#pragma once

static const ALIGN_ASSET(2) char generic_09000000[] = "__OTR__textures/generic/bob_textures.00000";

static const ALIGN_ASSET(2) char generic_09000800[] = "__OTR__textures/generic/bob_textures.00800";

static const ALIGN_ASSET(2) char generic_09001000[] = "__OTR__textures/generic/bob_textures.01000";

static const ALIGN_ASSET(2) char generic_09001800[] = "__OTR__textures/generic/bob_textures.01800";

static const ALIGN_ASSET(2) char generic_09002000[] = "__OTR__textures/generic/bob_textures.02000";

static const ALIGN_ASSET(2) char generic_09002800[] = "__OTR__textures/generic/bob_textures.02800";

static const ALIGN_ASSET(2) char generic_09003000[] = "__OTR__textures/generic/bob_textures.03000";

static const ALIGN_ASSET(2) char generic_09003800[] = "__OTR__textures/generic/bob_textures.03800";

static const ALIGN_ASSET(2) char generic_09004000[] = "__OTR__textures/generic/bob_textures.04000";

static const ALIGN_ASSET(2) char generic_09004800[] = "__OTR__textures/generic/bob_textures.04800";

static const ALIGN_ASSET(2) char generic_09005000[] = "__OTR__textures/generic/bob_textures.05000";

static const ALIGN_ASSET(2) char generic_09005800[] = "__OTR__textures/generic/bob_textures.05800";

static const ALIGN_ASSET(2) char generic_09006000[] = "__OTR__textures/generic/bob_textures.06000";

static const ALIGN_ASSET(2) char generic_09007000[] = "__OTR__textures/generic/bob_textures.07000";

static const ALIGN_ASSET(2) char generic_09007800[] = "__OTR__textures/generic/bob_textures.07800";

static const ALIGN_ASSET(2) char generic_09008000[] = "__OTR__textures/generic/bob_textures.08000";

static const ALIGN_ASSET(2) char generic_09008800[] = "__OTR__textures/generic/bob_textures.08800";

static const ALIGN_ASSET(2) char generic_09009000[] = "__OTR__textures/generic/bob_textures.09000";

static const ALIGN_ASSET(2) char generic_09009800[] = "__OTR__textures/generic/bob_textures.09800";

static const ALIGN_ASSET(2) char generic_0900A000[] = "__OTR__textures/generic/bob_textures.0A000";

static const ALIGN_ASSET(2) char generic_0900A800[] = "__OTR__textures/generic/bob_textures.0A800";

static const ALIGN_ASSET(2) char generic_0900B000[] = "__OTR__textures/generic/bob_textures.0B000";

