More documenting and labelling things I've learned, suddenly and unsuddenly. (#645)

* ooh

* race

* Update menu.c

* fix more menu UB

* fix some warns

* fix symbols

* more model stuff

* confusion

* format le code

* Update racer.h

* Update src/objects.c

Co-authored-by: Ryan Myers <ryan.p.myers@gmail.com>

* Update src/racer.c

Co-authored-by: Ryan Myers <ryan.p.myers@gmail.com>

* improve vehicle anim func

* clean up another function

* Update tools/python/calc_func_checksums.py

Co-authored-by: Dominik Peters <github@d-peters.com>

* Update tools/python/calc_func_checksums.py

Co-authored-by: Dominik Peters <github@d-peters.com>

* oop

* Update object_functions.c

---------

Co-authored-by: Ryan Myers <ryan.p.myers@gmail.com>
Co-authored-by: Dominik Peters <github@d-peters.com>
This commit is contained in:
Fazana
2025-06-25 17:57:50 +01:00
committed by GitHub
co-authored by Ryan Myers Dominik Peters
parent 9e9b607722
commit 9fd0885200
21 changed files with 498 additions and 450 deletions
+2 -2
View File
@@ -12,8 +12,8 @@ ROM_FILEPATH = f'build/dkr.{REGION}.{VERSION}.z64'
FUNCTIONS_TO_CALC = [
# function checksum variable func size variable
('func_80019808', 'gFunc80019808Checksum', 'gFunc80019808Length'),
('render_scene', 'gTractionTableChecksum', 'gTrackRenderFuncLength'),
('race_check_finish', 'gRaceCheckFinishChecksum', 'gRaceCheckFinishFuncLength'),
('render_scene', 'gRenderSceneChecksum', 'gRenderSceneFuncLength'),
('obj_loop_goldenballoon', 'gObjLoopGoldenBalloonChecksum', 'gObjLoopGoldenBalloonLength'),
('viewport_rsp_set', 'gViewportFuncChecksum', 'gViewportFuncLength')
]