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https://github.com/izzy2lost/Diddy-Kong-Racing.git
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document: remaining funcs, add decomp.me links (#612)
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+12
-1
@@ -837,7 +837,11 @@ typedef struct ObjectHeader {
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/* 0x70 */ u8 unk70;
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/* 0x71 */ u8 directionalPointLighting; // If enabled, the model is lit from the direction of the light source; if disabled, lighting is applied evenly from all sides
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/* 0x72 */ u8 unk72;
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u8 pad73[0x5];
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/* 0x73 */ u8 unk73;
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/* 0x74 */ s8 unk74;
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/* 0x75 */ s8 unk75;
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/* 0x76 */ u8 unk76;
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/* 0x77 */ u8 unk77;
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} ObjectHeader;
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typedef struct ObjectInteraction {
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@@ -1517,6 +1521,12 @@ typedef struct Object_MidiFadePoint {
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/* 0x1C */ u8 unk1C;
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} Object_MidiFadePoint;
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typedef struct Object_MidiChannelSet {
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s16 unk0;
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u8 unk2;
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u8 unk3;
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} Object_MidiChannelSet;
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typedef struct Object_PosArrow {
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/* 0x000 */ s16 unk0;
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/* 0x004 */ u8 pad4[0x14E];
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@@ -1699,6 +1709,7 @@ typedef struct Object_64 {
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Object_Audio audio;
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Object_MidiFade midi_fade;
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Object_MidiFadePoint midi_fade_point;
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Object_MidiChannelSet midi_channel_set;
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Object_PosArrow pos_arrow;
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Object_Banana banana;
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Object_FogChanger fog_changer;
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