#pragma once

#include "sm64.h"

static const ALIGN_ASSET(2) char texture_hud_char_0[] = "__OTR__textures/segment2/segment2.00000";

static const ALIGN_ASSET(2) char texture_hud_char_1[] = "__OTR__textures/segment2/segment2.00200";

static const ALIGN_ASSET(2) char texture_hud_char_2[] = "__OTR__textures/segment2/segment2.00400";

static const ALIGN_ASSET(2) char texture_hud_char_3[] = "__OTR__textures/segment2/segment2.00600";

static const ALIGN_ASSET(2) char texture_hud_char_4[] = "__OTR__textures/segment2/segment2.00800";

static const ALIGN_ASSET(2) char texture_hud_char_5[] = "__OTR__textures/segment2/segment2.00A00";

static const ALIGN_ASSET(2) char texture_hud_char_6[] = "__OTR__textures/segment2/segment2.00C00";

static const ALIGN_ASSET(2) char texture_hud_char_7[] = "__OTR__textures/segment2/segment2.00E00";

static const ALIGN_ASSET(2) char texture_hud_char_8[] = "__OTR__textures/segment2/segment2.01000";

static const ALIGN_ASSET(2) char texture_hud_char_9[] = "__OTR__textures/segment2/segment2.01200";

static const ALIGN_ASSET(2) char texture_hud_char_A[] = "__OTR__textures/segment2/segment2.01400";

static const ALIGN_ASSET(2) char texture_hud_char_B[] = "__OTR__textures/segment2/segment2.01600";

static const ALIGN_ASSET(2) char texture_hud_char_C[] = "__OTR__textures/segment2/segment2.01800";

static const ALIGN_ASSET(2) char texture_hud_char_D[] = "__OTR__textures/segment2/segment2.01A00";

static const ALIGN_ASSET(2) char texture_hud_char_E[] = "__OTR__textures/segment2/segment2.01C00";

static const ALIGN_ASSET(2) char texture_hud_char_F[] = "__OTR__textures/segment2/segment2.01E00";

static const ALIGN_ASSET(2) char texture_hud_char_G[] = "__OTR__textures/segment2/segment2.02000";

static const ALIGN_ASSET(2) char texture_hud_char_H[] = "__OTR__textures/segment2/segment2.02200";

static const ALIGN_ASSET(2) char texture_hud_char_I[] = "__OTR__textures/segment2/segment2.02400";

static const ALIGN_ASSET(2) char texture_hud_char_K[] = "__OTR__textures/segment2/segment2.02800";

static const ALIGN_ASSET(2) char texture_hud_char_L[] = "__OTR__textures/segment2/segment2.02A00";

static const ALIGN_ASSET(2) char texture_hud_char_M[] = "__OTR__textures/segment2/segment2.02C00";

static const ALIGN_ASSET(2) char texture_hud_char_N[] = "__OTR__textures/segment2/segment2.02E00";

static const ALIGN_ASSET(2) char texture_hud_char_O[] = "__OTR__textures/segment2/segment2.03000";

static const ALIGN_ASSET(2) char texture_hud_char_P[] = "__OTR__textures/segment2/segment2.03200";

static const ALIGN_ASSET(2) char texture_hud_char_R[] = "__OTR__textures/segment2/segment2.03600";

static const ALIGN_ASSET(2) char texture_hud_char_S[] = "__OTR__textures/segment2/segment2.03800";

static const ALIGN_ASSET(2) char texture_hud_char_T[] = "__OTR__textures/segment2/segment2.03A00";

static const ALIGN_ASSET(2) char texture_hud_char_U[] = "__OTR__textures/segment2/segment2.03C00";

static const ALIGN_ASSET(2) char texture_hud_char_W[] = "__OTR__textures/segment2/segment2.04000";

static const ALIGN_ASSET(2) char texture_hud_char_Y[] = "__OTR__textures/segment2/segment2.04400";

static const ALIGN_ASSET(2) char texture_hud_char_apostrophe[] = "__OTR__textures/segment2/segment2.04800";

static const ALIGN_ASSET(2) char texture_hud_char_double_quote[] = "__OTR__textures/segment2/segment2.04A00";

static const ALIGN_ASSET(2) char texture_hud_char_multiply[] = "__OTR__textures/segment2/segment2.05600";

static const ALIGN_ASSET(2) char texture_hud_char_coin[] = "__OTR__textures/segment2/segment2.05800";

static const ALIGN_ASSET(2) char texture_hud_char_mario_head[] = "__OTR__textures/segment2/segment2.05A00";

static const ALIGN_ASSET(2) char texture_hud_char_star[] = "__OTR__textures/segment2/segment2.05C00";

