#pragma once

#include "sm64.h"
#include "blue_coin_switch/geo.h"

static const ALIGN_ASSET(2) char blue_coin_switch_seg8_lights_08000000[] = "__OTR__actors/blue_coin_switch/blue_coin_switch_seg8_lights_08000000";

static const ALIGN_ASSET(2) char blue_coin_switch_seg8_texture_08000018[] = "__OTR__actors/blue_coin_switch/blue_coin_switch_side";

static const ALIGN_ASSET(2) char blue_coin_switch_seg8_texture_08000418[] = "__OTR__actors/blue_coin_switch/blue_coin_switch_top";

static const ALIGN_ASSET(2) char blue_coin_switch_seg8_vertex_08000C18[] = "__OTR__actors/blue_coin_switch/blue_coin_switch_seg8_vertex_08000C18";

static const ALIGN_ASSET(2) char blue_coin_switch_seg8_vertex_08000D18[] = "__OTR__actors/blue_coin_switch/blue_coin_switch_seg8_vertex_08000D18";

static const ALIGN_ASSET(2) char blue_coin_switch_seg8_dl_08000D58[] = "__OTR__actors/blue_coin_switch/blue_coin_switch_seg8_dl_08000D58";

static const ALIGN_ASSET(2) char blue_coin_switch_seg8_dl_08000DD0[] = "__OTR__actors/blue_coin_switch/blue_coin_switch_seg8_dl_08000DD0";

static const ALIGN_ASSET(2) char blue_coin_switch_seg8_dl_08000E08[] = "__OTR__actors/blue_coin_switch/blue_coin_switch_seg8_dl_08000E08";

static const ALIGN_ASSET(2) char blue_coin_switch_seg8_collision_08000E98[] = "__OTR__actors/blue_coin_switch/blue_coin_switch_seg8_collision_08000E98";

