#pragma once

#include "sm64.h"
#include "bubble/geo.h"

static const ALIGN_ASSET(2) char bubble_seg4_vertex_0401CD20[] = "__OTR__actors/bubble/bubble_seg4_vertex_0401CD20";

static const ALIGN_ASSET(2) char bubble_seg4_texture_0401CD60[] = "__OTR__actors/bubble/bubble";

static const ALIGN_ASSET(2) char bubble_seg4_texture_0401D560[] = "__OTR__actors/bubble/mr_i_bubble";

static const ALIGN_ASSET(2) char bubble_seg4_dl_0401DD60[] = "__OTR__actors/bubble/bubble_seg4_dl_0401DD60";

static const ALIGN_ASSET(2) char bubble_seg4_dl_0401DDE0[] = "__OTR__actors/bubble/bubble_seg4_dl_0401DDE0";

