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https://github.com/izzy2lost/Diddy-Kong-Racing.git
synced 2026-06-19 01:16:26 -07:00
Label rumble system, various missing bits of HUD, fix object ID references and label debug text (#445)
* bumble * rumble done basically * printf is looking better now too * racer stuff * model offsets * two wave things * obj id * fix object ids * randomly remembered to fix alignment on these * fix ids part 2 * format * fix warning * identify baseline table * boss race IDs * lots of hud * last of the current feasible hud stuff * Update README.md * this name
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@@ -45,18 +45,18 @@ typedef struct TexFontCoords {
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char *_itoa(u64 n, char *outBuffer, u32 radix, s32 useUpperCase);
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void func_800B4A08(s32 arg0);
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void diPrintfInit(void);
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void func_800B4A08(s32 setting);
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void debug_text_init(void);
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void set_render_printf_colour(u8 red, u8 green, u8 blue, u8 alpha);
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void set_render_printf_background_colour(u8 red, u8 green, u8 blue, u8 alpha);
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void func_800B695C(Gfx **dList, u32 ulx, u32 uly, u32 lrx, u32 lry);
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s32 func_800B69FC(Gfx **dList, s32 asciiVal);
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void print_debug_strings(Gfx **dList);
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void debug_text_background(Gfx **dList, u32 ulx, u32 uly, u32 lrx, u32 lry);
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s32 debug_text_character(Gfx **dList, s32 asciiVal);
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void debug_text_print(Gfx **dList);
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void set_render_printf_position(u16 x, u16 y);
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s32 render_printf(const char *format, ...);
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void func_800B6E50(void);
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void func_800B6EE0(void);
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void func_800B6F04(void);
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void debug_text_bounds(void);
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void debug_text_origin(void);
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void debug_text_newline(void);
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s32 func_800B653C(Gfx**, char*);
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int vsprintf(char *s, const char *fmt, ...);
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