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61 lines
2.0 KiB
C#
61 lines
2.0 KiB
C#
using SmartPoint.AssetAssistant;
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using SmartPoint.AssetAssistant.UnityExtensions;
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using System;
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using UnityEngine;
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namespace SmartPoint.AssetAssistant
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{
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[Serializable]
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public class AssetBundleRecord
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{
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public string projectName;
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public string assetBundleName;
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public RecordedHash hash;
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public DateTime lastWriteTime;
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public bool isStreamingSceneAssetBundle;
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public string[] allDependencies;
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public string[] assetPaths;
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public long size;
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[NonSerialized]
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public AssetBundleRecord latest;
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[NonSerialized]
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public bool isBeginInstalled;
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[NonSerialized]
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public bool isSimulation;
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public AssetBundleRecord(string _projectName, string _assetBundleName)
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{
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projectName = _projectName;
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assetBundleName = _assetBundleName;
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allDependencies = ArrayHelper.Empty<string>();
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assetPaths = Sequencer.editorProxy.GetAssetPathsFromAssetBundle(assetBundleName);
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if (assetPaths.Length == 0)
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{
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Logger.Log($"AssetBundleRecord: assetPaths is empty for {_projectName}/{_assetBundleName}");
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}
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if (assetPaths.Length > 0)
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{
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isStreamingSceneAssetBundle = SceneDatabase.instance.Contains(assetPaths[0]);
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for (int i = 0; i < assetPaths.Length; i++)
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{
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assetPaths[i] = assetPaths[i].ToLower();
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}
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}
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}
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public AssetBundleRecord(AssetBundleRecord other)
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{
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projectName = other.projectName;
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assetBundleName = other.assetBundleName;
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hash = other.hash;
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lastWriteTime = other.lastWriteTime;
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allDependencies = other.allDependencies;
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assetPaths = other.assetPaths;
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size = other.size;
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isStreamingSceneAssetBundle = other.isStreamingSceneAssetBundle;
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isSimulation = false;
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}
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}
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} |