#pragma once

static const ALIGN_ASSET(2) char gd_texture_hand_open[] = "__OTR__textures/intro_raw/hand_open";

static const ALIGN_ASSET(2) char gd_texture_hand_closed[] = "__OTR__textures/intro_raw/hand_closed";

static const ALIGN_ASSET(2) char gd_texture_red_star_0[] = "__OTR__textures/intro_raw/red_star_0";

static const ALIGN_ASSET(2) char gd_texture_red_star_1[] = "__OTR__textures/intro_raw/red_star_1";

static const ALIGN_ASSET(2) char gd_texture_red_star_2[] = "__OTR__textures/intro_raw/red_star_2";

static const ALIGN_ASSET(2) char gd_texture_red_star_3[] = "__OTR__textures/intro_raw/red_star_3";

static const ALIGN_ASSET(2) char gd_texture_red_star_4[] = "__OTR__textures/intro_raw/red_star_4";

static const ALIGN_ASSET(2) char gd_texture_red_star_5[] = "__OTR__textures/intro_raw/red_star_5";

static const ALIGN_ASSET(2) char gd_texture_red_star_6[] = "__OTR__textures/intro_raw/red_star_6";

static const ALIGN_ASSET(2) char gd_texture_red_star_7[] = "__OTR__textures/intro_raw/red_star_7";

static const ALIGN_ASSET(2) char gd_texture_white_star_0[] = "__OTR__textures/intro_raw/white_star_0";

static const ALIGN_ASSET(2) char gd_texture_white_star_1[] = "__OTR__textures/intro_raw/white_star_1";

static const ALIGN_ASSET(2) char gd_texture_white_star_2[] = "__OTR__textures/intro_raw/white_star_2";

static const ALIGN_ASSET(2) char gd_texture_white_star_3[] = "__OTR__textures/intro_raw/white_star_3";

static const ALIGN_ASSET(2) char gd_texture_white_star_4[] = "__OTR__textures/intro_raw/white_star_4";

static const ALIGN_ASSET(2) char gd_texture_white_star_5[] = "__OTR__textures/intro_raw/white_star_5";

static const ALIGN_ASSET(2) char gd_texture_white_star_6[] = "__OTR__textures/intro_raw/white_star_6";

static const ALIGN_ASSET(2) char gd_texture_white_star_7[] = "__OTR__textures/intro_raw/white_star_7";

static const ALIGN_ASSET(2) char gd_texture_sparkle_0[] = "__OTR__textures/intro_raw/sparkle_0";

static const ALIGN_ASSET(2) char gd_texture_sparkle_1[] = "__OTR__textures/intro_raw/sparkle_1";

static const ALIGN_ASSET(2) char gd_texture_sparkle_2[] = "__OTR__textures/intro_raw/sparkle_2";

static const ALIGN_ASSET(2) char gd_texture_sparkle_3[] = "__OTR__textures/intro_raw/sparkle_3";

static const ALIGN_ASSET(2) char gd_texture_sparkle_4[] = "__OTR__textures/intro_raw/sparkle_4";

static const ALIGN_ASSET(2) char gd_texture_sparkle_5[] = "__OTR__textures/intro_raw/sparkle_5";

static const ALIGN_ASSET(2) char gd_texture_mario_face_shine[] = "__OTR__textures/intro_raw/mario_face_shine";

