#ifndef GROUP4_H
#define GROUP4_H

#include "types.h"

// clam_shell
#include "assets/actors/clam_shell.h"

// manta
#include "assets/actors/manta.h"

// sushi
#include "assets/actors/sushi.h"

// unagi
#include "assets/actors/unagi.h"

// whirlpool
#include "assets/actors/whirlpool.h"

#endif
