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34 lines
544 B
C#
34 lines
544 B
C#
using System;
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using UnityEngine;
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namespace XLSXContent
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{
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[Serializable]
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public class TownMapGuideTable
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{
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public object Item
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{
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get
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{
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return null;
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}
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}
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public GameObject Guide;
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[Serializable]
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public class SheetGuide : ScriptableObject
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{
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public int Id;
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public int TownMapX;
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public int TownMapY;
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public string MSFile;
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public string MSLabel;
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}
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}
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}
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