static const ALIGN_ASSET(2) char texture_credits_char_3[] = "__OTR__textures/segment2/segment2.06200";

static const ALIGN_ASSET(2) char texture_credits_char_4[] = "__OTR__textures/segment2/segment2.06280";

static const ALIGN_ASSET(2) char texture_credits_char_6[] = "__OTR__textures/segment2/segment2.06300";

static const ALIGN_ASSET(2) char texture_credits_char_A[] = "__OTR__textures/segment2/segment2.06380";

static const ALIGN_ASSET(2) char texture_credits_char_B[] = "__OTR__textures/segment2/segment2.06400";

static const ALIGN_ASSET(2) char texture_credits_char_C[] = "__OTR__textures/segment2/segment2.06480";

static const ALIGN_ASSET(2) char texture_credits_char_D[] = "__OTR__textures/segment2/segment2.06500";

static const ALIGN_ASSET(2) char texture_credits_char_E[] = "__OTR__textures/segment2/segment2.06580";

static const ALIGN_ASSET(2) char texture_credits_char_F[] = "__OTR__textures/segment2/segment2.06600";

static const ALIGN_ASSET(2) char texture_credits_char_G[] = "__OTR__textures/segment2/segment2.06680";

static const ALIGN_ASSET(2) char texture_credits_char_H[] = "__OTR__textures/segment2/segment2.06700";

static const ALIGN_ASSET(2) char texture_credits_char_I[] = "__OTR__textures/segment2/segment2.06780";

static const ALIGN_ASSET(2) char texture_credits_char_J[] = "__OTR__textures/segment2/segment2.06800";

static const ALIGN_ASSET(2) char texture_credits_char_K[] = "__OTR__textures/segment2/segment2.06880";

static const ALIGN_ASSET(2) char texture_credits_char_L[] = "__OTR__textures/segment2/segment2.06900";

static const ALIGN_ASSET(2) char texture_credits_char_M[] = "__OTR__textures/segment2/segment2.06980";

static const ALIGN_ASSET(2) char texture_credits_char_N[] = "__OTR__textures/segment2/segment2.06A00";

static const ALIGN_ASSET(2) char texture_credits_char_O[] = "__OTR__textures/segment2/segment2.06A80";

static const ALIGN_ASSET(2) char texture_credits_char_P[] = "__OTR__textures/segment2/segment2.06B00";

static const ALIGN_ASSET(2) char texture_credits_char_Q[] = "__OTR__textures/segment2/segment2.06B80";

static const ALIGN_ASSET(2) char texture_credits_char_R[] = "__OTR__textures/segment2/segment2.06C00";

static const ALIGN_ASSET(2) char texture_credits_char_S[] = "__OTR__textures/segment2/segment2.06C80";

static const ALIGN_ASSET(2) char texture_credits_char_T[] = "__OTR__textures/segment2/segment2.06D00";

static const ALIGN_ASSET(2) char texture_credits_char_U[] = "__OTR__textures/segment2/segment2.06D80";

static const ALIGN_ASSET(2) char texture_credits_char_V[] = "__OTR__textures/segment2/segment2.06E00";

static const ALIGN_ASSET(2) char texture_credits_char_W[] = "__OTR__textures/segment2/segment2.06E80";

static const ALIGN_ASSET(2) char texture_credits_char_X[] = "__OTR__textures/segment2/segment2.06F00";

static const ALIGN_ASSET(2) char texture_credits_char_Y[] = "__OTR__textures/segment2/segment2.06F80";

static const ALIGN_ASSET(2) char texture_credits_char_Z[] = "__OTR__textures/segment2/segment2.07000";

static const ALIGN_ASSET(2) char texture_credits_char_period[] = "__OTR__textures/segment2/segment2.07080";

static const ALIGN_ASSET(2) char texture_font_char_us_0[] = "__OTR__textures/segment2/font_graphics.05900";

static const ALIGN_ASSET(2) char texture_font_char_us_1[] = "__OTR__textures/segment2/font_graphics.05940";

static const ALIGN_ASSET(2) char texture_font_char_us_2[] = "__OTR__textures/segment2/font_graphics.05980";

static const ALIGN_ASSET(2) char texture_font_char_us_3[] = "__OTR__textures/segment2/font_graphics.059C0";

static const ALIGN_ASSET(2) char texture_font_char_us_4[] = "__OTR__textures/segment2/font_graphics.05A00";

static const ALIGN_ASSET(2) char texture_font_char_us_5[] = "__OTR__textures/segment2/font_graphics.05A40";

