#ifndef GROUP6_H
#define GROUP6_H

#include "types.h"

// fwoosh
#include "assets/actors/fwoosh.h"

// monty_mole
#include "assets/actors/monty_mole.h"

// monty_mole_hole
#include "assets/actors/monty_mole_hole.h"

// smoke
#include "assets/actors/smoke.h"

// ukiki
#include "assets/actors/ukiki.h"

#endif
