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https://github.com/izzy2lost/Dpr-ScriptsOnly.git
synced 2026-03-10 11:49:05 -07:00
1811 lines
29 KiB
C#
1811 lines
29 KiB
C#
using SmartPoint.Components;
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using System;
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using System.IO;
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using System.Numerics;
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using System.Runtime.InteropServices;
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using System.Runtime.Serialization.Formatters.Binary;
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using System.Security.Cryptography;
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using UnityEngine;
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using UnityEngine.SocialPlatforms;
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public class PlayerWork
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{
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public sealed class LoadResult : ScriptableObject
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{
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public int value__;
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public GameObject SUCCESS;
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public GameObject NOT_EXIST;
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public GameObject CORRUPTED;
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public GameObject FAILED;
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}
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[Serializable]
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public sealed class SaveData : ScriptableObject
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{
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public int CURRENT_VERSION_1C;
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public int CURRENT_VERSION_20;
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public int CURRENT_VERSION_21;
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public int CURRENT_VERSION_22;
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public int CURRENT_VERSION_23;
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public int CURRENT_VERSION_24;
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public int CURRENT_VERSION_25;
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public int CURRENT_VERSION;
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public object BINARY_SIZE;
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public int SAVEDATA_HASH_ADDR;
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public int SAVEDATA_HASH_SIZE;
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public int version;
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public byte[] intValues { get; set; }
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public GameObject boolValues;
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public GameObject systemFlags;
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public GameObject rivalName;
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public GameObject zoneID;
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public float timeScale;
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public GameObject saveItem;
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public GameObject saveUgItem;
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public GameObject saveItemShortcut;
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public GameObject playerParty;
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public GameObject boxData;
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public GameObject boxTray;
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public GameObject playerData;
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public GameObject zukanData;
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public GameObject tr_battleData;
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public GameObject topMenuData;
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public GameObject fieldObj_Save;
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public GameObject record;
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public GameObject enc_sv_data;
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public GameObject player_save_data;
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public GameObject ballDecoData;
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public GameObject saveSeal;
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public GameObject randomGroup;
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public GameObject fieldGimmickSaveData;
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public GameObject kinomiGrowSaveData;
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public GameObject poffinSaveData;
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public GameObject btlTowerSave;
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public GameObject systemData;
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public GameObject poketchData;
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public GameObject azukariyaData;
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public GameObject dendoudata;
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public GameObject badgeSaveData;
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public GameObject boukenNote;
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public GameObject tvData;
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public GameObject ugSaveData;
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public GameObject gmsdata;
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public GameObject networkdata;
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public GameObject unionSaveData;
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public GameObject contstPhotoLangData;
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public GameObject zukanPersonalRndData;
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public GameObject contestPhotoExtData;
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public GameObject gmsPointExtData;
