#pragma once

#include "sm64.h"
#include "breakable_box/geo.h"

static const ALIGN_ASSET(2) char breakable_box_seg8_lights_08011A80[] = "__OTR__actors/breakable_box/breakable_box_seg8_lights_08011A80";

static const ALIGN_ASSET(2) char breakable_box_seg8_texture_08011A90[] = "__OTR__actors/breakable_box/crazy_box_surface";

static const ALIGN_ASSET(2) char breakable_box_seg8_texture_08012290[] = "__OTR__actors/breakable_box/cork_box_surface";

static const ALIGN_ASSET(2) char breakable_box_seg8_vertex_08012A90[] = "__OTR__actors/breakable_box/breakable_box_seg8_vertex_08012A90";

static const ALIGN_ASSET(2) char breakable_box_seg8_vertex_08012B80[] = "__OTR__actors/breakable_box/breakable_box_seg8_vertex_08012B80";

static const ALIGN_ASSET(2) char breakable_box_seg8_dl_08012C30[] = "__OTR__actors/breakable_box/breakable_box_seg8_dl_08012C30";

static const ALIGN_ASSET(2) char breakable_box_seg8_dl_08012CD8[] = "__OTR__actors/breakable_box/breakable_box_seg8_dl_08012CD8";

static const ALIGN_ASSET(2) char breakable_box_seg8_dl_08012D20[] = "__OTR__actors/breakable_box/breakable_box_seg8_dl_08012D20";

static const ALIGN_ASSET(2) char breakable_box_seg8_dl_08012D48[] = "__OTR__actors/breakable_box/breakable_box_seg8_dl_08012D48";

static const ALIGN_ASSET(2) char breakable_box_seg8_collision_08012D70[] = "__OTR__actors/breakable_box/breakable_box_seg8_collision_08012D70";

