#pragma once

#include "sm64.h"
#include "bobomb/anims.h"
#include "bobomb/geo.h"

static const ALIGN_ASSET(2) char bobomb_seg8_texture_0801DA60[] = "__OTR__actors/bobomb/bob-omb_left_side";

static const ALIGN_ASSET(2) char bobomb_seg8_texture_0801EA60[] = "__OTR__actors/bobomb/bob-omb_right_side";

static const ALIGN_ASSET(2) char bobomb_seg8_texture_0801FA60[] = "__OTR__actors/bobomb/bob-omb_buddy_left_side";

static const ALIGN_ASSET(2) char bobomb_seg8_texture_08020A60[] = "__OTR__actors/bobomb/bob-omb_buddy_right_side";

static const ALIGN_ASSET(2) char bobomb_seg8_texture_08021A60[] = "__OTR__actors/bobomb/bob-omb_eyes";

static const ALIGN_ASSET(2) char bobomb_seg8_texture_08022260[] = "__OTR__actors/bobomb/bob-omb_eyes_blink";

static const ALIGN_ASSET(2) char bobomb_seg8_vertex_08022A60[] = "__OTR__actors/bobomb/bobomb_seg8_vertex_08022A60";

static const ALIGN_ASSET(2) char bobomb_seg8_dl_08022AC0[] = "__OTR__actors/bobomb/bobomb_seg8_dl_08022AC0";

static const ALIGN_ASSET(2) char bobomb_seg8_dl_08022B08[] = "__OTR__actors/bobomb/bobomb_seg8_dl_08022B08";

static const ALIGN_ASSET(2) char bobomb_seg8_dl_08022B58[] = "__OTR__actors/bobomb/bobomb_seg8_dl_08022B58";

static const ALIGN_ASSET(2) char bobomb_seg8_dl_08022B88[] = "__OTR__actors/bobomb/bobomb_seg8_dl_08022B88";

static const ALIGN_ASSET(2) char bobomb_seg8_vertex_08022BB8[] = "__OTR__actors/bobomb/bobomb_seg8_vertex_08022BB8";

static const ALIGN_ASSET(2) char bobomb_seg8_vertex_08022BF8[] = "__OTR__actors/bobomb/bobomb_seg8_vertex_08022BF8";

static const ALIGN_ASSET(2) char bobomb_seg8_dl_08022C38[] = "__OTR__actors/bobomb/bobomb_seg8_dl_08022C38";

static const ALIGN_ASSET(2) char bobomb_seg8_dl_08022CA0[] = "__OTR__actors/bobomb/bobomb_seg8_dl_08022CA0";

static const ALIGN_ASSET(2) char bobomb_seg8_dl_08022D08[] = "__OTR__actors/bobomb/bobomb_seg8_dl_08022D08";

static const ALIGN_ASSET(2) char bobomb_seg8_dl_08022D78[] = "__OTR__actors/bobomb/bobomb_seg8_dl_08022D78";

static const ALIGN_ASSET(2) char bobomb_seg8_lights_08022DE8[] = "__OTR__actors/bobomb/bobomb_seg8_lights_08022DE8";

static const ALIGN_ASSET(2) char bobomb_seg8_lights_08022E00[] = "__OTR__actors/bobomb/bobomb_seg8_lights_08022E00";

static const ALIGN_ASSET(2) char bobomb_lights_unused[] = "__OTR__actors/bobomb/bobomb_lights_unused";

static const ALIGN_ASSET(2) char bobomb_seg8_vertex_08022E30[] = "__OTR__actors/bobomb/bobomb_seg8_vertex_08022E30";

static const ALIGN_ASSET(2) char bobomb_seg8_vertex_08022F30[] = "__OTR__actors/bobomb/bobomb_seg8_vertex_08022F30";

static const ALIGN_ASSET(2) char bobomb_seg8_vertex_08022F70[] = "__OTR__actors/bobomb/bobomb_seg8_vertex_08022F70";

static const ALIGN_ASSET(2) char bobomb_seg8_vertex_08023070[] = "__OTR__actors/bobomb/bobomb_seg8_vertex_08023070";

static const ALIGN_ASSET(2) char bobomb_seg8_vertex_080230B0[] = "__OTR__actors/bobomb/bobomb_seg8_vertex_080230B0";

static const ALIGN_ASSET(2) char bobomb_seg8_vertex_08023190[] = "__OTR__actors/bobomb/bobomb_seg8_vertex_08023190";

static const ALIGN_ASSET(2) char bobomb_seg8_dl_08023270[] = "__OTR__actors/bobomb/bobomb_seg8_dl_08023270";

static const ALIGN_ASSET(2) char bobomb_seg8_dl_08023378[] = "__OTR__actors/bobomb/bobomb_seg8_dl_08023378";

static const ALIGN_ASSET(2) char bobomb_seg8_dl_08023480[] = "__OTR__actors/bobomb/bobomb_seg8_dl_08023480";

