#ifndef GROUP13_H
#define GROUP13_H

#include "types.h"

// bub
#include "assets/actors/bub.h"

// cyan_fish
#include "assets/actors/cyan_fish.h"

// seaweed
#include "assets/actors/seaweed.h"

// skeeter
#include "assets/actors/skeeter.h"

// treasure_chest
#include "assets/actors/treasure_chest.h"

// water_mine
#include "assets/actors/water_mine.h"

// water_ring
#include "assets/actors/water_ring.h"

#endif
