mirror of
https://github.com/izzy2lost/Diddy-Kong-Racing.git
synced 2026-06-19 01:16:26 -07:00
* Saving files before attempting to integrate custom crash screen * Put code under DkrAssetsTool namespace * More progress * Lots of work done. * Forgot to revert back to v77 in the makefile * Included cstdint in bytes_view.hpp * Hopefully fixed issue with CEnum::tostring(), removed asset_enums from tracking, and modified gitignore to allow obj files from the mods folder * .mtl file and the textures should now check if the path is absolute or relative. * Fixed compile_all.sh * Doing a thing that is technically not valid. * Removed 'make assets', now assets are built in the normal 'make' setting.
83 lines
882 B
Plaintext
Executable File
83 lines
882 B
Plaintext
Executable File
# ignore all rom files
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*.z64
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*.n64
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*.v64
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#Ignore any custom boot files if any.
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boot_custom.bin
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#compiled or ripped asm
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asm/*
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asm
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build/*
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build/
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#permuter folder
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nonmatchings/*
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nonmatchings/
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#binaries ripped from the ROMs
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assets/*
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assets_*/
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assets_*/*
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bin/
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bin/*
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ucode/*
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# Asset enums, since it is auto-generated.
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include/asset_enums.h
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#compiled object files
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*.slo
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*.lo
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*.o
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*.obj
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# Do not ignore .obj files in the mods/ directory
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!mods/**/*.obj
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#Precompiled Headers
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*.gch
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*.pch
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#compiled dynamic libraries
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*.so
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*.dylib
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*.dll
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#static libraries
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*.lai
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*.la
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*.a
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*.lib
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#Windows stuff
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*.bat
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*.exe
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#misc
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__pycache__/
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*__pycache__/
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expected/
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.*/
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ver/*.ld
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*.map
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*/*.map
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*auto.txt
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*_auto.*.txt
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*.*auto.txt
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*/.splat_cache
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.splat_cache
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.splat_cache*
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ctx.c
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ctx.c.m2c
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ctx_includes.c
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tools/n64crc
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!tools/build
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m2cfiles/
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gcc_safe_files.mk
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tools/ido-recomp
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*.DS_Store
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tools/binutils
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*.d
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