#pragma once

#include "sm64.h"
#include "toad/anims.h"
#include "toad/geo.h"

static const ALIGN_ASSET(2) char toad_seg6_lights_06005908[] = "__OTR__actors/toad/toad_seg6_lights_06005908";

static const ALIGN_ASSET(2) char toad_seg6_texture_06005920[] = "__OTR__actors/toad/toad_face";

static const ALIGN_ASSET(2) char toad_seg6_texture_06006120[] = "__OTR__actors/toad/toad_head";

static const ALIGN_ASSET(2) char toad_seg6_vertex_06006920[] = "__OTR__actors/toad/toad_seg6_vertex_06006920";

static const ALIGN_ASSET(2) char toad_seg6_vertex_06006A10[] = "__OTR__actors/toad/toad_seg6_vertex_06006A10";

static const ALIGN_ASSET(2) char toad_seg6_vertex_06006B10[] = "__OTR__actors/toad/toad_seg6_vertex_06006B10";

static const ALIGN_ASSET(2) char toad_seg6_vertex_06006BD0[] = "__OTR__actors/toad/toad_seg6_vertex_06006BD0";

static const ALIGN_ASSET(2) char toad_seg6_vertex_06006CC0[] = "__OTR__actors/toad/toad_seg6_vertex_06006CC0";

static const ALIGN_ASSET(2) char toad_seg6_vertex_06006DC0[] = "__OTR__actors/toad/toad_seg6_vertex_06006DC0";

static const ALIGN_ASSET(2) char toad_seg6_vertex_06006EC0[] = "__OTR__actors/toad/toad_seg6_vertex_06006EC0";

static const ALIGN_ASSET(2) char toad_seg6_vertex_06006FB0[] = "__OTR__actors/toad/toad_seg6_vertex_06006FB0";

static const ALIGN_ASSET(2) char toad_seg6_vertex_060070B0[] = "__OTR__actors/toad/toad_seg6_vertex_060070B0";

static const ALIGN_ASSET(2) char toad_seg6_vertex_060071B0[] = "__OTR__actors/toad/toad_seg6_vertex_060071B0";

static const ALIGN_ASSET(2) char toad_seg6_vertex_06007200[] = "__OTR__actors/toad/toad_seg6_vertex_06007200";

static const ALIGN_ASSET(2) char toad_seg6_dl_06007300[] = "__OTR__actors/toad/toad_seg6_dl_06007300";

static const ALIGN_ASSET(2) char toad_seg6_dl_06007498[] = "__OTR__actors/toad/toad_seg6_dl_06007498";

static const ALIGN_ASSET(2) char toad_seg6_dl_060076C0[] = "__OTR__actors/toad/toad_seg6_dl_060076C0";

static const ALIGN_ASSET(2) char toad_seg6_dl_06007710[] = "__OTR__actors/toad/toad_seg6_dl_06007710";

static const ALIGN_ASSET(2) char toad_seg6_us_dl_06007788[] = "__OTR__actors/toad/toad_seg6_us_dl_06007788";

static const ALIGN_ASSET(2) char toad_seg6_lights_06007788[] = "__OTR__actors/toad/toad_seg6_lights_06007788";

static const ALIGN_ASSET(2) char toad_seg6_vertex_060077A0[] = "__OTR__actors/toad/toad_seg6_vertex_060077A0";

static const ALIGN_ASSET(2) char toad_seg6_vertex_060078A0[] = "__OTR__actors/toad/toad_seg6_vertex_060078A0";

static const ALIGN_ASSET(2) char toad_seg6_dl_06007960[] = "__OTR__actors/toad/toad_seg6_dl_06007960";

static const ALIGN_ASSET(2) char toad_seg6_dl_06007A48[] = "__OTR__actors/toad/toad_seg6_dl_06007A48";

static const ALIGN_ASSET(2) char toad_seg6_us_dl_06007B00[] = "__OTR__actors/toad/toad_seg6_us_dl_06007B00";

static const ALIGN_ASSET(2) char toad_seg6_lights_06007A80[] = "__OTR__actors/toad/toad_seg6_lights_06007A80";

