Files
Engine/Templates/TP_SideScroller/Config/TemplateDefs.ini
2025-01-18 19:24:06 -05:00

53 lines
3.9 KiB
INI

[/Script/GameProjectGeneration.TemplateProjectDefs]
Categories=Games
LocalizedDisplayNames=(Language="en",Text="Side Scroller")
LocalizedDescriptions=(Language="en",Text="This side scroller template features an animated skeletal mesh character with a camera positioned at the character's side. Movement, which can be controlled with either keyboard, controller or virtual joystick on a touch device is limited to two dimensions: forward, backward and jumping. A number of ledges are featured in the level and the character can jump between them.")
LocalizedDisplayNames=(Language="ko",Text="횡스크롤")
LocalizedDescriptions=(Language="ko",Text="횡스크롤 템플릿에는 카메라가 측면에 위치한 애니메이션 적용 스켈레탈 메시 캐릭터를 특징으로 합니다. 키보드, 컨트롤러, 터치 디바이스의 가상 조이스틱으로 제어할 수 있는 이동은 두 축으로 제한되어 있어, 앞, 뒤, 점프만 가능합니다. 레벨에는 캐릭터가 점프해 다닐 수 있는 턱이 다수 있습니다.")
LocalizedDisplayNames=(Language="ja",Text="サイドスクロール")
LocalizedDescriptions=(Language="ja",Text="サイドスクロールテンプレートにはアニメーションを使用するスケルタルメッシュのキャラクタが存在し、カメラはキャラクタの側面に存在します。移動はキーボード、コントローラー、タッチデバイスでのバーチャルジョイスティックで操作可能で、二次元に制限されています。前進、後退とジャンプだけです。レベルには足場があり、それらの間をジャンプすることができます。")
LocalizedDisplayNames=(Language="zh-Hans",Text="横版过关游戏")
LocalizedDescriptions=(Language="zh-Hans",Text="该横版过关类游戏模板拥有一个可活动的骨架网格体角色,摄像机位于角色的一侧。您可以通过键盘、手柄或触摸式设备上的虚拟摇杆来控制角色移动,但仅限于两个方向:前进、后退及跳跃。关卡中有许多岩架,角色可以在它们之间跳跃。")
ClassTypes=CameraComponent, SpringArmComponent, PaperFlipbook, PaperCharacter, GameMode
AssetTypes=Animation Sequence, Animation Blueprint, Skeletal Mesh, Blend Space 1D, Skeleton
FoldersToIgnore=Binaries
FoldersToIgnore=Build
FoldersToIgnore=Intermediate
FoldersToIgnore=Saved
FoldersToIgnore=Media
FilesToIgnore="%TEMPLATENAME%.uproject"
FilesToIgnore="%TEMPLATENAME%.png"
FilesToIgnore="Config/TemplateDefs.ini"
FilesToIgnore="Config/config.ini"
FilesToIgnore="%TEMPLATENAME%.opensdf"
FilesToIgnore="%TEMPLATENAME%.sdf"
FilesToIgnore="%TEMPLATENAME%.v11.suo"
FilesToIgnore="%TEMPLATENAME%.v12.suo"
FilesToIgnore="%TEMPLATENAME%.sln"
FilesToIgnore="Manifest.json"
FilesToIgnore="contents.txt"
FolderRenames=(From="Source/%TEMPLATENAME%",To="Source/%PROJECTNAME%")
FolderRenames=(From="Source/%TEMPLATENAME%Editor",To="Source/%PROJECTNAME%Editor")
FilenameReplacements=(Extensions=("cpp","h","ini","cs"),From="%TEMPLATENAME_UPPERCASE%",To="%PROJECTNAME_UPPERCASE%",bCaseSensitive=true)
FilenameReplacements=(Extensions=("cpp","h","ini","cs"),From="%TEMPLATENAME_LOWERCASE%",To="%PROJECTNAME_LOWERCASE%",bCaseSensitive=true)
FilenameReplacements=(Extensions=("cpp","h","ini","cs"),From="%TEMPLATENAME%",To="%PROJECTNAME%",bCaseSensitive=false)
ReplacementsInFiles=(Extensions=("cpp","h","ini","cs"),From="%TEMPLATENAME_UPPERCASE%",To="%PROJECTNAME_UPPERCASE%",bCaseSensitive=true)
ReplacementsInFiles=(Extensions=("cpp","h","ini","cs"),From="%TEMPLATENAME_LOWERCASE%",To="%PROJECTNAME_LOWERCASE%",bCaseSensitive=true)
ReplacementsInFiles=(Extensions=("cpp","h","ini","cs"),From="%TEMPLATENAME%",To="%PROJECTNAME%",bCaseSensitive=false)
SortKey=TP_SideScrollerX
SharedContentPacks=(MountName="Geometry",DetailLevels=("Standard","High"))
SharedContentPacks=(MountName="Mannequin",DetailLevels=("Standard","High"))