = "__OTR__textures/outside/castle_grounds_textures.0BC00";

