mirror of
https://github.com/izzy2lost/Diddy-Kong-Racing.git
synced 2026-06-19 01:16:26 -07:00
Couple matches (#270)
* match func_80077268 * Update borders.c * Update borders.h * game.c labels * rename border * match func_80068BF4 and func_80069484 * Update camera.c * camera.c labels * more camera.c documentation oh god this is gonna be another one of THOSE PR's again isn't it? * Update camera.c * destruction * nonmatching func_80002DF8 * make clean now removes the linker * Update unknown_003260.c * match func_800A0EB4 * match render_background * fix warnings * style fixes * label indicator arrows in the UI * requested changes * struct renames * match func_800A7B68 * Update README.md * match func_800A5A64 * Fix unforgivable typo sorry im not a fake fan I sware on me nan * Update README.md * more detailed documentation of game_ui * match func_800A01A0 * prelim changes * oh no * nonmatching func_80024D54 * labbel * fix build * fix context warnings * match func_800A7520 * fixes * requested changes
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+6
-3
@@ -300,7 +300,9 @@ typedef struct LevelHeader {
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/* 0x9D */ u8 bgColorRed;
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/* 0x9E */ u8 bgColorGreen;
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/* 0x9F */ u8 bgColorBlue;
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/* 0xA0 */ s32 unkA0;
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/* 0xA0 */ s16 unkA0;
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/* 0xA2 */ s8 unkA2;
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/* 0xA3 */ s8 unkA3;
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/* 0xA4 */ TextureHeader *unkA4;
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/* 0xA8 */ u16 unkA8;
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/* 0xAA */ u16 unkAA;
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@@ -493,7 +495,8 @@ typedef struct LevelModel {
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/* 0x14 */ BspTreeNode *segmentsBspTree;
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/* 0x18 */ s16 numberOfTextures;
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/* 0x1A */ s16 numberOfSegments;
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u8 pad1C[4];
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/* 0x1C */ s16 unk1C;
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/* 0x1E */ s16 unk1E;
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/* 0x20 */ s32 unk20; //spriteIndex?
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u8 pad24[0x14];
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/* 0x38 */ u32 minimapColor;
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@@ -1002,7 +1005,7 @@ typedef struct Object_Racer {
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/* 0x1D5 */ u8 unk1D5;
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/* 0x1D6 */ s8 unk1D6;
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/* 0x1D7 */ s8 unk1D7;
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/* 0x1D8 */ s8 raceStatus;
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/* 0x1D8 */ s8 raceFinished;
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/* 0x1D9 */ s8 unk1D9;
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/* 0x1DA */ u8 unk1DA;
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/* 0x1DB */ s8 spinout_timer;
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