#pragma once

#include "sm64.h"
#include "bub/anims.h"
#include "bub/geo.h"

static const ALIGN_ASSET(2) char bub_seg6_lights_0600E280[] = "__OTR__actors/bub/bub_seg6_lights_0600E280";

static const ALIGN_ASSET(2) char bub_seg6_lights_0600E290[] = "__OTR__actors/bub/bub_seg6_lights_0600E290";

static const ALIGN_ASSET(2) char bub_seg6_texture_0600E2A8[] = "__OTR__actors/bub/bub_eye_border";

static const ALIGN_ASSET(2) char bub_seg6_texture_0600EAA8[] = "__OTR__actors/bub/bub_fins";

static const ALIGN_ASSET(2) char bub_seg6_texture_0600F2A8[] = "__OTR__actors/bub/bub_eyes";

static const ALIGN_ASSET(2) char bub_seg6_texture_060102A8[] = "__OTR__actors/bub/bub_scales";

static const ALIGN_ASSET(2) char bub_seg6_vertex_060112A8[] = "__OTR__actors/bub/bub_seg6_vertex_060112A8";

static const ALIGN_ASSET(2) char bub_seg6_vertex_06011388[] = "__OTR__actors/bub/bub_seg6_vertex_06011388";

static const ALIGN_ASSET(2) char bub_seg6_vertex_060113B8[] = "__OTR__actors/bub/bub_seg6_vertex_060113B8";

static const ALIGN_ASSET(2) char bub_seg6_vertex_06011418[] = "__OTR__actors/bub/bub_seg6_vertex_06011418";

static const ALIGN_ASSET(2) char bub_seg6_vertex_06011488[] = "__OTR__actors/bub/bub_seg6_vertex_06011488";

static const ALIGN_ASSET(2) char bub_seg6_vertex_06011578[] = "__OTR__actors/bub/bub_seg6_vertex_06011578";

static const ALIGN_ASSET(2) char bub_seg6_vertex_06011658[] = "__OTR__actors/bub/bub_seg6_vertex_06011658";

static const ALIGN_ASSET(2) char bub_seg6_vertex_06011718[] = "__OTR__actors/bub/bub_seg6_vertex_06011718";

static const ALIGN_ASSET(2) char bub_seg6_vertex_060117D8[] = "__OTR__actors/bub/bub_seg6_vertex_060117D8";

static const ALIGN_ASSET(2) char bub_seg6_dl_06011848[] = "__OTR__actors/bub/bub_seg6_dl_06011848";

static const ALIGN_ASSET(2) char bub_seg6_dl_060118C0[] = "__OTR__actors/bub/bub_seg6_dl_060118C0";

static const ALIGN_ASSET(2) char bub_seg6_dl_06011918[] = "__OTR__actors/bub/bub_seg6_dl_06011918";

static const ALIGN_ASSET(2) char bub_seg6_dl_06011968[] = "__OTR__actors/bub/bub_seg6_dl_06011968";

static const ALIGN_ASSET(2) char bub_seg6_dl_06011A50[] = "__OTR__actors/bub/bub_seg6_dl_06011A50";

static const ALIGN_ASSET(2) char bub_seg6_dl_06011B28[] = "__OTR__actors/bub/bub_seg6_dl_06011B28";

static const ALIGN_ASSET(2) char bub_seg6_vertex_06011BD8[] = "__OTR__actors/bub/bub_seg6_vertex_06011BD8";

static const ALIGN_ASSET(2) char bub_seg6_dl_06011C58[] = "__OTR__actors/bub/bub_seg6_dl_06011C58";

static const ALIGN_ASSET(2) char bub_seg6_dl_06011CF0[] = "__OTR__actors/bub/bub_seg6_dl_06011CF0";

static const ALIGN_ASSET(2) char bub_seg6_vertex_06011D50[] = "__OTR__actors/bub/bub_seg6_vertex_06011D50";

static const ALIGN_ASSET(2) char bub_seg6_dl_06011DC0[] = "__OTR__actors/bub/bub_seg6_dl_06011DC0";

static const ALIGN_ASSET(2) char bub_seg6_dl_06011E48[] = "__OTR__actors/bub/bub_seg6_dl_06011E48";

static const ALIGN_ASSET(2) char bub_seg6_vertex_06011EA8[] = "__OTR__actors/bub/bub_seg6_vertex_06011EA8";

static const ALIGN_ASSET(2) char bub_seg6_dl_06011F18[] = "__OTR__actors/bub/bub_seg6_dl_06011F18";

static const ALIGN_ASSET(2) char bub_seg6_dl_06011FA0[] = "__OTR__actors/bub/bub_seg6_dl_06011FA0";

