* Fix the sins of the past
* Fix makefile extra messages, and add a patching option
* Match func_8001955C
* Match func_80016500
* Match func_8000C8F8
* WIP func_8000CC7C
* Removed old competing misc asset enums, and migrated to the better standard.
* Fix last commit
* Minor documenting of an unused asset.
* Match func_8001B4FC
* Match func_8009963C
* Match render_enter_filename_ui
* Match randomise_ai_racer_slots
* Fix NON_EQUIVALENT builds
* Update README
* A little text documenting
* Update src/menu.c
Co-authored-by: David Benepe <benepe96@gmail.com>
* Remove already matched asm file
---------
Co-authored-by: David Benepe <benepe96@gmail.com>
* struct sizeofs
* snowblal struct is become dead
* Some debug string relocation
* printf
* Floaties
* rename four unused particle funcs
* Particle cleanup part 1
* oh god I'm actually starting to understand this system
* am straight blasting
* Update particles.c
* more
* l
* Label camera.c
* Update game.c
* Fix warnings
* Fix names in the memory pool
* menu time
* more
* menu :))))
* finished with the inits
* youre gonna love this
* Update README.md
* Near match for render_3d_model
* Stack diffs only on render_3d_model
* Matched render_3d_model!
* Delete accidentally added files.
* Some naming of things
* Match func_8007C660
* Update some more names
* WIP func_80012F94
* Fix non equivalent build
* Update func_80012F94 score
* Update score
* identify transition bug
* Document fog system
* Label fogchanger attributes
* and more
* anti aliasing
* name some object vars
* block the racer inputs
* Update unknown_0255E0.c
* Update README.md
* Update src/object_functions.c
* I just did thing I guess???
* me when I realise almost all the pass through discs are just copy and pasted code.
* YOU'RE PUSHING THEM?!?!
bruh bruh bruh bruh
* I guess I'm in the object naming rabbit hole now
wow maybe I'll actually get these looking good 😳
* i did frogs
* got it
* Quick fixes
* match func_8005E4C0
* label vehicle enums
* prelim
* match func_800B1130
* match func_8005F310
* prelim
* match func_8005C364
* rename and warning fix
* another wave of particle cleanup
* match func_8005E204
* fixed warnings
though it's just a plaster
* Update objects.c
* match func_8005D0D0
* macros
* some labels
* match func_8005D820
* reorganise boss headers
* stuff that I don't really feel like describing it's just lots of dumb stuff lol
* add collision.c
* one more
* some racer documentation
* fix blacklist bug in score.py
* more.
* nonequiv func_800314DC
* Update collision.c
* Update unknown_0255E0.h
* document two camera funcs
* Update racer.c
* quick fixes
* Update src/vehicle_tricky.c
Co-authored-by: David Benepe <benepe96@gmail.com>
* Update src/vehicle_smokey.c
Co-authored-by: David Benepe <benepe96@gmail.com>
* Update src/vehicle_misc.h
Co-authored-by: David Benepe <benepe96@gmail.com>
* Update src/particles.h
Co-authored-by: David Benepe <benepe96@gmail.com>
* Update src/vehicle_bluey.c
Co-authored-by: David Benepe <benepe96@gmail.com>
* requested changes
* Update vehicle_smokey.c
* oops missed one
* Update object_functions.c
* Update racer.c
Co-authored-by: David Benepe <benepe96@gmail.com>
* match func_80077268
* Update borders.c
* Update borders.h
* game.c labels
* rename border
* match func_80068BF4 and func_80069484
* Update camera.c
* camera.c labels
* more camera.c documentation
oh god this is gonna be another one of THOSE PR's again isn't it?
* Update camera.c
* destruction
* nonmatching func_80002DF8
* make clean now removes the linker
* Update unknown_003260.c
* match func_800A0EB4
* match render_background
* fix warnings
* style fixes
* label indicator arrows in the UI
* requested changes
* struct renames
* match func_800A7B68
* Update README.md
* match func_800A5A64
* Fix unforgivable typo
sorry im not a fake fan I sware on me nan
* Update README.md
* more detailed documentation of game_ui
* match func_800A01A0
* prelim changes
* oh no
* nonmatching func_80024D54
* labbel
* fix build
* fix context warnings
* match func_800A7520
* fixes
* requested changes
* match func_80013A0C
* immediate fixes
* prelim
* match func_80013DCC
* Update objects.h
* match func_800A3CE4
* Update game_ui.h
* Squashed commit of the following:
commit 3ab4716110
Author: Fazana <52551480+FazanaJ@users.noreply.github.com>
Date: Mon May 23 23:11:46 2022 +0100
Mostly misc labelling, but also weather too (#232)
* bit more labelling
* identify some weather stuff
* Update sound_ids.h
* yum
* more random identification
* last weather stuff for now
* Update README.md
* Update README.md
* Fix non equivalent
* I found the 60fps button
* match func_80052B64
* match racer_attack_handler
* match func_80048C7C
* buncha function declaring
* e
* tweak
* match func_8004DE38
oh man oh man
* Small bit of labelling
* Merge remote-tracking branch 'upstream/master' into the-many-against-the-few
* Update README.md
* Fix monumentally poor bout of misinformation in the readme
we wouldn't want to mislead the readers, would we?
* github please
* Update README.md
* requested changes
kinda funny because I knew this struct existed, and knew it was used for this, but never made the connection lol
* Update objects.c
* match racer_enter_door
A nice easy one after the pure hellscape of the last few days :)
* names
* renames
* match func_8005250C
* heehee
* Update racer.c
* identify some misc asset calls
* identify some surface types
* match func_8005492C
* Delete func_8005492C.s
* match func_80052D7C
* move some enums
* label all existing misc asset calls
granted I know what almost none of them are lmao, buut will make things slightly easier in the long run
* Update README.md
* requested changes
pain
* Update README.md
* bit more labelling
* identify some weather stuff
* Update sound_ids.h
* yum
* more random identification
* last weather stuff for now
* Update README.md
* Update README.md
* Fix non equivalent
* match func_80058D5C
* minor cosmetic tweak
* what is to crush the spirit of somebody but to discover more unions
* dont mind me just switching computers
* remove a tempstruct
* temp thing
* match func_80054110
* Delete func_80054110.s
* racer.c cleanup
* Update math_util.h
* Update racer.c
* added CLAMP and WRAP macros
* Update math_util.h
* match func_80055A84
* he
* match func_80057A40
* we do a little labelling
* match update_camera_loop
* match update_camera_hovercraft
* Update structs.h
* pain.
* Update README.md
* Update racer.c
* like this?