Files
Engine/Templates/FP_FirstPersonBP/Config/DefaultInput.ini
2025-01-18 19:24:06 -05:00

26 lines
1.1 KiB
INI

[/Script/Engine.InputSettings]
+ActionMappings=(ActionName="Jump", Key=SpaceBar)
+ActionMappings=(ActionName="Jump", Key=Gamepad_FaceButton_Bottom)
+ActionMappings=(ActionName="Fire", Key=LeftMouseButton)
+ActionMappings=(ActionName="Fire", Key=Gamepad_RightTrigger)
+AxisMappings=(AxisName="MoveForward", Key=W, Scale=1.f)
+AxisMappings=(AxisName="MoveForward", Key=S, Scale=-1.f)
+AxisMappings=(AxisName="MoveForward", Key=Up, Scale=1.f)
+AxisMappings=(AxisName="MoveForward", Key=Down, Scale=-1.f)
+AxisMappings=(AxisName="MoveForward", Key=Gamepad_LeftY, Scale=1.f)
+AxisMappings=(AxisName="MoveRight", Key=A, Scale=-1.f)
+AxisMappings=(AxisName="MoveRight", Key=D, Scale=1.f)
+AxisMappings=(AxisName="MoveRight", Key=Gamepad_LeftX, Scale=1.f)
+AxisMappings=(AxisName="TurnRate", Key=Gamepad_RightX, Scale=1.f)
+AxisMappings=(AxisName="TurnRate", Key=Left, Scale=-1.f)
+AxisMappings=(AxisName="TurnRate", Key=Right, Scale=1.f)
+AxisMappings=(AxisName="Turn", Key=MouseX, Scale=1.f)
+AxisMappings=(AxisName="LookUpRate", Key=Gamepad_RightY, Scale=1.f)
+AxisMappings=(AxisName="LookUp", Key=MouseY, Scale=-1.f)