Files
Engine/Templates/TP_Flying/Source/TP_FlyingEditor.Target.cs
2025-01-18 19:24:06 -05:00

15 lines
352 B
C#

// Copyright Epic Games, Inc. All Rights Reserved.
using UnrealBuildTool;
using System.Collections.Generic;
public class TP_FlyingEditorTarget : TargetRules
{
public TP_FlyingEditorTarget(TargetInfo Target) : base(Target)
{
Type = TargetType.Editor;
DefaultBuildSettings = BuildSettingsVersion.Latest;
ExtraModuleNames.Add("TP_Flying");
}
}