Files
Dpr-ScriptsOnly/Assets/ScriptableObjectFormat/PokemonData.cs
2023-06-20 13:17:31 -05:00

56 lines
1.2 KiB
C#

using System;
using UnityEngine;
namespace ScriptableObjectFormat
{
[Serializable]
public class PokemonData : ScriptableObject
{
public PokemonData()
{
}
public PersonalData[] Personal;
public ModelData[] Model;
public PokemonWalkingDatas WalkingData;
[Serializable]
public class PersonalData
{
public PersonalData()
{
}
public string ID;
public int Index;
public string Name;
public int Variation;
public string Form;
public string Attribute1;
public string Attribute2;
public string Class;
}
[Serializable]
public class ModelData
{
public ModelData()
{
}
public string ID;
public int Index;
public string Name;
public int FormIndex;
public string Form;
public string Symbol;
public string AssetBundleName;
public string Variation;
public double Scale1;
public double Scale2;
public Vector3 Offset;
public int ModelHeight;
}
}
}