Files
David Benepe c8a755a5c9 DKR Assets Tool v0.5 (#577)
* Saving files before attempting to integrate custom crash screen

* Put code under DkrAssetsTool namespace

* More progress

* Lots of work done.

* Forgot to revert back to v77 in the makefile

* Included cstdint in bytes_view.hpp

* Hopefully fixed issue with CEnum::tostring(), removed asset_enums from tracking, and modified gitignore to allow obj files from the mods folder

* .mtl file and the textures should now check if the path is absolute or relative.

* Fixed compile_all.sh

* Doing a thing that is technically not valid.

* Removed 'make assets', now assets are built in the normal 'make' setting.
2025-05-16 17:51:40 -04:00

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# Blender 4.2.3 LTS
# www.blender.org
mtllib okCube.mtl
o Cube
v -1.000000 -1.000000 1.000000
v -1.000000 1.000000 1.000000
v -1.000000 -1.000000 -1.000000
v -1.000000 1.000000 -1.000000
v 1.000000 -1.000000 1.000000
v 1.000000 1.000000 1.000000
v 1.000000 -1.000000 -1.000000
v 1.000000 1.000000 -1.000000
vt 0.997037 0.999800
vt 0.001401 0.004664
vt 0.996713 0.004264
vt 1.000502 1.001801
vt -0.000438 -0.001309
vt 0.999901 0.006264
vt 0.998942 0.999685
vt -0.000837 0.000692
vt 1.001076 0.004442
vt 1.001248 1.009469
vt 0.001877 -0.005005
vt 1.001871 -0.004697
vt 0.995394 0.004395
vt -0.000019 0.996097
vt 0.003106 0.005796
vt 0.999416 0.002147
vt -0.002540 1.000085
vt -0.002540 0.002147
vt 0.001724 1.000200
vt 0.000501 1.003068
vt -0.002671 0.999511
vt 0.001254 1.009161
vt 0.998585 0.993865
vt 0.999416 1.000085
s 0
usemtl OK
f 2/1 3/2 1/3
f 4/4 7/5 3/6
f 8/7 5/8 7/9
f 6/10 1/11 5/12
f 7/13 1/14 3/15
f 4/16 6/17 8/18
f 2/1 4/19 3/2
f 4/4 8/20 7/5
f 8/7 6/21 5/8
f 6/10 2/22 1/11
f 7/13 5/23 1/14
f 4/16 2/24 6/17