static const ALIGN_ASSET(2) char texture_font_char_us_6[] = "__OTR__textures/segment2/font_graphics.05A80";

static const ALIGN_ASSET(2) char texture_font_char_us_7[] = "__OTR__textures/segment2/font_graphics.05AC0";

static const ALIGN_ASSET(2) char texture_font_char_us_8[] = "__OTR__textures/segment2/font_graphics.05B00";

static const ALIGN_ASSET(2) char texture_font_char_us_9[] = "__OTR__textures/segment2/font_graphics.05B40";

static const ALIGN_ASSET(2) char texture_font_char_us_A[] = "__OTR__textures/segment2/font_graphics.05B80";

static const ALIGN_ASSET(2) char texture_font_char_us_B[] = "__OTR__textures/segment2/font_graphics.05BC0";

static const ALIGN_ASSET(2) char texture_font_char_us_C[] = "__OTR__textures/segment2/font_graphics.05C00";

static const ALIGN_ASSET(2) char texture_font_char_us_D[] = "__OTR__textures/segment2/font_graphics.05C40";

static const ALIGN_ASSET(2) char texture_font_char_us_E[] = "__OTR__textures/segment2/font_graphics.05C80";

static const ALIGN_ASSET(2) char texture_font_char_us_F[] = "__OTR__textures/segment2/font_graphics.05CC0";

static const ALIGN_ASSET(2) char texture_font_char_us_G[] = "__OTR__textures/segment2/font_graphics.05D00";

static const ALIGN_ASSET(2) char texture_font_char_us_H[] = "__OTR__textures/segment2/font_graphics.05D40";

static const ALIGN_ASSET(2) char texture_font_char_us_I[] = "__OTR__textures/segment2/font_graphics.05D80";

static const ALIGN_ASSET(2) char texture_font_char_us_J[] = "__OTR__textures/segment2/font_graphics.05DC0";

static const ALIGN_ASSET(2) char texture_font_char_us_K[] = "__OTR__textures/segment2/font_graphics.05E00";

static const ALIGN_ASSET(2) char texture_font_char_us_L[] = "__OTR__textures/segment2/font_graphics.05E40";

static const ALIGN_ASSET(2) char texture_font_char_us_M[] = "__OTR__textures/segment2/font_graphics.05E80";

static const ALIGN_ASSET(2) char texture_font_char_us_N[] = "__OTR__textures/segment2/font_graphics.05EC0";

static const ALIGN_ASSET(2) char texture_font_char_us_O[] = "__OTR__textures/segment2/font_graphics.05F00";

static const ALIGN_ASSET(2) char texture_font_char_us_P[] = "__OTR__textures/segment2/font_graphics.05F40";

static const ALIGN_ASSET(2) char texture_font_char_us_Q[] = "__OTR__textures/segment2/font_graphics.05F80";

static const ALIGN_ASSET(2) char texture_font_char_us_R[] = "__OTR__textures/segment2/font_graphics.05FC0";

static const ALIGN_ASSET(2) char texture_font_char_us_S[] = "__OTR__textures/segment2/font_graphics.06000";

static const ALIGN_ASSET(2) char texture_font_char_us_T[] = "__OTR__textures/segment2/font_graphics.06040";

static const ALIGN_ASSET(2) char texture_font_char_us_U[] = "__OTR__textures/segment2/font_graphics.06080";

static const ALIGN_ASSET(2) char texture_font_char_us_V[] = "__OTR__textures/segment2/font_graphics.060C0";

static const ALIGN_ASSET(2) char texture_font_char_us_W[] = "__OTR__textures/segment2/font_graphics.06100";

static const ALIGN_ASSET(2) char texture_font_char_us_X[] = "__OTR__textures/segment2/font_graphics.06140";

static const ALIGN_ASSET(2) char texture_font_char_us_Y[] = "__OTR__textures/segment2/font_graphics.06180";

static const ALIGN_ASSET(2) char texture_font_char_us_Z[] = "__OTR__textures/segment2/font_graphics.061C0";

static const ALIGN_ASSET(2) char texture_font_char_us_a[] = "__OTR__textures/segment2/font_graphics.06200";

static const ALIGN_ASSET(2) char texture_font_char_us_b[] = "__OTR__textures/segment2/font_graphics.06240";

static const ALIGN_ASSET(2) char texture_font_char_us_c[] = "__OTR__textures/segment2/font_graphics.06280";

static const ALIGN_ASSET(2) char texture_font_char_us_d[] = "__OTR__textures/segment2/font_graphics.062C0";

static const ALIGN_ASSET(2) char texture_font_char_us_e[] = "__OTR__textures/segment2/font_graphics.06300";