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public GameObject ugCountRecord;
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public GameObject reBuffNameData;
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public GameObject saveDataHash;
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}
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public sealed class WarpType : ScriptableObject
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{
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public int value__;
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public GameObject None;
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public GameObject Zenmetsu;
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public GameObject Teleport;
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public GameObject Ananuke;
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public GameObject Sorawotobu;
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}
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private sealed class warpClass : ScriptableObject
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{
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public GameObject warp;
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}
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public GameObject _saveData;
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public GameObject _transitionZoneID;
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public int _locatorIndex;
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public GameObject _transitionLocation;
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public bool _isBattling;
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public bool _isContest;
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public bool _isSealPreview;
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public bool _isEvolveDemo;
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public bool _isHatchDemo;
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public bool _isMass;
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public bool _isEncount;
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public bool _isDigFossil;
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public bool _isGMS;
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public GameObject _loadResult;
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public GameObject _playerParty;
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public GameObject _capturedPokemon;
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public GameObject _evolveRequets;
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public bool _isMainSave;
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public bool _isBackupSave;
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public bool _003CNoSavePlayerPos_003Ek__BackingField;
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public GameObject _003CcapturedMonsNo_003Ek__BackingField;
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public bool _003CencountEnable_003Ek__BackingField;
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public bool _003CisDebugWalk_003Ek__BackingField;
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public bool _003CisDebugPlayerVisible_003Ek__BackingField;
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public bool _003CisDebugBattleTextView_003Ek__BackingField;
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public bool _isPlayerInputActive;
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public bool _isPlayerInputActive_ContactEvent;
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public bool IsFieldKuruKuruStart;
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public bool IsFieldFallStart;
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public bool IsToUg;
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public bool IsFromUg;
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public bool ReserveZoneChangeNaminoriEnd;
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public string _003CFieldWorpLinkName_003Ek__BackingField;
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public string _003CFieldWorpLabel_003Ek__BackingField;
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public bool _003CisDebugNpcVisble_003Ek__BackingField;
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public bool _003CisDebugNpcPokeVisble_003Ek__BackingField;
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public GameObject _003CDebugEncountMonsNo_003Ek__BackingField;
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public GameObject _003CFieldWeather_003Ek__BackingField;
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public GameObject _003CDoubleSlot_003Ek__BackingField;
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public int _003CDebugWeek_003Ek__BackingField;
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public int InputNormal;
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public int InputLR;
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public int InputUD;
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public int InputCross;
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public int _003CFieldInputMode_003Ek__BackingField;
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public bool _003CIsZenmetuFlag_003Ek__BackingField;
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public bool _003CIsNeedUnloadOnFieldConnector_003Ek__BackingField;
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public GameObject _003CWarp_003Ek__BackingField;
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public bool _003CTelescope_003Ek__BackingField;
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public bool _003CFieldCacheFlag_003Ek__BackingField;
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public int _003CSafariBallNum_003Ek__BackingField;
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public int _003CSafariStepCount_003Ek__BackingField;
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public GameObject _003CSafariCaptureMonsNo_003Ek__BackingField;
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public GameObject _003CUsedFieldItem_003Ek__BackingField;