static const ALIGN_ASSET(2) char toad_seg6_lights_06007A98[] = "__OTR__actors/toad/toad_seg6_lights_06007A98";

static const ALIGN_ASSET(2) char toad_seg6_vertex_06007AB0[] = "__OTR__actors/toad/toad_seg6_vertex_06007AB0";

static const ALIGN_ASSET(2) char toad_seg6_vertex_06007B90[] = "__OTR__actors/toad/toad_seg6_vertex_06007B90";

static const ALIGN_ASSET(2) char toad_seg6_vertex_06007C50[] = "__OTR__actors/toad/toad_seg6_vertex_06007C50";

static const ALIGN_ASSET(2) char toad_seg6_dl_06007D10[] = "__OTR__actors/toad/toad_seg6_dl_06007D10";

static const ALIGN_ASSET(2) char toad_seg6_dl_06007EB0[] = "__OTR__actors/toad/toad_seg6_dl_06007EB0";

static const ALIGN_ASSET(2) char toad_seg6_lights_06007ED8[] = "__OTR__actors/toad/toad_seg6_lights_06007ED8";

static const ALIGN_ASSET(2) char toad_seg6_vertex_06007EF0[] = "__OTR__actors/toad/toad_seg6_vertex_06007EF0";

static const ALIGN_ASSET(2) char toad_seg6_vertex_06007FF0[] = "__OTR__actors/toad/toad_seg6_vertex_06007FF0";

static const ALIGN_ASSET(2) char toad_seg6_dl_060080C0[] = "__OTR__actors/toad/toad_seg6_dl_060080C0";

static const ALIGN_ASSET(2) char toad_seg6_dl_060081F8[] = "__OTR__actors/toad/toad_seg6_dl_060081F8";

static const ALIGN_ASSET(2) char toad_seg6_lights_06008220[] = "__OTR__actors/toad/toad_seg6_lights_06008220";

static const ALIGN_ASSET(2) char toad_seg6_vertex_06008238[] = "__OTR__actors/toad/toad_seg6_vertex_06008238";

static const ALIGN_ASSET(2) char toad_seg6_vertex_06008338[] = "__OTR__actors/toad/toad_seg6_vertex_06008338";

static const ALIGN_ASSET(2) char toad_seg6_dl_060083E8[] = "__OTR__actors/toad/toad_seg6_dl_060083E8";

static const ALIGN_ASSET(2) char toad_seg6_dl_06008520[] = "__OTR__actors/toad/toad_seg6_dl_06008520";

static const ALIGN_ASSET(2) char toad_seg6_us_dl_06008608[] = "__OTR__actors/toad/toad_seg6_us_dl_06008608";

static const ALIGN_ASSET(2) char toad_seg6_lights_06008560[] = "__OTR__actors/toad/toad_seg6_lights_06008560";

static const ALIGN_ASSET(2) char toad_seg6_vertex_06008578[] = "__OTR__actors/toad/toad_seg6_vertex_06008578";

static const ALIGN_ASSET(2) char toad_seg6_vertex_06008678[] = "__OTR__actors/toad/toad_seg6_vertex_06008678";

static const ALIGN_ASSET(2) char toad_seg6_dl_06008748[] = "__OTR__actors/toad/toad_seg6_dl_06008748";

static const ALIGN_ASSET(2) char toad_seg6_dl_06008890[] = "__OTR__actors/toad/toad_seg6_dl_06008890";

static const ALIGN_ASSET(2) char toad_seg6_lights_060088B8[] = "__OTR__actors/toad/toad_seg6_lights_060088B8";

static const ALIGN_ASSET(2) char toad_seg6_vertex_060088D0[] = "__OTR__actors/toad/toad_seg6_vertex_060088D0";

static const ALIGN_ASSET(2) char toad_seg6_vertex_060089D0[] = "__OTR__actors/toad/toad_seg6_vertex_060089D0";

static const ALIGN_ASSET(2) char toad_seg6_dl_06008A90[] = "__OTR__actors/toad/toad_seg6_dl_06008A90";

static const ALIGN_ASSET(2) char toad_seg6_dl_06008BD8[] = "__OTR__actors/toad/toad_seg6_dl_06008BD8";

