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58 lines
1.6 KiB
C
58 lines
1.6 KiB
C
/* This file was generated by generate_ld.py */
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#ifndef _ASSET_SECTIONS_H_
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#define _ASSET_SECTIONS_H_
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#define ASSET_UNKNOWN_0 0
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#define ASSET_UNKNOWN_0_TABLE 1
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#define ASSET_TEXTURES_3D 2
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#define ASSET_TEXTURES_3D_TABLE 3
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#define ASSET_TEXTURES_2D 4
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#define ASSET_TEXTURES_2D_TABLE 5
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#define ASSET_GAME_TEXT 6
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#define ASSET_GAME_TEXT_TABLE 7
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#define ASSET_MENU_TEXT 8
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#define ASSET_MENU_TEXT_TABLE 9
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#define ASSET_SCREENS 10
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#define ASSET_SCREENS_TABLE 11
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#define ASSET_SPRITES 12
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#define ASSET_SPRITES_TABLE 13
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#define ASSET_EMPTY_14 14
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#define ASSET_MISC 15
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#define ASSET_MISC_TABLE 16
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#define ASSET_HUD_ELEMENT_IDS 17
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#define ASSET_MENU_ELEMENT_IDS 18
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#define ASSET_UNKNOWN_19 19
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#define ASSET_LEVEL_OBJECT_MAPS_TABLE 20
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#define ASSET_LEVEL_OBJECT_MAPS 21
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#define ASSET_LEVEL_HEADERS_TABLE 22
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#define ASSET_LEVEL_HEADERS 23
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#define ASSET_LEVEL_NAMES_TABLE 24
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#define ASSET_LEVEL_NAMES 25
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#define ASSET_LEVEL_MODELS_TABLE 26
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#define ASSET_LEVEL_MODELS 27
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#define ASSET_OBJECT_MODELS_TABLE 28
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#define ASSET_OBJECT_MODELS 29
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#define ASSET_ANIMATION_IDS 30
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#define ASSET_OBJECT_ANIMATIONS_TABLE 31
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#define ASSET_OBJECT_ANIMATIONS 32
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#define ASSET_OBJECT_HEADERS_TABLE 33
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#define ASSET_OBJECT_HEADERS 34
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#define ASSET_LEVEL_OBJECT_TRANSLATION_TABLE 35
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#define ASSET_EMPTY_37_TABLE 36
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#define ASSET_EMPTY_37 37
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#define ASSET_AUDIO_TABLE 38
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#define ASSET_AUDIO 39
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#define ASSET_PARTICLES_TABLE 40
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#define ASSET_PARTICLES 41
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#define ASSET_PARTICLE_BEHAVIORS_TABLE 42
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#define ASSET_PARTICLE_BEHAVIORS 43
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#define ASSET_BINARY_44 44
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#define ASSET_BINARY_45 45
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#define ASSET_BINARY_46 46
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#define ASSET_BINARY_47 47
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#define ASSET_TTGHOSTS_TABLE 48
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#define ASSET_TTGHOSTS 49
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#endif
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