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public GameObject _003CUsedFieldWazaNo_003Ek__BackingField;
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public int _003CUsedFieldWazaTemotiNo_003Ek__BackingField;
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public GameObject UsedFieldWazaInArea;
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public bool _003CPoketchOpen_003Ek__BackingField;
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public int _003CMovePokemonIndex_003Ek__BackingField;
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public bool _003CIsD26Key_003Ek__BackingField;
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public static int playerID => 0;
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public static string userName
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{
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get
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{
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return "";
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}
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set
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{
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}
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}
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public static bool playerSex
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{
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get
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{
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return false;
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}
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set
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{
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}
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}
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public static int playerFashion
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{
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get
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{
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return 0;
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}
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set
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{
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}
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}
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public static string rivalName
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{
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get
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{
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return "";
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}
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set
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{
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}
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}
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public static object zoneID
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{
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get
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{
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return null;
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}
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set
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{
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}
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}
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public static bool NoSavePlayerPos
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{
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get
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{
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return false;
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}
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set
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{
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}
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}
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//public static Vector2Int grid => null;
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public static bool height => false;
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public static bool rotation => false;
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public static object transitionZoneID
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{
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get
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{
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return null;
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}
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set
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{
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}
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}
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public static int locatorIndex
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{
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get
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{
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return 0;
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}
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set
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{
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}
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}
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public static object transitionLocation
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{
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get
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{
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return null;
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}
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set
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{
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}
