#pragma once

#include "sm64.h"
#include "chair/anims.h"
#include "chair/geo.h"

static const ALIGN_ASSET(2) char chair_lights_unused[] = "__OTR__actors/chair/chair_lights_unused";

static const ALIGN_ASSET(2) char chair_seg5_texture_05003060[] = "__OTR__actors/chair/chair_front";

static const ALIGN_ASSET(2) char chair_seg5_texture_05003860[] = "__OTR__actors/chair/chair_leg";

static const ALIGN_ASSET(2) char chair_seg5_texture_05004060[] = "__OTR__actors/chair/chair_bottom";

static const ALIGN_ASSET(2) char chair_seg5_texture_05004460[] = "__OTR__actors/chair/chair_surface_unused";

static const ALIGN_ASSET(2) char chair_seg5_lights_05004C60[] = "__OTR__actors/chair/chair_seg5_lights_05004C60";

static const ALIGN_ASSET(2) char chair_seg5_vertex_05004C78[] = "__OTR__actors/chair/chair_seg5_vertex_05004C78";

static const ALIGN_ASSET(2) char chair_seg5_vertex_05004D78[] = "__OTR__actors/chair/chair_seg5_vertex_05004D78";

static const ALIGN_ASSET(2) char chair_seg5_dl_05004E38[] = "__OTR__actors/chair/chair_seg5_dl_05004E38";

static const ALIGN_ASSET(2) char chair_seg5_dl_05004EE8[] = "__OTR__actors/chair/chair_seg5_dl_05004EE8";

static const ALIGN_ASSET(2) char chair_seg5_lights_05004F58[] = "__OTR__actors/chair/chair_seg5_lights_05004F58";

static const ALIGN_ASSET(2) char chair_seg5_vertex_05004F70[] = "__OTR__actors/chair/chair_seg5_vertex_05004F70";

static const ALIGN_ASSET(2) char chair_seg5_vertex_05005070[] = "__OTR__actors/chair/chair_seg5_vertex_05005070";

static const ALIGN_ASSET(2) char chair_seg5_dl_050050F0[] = "__OTR__actors/chair/chair_seg5_dl_050050F0";

static const ALIGN_ASSET(2) char chair_seg5_dl_05005190[] = "__OTR__actors/chair/chair_seg5_dl_05005190";

static const ALIGN_ASSET(2) char chair_seg5_lights_05005200[] = "__OTR__actors/chair/chair_seg5_lights_05005200";

static const ALIGN_ASSET(2) char chair_seg5_vertex_05005218[] = "__OTR__actors/chair/chair_seg5_vertex_05005218";

static const ALIGN_ASSET(2) char chair_seg5_vertex_05005308[] = "__OTR__actors/chair/chair_seg5_vertex_05005308";

static const ALIGN_ASSET(2) char chair_seg5_dl_05005378[] = "__OTR__actors/chair/chair_seg5_dl_05005378";

static const ALIGN_ASSET(2) char chair_seg5_dl_05005408[] = "__OTR__actors/chair/chair_seg5_dl_05005408";

static const ALIGN_ASSET(2) char chair_seg5_lights_05005478[] = "__OTR__actors/chair/chair_seg5_lights_05005478";

static const ALIGN_ASSET(2) char chair_seg5_vertex_05005490[] = "__OTR__actors/chair/chair_seg5_vertex_05005490";

static const ALIGN_ASSET(2) char chair_seg5_vertex_05005580[] = "__OTR__actors/chair/chair_seg5_vertex_05005580";

static const ALIGN_ASSET(2) char chair_seg5_dl_050055F0[] = "__OTR__actors/chair/chair_seg5_dl_050055F0";

static const ALIGN_ASSET(2) char chair_seg5_dl_05005680[] = "__OTR__actors/chair/chair_seg5_dl_05005680";

