#pragma once

#include "sm64.h"

static const char main_hud_lut[] = "__OTR__bin/segment2/main_hud_lut";

static const char main_font_lut[] = "__OTR__bin/segment2/main_font_lut";

static const char main_credits_font_lut[] = "__OTR__bin/segment2/main_credits_font_lut";

static const char main_hud_camera_lut[] = "__OTR__bin/segment2/main_hud_camera_lut";

static const ALIGN_ASSET(2) char dl_hud_img_begin[] = "__OTR__bin/segment2/dl_hud_img_begin";

static const ALIGN_ASSET(2) char dl_hud_img_load_tex_block[] = "__OTR__bin/segment2/dl_hud_img_load_tex_block";

static const ALIGN_ASSET(2) char dl_hud_img_end[] = "__OTR__bin/segment2/dl_hud_img_end";

static const ALIGN_ASSET(2) char dl_rgba16_text_begin[] = "__OTR__bin/segment2/dl_rgba16_text_begin";

static const ALIGN_ASSET(2) char dl_rgba16_load_tex_block[] = "__OTR__bin/segment2/dl_rgba16_load_tex_block";

static const ALIGN_ASSET(2) char dl_rgba16_text_end[] = "__OTR__bin/segment2/dl_rgba16_text_end";

static const ALIGN_ASSET(2) char segment2_seg2_vtx_11C08[] = "__OTR__bin/segment2/segment2_seg2_vtx_11C08";

static const ALIGN_ASSET(2) char dl_draw_text_bg_box[] = "__OTR__bin/segment2/dl_draw_text_bg_box";

static const ALIGN_ASSET(2) char segment2_seg2_vtx_11C88[] = "__OTR__bin/segment2/segment2_seg2_vtx_11C88";

static const ALIGN_ASSET(2) char dl_ia_text_begin[] = "__OTR__bin/segment2/dl_ia_text_begin";

static const ALIGN_ASSET(2) char dl_ia_text_tex_settings[] = "__OTR__bin/segment2/dl_ia_text_tex_settings";

static const ALIGN_ASSET(2) char dl_ia_text_end[] = "__OTR__bin/segment2/dl_ia_text_end";

static const ALIGN_ASSET(2) char segment2_seg2_vtx_11D90[] = "__OTR__bin/segment2/segment2_seg2_vtx_11D90";

static const ALIGN_ASSET(2) char dl_draw_triangle[] = "__OTR__bin/segment2/dl_draw_triangle";

static const ALIGN_ASSET(2) char segment2_seg2_vtx_11E10[] = "__OTR__bin/segment2/segment2_seg2_vtx_11E10";

static const ALIGN_ASSET(2) char dl_billboard_num_begin[] = "__OTR__bin/segment2/dl_billboard_num_begin";

static const ALIGN_ASSET(2) char dl_billboard_num_end[] = "__OTR__bin/segment2/dl_billboard_num_end";

static const ALIGN_ASSET(2) char dl_billboard_num_0[] = "__OTR__bin/segment2/dl_billboard_num_0";

static const ALIGN_ASSET(2) char dl_billboard_num_1[] = "__OTR__bin/segment2/dl_billboard_num_1";

static const ALIGN_ASSET(2) char dl_billboard_num_2[] = "__OTR__bin/segment2/dl_billboard_num_2";

static const ALIGN_ASSET(2) char dl_billboard_num_3[] = "__OTR__bin/segment2/dl_billboard_num_3";

static const ALIGN_ASSET(2) char dl_billboard_num_4[] = "__OTR__bin/segment2/dl_billboard_num_4";

static const ALIGN_ASSET(2) char dl_billboard_num_5[] = "__OTR__bin/segment2/dl_billboard_num_5";

static const ALIGN_ASSET(2) char dl_billboard_num_6[] = "__OTR__bin/segment2/dl_billboard_num_6";

static const ALIGN_ASSET(2) char dl_billboard_num_7[] = "__OTR__bin/segment2/dl_billboard_num_7";

static const ALIGN_ASSET(2) char dl_billboard_num_8[] = "__OTR__bin/segment2/dl_billboard_num_8";

static const ALIGN_ASSET(2) char dl_billboard_num_9[] = "__OTR__bin/segment2/dl_billboard_num_9";

static const ALIGN_ASSET(2) char segment2_lights_unused[] = "__OTR__bin/segment2/segment2_lights_unused";

static const ALIGN_ASSET(2) char matrix_identity[] = "__OTR__bin/segment2/matrix_identity";