static const ALIGN_ASSET(2) char texture_font_char_us_f[] = "__OTR__textures/segment2/font_graphics.06340";

static const ALIGN_ASSET(2) char texture_font_char_us_g[] = "__OTR__textures/segment2/font_graphics.06380";

static const ALIGN_ASSET(2) char texture_font_char_us_h[] = "__OTR__textures/segment2/font_graphics.063C0";

static const ALIGN_ASSET(2) char texture_font_char_us_i[] = "__OTR__textures/segment2/font_graphics.06400";

static const ALIGN_ASSET(2) char texture_font_char_us_j[] = "__OTR__textures/segment2/font_graphics.06440";

static const ALIGN_ASSET(2) char texture_font_char_us_k[] = "__OTR__textures/segment2/font_graphics.06480";

static const ALIGN_ASSET(2) char texture_font_char_us_l[] = "__OTR__textures/segment2/font_graphics.064C0";

static const ALIGN_ASSET(2) char texture_font_char_us_m[] = "__OTR__textures/segment2/font_graphics.06500";

static const ALIGN_ASSET(2) char texture_font_char_us_n[] = "__OTR__textures/segment2/font_graphics.06540";

static const ALIGN_ASSET(2) char texture_font_char_us_o[] = "__OTR__textures/segment2/font_graphics.06580";

static const ALIGN_ASSET(2) char texture_font_char_us_p[] = "__OTR__textures/segment2/font_graphics.065C0";

static const ALIGN_ASSET(2) char texture_font_char_us_q[] = "__OTR__textures/segment2/font_graphics.06600";

static const ALIGN_ASSET(2) char texture_font_char_us_r[] = "__OTR__textures/segment2/font_graphics.06640";

static const ALIGN_ASSET(2) char texture_font_char_us_s[] = "__OTR__textures/segment2/font_graphics.06680";

static const ALIGN_ASSET(2) char texture_font_char_us_t[] = "__OTR__textures/segment2/font_graphics.066C0";

static const ALIGN_ASSET(2) char texture_font_char_us_u[] = "__OTR__textures/segment2/font_graphics.06700";

static const ALIGN_ASSET(2) char texture_font_char_us_v[] = "__OTR__textures/segment2/font_graphics.06740";

static const ALIGN_ASSET(2) char texture_font_char_us_w[] = "__OTR__textures/segment2/font_graphics.06780";

static const ALIGN_ASSET(2) char texture_font_char_us_x[] = "__OTR__textures/segment2/font_graphics.067C0";

static const ALIGN_ASSET(2) char texture_font_char_us_y[] = "__OTR__textures/segment2/font_graphics.06800";

static const ALIGN_ASSET(2) char texture_font_char_us_z[] = "__OTR__textures/segment2/font_graphics.06840";

static const ALIGN_ASSET(2) char texture_font_char_us_left_right_arrow[] = "__OTR__textures/segment2/font_graphics.06880";

static const ALIGN_ASSET(2) char texture_font_char_us_exclamation[] = "__OTR__textures/segment2/font_graphics.068C0";

static const ALIGN_ASSET(2) char texture_font_char_us_coin[] = "__OTR__textures/segment2/font_graphics.06900";

static const ALIGN_ASSET(2) char texture_font_char_us_multiply[] = "__OTR__textures/segment2/font_graphics.06940";

static const ALIGN_ASSET(2) char texture_font_char_us_open_parentheses[] = "__OTR__textures/segment2/font_graphics.06980";

static const ALIGN_ASSET(2) char texture_font_char_us_close_open_parentheses[] = "__OTR__textures/segment2/font_graphics.069C0";

static const ALIGN_ASSET(2) char texture_font_char_us_close_parentheses[] = "__OTR__textures/segment2/font_graphics.06A00";

static const ALIGN_ASSET(2) char texture_font_char_us_tilde[] = "__OTR__textures/segment2/font_graphics.06A40";

static const ALIGN_ASSET(2) char texture_font_char_us_period[] = "__OTR__textures/segment2/font_graphics.06A80";

static const ALIGN_ASSET(2) char texture_font_char_us_percent[] = "__OTR__textures/segment2/font_graphics.06AC0";

static const ALIGN_ASSET(2) char texture_font_char_us_interpunct[] = "__OTR__textures/segment2/font_graphics.06B00";

static const ALIGN_ASSET(2) char texture_font_char_us_comma[] = "__OTR__textures/segment2/font_graphics.06B40";

static const ALIGN_ASSET(2) char texture_font_char_us_apostrophe[] = "__OTR__textures/segment2/font_graphics.06B80";

