#pragma once

static const ALIGN_ASSET(2) char white_particle_small_vertex[] = "__OTR__actors/white_particle_small/white_particle_small_vertex";

static const ALIGN_ASSET(2) char white_particle_small_unused_vertex[] = "__OTR__actors/white_particle_small/white_particle_small_unused_vertex";

static const ALIGN_ASSET(2) char white_particle_small_texture[] = "__OTR__actors/white_particle_small/small_snow_particle";

static const ALIGN_ASSET(2) char white_particle_small_dl_begin[] = "__OTR__actors/white_particle_small/white_particle_small_dl_begin";

static const ALIGN_ASSET(2) char white_particle_small_dl_end[] = "__OTR__actors/white_particle_small/white_particle_small_dl_end";

static const ALIGN_ASSET(2) char white_particle_small_dl[] = "__OTR__actors/white_particle_small/white_particle_small_dl";

static const ALIGN_ASSET(2) char white_particle_small_unused_dl[] = "__OTR__actors/white_particle_small/white_particle_small_unused_dl";

