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23 lines
419 B
C#
23 lines
419 B
C#
using System;
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using UnityEngine;
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[Serializable]
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public class GameSettings : ScriptableObject
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{
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public GameObject mapInfo;
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public GameObject arenaInfo;
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public GameObject mapAttributeTable;
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public GameObject mapAttributeExTable;
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public GameObject calenderEncTable;
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public GameObject fieldEncountTable_d;
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public GameObject fieldEncountTable_p;
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public GameObject waterSettings;
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}
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