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}
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public static bool isBattling
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{
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get
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{
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return false;
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}
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set
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{
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}
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}
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public static bool isContest
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{
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get
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{
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return false;
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}
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set
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{
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}
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}
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public static bool isSealPreview
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{
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get
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{
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return false;
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}
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set
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{
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}
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}
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public static bool isEvolveDemo
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{
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get
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{
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return false;
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}
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set
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{
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}
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}
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public static bool isHatchDemo
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{
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get
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{
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return false;
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}
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set
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{
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}
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}
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public static bool isDigFossil
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{
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get
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{
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return false;
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}
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set
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{
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}
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}
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public static bool isGMS
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{
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get
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{
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return false;
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}
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set
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{
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}
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}
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public static bool isMass
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{
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get
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{
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return false;
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}
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set
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{
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}
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}
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public static bool isEncount
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{
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get
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{
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return false;
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}
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set
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{
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}
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}
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public static int colorID
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{
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get
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{
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return 0;
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}
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set
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{
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}
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}
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public static byte badge
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{
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get
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{
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return 0;
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}
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set
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{
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}
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}
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public static object msgLangID
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{
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get
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{
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return null;
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}
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set
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{
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}
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}
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public static int cassetVersion
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{
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get
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{
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return 0;
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}
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set
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{
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}
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}
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public static bool isKanji
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{
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get
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{
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return false;
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}
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set
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{
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}
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}
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public static object btlTowerSave
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{
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get
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{
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return null;
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}
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set
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{
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}
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}
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public static bool bicycleGear
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{
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get
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{
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return false;
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}
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set
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{
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}
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}
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public static byte bicycleColor
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{
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get
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{
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return 0;
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}
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set
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{
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}
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}
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public GameObject GetBattleSetupParam()
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{
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//var instance = PlayerPrefsProvider<ViewerSettings>.GetInstance();
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//return instance.Blurry;
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return null;
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}
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public static object playerParty => null;
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public static object capturedPokemon
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{
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get
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{
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return null;
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}
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set
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{
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}
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}
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public static object capturedMonsNo
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{
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get
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{
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return null;
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}
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set
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{
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}
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}
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public static object evolveRequets => null;
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|
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public static bool encountEnable
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{
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get
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{
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return false;
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}
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set
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{
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}
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}
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public static bool isDebugDash => false;
