#pragma once

#include "sm64.h"
#include "bird/anims.h"
#include "bird/geo.h"

static const ALIGN_ASSET(2) char birds_seg5_lights_05000000[] = "__OTR__actors/bird/birds_seg5_lights_05000000";

static const ALIGN_ASSET(2) char birds_seg5_lights_05000018[] = "__OTR__actors/bird/birds_seg5_lights_05000018";

static const ALIGN_ASSET(2) char birds_seg5_lights_05000030[] = "__OTR__actors/bird/birds_seg5_lights_05000030";

static const ALIGN_ASSET(2) char birds_seg5_vertex_05000048[] = "__OTR__actors/bird/birds_seg5_vertex_05000048";

static const ALIGN_ASSET(2) char birds_seg5_vertex_050000D8[] = "__OTR__actors/bird/birds_seg5_vertex_050000D8";

static const ALIGN_ASSET(2) char birds_seg5_vertex_05000108[] = "__OTR__actors/bird/birds_seg5_vertex_05000108";

static const ALIGN_ASSET(2) char birds_seg5_vertex_05000138[] = "__OTR__actors/bird/birds_seg5_vertex_05000138";

static const ALIGN_ASSET(2) char birds_seg5_vertex_05000168[] = "__OTR__actors/bird/birds_seg5_vertex_05000168";

static const ALIGN_ASSET(2) char birds_seg5_vertex_050001F8[] = "__OTR__actors/bird/birds_seg5_vertex_050001F8";

static const ALIGN_ASSET(2) char birds_seg5_vertex_050002F8[] = "__OTR__actors/bird/birds_seg5_vertex_050002F8";

static const ALIGN_ASSET(2) char birds_seg5_vertex_050003F8[] = "__OTR__actors/bird/birds_seg5_vertex_050003F8";

static const ALIGN_ASSET(2) char birds_seg5_vertex_05000428[] = "__OTR__actors/bird/birds_seg5_vertex_05000428";

static const ALIGN_ASSET(2) char birds_seg5_vertex_050004C8[] = "__OTR__actors/bird/birds_seg5_vertex_050004C8";

static const ALIGN_ASSET(2) char birds_seg5_dl_05000528[] = "__OTR__actors/bird/birds_seg5_dl_05000528";

static const ALIGN_ASSET(2) char birds_seg5_dl_05000598[] = "__OTR__actors/bird/birds_seg5_dl_05000598";

static const ALIGN_ASSET(2) char birds_seg5_dl_05000600[] = "__OTR__actors/bird/birds_seg5_dl_05000600";

static const ALIGN_ASSET(2) char birds_seg5_dl_05000670[] = "__OTR__actors/bird/birds_seg5_dl_05000670";

