#ifndef GROUP15_H
#define GROUP15_H

#include "types.h"

// boo_castle
#include "assets/actors/boo_castle.h"

// lakitu_cameraman
#include "assets/actors/lakitu_cameraman.h"

// mips
#include "assets/actors/mips.h"

// toad
#include "assets/actors/toad.h"

#endif