static const ALIGN_ASSET(2) char texture_font_char_us_question[] = "__OTR__textures/segment2/font_graphics.06BC0";

static const ALIGN_ASSET(2) char texture_font_char_us_star_filled[] = "__OTR__textures/segment2/font_graphics.06C00";

static const ALIGN_ASSET(2) char texture_font_char_us_star_hollow[] = "__OTR__textures/segment2/font_graphics.06C40";

static const ALIGN_ASSET(2) char texture_font_char_us_double_quote_open[] = "__OTR__textures/segment2/font_graphics.06C80";

static const ALIGN_ASSET(2) char texture_font_char_us_double_quote_close[] = "__OTR__textures/segment2/font_graphics.06CC0";

static const ALIGN_ASSET(2) char texture_font_char_us_ellipsis[] = "__OTR__textures/segment2/font_graphics.06D00";

static const ALIGN_ASSET(2) char texture_font_char_us_slash[] = "__OTR__textures/segment2/font_graphics.06D40";

static const ALIGN_ASSET(2) char texture_font_char_us_ampersand[] = "__OTR__textures/segment2/font_graphics.06D80";

static const ALIGN_ASSET(2) char texture_font_char_us_button_A[] = "__OTR__textures/segment2/font_graphics.06DC0";

static const ALIGN_ASSET(2) char texture_font_char_us_button_B[] = "__OTR__textures/segment2/font_graphics.06E00";

static const ALIGN_ASSET(2) char texture_font_char_us_button_C[] = "__OTR__textures/segment2/font_graphics.06E40";

static const ALIGN_ASSET(2) char texture_font_char_us_button_Z[] = "__OTR__textures/segment2/font_graphics.06E80";

static const ALIGN_ASSET(2) char texture_font_char_us_button_R[] = "__OTR__textures/segment2/font_graphics.06EC0";

static const ALIGN_ASSET(2) char texture_font_char_us_button_C_up[] = "__OTR__textures/segment2/font_graphics.06F00";

static const ALIGN_ASSET(2) char texture_font_char_us_button_C_down[] = "__OTR__textures/segment2/font_graphics.06F40";

static const ALIGN_ASSET(2) char texture_font_char_us_button_C_left[] = "__OTR__textures/segment2/font_graphics.06F80";

static const ALIGN_ASSET(2) char texture_font_char_us_button_C_right[] = "__OTR__textures/segment2/font_graphics.06FC0";

static const ALIGN_ASSET(2) char texture_hud_char_camera[] = "__OTR__textures/segment2/segment2.07B50";

static const ALIGN_ASSET(2) char texture_hud_char_lakitu[] = "__OTR__textures/segment2/segment2.07D50";

static const ALIGN_ASSET(2) char texture_hud_char_no_camera[] = "__OTR__textures/segment2/segment2.07F50";

static const ALIGN_ASSET(2) char texture_hud_char_arrow_up[] = "__OTR__textures/segment2/segment2.08150";

static const ALIGN_ASSET(2) char texture_hud_char_arrow_down[] = "__OTR__textures/segment2/segment2.081D0";

static const ALIGN_ASSET(2) char texture_shadow_quarter_circle[] = "__OTR__textures/segment2/shadow_quarter_circle";

static const ALIGN_ASSET(2) char texture_shadow_quarter_square[] = "__OTR__textures/segment2/shadow_quarter_square";

static const ALIGN_ASSET(2) char texture_transition_star_half[] = "__OTR__textures/segment2/segment2.0F458";

static const ALIGN_ASSET(2) char texture_transition_circle_half[] = "__OTR__textures/segment2/segment2.0FC58";

static const ALIGN_ASSET(2) char texture_transition_mario[] = "__OTR__textures/segment2/segment2.10458";

static const ALIGN_ASSET(2) char texture_transition_bowser_half[] = "__OTR__textures/segment2/segment2.11458";

static const ALIGN_ASSET(2) char texture_waterbox_water[] = "__OTR__textures/segment2/segment2.11C58";

static const ALIGN_ASSET(2) char texture_waterbox_jrb_water[] = "__OTR__textures/segment2/segment2.12458";

static const ALIGN_ASSET(2) char texture_waterbox_unknown_water[] = "__OTR__textures/segment2/segment2.12C58";

static const ALIGN_ASSET(2) char texture_waterbox_mist[] = "__OTR__textures/segment2/segment2.13458";

static const ALIGN_ASSET(2) char texture_waterbox_lava[] = "__OTR__textures/segment2/segment2.13C58";

static const ALIGN_ASSET(2) char texture_ia8_up_arrow[] = "__OTR__textures/segment2/segment2.14838";