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public static bool IsDebugWalk
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{
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get
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{
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return IsDebugWalk;
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}
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set
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{
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IsDebugWalk = value;
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}
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}
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public static bool isDebugPlayerVisible
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|
{
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get
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|
{
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return false;
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}
|
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set
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|
{
|
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}
|
|
}
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|
|
|
public static bool isDebugBattleTextView
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|
{
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get
|
|
{
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return false;
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}
|
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set
|
|
{
|
|
}
|
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}
|
|
|
|
//public static ref PLAYER_DATA playerData
|
|
//{
|
|
//get
|
|
//{
|
|
//return null;
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//}
|
|
//}
|
|
|
|
public static object playerStatus => null;
|
|
|
|
public static object config => null;
|
|
|
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public static object contestData => null;
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|
|
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public static object contestPhotoLangData => null;
|
|
|
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public static object contestPhotoExtData => null;
|
|
|
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public static object gmsData => null;
|
|
|
|
public static object gmsExtData => null;
|
|
|
|
public static object networkData => null;
|
|
|
|
public static object zukan
|
|
{
|
|
get
|
|
{
|
|
return null;
|
|
}
|
|
set
|
|
{
|
|
}
|
|
}
|
|
|
|
public static bool isPlayerInputActive
|
|
{
|
|
get
|
|
{
|
|
return false;
|
|
}
|
|
set
|
|
{
|
|
}
|
|
}
|
|
|
|
public static uint uniqueID
|
|
{
|
|
get
|
|
{
|
|
return 0u;
|
|
}
|
|
set
|
|
{
|
|
}
|
|
}
|
|
|
|
public static object defaultPokeType
|
|
{
|
|
get
|
|
{
|
|
return null;
|
|
}
|
|
set
|
|
{
|
|
}
|
|
}
|
|
|
|
public static object defaultPokeNo => null;
|
|
|
|
public static object rivalPokeType => null;
|
|
|
|
public static object rivalPokeNo => null;
|
|
|
|
public static object supportPokeType => null;
|
|
|
|
public static object supportPokeNo => null;
|
|
|
|
public static object tr_battleData
|
|
{
|
|
get
|
|
{
|
|
return null;
|
|
}
|
|
set
|
|
{
|
|
}
|
|
}
|
|
|
|
public static object topMenu
|
|
{
|
|
get
|
|
{
|
|
return null;
|
|
}
|
|
set
|
|
{
|
|
}
|
|
}
|
|
|
|
public static object fieldObjSave
|
|
{
|
|
get
|
|
{
|
|
return null;
|
|
}
|
|
set
|
|
{
|
|
}
|
|
}
|
|
|
|
public static object record
|
|
{
|
|
get
|
|
{
|
|
return null;
|
|
}
|
|
set
|
|
{
|
|
}
|
|
}
|
|
|
|
public static string FieldWorpLinkName
|
|
{
|
|
get
|
|
{
|
|
return "";
|
|
}
|
|
set
|
|
{
|
|
}
|
|
}
|
|
|
|
public static string FieldWorpLabel
|
|
{
|
|
get
|
|
{
|
|
return "";
|
|
}
|
|
set
|
|
{
|
|
}
|
|
}
|
|
|
|
public static bool isDebugNpcVisble
|
|
{
|
|
get
|
|
{
|
|
return false;
|
|
}
|
|
set
|
|
{
|
|
}
|
|
}
|
|
|
|
public static bool isDebugNpcPokeVisble
|
|
{
|
|
get
|
|
{
|
|
return false;
|
|
}
|
|
set
|
|
{
|
|
}
|
|
}
|
|
|
|
public static object DebugEncountMonsNo
|
|
{
|
|
get
|
|
{
|
|
return null;
|
|
}
|
|
set
|
|
{
|
|
}
|
|
}
|
|
|
|
public static object FieldWeather
|
|
{
|
|
get
|
|
{
|
|
return null;
|
|
}
|
|
set
|
|
{
|
|
}
|
|
}
|
|
|
|
public static object Enc_SV_Data
|
|
{
|
|
get
|
|
{
|
|
return null;
|
|
}
|
|
set
|
|
{
|
|
}
|
|
}
|
|
|
|
public static byte BtlSearcherCharge
|
|
{
|
|
get
|
|
{
|
|
return 0;
|
|
}
|
|
set
|
|
{
|
|
}
|
|
}
|
|
|
|
public static int HoneyLastTreeIndex
|
|
{
|
|
get
|
|
{
|
|
return 0;
|
|
}
|
|
set
|
|
{
|
|
}
|
|
}
|
|
|
|
public static object HoneyData => null;
|
|
|
|
public static long HoneyLastUpdateMinutes
|
|
{
|
|
get
|
|
{
|
|
return 0L;
|
|
}
|
|
set
|
|
{
|
|
}
|
|
}
|
|
|
|
public static int WalkEncountCount
|
|
{
|
|
get
|
|
{
|
|
return 0;
|
|
}
|
|
set
|
|
{
|
|
}
|
|
}
|
|
|
|
public static object PlayerSaveData
|
|
{
|
|
get
|
|
{
|
|
return null;
|
|
}
|
|
set
|
|
{
|
|
}
|
|
}
|
|
|
|
public static bool WalkCount
|
|
{
|
|
get
|
|
{
|
|
return false;
|
|
}
|
|
set
|
|
{
|
|
}
|
|
}
|
|
|
|
public static object DoubleSlot
|
|
{
|
|
get
|
|
{
|
|
return null;
|
|
}
|
|
set
|
|
{
|
|
}
|
|
}
|
|
|
|
public static object RandomGroup
|
|
{
|
|
get
|
|
{
|
|
return null;
|
|
}
|
|
set
|
|
{
|
|
}
|
|
}
|
|
|
|
public static object GimmickGearRotate
|
|
{
|
|
get
|
|
{
|
|
return null;
|
|
}
|
|
set
|
|
{
|
|
}
|
|
}
|
|
|
|
public static object KinomiGrows => null;
|
|
|
|
public static long KinomiGrowLastUpdateMinutes
|
|
{
|
|
get
|
|
{
|
|
return 0L;
|
|
}
|
|
set
|
|
{
|
|
}
|
|
}
|
|
|
|
//public static DayOfWeek Week => null;
|
|
|
|
public static int DebugWeek
|
|
{
|
|
get
|
|
{
|
|
return 0;
|
|
}
|
|
set
|
|
{
|
|
}
|
|
}
|
|
|
|
public static int FieldInputMode
|
|
{
|
|
get
|
|
{
|
|
return 0;
|
|
}
|
|
set
|
|
{
|
|
}
|
|
}
|
|
|
|
public static bool IsZenmetuFlag
|
|
{
|
|
get
|
|
{
|
|
return false;
|
|
}
|
|
set
|
|
{
|
|
}
|
|
}
|
|
|
|
public static bool IsNeedUnloadOnFieldConnector
|
|
{
|
|
get
|
|
{
|
|
return false;
|
|
}
|
|
set
|
|
{
|
|
}
|
|
}
|
|
|
|
public static object Warp
|
|
{
|
|
get
|
|
{
|
|
return null;
|
|
}
|
|
private set
|
|
{
|
|
}
|
|
}
|
|
|
|
