Files
Dpr-ScriptsOnly/Assets/FieldAnimeCamera.cs
2023-06-20 13:17:31 -05:00

21 lines
445 B
C#

using System.Collections;
using System.Collections.Generic;
using UnityEngine;
public class FieldAnimeCamera : MonoBehaviour
{
public static FieldAnimeCamera instance;
private Camera _camera;
private Animator _animator;
private bool _isPlay;
private Transform transform;
private string assetbundleName;
public void Play(string statename)
{
_animator.Play(statename);
_isPlay = true;
}
}