#pragma once

static const ALIGN_ASSET(2) char snow_09000000[] = "__OTR__textures/snow/ccm_textures.00000";

static const ALIGN_ASSET(2) char snow_09000800[] = "__OTR__textures/snow/ccm_textures.00800";

static const ALIGN_ASSET(2) char snow_09001000[] = "__OTR__textures/snow/ccm_textures.01000";

static const ALIGN_ASSET(2) char snow_09002000[] = "__OTR__textures/snow/ccm_textures.02000";

static const ALIGN_ASSET(2) char snow_09002800[] = "__OTR__textures/snow/ccm_textures.02800";

static const ALIGN_ASSET(2) char snow_09003000[] = "__OTR__textures/snow/ccm_textures.03000";

static const ALIGN_ASSET(2) char snow_09003800[] = "__OTR__textures/snow/ccm_textures.03800";

static const ALIGN_ASSET(2) char snow_09004000[] = "__OTR__textures/snow/ccm_textures.04000";

static const ALIGN_ASSET(2) char snow_09004800[] = "__OTR__textures/snow/ccm_textures.04800";

static const ALIGN_ASSET(2) char snow_09005000[] = "__OTR__textures/snow/ccm_textures.05000";

static const ALIGN_ASSET(2) char snow_09005800[] = "__OTR__textures/snow/ccm_textures.05800";

static const ALIGN_ASSET(2) char snow_09006000[] = "__OTR__textures/snow/ccm_textures.06000";

static const ALIGN_ASSET(2) char snow_09006800[] = "__OTR__textures/snow/ccm_textures.06800";

static const ALIGN_ASSET(2) char snow_09007000[] = "__OTR__textures/snow/ccm_textures.07000";

static const ALIGN_ASSET(2) char snow_09008000[] = "__OTR__textures/snow/ccm_textures.08000";

static const ALIGN_ASSET(2) char snow_09008800[] = "__OTR__textures/snow/ccm_textures.08800";

static const ALIGN_ASSET(2) char snow_09009000[] = "__OTR__textures/snow/ccm_textures.09000";

static const ALIGN_ASSET(2) char snow_09009800[] = "__OTR__textures/snow/ccm_textures.09800";