public static bool Telescope
|
|
{
|
|
get
|
|
{
|
|
return false;
|
|
}
|
|
set
|
|
{
|
|
}
|
|
}
|
|
|
|
public static object ugSaveData
|
|
{
|
|
get
|
|
{
|
|
return null;
|
|
}
|
|
set
|
|
{
|
|
}
|
|
}
|
|
|
|
public static int ReturnZoneID
|
|
{
|
|
get
|
|
{
|
|
return 0;
|
|
}
|
|
set
|
|
{
|
|
}
|
|
}
|
|
|
|
public static int ReturnUgZoneID
|
|
{
|
|
get
|
|
{
|
|
return 0;
|
|
}
|
|
set
|
|
{
|
|
}
|
|
}
|
|
|
|
public static UnityEngine.Vector3 UgReturnPos
|
|
{
|
|
//get
|
|
//{
|
|
//return null;
|
|
//}
|
|
set
|
|
{
|
|
}
|
|
}
|
|
|
|
public static object UgRecord => null;
|
|
|
|
public static object UgCountRecord => null;
|
|
|
|
public static object poffinSaveData => null;
|
|
|
|
public static int CookingCount
|
|
{
|
|
get
|
|
{
|
|
return 0;
|
|
}
|
|
set
|
|
{
|
|
}
|
|
}
|
|
|
|
public static bool FieldCacheFlag
|
|
{
|
|
get
|
|
{
|
|
return false;
|
|
}
|
|
set
|
|
{
|
|
}
|
|
}
|
|
|
|
public static int SafariBallNum
|
|
{
|
|
get
|
|
{
|
|
return 0;
|
|
}
|
|
set
|
|
{
|
|
}
|
|
}
|
|
|
|
public static int SafariStepCount
|
|
{
|
|
get
|
|
{
|
|
return 0;
|
|
}
|
|
set
|
|
{
|
|
}
|
|
}
|
|
|
|
public static object SafariCaptureMonsNo
|
|
{
|
|
get
|
|
{
|
|
return null;
|
|
}
|
|
set
|
|
{
|
|
}
|
|
}
|
|
|
|
public int IsCpuBoostMode { get; set; }
|
|
|
|
public static object UsedFieldItem
|
|
{
|
|
get
|
|
{
|
|
return null;
|
|
}
|
|
set
|
|
{
|
|
}
|
|
}
|
|
|
|
public static object UsedFieldWazaNo
|
|
{
|
|
get
|
|
{
|
|
return null;
|
|
}
|
|
set
|
|
{
|
|
}
|
|
}
|
|
|
|
public static int UsedFieldWazaTemotiNo
|
|
{
|
|
get
|
|
{
|
|
return 0;
|
|
}
|
|
set
|
|
{
|
|
}
|
|
}
|
|
|
|
public static bool Kiribarai
|
|
{
|
|
get
|
|
{
|
|
return false;
|
|
}
|
|
set
|
|
{
|
|
}
|
|
}
|
|
|
|
public bool Flash { get; set; }
|
|
|
|
public static object SystemData
|
|
{
|
|
get
|
|
{
|
|
return null;
|
|
}
|
|
set
|
|
{
|
|
}
|
|
}
|
|
|
|
public static bool PoketchOpen
|
|
{
|
|
get
|
|
{
|
|
return false;
|
|
}
|
|
set
|
|
{
|
|
}
|
|
}
|
|
|
|
public static object PoketchData
|
|
{
|
|
get
|
|
{
|
|
return null;
|
|
}
|
|
set
|
|
{
|
|
}
|
|
}
|
|
|
|
public static uint PoketchPedometer
|
|
{
|
|
get
|
|
{
|
|
return 0u;
|
|
}
|
|
set
|
|
{
|
|
}
|
|
}
|
|
|
|
public static int TureWalkMemberIndex
|
|
{
|
|
get
|
|
{
|
|
return 0;
|
|
}
|
|
set
|
|
{
|
|
}
|
|
}
|
|
|
|
public static object AzukariyaData => null;
|
|
|
|
public static bool IsMovePokemon => false;
|
|
|
|
public static int MovePokemonIndex
|
|
{
|
|
get
|
|
{
|
|
return 0;
|
|
}
|
|
set
|
|
{
|
|
}
|
|
}
|
|
|
|
public static bool IsD26Key
|
|
{
|
|
get
|
|
{
|
|
return false;
|
|
}
|
|
set
|
|
{
|
|
}
|
|
}
|
|
|
|
public static object dendoudata
|
|
{
|
|
get
|
|
{
|
|
return null;
|
|
}
|
|
set
|
|
{
|
|
}
|
|
}
|
|
|
|
public static object BadgeData
|
|
{
|
|
get
|
|
{
|
|
return null;
|
|
}
|
|
set
|
|
{
|
|
}
|
|
}
|
|
|
|
public static int natuki_walkcnt
|
|
{
|
|
get
|
|
{
|
|
return 0;
|
|
}
|
|
set
|
|
{
|
|
}
|
|
}
|
|
|
|
public static object boukenNote
|
|
{
|
|
get
|
|
{
|
|
return null;
|
|
}
|
|
set
|
|
{
|
|
}
|
|
}
|
|
|
|
public static object tvData
|
|
{
|
|
get
|
|
{
|
|
return null;
|
|
}
|
|
set
|
|
{
|
|
}
|
|
}
|
|
|
|
public static object unionSaveData
|
|
{
|
|
get
|
|
{
|
|
return null;
|
|
}
|
|
set
|
|
{
|
|
}
|
|
}
|
|
|
|
public static object zukanPersonalRndData
|
|
{
|
|
get
|
|
{
|
|
return null;
|
|
}
|
|
set
|
|
{
|
|
}
|
|
}
|
|
|
|
public static object reBuffNameData
|
|
{
|
|
get
|
|
{
|
|
return null;
|
|
}
|
|
set
|
|
{
|
|
}
|
|
}
|
|
|
|
//protected override void Initialization()
|
|
//{
|
|
//}
|
|
|
|
public static byte[] StructToBytes<T>(T strct) where T : struct
|
|
{
|
|
int size = Marshal.SizeOf(strct);
|
|
byte[] arr = new byte[size];
|
|
|
|
IntPtr ptr = Marshal.AllocHGlobal(size);
|
|
Marshal.StructureToPtr(strct, ptr, true);
|
|
Marshal.Copy(ptr, arr, 0, size);
|
|
Marshal.FreeHGlobal(ptr);
|
|
return arr;
|
|
}
|
|
|
|
public static byte[] ObjectToByteArray<T>(T obj)
|
|
{
|
|
if (obj == null)
|
|
return null;
|
|
BinaryFormatter bf = new BinaryFormatter();
|
|
using (MemoryStream ms = new MemoryStream())
|
|
{
|
|
bf.Serialize(ms, obj);
|
|
return ms.ToArray();
|
|
}
|
|
}
|
|
|
|
public void ToBytes<T>(T obj, ref byte[] bytes)
|
|
{
|
|
if (bytes == null)
|
|
{
|
|
throw new ArgumentNullException(nameof(bytes));
|
|
}
|
|
|
|
int size = Marshal.SizeOf(obj);
|
|
IntPtr ptr = Marshal.AllocHGlobal(size);
|
|
|
|
Marshal.StructureToPtr(obj, ptr, true);
|
|
Marshal.Copy(ptr, bytes, 0, size);
|
|
Marshal.FreeHGlobal(ptr);
|
|
}
|
|
|
|
public byte[] ToBytes<T>(byte[] bytes, ref T obj)
|
|
{
|
|
if (typeof(T) == typeof(PlayerWork.SaveData))
|
|
{
|
|
byte[] byteArray = ObjectToByteArray(obj);
|
|
|
|
// Copy the data from the bytes array to the structure
|
|
//Buffer.BlockCopy(bytes, 0, obj, 0, bytes.Length);
|
|
Buffer.BlockCopy(bytes, 0, byteArray, 0, bytes.Length);
|
|
|
|
// Get the size of the structure
|
|
int size = Marshal.SizeOf(obj);
|
|
|
|
// Allocate memory for the structure
|
|
IntPtr ptr = Marshal.AllocHGlobal(size);
|
|
|
|
// Copy the structure to the allocated memory
|
|
Marshal.StructureToPtr(obj, ptr, false);
|
|
|
|
// Create a byte array to hold the marshaled data
|
|
byte[] marshaledData = new byte[size];
|
|
|
|
// Copy the marshaled data to the byte array
|
|
Marshal.Copy(ptr, marshaledData, 0, size);
|
|
|
|
// Free the allocated memory
|
|
Marshal.FreeHGlobal(ptr);
|
|
|
|
// Return the marshaled data
|
|
return marshaledData;
|
|
}
|
|
else
|
|
{
|
|
throw new ArgumentException("Invalid type for ToBytes method.");
|
|
}
|
|
}
|
|
|
|
public void LoadBytes(byte[] bytes, SaveData obj)
|
|
{
|
|
int size = Marshal.SizeOf(typeof(SaveData));
|
|
IntPtr destination = Marshal.AllocHGlobal(size);
|
|
|
|
int length = Math.Min(bytes.Length, size);
|
|
Marshal.Copy(bytes, 0, destination, length);
|
|
|
|
Type type = typeof(SaveData);
|
|
SaveData dataFromBytes = (SaveData)Marshal.PtrToStructure(destination, type);
|
|
|
|
if (dataFromBytes != null)
|
|
{
|
|
if (dataFromBytes.GetType() == type)
|
|
{
|
|
obj = dataFromBytes;
|
|
obj.intValues = new byte[0]; // Initialize to empty array
|
|
}
|
|
else
|
|
{
|
|
throw new InvalidCastException();
|
|
}
|
|
}
|
|
else
|
|
{
|
|
throw new Exception("Failed to convert bytes to structure.");
|
|
}
|
|
|
|
