#include "assets/levels/bbh.h"
#include "assets/levels/ccm.h"
#include "assets/levels/castle_inside.h"
#include "assets/levels/hmc.h"
#include "assets/levels/ssl.h"
#include "assets/levels/bob.h"
#include "assets/levels/sl.h"
#include "assets/levels/wdw.h"
#include "assets/levels/jrb.h"
#include "assets/levels/thi.h"
#include "assets/levels/ttc.h"
#include "assets/levels/rr.h"
#include "assets/levels/castle_grounds.h"
#include "assets/levels/bitdw.h"
#include "assets/levels/vcutm.h"
#include "assets/levels/bitfs.h"
#include "assets/levels/sa.h"
#include "assets/levels/bits.h"
#include "assets/levels/lll.h"
#include "assets/levels/ddd.h"
#include "assets/levels/wf.h"
#include "assets/levels/ending.h"
#include "assets/levels/castle_courtyard.h"
#include "assets/levels/pss.h"
#include "assets/levels/cotmc.h"
#include "assets/levels/totwc.h"
#include "assets/levels/bowser_1.h"
#include "assets/levels/wmotr.h"
#include "assets/levels/bowser_2.h"
#include "assets/levels/bowser_3.h"
#include "assets/levels/ttm.h"