Files
Dpr-ScriptsOnly/Assets/SmartPoint/Components/SkinnedMeshRendererCluster.cs
2023-07-14 14:42:33 -05:00

18 lines
336 B
C#

using System;
using DG.Tweening;
using System.Runtime.InteropServices;
using UnityEngine;
namespace SmartPoint.Components
{
[Serializable]
public struct SkinnedMeshRendererCluster
{
[SerializeField]
public Transform node;
[SerializeField]
public SkinnedMeshRenderer[] renderers;
}
}