#pragma once

#include "sm64.h"
#include "mist/geo.h"

static const ALIGN_ASSET(2) char mist_seg3_vertex_03000000[] = "__OTR__actors/mist/mist_seg3_vertex_03000000";

static const ALIGN_ASSET(2) char mist_seg3_vertex_03000040[] = "__OTR__actors/mist/mist_seg3_vertex_03000040";

static const ALIGN_ASSET(2) char mist_seg3_texture_03000080[] = "__OTR__actors/mist/mist";

static const ALIGN_ASSET(2) char mist_seg3_dl_03000880[] = "__OTR__actors/mist/mist_seg3_dl_03000880";

static const ALIGN_ASSET(2) char mist_seg3_dl_03000920[] = "__OTR__actors/mist/mist_seg3_dl_03000920";

