#pragma once

#include "sm64.h"
#include "burn_smoke/geo.h"

static const ALIGN_ASSET(2) char burn_smoke_seg4_vertex_040217C0[] = "__OTR__actors/burn_smoke/burn_smoke_seg4_vertex_040217C0";

static const ALIGN_ASSET(2) char burn_smoke_seg4_texture_04021800[] = "__OTR__actors/burn_smoke/burn_smoke";

static const ALIGN_ASSET(2) char burn_smoke_seg4_dl_04022000[] = "__OTR__actors/burn_smoke/burn_smoke_seg4_dl_04022000";

static const ALIGN_ASSET(2) char burn_smoke_seg4_dl_04022028[] = "__OTR__actors/burn_smoke/burn_smoke_seg4_dl_04022028";

static const ALIGN_ASSET(2) char burn_smoke_seg4_dl_04022048[] = "__OTR__actors/burn_smoke/burn_smoke_seg4_dl_04022048";

static const ALIGN_ASSET(2) char burn_smoke_seg4_dl_04022070[] = "__OTR__actors/burn_smoke/burn_smoke_seg4_dl_04022070";

