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https://github.com/izzy2lost/Diddy-Kong-Racing.git
synced 2026-06-19 01:16:26 -07:00
match func_80013A0C (#273)
* match func_80077268 * Update borders.c * Update borders.h * game.c labels * rename border * match func_80068BF4 and func_80069484 * Update camera.c * camera.c labels * more camera.c documentation oh god this is gonna be another one of THOSE PR's again isn't it? * Update camera.c * destruction * nonmatching func_80002DF8 * make clean now removes the linker * Update unknown_003260.c * match func_800A0EB4 * match render_background * fix warnings * style fixes * label indicator arrows in the UI * requested changes * struct renames * match func_800A7B68 * Update README.md * match func_800A5A64 * Fix unforgivable typo sorry im not a fake fan I sware on me nan * Update README.md * more detailed documentation of game_ui * match func_800A01A0 * prelim changes * oh no * nonmatching func_80024D54 * labbel * fix build * fix context warnings * match func_800A7520 * fixes * requested changes * match func_80013A0C * immediate fixes
This commit is contained in:
+9
-5
@@ -426,7 +426,9 @@ typedef struct ObjectModel {
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/* 0x08 */ Triangle *triangles;
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/* 0x0C */ s32 *unkC;
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/* 0x10 */ s32 *unk10;
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u8 pad0[0x0E];
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u8 pad0[0x0B];
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/* 0x1F */ s8 unk1F;
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u8 pad20[2];
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/* 0x22 */ s16 numberOfTextures;
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/* 0x24 */ s16 numberOfVertices;
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/* 0x26 */ s16 numberOfTriangles;
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@@ -855,7 +857,7 @@ typedef struct Object_Exit {
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/* Size: 0x224 - 548 bytes */
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typedef struct Object_Racer {
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/* 0x000 */ s16 playerIndex; // -1 = AI Controlled, 0 to 3 = Object controlled
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/* 0x002 */ u8 unk2;
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/* 0x002 */ s8 unk2;
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/* 0x003 */ s8 characterId; // Affects minimap color, horn, voice, etc.
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/* 0x004 */ s32 unk4;
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/* 0x008 */ f32 forwardVel;
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@@ -1278,12 +1280,14 @@ typedef struct Object_68 {
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ObjectModel *objModel;
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TextureHeader *texHeader;
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};
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/* 0x04 */ u8 pad04[12];
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/* 0x04 */ s32 *unk4[3];
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/* 0x10 */ s16 unk10;
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/* 0x14 */ u8 pad14[14];
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/* 0x14 */ u8 pad14[13];
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/* 0x1F */ s8 unk1F;
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/* 0x20 */ s8 unk20;
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/* 0x21 */ s8 unk21;
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} Object_68;
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/* Size: 0x20 bytes */
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typedef struct Object_6C {
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u8 pad0[0x4];
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