#pragma once

#include "sm64.h"
#include "water_splash/geo.h"

static const ALIGN_ASSET(2) char water_splash_seg4_vertex_0402A588[] = "__OTR__actors/water_splash/water_splash_seg4_vertex_0402A588";

static const ALIGN_ASSET(2) char water_splash_seg4_texture_0402A5C8[] = "__OTR__actors/water_splash/water_splash_0";

static const ALIGN_ASSET(2) char water_splash_seg4_texture_0402B5C8[] = "__OTR__actors/water_splash/water_splash_1";

static const ALIGN_ASSET(2) char water_splash_seg4_texture_0402C5C8[] = "__OTR__actors/water_splash/water_splash_2";

static const ALIGN_ASSET(2) char water_splash_seg4_texture_0402D5C8[] = "__OTR__actors/water_splash/water_splash_3";

static const ALIGN_ASSET(2) char water_splash_seg4_texture_0402E5C8[] = "__OTR__actors/water_splash/water_splash_4";

static const ALIGN_ASSET(2) char water_splash_seg4_texture_0402F5C8[] = "__OTR__actors/water_splash/water_splash_5";

static const ALIGN_ASSET(2) char water_splash_seg4_texture_040305C8[] = "__OTR__actors/water_splash/water_splash_6";

static const ALIGN_ASSET(2) char water_splash_seg4_texture_040315C8[] = "__OTR__actors/water_splash/water_splash_7";

static const ALIGN_ASSET(2) char water_splash_seg4_dl_040325C8[] = "__OTR__actors/water_splash/water_splash_seg4_dl_040325C8";

static const ALIGN_ASSET(2) char water_splash_seg4_dl_04032640[] = "__OTR__actors/water_splash/water_splash_seg4_dl_04032640";

static const ALIGN_ASSET(2) char water_splash_seg4_dl_04032658[] = "__OTR__actors/water_splash/water_splash_seg4_dl_04032658";

static const ALIGN_ASSET(2) char water_splash_seg4_dl_04032670[] = "__OTR__actors/water_splash/water_splash_seg4_dl_04032670";

static const ALIGN_ASSET(2) char water_splash_seg4_dl_04032688[] = "__OTR__actors/water_splash/water_splash_seg4_dl_04032688";

static const ALIGN_ASSET(2) char water_splash_seg4_dl_040326A0[] = "__OTR__actors/water_splash/water_splash_seg4_dl_040326A0";

static const ALIGN_ASSET(2) char water_splash_seg4_dl_040326B8[] = "__OTR__actors/water_splash/water_splash_seg4_dl_040326B8";

static const ALIGN_ASSET(2) char water_splash_seg4_dl_040326D0[] = "__OTR__actors/water_splash/water_splash_seg4_dl_040326D0";

static const ALIGN_ASSET(2) char water_splash_seg4_dl_040326E8[] = "__OTR__actors/water_splash/water_splash_seg4_dl_040326E8";

