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700 named functions (#419)
* be * macros * name these * improve some names * 31% * I did evil things to objects * made changes * Fix warnings * transitions * Update fade_transition.c * wav * m * Fix some font.c stuff * racer behaviour table shenanigans * 700 * Update fade_transition.c
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@@ -614,7 +614,7 @@ typedef struct LevelModelSegment {
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u8 pad22[0x06];
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/* 0x28 */ s16 unk28;
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/* 0x2A */ s8 unk2A;
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/* 0x2B */ s8 unk2B;
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/* 0x2B */ s8 hasWaves;
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/* 0x2C */ Vertex *unk2C;
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/* 0x30 */ s16 unk30;
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/* 0x32 */ s16 unk32;
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