mirror of
https://github.com/izzy2lost/Diddy-Kong-Racing.git
synced 2026-06-19 01:16:26 -07:00
* match func_80077268 * Update borders.c * Update borders.h * game.c labels * rename border * match func_80068BF4 and func_80069484 * Update camera.c * camera.c labels * more camera.c documentation oh god this is gonna be another one of THOSE PR's again isn't it? * Update camera.c * destruction * nonmatching func_80002DF8 * make clean now removes the linker * Update unknown_003260.c * match func_800A0EB4 * match render_background * fix warnings * style fixes * label indicator arrows in the UI * requested changes * struct renames * match func_800A7B68 * Update README.md * match func_800A5A64 * Fix unforgivable typo sorry im not a fake fan I sware on me nan * Update README.md * more detailed documentation of game_ui * match func_800A01A0 * prelim changes * oh no * nonmatching func_80024D54 * labbel * fix build * fix context warnings * match func_800A7520 * fixes * requested changes
49 lines
928 B
C
49 lines
928 B
C
#ifndef _TYPES_H_
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#define _TYPES_H_
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#ifndef NULL
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#define NULL 0
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#endif
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#define TRUE 1
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#define FALSE 0
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typedef signed char s8;
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typedef unsigned char u8;
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typedef signed short int s16;
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typedef unsigned short int u16;
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typedef signed int s32;
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typedef unsigned int u32;
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typedef signed long long int s64;
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typedef unsigned long long int u64;
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typedef volatile u8 vu8;
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typedef volatile u16 vu16;
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typedef volatile u32 vu32;
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typedef volatile u64 vu64;
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typedef volatile s8 vs8;
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typedef volatile s16 vs16;
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typedef volatile s32 vs32;
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typedef volatile s64 vs64;
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typedef float f32;
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typedef double f64;
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//#ifdef TARGET_N64
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typedef u32 size_t;
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typedef s32 ssize_t;
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typedef u32 uintptr_t;
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typedef s32 intptr_t;
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typedef s32 ptrdiff_t;
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//#else
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//#include <stddef.h>
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//#endif
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typedef float Matrix[4][4];
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typedef s16 VertexList;
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typedef s8 TriangleList;
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#define stubbed_printf
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#endif
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