* Some amount of documenting in printf.c
* Formatter, and do some mild cleanup and documentation in menu.c
* Fix gSaveMenuObjectIndices
* Use ObjectTransform in MenuAsset as it's what's being passed to cam_push_model_mtx
* Fix warnings and format
* Cleanup some objects.c code and it's usage of casting.
* Add Object to Object_64
* Much better score for func_8000B750
* Match func_8000B750
* Update score
* Do some naming
* Sorry one more better documenting!
* bumble
* rumble done basically
* printf is looking better now too
* racer stuff
* model offsets
* two wave things
* obj id
* fix object ids
* randomly remembered to fix alignment on these
* fix ids part 2
* format
* fix warning
* identify baseline table
* boss race IDs
* lots of hud
* last of the current feasible hud stuff
* Update README.md
* this name
* neat
* I randomly remembered why this exists
* anti tamper define
* object elevation
* ai nodes
* particle emitters
* objects
* spectate cams
* gost
* michael bay
* door
* okay thats enough
* gost
* fix build errors
* format
* Update include/level_object_entries.h
Co-authored-by: Ryan Myers <ryan.p.myers@gmail.com>
* Update src/objects.c
Co-authored-by: Ryan Myers <ryan.p.myers@gmail.com>
---------
Co-authored-by: Ryan Myers <ryan.p.myers@gmail.com>
* WIP func_800B7EB4
* Fix RNG funcs. They really don't accept arguments, and pretending they do breaks the only code that calls them.
* Work on waves.c
* Match obj_loop_door
* Indentify flag
* Match obj_loop_fish
* Match obj_loop_weaponballoon
* Match obj_loop_char_select
* Match func_8003F2E8
* Update score
* Fix the sins of the past
* Fix makefile extra messages, and add a patching option
* Match func_8001955C
* Match func_80016500
* Match func_8000C8F8
* WIP func_8000CC7C
* Removed old competing misc asset enums, and migrated to the better standard.
* Fix last commit
* Minor documenting of an unused asset.
* Match func_8001B4FC
* Match func_8009963C
* Match render_enter_filename_ui
* Match randomise_ai_racer_slots
* Fix NON_EQUIVALENT builds
* Update README
* A little text documenting
* Update src/menu.c
Co-authored-by: David Benepe <benepe96@gmail.com>
* Remove already matched asm file
---------
Co-authored-by: David Benepe <benepe96@gmail.com>
* yo I finally went and figured out what the majority of unk6 is lmao
* rename entry
* man honestly game.c is a mess they really did just throw every old thing here
* Name some initialiser funcs
* more
* destroyed another temp struct
* potassium
* tweak
* pain
* it never ends
* a new pain arises
* Update README.md
* quick fixes
* add colour macro
* name a func
* Object78 is much cleaner now.
* object struct cleanup for particles
* object segment struct cleanup
* quick fix
* style fix
* Update racer.c
* Update structs.h
* squeeze in a bit more renaming
* ok last one
* fix funny typo
* smile emote
* Update racer.c