#pragma once

#include "sm64.h"
#include "amp/anims.h"
#include "amp/geo.h"

static const ALIGN_ASSET(2) char texture_power_meter_left_side[] = "__OTR__actors/power_meter/power_meter_left_side";

static const ALIGN_ASSET(2) char texture_power_meter_right_side[] = "__OTR__actors/power_meter/power_meter_right_side";

static const ALIGN_ASSET(2) char texture_power_meter_full[] = "__OTR__actors/power_meter/power_meter_full";

static const ALIGN_ASSET(2) char texture_power_meter_seven_segments[] = "__OTR__actors/power_meter/power_meter_seven_segments";

static const ALIGN_ASSET(2) char texture_power_meter_six_segments[] = "__OTR__actors/power_meter/power_meter_six_segments";

static const ALIGN_ASSET(2) char texture_power_meter_five_segments[] = "__OTR__actors/power_meter/power_meter_five_segments";

static const ALIGN_ASSET(2) char texture_power_meter_four_segments[] = "__OTR__actors/power_meter/power_meter_four_segments";

static const ALIGN_ASSET(2) char texture_power_meter_three_segments[] = "__OTR__actors/power_meter/power_meter_three_segments";

static const ALIGN_ASSET(2) char texture_power_meter_two_segments[] = "__OTR__actors/power_meter/power_meter_two_segments";

static const ALIGN_ASSET(2) char texture_power_meter_one_segments[] = "__OTR__actors/power_meter/power_meter_one_segment";

static const char power_meter_health_segments_lut[] = "__OTR__actors/power_meter/power_meter_health_segments_lut";

static const ALIGN_ASSET(2) char vertex_power_meter_base[] = "__OTR__actors/power_meter/vertex_power_meter_base";

static const ALIGN_ASSET(2) char dl_power_meter_base[] = "__OTR__actors/power_meter/dl_power_meter_base";

static const ALIGN_ASSET(2) char vertex_power_meter_health_segments[] = "__OTR__actors/power_meter/vertex_power_meter_health_segments";

static const ALIGN_ASSET(2) char dl_power_meter_health_segments_begin[] = "__OTR__actors/power_meter/dl_power_meter_health_segments_begin";

static const ALIGN_ASSET(2) char dl_power_meter_health_segments_end[] = "__OTR__actors/power_meter/dl_power_meter_health_segments_end";