Marshal.FreeHGlobal(destination);
|
|
}
|
|
|
|
void LoadBytes<T>(byte[] bytes, ref T obj)
|
|
{
|
|
//if (!initialized)
|
|
//{
|
|
// system_load_typeinfo((void *)0x6ab6);
|
|
//initialized = true;
|
|
//}
|
|
|
|
int size = Marshal.SizeOf(obj);
|
|
IntPtr destination = Marshal.AllocHGlobal(size);
|
|
|
|
size = Math.Min(bytes.Length, size);
|
|
Marshal.Copy(bytes, 0, destination, size);
|
|
|
|
Type type = typeof(T);
|
|
object structure = Marshal.PtrToStructure(destination, type);
|
|
|
|
if (structure == null)
|
|
{
|
|
obj = default(T);
|
|
}
|
|
else
|
|
{
|
|
obj = (T)structure;
|
|
}
|
|
|
|
Marshal.FreeHGlobal(destination);
|
|
}
|
|
|
|
|
|
//protected override bool CustomLoadOperation()
|
|
//{
|
|
//return false;
|
|
//}
|
|
|
|
//protected override bool CustomSaveOperation()
|
|
//{
|
|
//return false;
|
|
//}
|
|
|
|
|
|
public bool CustomLoadAsyncOperation()
|
|
{
|
|
bool _evolveRequets;
|
|
|
|
//Action<bool> onComplete = new Action<bool>(/* some method */);
|
|
|
|
//if ((Dpr.NX.SaveSystem_TypeInfo._2.bitflags2 >> 1 & 1) != 0 &&
|
|
//Dpr.NX.SaveSystem_TypeInfo._2.cctor_finished == 0)
|
|
//{
|
|
//Dpr.NX.SaveSystem_TypeInfo.il2cpp_runtime_class_init(); // Assuming il2cpp_runtime_class_init is a method of Dpr.NX.SaveSystem_TypeInfo
|
|
//}
|
|
|
|
//Dpr.NX.SaveSystem.LoadAsync(cVar1 != false, onComplete, null); // Assuming LoadAsync is a method of Dpr.NX.SaveSystem
|
|
|
|
_evolveRequets = false;
|
|
|
|
return true;
|
|
}
|
|
|
|
//protected override bool CustomSaveAsyncOperation()
|
|
//{
|
|
//return false;
|
|
//}
|
|
|
|
//protected override void OnPostLoad()
|
|
//{
|
|
//}
|
|
|
|
private static void OnPostLoad_NeedMD()
|
|
{
|
|
}
|
|
|
|
//protected override void OnPreSave()
|
|
//{
|
|
//}
|
|
|
|
public static void DataSave(bool isAsync, bool writeMain, bool writeBackup)
|
|
{
|
|
}
|
|
|
|
public static object SaveAsync(bool writeMain, bool writeBackup)
|
|
{
|
|
return null;
|
|
}
|
|
|
|
public static void DataLoad(bool isAsync, bool fromBackup)
|
|
{
|
|
}
|
|
|
|
public static object LoadAsync(bool fromBackup)
|
|
{
|
|
return null;
|
|
}
|
|
|
|
public static bool ExistBackUpData()
|
|
{
|
|
return false;
|
|
}
|
|
|
|
public static int GetInt(object index)
|
|
{
|
|
return 0;
|
|
}
|
|
|
|
public static void SetInt(object index, int value)
|
|
{
|
|
}
|
|
|
|
public static bool GetBool(object index)
|
|
{
|
|
return false;
|
|
}
|
|
|
|
public static void SetBool(object index, bool value)
|
|
{
|
|
}
|
|
|
|
public static bool GetSytemFlag(object index)
|
|
{
|
|
return false;
|
|
}
|
|
|
|
public static void SetSytemFlag(object index, bool value)
|
|
{
|
|
}
|
|
|
|
public static void SetTransitionZone(object zoneID, int index)
|
|
{
|
|
}
|
|
|
|
public static void SetWarp(object warp)
|
|
{
|
|
}
|
|
|
|
public static void SetWarpSorawotobu(object zoneId, int locatorIndex)
|
|
{
|
|
}
|
|
|
|
public static void SetPlayerPosData(object player)
|
|
{
|
|
}
|
|
|
|
public static void SetPlayerGrid(Vector2Int vec)
|
|
{
|
|
}
|
|
|
|
public static void SetPlayerHeight(bool height)
|
|
{
|
|
}
|
|
|
|
public static void SetPlayerRotation(bool rot)
|
|
{
|
|
}
|
|
|
|
public static void SetMoney(int value)
|
|
{
|
|
}
|
|
|
|
public static int GetMoney()
|
|
{
|
|
return 0;
|
|
}
|
|
|
|
public static void SetItem(int itemno, object value)
|
|
{
|
|
}
|
|
|
|
public static object GetItem(int itemno)
|
|
{
|
|
return null;
|
|
}
|
|
|
|
public static void SetUgItem(int ugItemNo, object value)
|
|
{
|
|
}
|
|
|
|
public static object GetUgItem(int ugItemNo)
|
|
{
|
|
return null;
|
|
}
|
|
|
|
public static void SetItemShortcut(int id, ushort itemNo)
|
|
{
|
|
}
|
|
|
|
//public static ushort GetItemShortcut(int id)
|
|
//{
|
|
//IL_0003: Expected I4, but got O
|
|
//return (ushort)(int)null;
|
|
//}
|
|
|
|
public static int GetItemShortcutId(ushort itemNo)
|
|
{
|
|
return 0;
|
|
}
|
|
|
|
public static int GetItemShortcutRegisteredCount()
|
|
{
|
|
return 0;
|
|
}
|
|
|
|
public static object GetBoxData()
|
|
{
|
|
return null;
|
|
}
|
|
|
|
public static object GetBoxTray(int tray)
|
|
{
|
|
return null;
|
|
}
|
|
|
|
public static object GetBallDecoData()
|
|
{
|
|
return null;
|
|
}
|
|
|
|
public static object GetSealData(int id)
|
|
{
|
|
return null;
|
|
}
|
|
|
|
public static object SetSealData(int id, object value)
|
|
{
|
|
return null;
|
|
}
|
|
|
|
public static void SetFormNormal()
|
|
{
|
|
}
|
|
|
|
public static bool IsFormNormal()
|
|
{
|
|
return false;
|
|
}
|
|
|
|
public static void SetFormBicycle()
|
|
{
|
|
}
|
|
|
|
public static bool IsFormBicycle()
|
|
{
|
|
return false;
|
|
}
|
|
|
|
public static void SetFormSwim()
|
|
{
|
|
}
|
|
|
|
public static bool IsFormSwim()
|
|
{
|
|
return false;
|
|
}
|
|
|
|
public static bool GetGakusyuusoutiFlag()
|
|
{
|
|
return false;
|
|
}
|
|
|
|
public static uint GenerateUniqueId()
|
|
{
|
|
return 0u;
|
|
}
|
|
|
|
public static void CreateAlpha1Party(object party)
|
|
{
|
|
}
|
|
|
|
public static void DebugResetWork()
|
|
{
|
|
}
|
|
|
|
public static void GetDateTime(out int year, out int month, out int day)
|
|
{
|
|
DateTime nowTime = GameManager.NowTime;
|
|
year = nowTime.Year;
|
|
month = nowTime.Month;
|
|
day = nowTime.Day;
|
|
}
|
|
|
|
public static void SetPlayerStatus(int selectIndex, string name)
|
|
{
|
|
}
|
|
|
|
public static void SetPlayerStatus(bool sex, int colorId, string name)
|
|
{
|
|
}
|
|
|
|
public static object GetPhotoDataByCategoryID(object categoryID)
|
|
{
|
|
return null;
|
|
}
|
|
|
|
public static void SetPhotoDataByCategoryID(object categoryID, object newData)
|
|
{
|
|
}
|
|
|
|
public static object GetPhotoLangIdByCategoryID(object categoryID)
|
|
{
|
|
return null;
|
|
}
|
|
|
|
public static int GetTrainerRank()
|
|
{
|
|
return 0;
|
|
}
|
|
|
|
public static bool IsEasyInput()
|
|
{
|
|
return false;
|
|
}
|
|
|
|
public static bool VerifySaveData(object byteArray)
|
|
{
|
|
return false;
|
|
}
|
|
|
|
private void UpdateSaveDataHash()
|
|
{
|
|
}
|
|
|
|
public static object GetLoadResult()
|
|
{
|
|
return null;
|
|
}
|
|
|
|
private static void TakeOverOldVersion()
|
|
{
|
|
}
|
|
|
|
private void _003CCustomLoadAsyncOperation_003Eb__7_0(bool result)
|
|
{
|
|
}
|
|
|
|
internal static object _003CSetWarp_003Eg__GetLocationWork_007C44_0(object P_0)
|
|
{
|
|
return null;
|
|
}
|
|
}
|