#pragma once

#include "align_asset_macro.h"
#define dgSkyboxBbh "__OTR__textures/skyboxes/bbh/bbh"
static const ALIGN_ASSET(2) char gSkyboxBbh[] = dgSkyboxBbh;

#define dgSkyboxBitdw "__OTR__textures/skyboxes/bidw/bidw"
static const ALIGN_ASSET(2) char gSkyboxBitdw[] = dgSkyboxBitdw;

#define dgSkyboxBitfs "__OTR__textures/skyboxes/bitfs/bitfs"
static const ALIGN_ASSET(2) char gSkyboxBitfs[] = dgSkyboxBitfs;

#define dgSkyboxBits "__OTR__textures/skyboxes/bits/bits"
static const ALIGN_ASSET(2) char gSkyboxBits[] = dgSkyboxBits;

#define dgSkyboxCcm "__OTR__textures/skyboxes/ccm/ccm"
static const ALIGN_ASSET(2) char gSkyboxCcm[] = dgSkyboxCcm;

#define dgSkyboxCloudFloor "__OTR__textures/skyboxes/cloud_floor/cloud_floor"
static const ALIGN_ASSET(2) char gSkyboxCloudFloor[] = dgSkyboxCloudFloor;

#define dgSkyboxClouds "__OTR__textures/skyboxes/clouds/clouds"
static const ALIGN_ASSET(2) char gSkyboxClouds[] = dgSkyboxClouds;

#define dgSkyboxSsl "__OTR__textures/skyboxes/ssl/ssl"
static const ALIGN_ASSET(2) char gSkyboxSsl[] = dgSkyboxSsl;

#define dgSkyboxWater "__OTR__textures/skyboxes/water/water"
static const ALIGN_ASSET(2) char gSkyboxWater[] = dgSkyboxWater;

#define dgSkyboxWdw "__OTR__textures/skyboxes/wdw/wdw"
static const ALIGN_ASSET(2) char gSkyboxWdw[] = dgSkyboxWdw;