static const ALIGN_ASSET(2) char matrix_fullscreen[] = "__OTR__bin/segment2/matrix_fullscreen";

static const ALIGN_ASSET(2) char dl_draw_quad_verts_0123[] = "__OTR__bin/segment2/dl_draw_quad_verts_0123";

static const ALIGN_ASSET(2) char dl_draw_quad_verts_4567[] = "__OTR__bin/segment2/dl_draw_quad_verts_4567";

static const ALIGN_ASSET(2) char dl_shadow_begin[] = "__OTR__bin/segment2/dl_shadow_begin";

static const ALIGN_ASSET(2) char dl_shadow_circle[] = "__OTR__bin/segment2/dl_shadow_circle";

static const ALIGN_ASSET(2) char dl_shadow_square[] = "__OTR__bin/segment2/dl_shadow_square";

static const ALIGN_ASSET(2) char dl_shadow_9_verts[] = "__OTR__bin/segment2/dl_shadow_9_verts";

static const ALIGN_ASSET(2) char dl_shadow_4_verts[] = "__OTR__bin/segment2/dl_shadow_4_verts";

static const ALIGN_ASSET(2) char dl_shadow_end[] = "__OTR__bin/segment2/dl_shadow_end";

static const ALIGN_ASSET(2) char dl_proj_mtx_fullscreen[] = "__OTR__bin/segment2/dl_proj_mtx_fullscreen";

static const ALIGN_ASSET(2) char dl_screen_transition_end[] = "__OTR__bin/segment2/dl_screen_transition_end";

static const ALIGN_ASSET(2) char dl_transition_draw_filled_region[] = "__OTR__bin/segment2/dl_transition_draw_filled_region";

static const ALIGN_ASSET(2) char dl_skybox_begin[] = "__OTR__bin/segment2/dl_skybox_begin";

static const ALIGN_ASSET(2) char dl_skybox_tile_tex_settings[] = "__OTR__bin/segment2/dl_skybox_tile_tex_settings";

static const ALIGN_ASSET(2) char dl_skybox_end[] = "__OTR__bin/segment2/dl_skybox_end";

static const ALIGN_ASSET(2) char dl_waterbox_rgba16_begin[] = "__OTR__bin/segment2/dl_waterbox_rgba16_begin";

static const ALIGN_ASSET(2) char dl_waterbox_ia16_begin[] = "__OTR__bin/segment2/dl_waterbox_ia16_begin";

static const ALIGN_ASSET(2) char dl_waterbox_end[] = "__OTR__bin/segment2/dl_waterbox_end";

static const ALIGN_ASSET(2) char dl_ia8_up_arrow_begin[] = "__OTR__bin/segment2/dl_ia8_up_arrow_begin";

static const ALIGN_ASSET(2) char dl_rgba16_unused[] = "__OTR__bin/segment2/dl_rgba16_unused";

static const ALIGN_ASSET(2) char dl_ia8_up_arrow_load_texture_block[] = "__OTR__bin/segment2/dl_ia8_up_arrow_load_texture_block";

static const ALIGN_ASSET(2) char dl_ia8_up_arrow_end[] = "__OTR__bin/segment2/dl_ia8_up_arrow_end";

static const ALIGN_ASSET(2) char segment2_seg2_lights_177B8[] = "__OTR__bin/segment2/segment2_seg2_lights_177B8";

static const ALIGN_ASSET(2) char dl_paintings_rippling_begin[] = "__OTR__bin/segment2/dl_paintings_rippling_begin";

static const ALIGN_ASSET(2) char dl_paintings_rippling_end[] = "__OTR__bin/segment2/dl_paintings_rippling_end";

static const ALIGN_ASSET(2) char dl_paintings_env_mapped_begin[] = "__OTR__bin/segment2/dl_paintings_env_mapped_begin";

static const ALIGN_ASSET(2) char dl_paintings_env_mapped_end[] = "__OTR__bin/segment2/dl_paintings_env_mapped_end";

static const ALIGN_ASSET(2) char dl_paintings_draw_ripples[] = "__OTR__bin/segment2/dl_paintings_draw_ripples";

static const ALIGN_ASSET(2) char seg2_painting_triangle_mesh[] = "__OTR__bin/segment2/seg2_painting_triangle_mesh";

static const ALIGN_ASSET(2) char seg2_painting_mesh_neighbor_tris[] = "__OTR__bin/segment2/seg2_painting_mesh_neighbor_tris";

