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27 lines
459 B
C#
27 lines
459 B
C#
using System;
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using UnityEditor;
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using UnityEngine;
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namespace XLSXContent
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{
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[Serializable]
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public class CharacterGraphics : ScriptableObject
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{
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public SheetData[] Data;
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[Serializable]
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public class SheetData
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{
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public string ID;
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public string FieldGraphic;
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public float Scale;
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public float HandScale;
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public MonoBehaviour animTbl;
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}
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}
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}
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