You've already forked Dpr-ScriptsOnly
mirror of
https://github.com/izzy2lost/Dpr-ScriptsOnly.git
synced 2026-03-10 11:49:05 -07:00
69 lines
1.4 KiB
C#
69 lines
1.4 KiB
C#
using System;
|
|
using AttributeData;
|
|
using UnityEngine;
|
|
|
|
namespace XLSXContent
|
|
{
|
|
[Serializable]
|
|
public class BattleSetupEffectLots : ScriptableObject
|
|
{
|
|
public BattleSetupEffectLots.SheetAttEffTable Item
|
|
{
|
|
get
|
|
{
|
|
return null;
|
|
}
|
|
}
|
|
|
|
public BattleSetupEffectLots()
|
|
{
|
|
}
|
|
|
|
public BattleSetupEffectLots.SheetAttEffTable[] AttEffTable;
|
|
|
|
public BattleSetupEffectLots.SheetRuleEffTable[] RuleEffTable;
|
|
|
|
public BattleSetupEffectLots.SheetArenaEffTable[] ArenaEffTable;
|
|
|
|
[Serializable]
|
|
public class SheetAttEffTable
|
|
{
|
|
public SheetAttEffTable()
|
|
{
|
|
}
|
|
|
|
public MapAttributeEx AttributeEx;
|
|
|
|
public ArenaID ArenaID;
|
|
|
|
public EffectBattleID EffectID;
|
|
|
|
public string SoundEventName;
|
|
}
|
|
|
|
[Serializable]
|
|
public class SheetRuleEffTable
|
|
{
|
|
public SheetRuleEffTable()
|
|
{
|
|
}
|
|
|
|
public BattleSetupEffectLot Rule;
|
|
|
|
public BattleSetupEffectId BattleID;
|
|
}
|
|
|
|
[Serializable]
|
|
public class SheetArenaEffTable
|
|
{
|
|
public SheetArenaEffTable()
|
|
{
|
|
}
|
|
|
|
public ArenaID ArenaID;
|
|
|
|
public EffectBattleID[] EffectID;
|
|
}
|
|
}
|
|
}
|