Commit Graph
7 Commits
Author SHA1 Message Date
Ryan MyersandGitHub 33a685be8e Document some Boost data (#593)
* Run formatter

* Document some boost info
2025-05-28 15:38:17 -04:00
Ryan MyersandGitHub 97aaf39e64 Cleanup, and documenting (#583)
* Some amount of documenting in printf.c

* Formatter, and do some mild cleanup and documentation in menu.c

* Fix gSaveMenuObjectIndices

* Use ObjectTransform in MenuAsset as it's what's being passed to cam_push_model_mtx

* Fix warnings and format

* Cleanup some objects.c code and it's usage of casting.

* Add Object to Object_64

* Much better score for func_8000B750

* Match func_8000B750

* Update score

* Do some naming

* Sorry one more better documenting!
2025-05-21 12:56:15 -04:00
69fe4d3b3d More various labellings (#446)
* bumble

* rumble done basically

* printf is looking better now too

* racer stuff

* model offsets

* two wave things

* obj id

* fix object ids

* randomly remembered to fix alignment on these

* fix ids part 2

* format

* fix warning

* identify baseline table

* boss race IDs

* lots of hud

* last of the current feasible hud stuff

* Update README.md

* this name

* neat

* I randomly remembered why this exists

* anti tamper define

* object elevation

* ai nodes

* particle emitters

* objects

* spectate cams

* gost

* michael bay

* door

* okay thats enough

* gost

* fix build errors

* format

* Update include/level_object_entries.h

Co-authored-by: Ryan Myers <ryan.p.myers@gmail.com>

* Update src/objects.c

Co-authored-by: Ryan Myers <ryan.p.myers@gmail.com>

---------

Co-authored-by: Ryan Myers <ryan.p.myers@gmail.com>
2024-05-03 17:24:00 +01:00
Ryan MyersandGitHub e732cd2f58 65% Milestone! (#434)
* WIP func_800B7EB4

* Fix RNG funcs. They really don't accept arguments, and pretending they do breaks the only code that calls them.

* Work on waves.c

* Match obj_loop_door

* Indentify flag

* Match obj_loop_fish

* Match obj_loop_weaponballoon

* Match obj_loop_char_select

* Match func_8003F2E8

* Update score
2023-11-10 08:47:30 -05:00
658ab3f5f0 Update makefile, and include many new matches (#421)
* Fix the sins of the past

* Fix makefile extra messages, and add a patching option

* Match func_8001955C

* Match func_80016500

* Match func_8000C8F8

* WIP func_8000CC7C

* Removed old competing misc asset enums, and migrated to the better standard.

* Fix last commit

* Minor documenting of an unused asset.

* Match func_8001B4FC

* Match func_8009963C

* Match render_enter_filename_ui

* Match randomise_ai_racer_slots

* Fix NON_EQUIVALENT builds

* Update README

* A little text documenting

* Update src/menu.c

Co-authored-by: David Benepe <benepe96@gmail.com>

* Remove already matched asm file

---------

Co-authored-by: David Benepe <benepe96@gmail.com>
2023-10-12 08:35:23 -04:00
FazanaandGitHub 147e43c50e Adventure 2 33.33% (#420)
* be

* macros

* name these

* improve some names

* 31%

* I did evil things to objects

* made changes

* Fix warnings

* transitions

* Update fade_transition.c

* wav

* m

* Fix some font.c stuff

* racer behaviour table shenanigans

* 700

* Update fade_transition.c

* objects

* m

* oops

* thank you menu.c

* oh god renaming a commonly used function has its effects

* got busy in game_ui.c

* Update game_ui.c

* Update game_ui.h

* alrght

* Fix types in game_ui

* alrightnt

* 33.33%

* Update README.md

* Update README.md

* quick changes

* Update game_text.c

* Update game_text.c
2023-10-11 21:42:09 +01:00
FazanaandGitHub 29307ec75a Clean up Object struct quite a lot (#390)
* yo I finally went and figured out what the majority of unk6 is lmao

* rename entry

* man honestly game.c is a mess they really did just throw every old thing here

* Name some initialiser funcs

* more

* destroyed another temp struct

* potassium

* tweak

* pain

* it never ends

* a new pain arises

* Update README.md

* quick fixes

* add colour macro

* name a func

* Object78 is much cleaner now.

* object struct cleanup for particles

* object segment struct cleanup

* quick fix

* style fix

* Update racer.c

* Update structs.h

* squeeze in a bit more renaming

* ok last one

* fix funny typo

* smile emote

* Update racer.c
2023-05-14 22:48:05 +01:00