diff --git a/lib/src/mips1/sc/sched.c b/lib/src/mips1/sc/sched.c index 62e58724..a9d0ae6f 100644 --- a/lib/src/mips1/sc/sched.c +++ b/lib/src/mips1/sc/sched.c @@ -146,6 +146,9 @@ OSMesgQueue *osScGetInterruptQ(OSSched *sc) { return &sc->interruptQ; } +/** + * Official Name: osScGetAudioSPStats +*/ UNUSED void scGetAudioTaskTimers(f32 *timer0, f32 *timer1, f32 *timer2) { *timer0 = gAudTaskTimer0; *timer1 = gAudTaskTimer2; diff --git a/src/camera.c b/src/camera.c index 72c19bf7..251be267 100644 --- a/src/camera.c +++ b/src/camera.c @@ -345,7 +345,6 @@ s8 check_if_showing_cutscene_camera(void) { /** * Disable the cutscene camera, returning it to the conventional mode. - * Official name: camSetUserView */ void disable_cutscene_camera(void) { gCutsceneCameraActive = FALSE; @@ -485,6 +484,7 @@ s32 check_viewport_background_flag(s32 viewPortIndex) { /** * Sets the intended viewport to the size passed through by arguments. + * Official Name: camSetUserView */ void resize_viewport(s32 viewPortIndex, s32 x1, s32 y1, s32 x2, s32 y2) { s32 widthAndHeight, width, height; diff --git a/src/game.c b/src/game.c index 1a388477..cceace48 100644 --- a/src/game.c +++ b/src/game.c @@ -867,6 +867,7 @@ s32 func_8006C300(void) { /** * Main looping function for the main thread. + * Official Name: mainThread */ void thread3_main(UNUSED void *unused) { init_game(); @@ -1511,6 +1512,7 @@ RenderContext get_render_context(void) { /** * Unused function used to set the render context from outside this file + * Official Name: mainSetMode? */ UNUSED void set_render_context(s32 changeTo) { sRenderContext = changeTo; diff --git a/src/main.c b/src/main.c index 66558c09..ce08525d 100644 --- a/src/main.c +++ b/src/main.c @@ -47,6 +47,7 @@ void thread1_main(UNUSED void *unused) { /** * Increments the start and endpoint of the stack. * They should have an equal value, so if they don't, that triggers a printout saying a stack wraparound has occured. + * Official Name: bootCheckStack */ void thread3_verify_stack(void) { gThread3Stack[0x400]++; diff --git a/src/menu.c b/src/menu.c index 9a7f3121..7060620d 100644 --- a/src/menu.c +++ b/src/menu.c @@ -9089,6 +9089,7 @@ u64 get_eeprom_settings(void) { /** * Returns the current language being used by the game. * 0 = English, 1 = German, 2 = French, 3 = Japanese + * Official Name: frontGetLanguage */ s32 get_language(void) { s32 language = LANGUAGE_ENGLISH; diff --git a/src/save_data.c b/src/save_data.c index dee21ab7..f596b7ee 100644 --- a/src/save_data.c +++ b/src/save_data.c @@ -217,6 +217,7 @@ UNUSED void func_8007267C(s16 controllerIndex) { } } +/* Official Name: RumbleKill? */ void func_80072708(void) { D_800DE48C = 3; } @@ -1717,6 +1718,7 @@ SIDeviceStatus reformat_controller_pak(s32 controllerIndex) { return ret; } +/* Official Name: packDirectory */ s32 get_controller_pak_file_list(s32 controllerIndex, s32 maxNumOfFilesToGet, char **fileNames, char **fileExtensions, u32 *fileSizes, u8 *fileTypes) { OSPfsState state; s32 ret; @@ -1811,7 +1813,8 @@ void packDirectoryFree(void) { } //Get Available Space in Controller Pak -//Upper bytes of return value couldl be controllerIndex +//Upper bytes of return value could be controllerIndex +/* Official Name: packFreeSpace */ s32 get_free_space(s32 controllerIndex, u32 *bytesFree, s32 *notesFree) { s32 ret; s32 bytesNotUsed; @@ -1847,6 +1850,7 @@ s32 get_free_space(s32 controllerIndex, u32 *bytesFree, s32 *notesFree) { return ret; } +/* Official Name: packDeleteFile */ s32 delete_file(s32 controllerIndex, s32 fileNum) { OSPfsState state; s32 ret; @@ -1871,6 +1875,7 @@ s32 delete_file(s32 controllerIndex, s32 fileNum) { } // Copies a file from one controller pak to the other +/* Official Name: packCopyFile */ s32 copy_controller_pak_data(s32 controllerIndex, s32 fileNumber, s32 secondControllerIndex) { UNUSED s32 pad; char fileName[PFS_FILE_NAME_LEN]; @@ -2030,8 +2035,7 @@ SIDeviceStatus write_controller_pak_file(s32 controllerIndex, s32 fileNumber, ch ret = CONTROLLER_PAK_GOOD; } else if (temp == PFS_DATA_FULL || temp == PFS_DIR_FULL) { ret = CONTROLLER_PAK_FULL; - } - else { + } else { ret = CONTROLLER_PAK_BAD_DATA; } } diff --git a/src/thread30_track_loading.c b/src/thread30_track_loading.c index bbf0ea4e..5f3202f9 100644 --- a/src/thread30_track_loading.c +++ b/src/thread30_track_loading.c @@ -41,6 +41,7 @@ void create_and_start_thread30(void) { /** * Stop thread30() + * Official Name: amStop */ void stop_thread30(void) { osStopThread(&gThread30); @@ -62,7 +63,7 @@ void tick_thread30(void) { gThread30LoadDelay--; if (gThread30LoadDelay == 0) { // Signal thread30 that the level needs to load. - osSendMesg(&gThread30MesgQueue, (OSMesg *) OS_MESG_TYPE_LOOPBACK, 0); + osSendMesg(&gThread30MesgQueue, (OSMesg *) OS_MESG_TYPE_LOOPBACK, OS_MESG_NOBLOCK); } } } @@ -96,9 +97,10 @@ void thread30_track_loading(UNUSED void *arg) { OSMesg mesg = 0; while (TRUE) { // Wait for a signal from the main thread - do { - osRecvMesg(&gThread30MesgQueue, &mesg, OS_MESG_BLOCK); - } while (mesg != (OSMesg) OS_MESG_TYPE_LOOPBACK); + osRecvMesg(&gThread30MesgQueue, &mesg, OS_MESG_BLOCK); + if (mesg != (OSMesg) OS_MESG_TYPE_LOOPBACK) { + continue; + } // -1 means there won't be any racers loaded. load_level_for_menu(gThread30LevelIdToLoad, -1, gThread30CutsceneIdToLoad); gThread30NeedToLoadLevel = FALSE; diff --git a/src/unknown_078050.c b/src/unknown_078050.c index db6e994a..9a278ff5 100644 --- a/src/unknown_078050.c +++ b/src/unknown_078050.c @@ -377,6 +377,7 @@ UNUSED void setup_ostask_fifo_2(Gfx* dlBegin, Gfx* dlEnd, s32 recvMesg) { * Called from the main game loop, will halt until a message comes through saying the graphics task * has finished. * Alternatively, if no task is active, then it will just skip. + * Official Name: rcpWaitDP */ s32 wait_for_gfx_task(void) { OSMesg *mesg = NULL; @@ -418,6 +419,7 @@ void set_background_fill_colour(s32 red, s32 green, s32 blue) { * Clears the ZBuffer first, then decides how to draw the background which goes directly * over the colour buffer. DrawBG if set to 0 (which never happens) will completely skip * over clearing the colour buffer. + * Official Name: rcpClearScreen */ void render_background(Gfx **dList, Matrix *mtx, s32 drawBG) { s32 widthAndHeight; @@ -513,8 +515,11 @@ void func_80078170(TextureHeader *arg0, TextureHeader *arg1, u32 arg2) { } #ifdef NON_EQUIVALENT -//Seems to render the background screen after a race finishes while you're at the menu deciding what to do next. -//https://i.imgur.com/MHbUD2a.png is an example. The left is correct, and the right is incorrect rendering. +/** + * Seems to render the background screen after a race finishes while you're at the menu deciding what to do next. + * https://i.imgur.com/MHbUD2a.png is an example. The left is correct, and the right is incorrect rendering. + * Official Name: rcpMosaicClear +*/ void func_80078190(Gfx **dlist) { s32 texture1And2UpperHeight; s32 videoHeight; @@ -647,6 +652,7 @@ UNUSED void disable_chequer_background(void) { /** * Uses global chequerboard settings to render a background using two different alternating colours. * Goes unused. + * Official Name: rcpCheckClear */ void render_chequer_background(Gfx **dList) { s32 height; diff --git a/src/video.c b/src/video.c index 5f2a679d..7b6bfd51 100644 --- a/src/video.c +++ b/src/video.c @@ -43,10 +43,10 @@ u16 *gVideoFramebuffers[2]; s32 gVideoCurrFbIndex; s32 gVideoModeIndex; s32 sBlackScreenTimer; -u16 *gVideoCurrFramebuffer; -u16 *gVideoLastFramebuffer; +u16 *gVideoCurrFramebuffer; //Official Name: currentScreen +u16 *gVideoLastFramebuffer; //Official Name: otherScreen u16 *gVideoCurrDepthBuffer; -u16 *gVideoLastDepthBuffer; +u16 *gVideoLastDepthBuffer; //Official Name: otherZbuf u8 D_801262E4; UNUSED OSMesg D_801262E8[8]; u8 gVideoDeltaCounter; @@ -126,7 +126,7 @@ UNUSED void set_video_width_and_height_from_index(s32 fbIndex) { /** * Return the current framebuffer dimensions as a single s32 value. * The high 16 bits are the height of the frame, and the low 16 bits are the width. - * Official Name: viGetCurrentSize? + * Official Name: viGetCurrentSize */ s32 get_video_width_and_height_as_s32(void) { return (gVideoFbHeights[gVideoCurrFbIndex] << 16) | gVideoFbWidths[gVideoCurrFbIndex]; diff --git a/tools/ido-static-recomp b/tools/ido-static-recomp index a64576b8..d14d08e5 160000 --- a/tools/ido-static-recomp +++ b/tools/ido-static-recomp @@ -1 +1 @@ -Subproject commit a64576b86967a503be84bfb473cd8d0e69e5ce3f +Subproject commit d14d08e5aecd97a5e4ecafc3937b4e81f257c165