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https://github.com/izzy2lost/Diddy-Kong-Racing.git
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Carl sagans christmas wishlist (#278)
* match func_800A4154 * match func_800A497C * nonmatching func_800A8474 * match func_800A3884 * Update game_ui.h * quick fixes * match func_800A4F50 and func_800A45F0 * Update game_ui.h
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+9
-1
@@ -500,7 +500,9 @@ typedef struct LevelModel {
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/* 0x1C */ s16 unk1C;
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/* 0x1E */ s16 unk1E;
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/* 0x20 */ s32 unk20; //spriteIndex?
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u8 pad24[0x14];
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/* 0x24 */ u16 unk24;
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/* 0x26 */ u16 unk26;
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u8 pad28[0x10];
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/* 0x38 */ u32 minimapColor;
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/* 0x3C */ s16 unk3C;
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/* 0x3E */ s16 unk3E;
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@@ -1514,4 +1516,10 @@ typedef struct unk80042178 {
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u8 pad0[0x20];
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} unk80042178;
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typedef struct ByteColour {
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u8 red;
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u8 green;
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u8 blue;
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} ByteColour;
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#endif
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