Files
Diddy-Kong-Racing/include
3c97d5ea99 Identify and label a bunch of game.c stuff (#385)
* Fix warnings

* Update src/thread0_epc.c

Co-authored-by: Ryan Myers <ryan.p.myers@gmail.com>

* identify some texture init stuff

* match _Litob

* match cosf

* match sinf

* formatting

* Update math.h

* Delete sinf.s

* quick fix

* Update unknown_078050.c

* identify some time trial stuff

* my honest reaction

* Add a define for F3DDKR_GBI

* Add GCC define for stubbed_printf

Fixes a bunch of warnings, because IDO is such a brilliant compiler with zero flaws that for some reasons decides "#define text(...)" is against federal law.

* Update racer speed errors

* identify some game.c stuff

* Rename

* Fix inaccurate names for the displaylist heap

* more.

* quick fixes

* Update src/racer.c

Co-authored-by: David Benepe <benepe96@gmail.com>

* Update src/objects.c

Co-authored-by: David Benepe <benepe96@gmail.com>

* Update src/objects.c

Co-authored-by: David Benepe <benepe96@gmail.com>

* quicker fixes

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Co-authored-by: Ryan Myers <ryan.p.myers@gmail.com>
Co-authored-by: David Benepe <benepe96@gmail.com>
2023-04-23 20:21:39 +01:00
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