#pragma once

#include "sm64.h"
#include "blargg/anims.h"
#include "blargg/geo.h"

static const ALIGN_ASSET(2) char blargg_lights_unused[] = "__OTR__actors/blargg/blargg_lights_unused";

static const ALIGN_ASSET(2) char blargg_seg5_lights_05004740[] = "__OTR__actors/blargg/blargg_seg5_lights_05004740";

static const ALIGN_ASSET(2) char blargg_seg5_lights_05004758[] = "__OTR__actors/blargg/blargg_seg5_lights_05004758";

static const ALIGN_ASSET(2) char blargg_seg5_lights_05004770[] = "__OTR__actors/blargg/blargg_seg5_lights_05004770";

static const ALIGN_ASSET(2) char blargg_seg5_lights_05004788[] = "__OTR__actors/blargg/blargg_seg5_lights_05004788";

static const ALIGN_ASSET(2) char blargg_seg5_vertex_050047A0[] = "__OTR__actors/blargg/blargg_seg5_vertex_050047A0";

static const ALIGN_ASSET(2) char blargg_seg5_vertex_050048A0[] = "__OTR__actors/blargg/blargg_seg5_vertex_050048A0";

static const ALIGN_ASSET(2) char blargg_seg5_vertex_050049A0[] = "__OTR__actors/blargg/blargg_seg5_vertex_050049A0";

static const ALIGN_ASSET(2) char blargg_seg5_vertex_05004A20[] = "__OTR__actors/blargg/blargg_seg5_vertex_05004A20";

static const ALIGN_ASSET(2) char blargg_seg5_vertex_05004B20[] = "__OTR__actors/blargg/blargg_seg5_vertex_05004B20";

static const ALIGN_ASSET(2) char blargg_seg5_vertex_05004BE0[] = "__OTR__actors/blargg/blargg_seg5_vertex_05004BE0";

static const ALIGN_ASSET(2) char blargg_seg5_vertex_05004CE0[] = "__OTR__actors/blargg/blargg_seg5_vertex_05004CE0";

static const ALIGN_ASSET(2) char blargg_seg5_vertex_05004DE0[] = "__OTR__actors/blargg/blargg_seg5_vertex_05004DE0";

static const ALIGN_ASSET(2) char blargg_seg5_vertex_05004E60[] = "__OTR__actors/blargg/blargg_seg5_vertex_05004E60";

static const ALIGN_ASSET(2) char blargg_seg5_vertex_05004F60[] = "__OTR__actors/blargg/blargg_seg5_vertex_05004F60";

static const ALIGN_ASSET(2) char blargg_seg5_vertex_05005050[] = "__OTR__actors/blargg/blargg_seg5_vertex_05005050";

static const ALIGN_ASSET(2) char blargg_seg5_vertex_05005150[] = "__OTR__actors/blargg/blargg_seg5_vertex_05005150";

static const ALIGN_ASSET(2) char blargg_seg5_vertex_05005250[] = "__OTR__actors/blargg/blargg_seg5_vertex_05005250";

static const ALIGN_ASSET(2) char blargg_seg5_vertex_05005340[] = "__OTR__actors/blargg/blargg_seg5_vertex_05005340";

static const ALIGN_ASSET(2) char blargg_seg5_vertex_050053E0[] = "__OTR__actors/blargg/blargg_seg5_vertex_050053E0";

static const ALIGN_ASSET(2) char blargg_seg5_vertex_050054E0[] = "__OTR__actors/blargg/blargg_seg5_vertex_050054E0";

static const ALIGN_ASSET(2) char blargg_seg5_vertex_050055E0[] = "__OTR__actors/blargg/blargg_seg5_vertex_050055E0";

static const ALIGN_ASSET(2) char blargg_seg5_vertex_050056E0[] = "__OTR__actors/blargg/blargg_seg5_vertex_050056E0";

static const ALIGN_ASSET(2) char blargg_seg5_vertex_050057E0[] = "__OTR__actors/blargg/blargg_seg5_vertex_050057E0";

static const ALIGN_ASSET(2) char blargg_seg5_dl_050058D0[] = "__OTR__actors/blargg/blargg_seg5_dl_050058D0";

static const ALIGN_ASSET(2) char blargg_seg5_dl_05005A60[] = "__OTR__actors/blargg/blargg_seg5_dl_05005A60";

static const ALIGN_ASSET(2) char blargg_seg5_dl_05005D00[] = "__OTR__actors/blargg/blargg_seg5_dl_05005D00";

