#ifndef COMMON0_H
#define COMMON0_H

#include "types.h"

// amp
#include "assets/actors/amp.h"

// blue_coin_switch
#include "assets/actors/blue_coin_switch.h"

// bobomb
#include "assets/actors/bobomb.h"

// bowling_ball
#include "assets/actors/bowling_ball/geo.h"

// breakable_box
#include "assets/actors/breakable_box.h"

// cannon_barrel
#include "assets/actors/cannon_barrel.h"

// cannon_base
#include "assets/actors/cannon_base.h"

// cannon_lid
#include "assets/actors/cannon_lid.h"

// checkerboard_platform
#include "assets/actors/checkerboard_platform.h"

// chuckya
#include "assets/actors/chuckya.h"

// exclamation_box
#include "assets/actors/exclamation_box.h"

// exclamation_box_outline
#include "assets/actors/exclamation_box_outline.h"

// flyguy
#include "assets/actors/flyguy.h"

// goomba
#include "assets/actors/goomba.h"

// heart
#include "assets/actors/heart.h"

// koopa_shell
#include "assets/actors/koopa_shell.h"

// metal_box
#include "assets/actors/metal_box.h"

// purple_switch
#include "assets/actors/purple_switch.h"

// test_platform - UNUSED Not worth the effort
// #include "assets/actors/test_platform.h"

#endif
